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Author's Profile - Dan Webb


Dan Webb

Editor-in-Chief

Some people have described Dan as a “sarcastic so-and-so,” which he usually scoffs at before responding with a mocking comment, such as, “Really? Is that so!? How perceptive of you, the human race should be proud of your amazing insight!”

X360A’s Editor-in-Chief is possible the most random and sarcastic writer of the bunch, and Dan looks after X360A’s day-to-day jobs like making sure Rich doesn’t use the last of the tea-bags and that everything is in order. He often can be found stalking trolls in the comments, stroking his white cat as he rocks back and forward in his huge leather chair – no, that is not a euphemism – and doing whatever needs to be done.

When he’s not off trekking the world searching for the next big thing, Dan has been said to be a “jack of all trades, master of all” – well, that’s how he puts it – and can usually be found smothered by a stack of the latest gadgets. Tech whore, Mass Effect-ite, music maestro and film fan sums up this wonderfully dry person. He’s British, so just don’t challenge him to a drink off.

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Archive Page 3: Previews by Dan Webb
Saturday, September 01, 2012
We check out LucasArts’ first mature themed game.
Friday, August 31, 2012
The gang's all here in our badass RE6 gameplay vids!
Monday, August 27, 2012
We go hands-on with a classic Dead Space experience in DS3.
Saturday, August 25, 2012
We get an insight into the game’s single-player before heading online… Again.
Friday, August 24, 2012
We go hands-on with Danger Close’s Counter-Strike-esque mode.
Thursday, August 23, 2012
Just me and you… or you… or you.
Wednesday, August 22, 2012
We go hands-on with the new Hunter mode, and more.
Monday, August 20, 2012
We attend a party in Dunwall to take out a Lady.
Friday, July 13, 2012
It’ll make sense when you’ve read the preview… Trust us. Please…
Sunday, June 24, 2012
We move at the speed of light and zip around Dishonored’s E3 2012 level.
Saturday, June 23, 2012
We check out Playground Games’ debut title and Forza spin-off.
Friday, June 22, 2012
We finally get chance to check out one of Hitman’s later, more complex missions.
Thursday, June 21, 2012
We smash skulls and air stomp to victory in our first hands-on.
Wednesday, June 20, 2012
We check out what Crystal Dynamics has been up to since their last E3 showing.
Wednesday, June 20, 2012
We check out a sample of Danger Close’s first crack at MOH’s multiplayer.
Tuesday, June 19, 2012
We get an insight to the game’s campaign and its new unique multiplayer mode.
Tuesday, June 19, 2012
If Need For Speed and Burnout had a baby, it'd be this.
Monday, June 18, 2012
Isaac’s back and he’s cold. So, so cold.
Sunday, June 17, 2012
Can the four boys from Colorado save the ailing publisher? Computer says yes.
Sunday, June 17, 2012
We go head-to-head with Harmonix and co. on Dance Central 3.
Saturday, June 16, 2012
We spend 30 minutes as the Vampire Lord.
Friday, June 15, 2012
We finally get our virtual paws on the virtual reins.
Thursday, June 14, 2012
We go hands-on with the Spartan Ops and multiplayer modes.
Friday, June 01, 2012
We don the suit and tie, and shine up the Silverballers for some more Hitman.
Sunday, May 13, 2012
10 minutes of dual-wielding, narrated gameplay.
 
 
 
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