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Author's Profile - Lee Bradley

Lee Bradley

Staff Writer

Lee is the newest addition to the X360A team, nudging Rich out of the whipping boy stakes and entering the famed hall of X360A newbie writers.

When he’s not busy going through endless initiation tests that involve being spanked with a paddle by a large group of men, Lee can be found putting pen to paper (or finger to keyboard, more like it) writing news in the early hours of the morning or chasing down that elusive “perfect feature” that will gain him entrance to Valhalla.

Unfortunately for the rest of the editorial team though, his fascination with Tottenham is not only unhealthy and unnatural, but it’s puzzling. I suppose someone has to support them. Lee does have one major thing going for him though, and that’s that he’s the first staff member in the history of X360A to have a surname that can be used for a first name. Crazy stuff! Lee’s true claim to fame though is that he looks ridiculously similar to games journalist, Stephen Totilo, but with slightly more hair... Hmmm, come to think of it, we’ve never seen them together in the same room!

Oh, and he’s British. X360A sure loves their British writers!

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Archive Page 1: Interviews by Lee Bradley
Saturday, March 26, 2016
A chat with Sam Lake.
Friday, January 29, 2016
Remedy devs discuss their Xbox One exclusive.
Thursday, July 02, 2015
Gearbox VP Steve Gibson explains.
Thursday, May 14, 2015
We quiz Senior Designer Derek Carroll and Creative Director Chris Barrett.
Friday, May 01, 2015
Frank’s frank about HMCC’s impact.
Thursday, February 19, 2015
We chat to Microsoft's Sebastian Grinke.
Monday, February 16, 2015
With Executive Producer Mark Coates.
Friday, January 30, 2015
Well, are we?
Friday, July 04, 2014
Plus, fresh gameplay footage.
Sunday, June 08, 2014
Fasahat Salim talks guerrilla tactics.
Saturday, April 05, 2014
Oddworld inhabitants Co-Founder Lorne Lanning talks up a storm.
Friday, March 28, 2014
Craig Duncan reveals all.
Friday, January 24, 2014
Alistair Hope and John McKellan on making the alien scary again.
Wednesday, September 11, 2013
Story writer discusses the white hot Xbox One RPG.
Saturday, July 13, 2013
What it is and what has changed.
Wednesday, June 26, 2013
We chat with the game's design director.
Thursday, April 04, 2013
We chat to Producer Stephane Roy and Lead Level Designer Daniel Windfeld Schmidt.
Tuesday, April 02, 2013
We learn a little more about Volition's most bonkers game yet.
Friday, January 25, 2013
We talk to producer Joe Khoury and ask, "why?"
Monday, October 22, 2012
Who he is, where he comes from and how they created him. Plus, loads of gameplay.
Saturday, October 20, 2012
The ex Bizarre man on the jump from PGR to mascot racing.
Tuesday, October 16, 2012
ACIII scriptwriter stokes the flames of war.
Monday, October 01, 2012
Lead Designer Ted Timmins reveals all, including his socks.
Tuesday, July 17, 2012
We quiz IO Interactive. Is Hitman getting dumber or deeper?
Wednesday, May 30, 2012
We get the latest on the scariest shooter out there.
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