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xXcosmomaticXx
06-01-2009, 07:57 PM
so anyone saw the microsoft annoncement about the project natal, and the no controller deal, then the showed MILO, the boy that interacts with you through your screen in his world...

what did you think about it??
impressive or eh??!

syntax419
06-01-2009, 07:58 PM
Kinda impressive, I guess. But am I the only one that finds it a little creepy?

CaptainSpanner
06-01-2009, 08:00 PM
ive not heard of this... any links so that i can find out.

xXcosmomaticXx
06-01-2009, 08:00 PM
Kinda impressive, I guess. But am I the only one that finds it a little creepy?


yea kinda creepy, but shows how far we've come in technology, right?

Mr. Writer
06-01-2009, 08:03 PM
This is a huge breakthrough in technology. Emotion recognition? C'mon!

CaptainSpanner
06-01-2009, 08:06 PM
For anyone that didnt know wht this was, like me, here it is ......


Microsoft games boss Don Mattrick has shown off Project Natal, a camera-based no-controller control scheme that combines "an RGB camera, depth sensor, multi-array microphone and custom processor running proprietary software all in one device".
There’s no word on a date, but Mattrick said it would work with every single Xbox 360 when it launches, which saves on them making a new console (for now anyway).
It’s “a revolutionary new way to play where the only experience you need is life experience”, according to Mattrick.
An accompanying press release added: "Unlike 2D cameras and controllers, Project Natal tracks your full body movement in 3D, while responding to commands, directions and even a shift of emotion in your voice."
In a video reel tech demonstration, various demos were shown, including a racing game where you wave your arms around like a steering wheel, a skateboard game where you scan in a real-life board and then skate around on it by jumping around the room, and a quiz game where you move your hands to buzz in.
Facial and voice recognition is in there, and so are Minority Report-style swiping controls for navigating menus – handy for pushing windows around to highlight things for your friends and to select items.
According to Steven Spielberg (yes, him), on stage with Mattrick to talk up Project Natal, it recognises “not just your thumbs and your wrists, but your entire being”.
“It’s not about reinventing the wheel, it’s about no wheel at all.”
Spielberg and “his teams” will be working on projects for Natal. “We’ll come up with some great stuff,” he said, as he wandered off to loud cheers.
Project leader Kudo Tsunoda (he of the sunglasses) came on-stage to demonstrate how demo girl Abigail could take limb-by-limb control of her avatar.
In a 3D Breakout tech demo called Ricochet, Abby smacked balls around by flapping her arms and legs, with her avatar following suit.
“This isn’t the kind of game where you just end up on the sofa using some kind of preset waggle commands,” Tsunoda said in a pretty obvious dig at Nintendo’s Wii.
The next demo, Paint Party, saw another demo chap, Dan, “slopping” paint onto a canvas – again, making motions that his avatar followed pretty much instantly. By saying the names of colours out loud (“dark brown”) he could select the kind of paint he laid down by waving his arms.
With Abby back on stage, she and Dan then contorted themselves into Twister shapes and stencilled themselves on screen to add to the image. In this case, they managed an elephant.
Tsunoda said that development kits were arriving with teams today - although Peter Molyneux is already working on something, and has been for a few weeks.

Kunduz
06-01-2009, 08:08 PM
meh.......

a bit too creepy for my taste...

Purge
06-01-2009, 08:09 PM
Kinda impressive, I guess. But am I the only one that finds it a little creepy?

Sooooooooooooooooooooooooooooooooooooo creeeeeeeeeeeeeeeeeeeepy.

Cacky
06-01-2009, 08:10 PM
Amazing, the demonstration of Milo was fantastic.

xXcosmomaticXx
06-01-2009, 08:16 PM
ive not heard of this... any links so that i can find out.

http://www.gamezine.co.uk/news/molyneux-announces-milo-features-motion-voice-interaction-$1300300.htm

IISYNII Raid3n
06-01-2009, 08:48 PM
Milo is definitely an amazing display of today's technology. But at the same time is incredibly freaking creepy. That is the perfect display of Natel's capabilities. But don't expect me to be buying that should it become a retail game. Not willingly at least, my girlfriend I see would want it.

Daywalker-san
06-01-2009, 08:56 PM
Cant wait for some VNs based on this technology

t0m s3rvo
06-01-2009, 09:07 PM
You know if Steven Spielburg promotes something, you know it's going to be gold.

MadD4mon
06-01-2009, 09:28 PM
It's both creepy and impressive. But knowing Peter Molyneux I wouldn't get my hopes too high on this one. It could turn out to be just a better looking and a little more advanced chat bot.
My interest is definitely aroused but I'm not hyped yet.

Revolver
06-01-2009, 09:40 PM
I like the mentioning of being able to move menus with your fingers.
Kinda like in Iron Man when he is modifying his suit and takes pieces of the armor and throws them in a virtual trashcan.

Pashos
06-01-2009, 09:43 PM
That looks cool, and creepy. I don't know if I'll buy it though. I probably will end up buying it eventually, I doubt I will right away.

ExtremeRugburn
06-01-2009, 09:55 PM
What is the time frame on this? I mean did they give any specific dates of when it will be released to the public? I have to believe it is still an ongoing project and a few years off. Most likely targeted to come out with the next generation xbox which is 2-3 years from now? Furthermore, it is creepy, and I have to wonder how much resistance it will face and whether or not it will function as well as hoped. As of now I am not sold on this idea.

IISYNII Raid3n
06-01-2009, 10:22 PM
What is the time frame on this? I mean did they give any specific dates of when it will be released to the public? I have to believe it is still an ongoing project and a few years off. Most likely targeted to come out with the next generation xbox which is 2-3 years from now? Furthermore, it is creepy, and I have to wonder how much resistance it will face and whether or not it will function as well as hoped. As of now I am not sold on this idea.

It is said that the camera is to be released anytime after this year. Don't count on it at all this year. But it could be possible anytime after that. Milo I don't see being out no more than a tech demo on the marketplace for people to play with their new toys

Aksh0le
06-02-2009, 12:08 AM
the technology is insane, I couldn't think of a word to describe it until I came in this thread and read the word "creepy" that sums it up. Think of the interactive aspects they could add to games with this.

Anyway for anyone that comes in this thread like Milo?!?!?!

YouTube - E3 2009 Microsoft:MILO HD

OneSweetShannon
06-02-2009, 01:20 AM
My 11 year old and I were watching it and he laughed and said, "I can't wait to see what kind of pictures Dad comes up with." Neither can I -- what my 11 year old doesn't know that I do is that my hubby can't pick up my shopping list or other piece of paper without leaving a drawing of a penis for me.

Da_moopintot
06-02-2009, 01:27 AM
Its really amazing, but its also kinda creepy in a way. Its the beginning of the robot induced apocalypse!
also it'll be endless fun just to mess around with the kid, and try to piss him off and stuff. I wonder if they'll make him recognize cuss words?

v_thorne
06-02-2009, 05:05 AM
If Milo works as they showed it, it's jaw dropping amazing.

I just hope it doesn't get old and have a ton of stupid preset answers.

Thegreatest7884
06-02-2009, 05:21 AM
It's a great advancement in technology, but it doesn't seem like it should be on Xbox 360.

CLAPSTER
06-02-2009, 07:05 AM
I think it's pretty cool, but a bit creepy. :p

Has a price been set? :confused:

Purge
06-02-2009, 07:27 AM
You know if Steven Spielburg promotes something, you know it's going to be gold.

What about that Wii game blox or whatever its called? :p

Squirrel257
06-02-2009, 07:30 AM
This is a giant leap forward in today's technology. I have not seen better from a game company. Take that sony and nintendo!

v SnOwMaN v
06-02-2009, 07:43 AM
I liked the whole water effect and the part where she drew the picture and he grabbed it.

nivadelak
06-02-2009, 07:47 AM
so creepy. its the beginning of the end. milo will take over the world.

gatorbait
06-02-2009, 09:02 AM
I think the technology behind it is incredible. They've certainly set a new milestone in technology and video games. Project Natal just seems too gimicky for me. They make it seem like video games have been held back due to controllers. I personally have no problem with a controller. There's so much in video games that I think is best utilized through controllers. Not to mention that the 360 has arguably one of the best if not the best controllers ever.

I like the fact that they will be including it with all future 360s but I'm curious as to how much it will cost as an add-on for those of us who won't have one. It'll also be interesting to see what kind of games they come up with this new technology and if they can appeal to both hardcore gamers, casual gamers, and reach out to some non-gamers. Nintendo has received a lot of criticism for broadening its user base but leaving some of the hardcore gamers and more loyal fans behind which I feel is true. Hopefully they keep the hardcore gamers in mind and don't get carried away with this new technology to the point where we see the majority of games revolving around it next generation.

IncensedCape
06-02-2009, 09:40 AM
YouTube - E3 2009 Microsoft:MILO HD (http://www.youtube.com/watch?v=gSX-kLgrEtA)


Aksh0le's video is the first time I've seen this...the technology is incredible. I guess Nintendo are shitting themselves right about now, as their unique selling point has been improved upon in every way.

Chocolate Disqo
06-02-2009, 11:34 AM
I'm not all that interested in Milo, but the technology utilised looks really cool. I'll wait until they implement it into something a little more interesting before i get too excited though.

MadD4mon
06-02-2009, 11:44 AM
By the way: Here's a story from an editor of Kotaku who got a chance to experience the Milo demo himself. Interesting read.

http://kotaku.com/5275204/testing-molyneuxs-milo-a-virtual-boy-with-yes-a-dog

DTwirler
06-02-2009, 01:20 PM
I don't want kids in RL, what makes them think I want one in a game?

Kite87
06-02-2009, 02:27 PM
It is shaping up very well, but there will allways be a place for controllers in games. I don't want to start doing spinning bird kicks round my living room.

It will make fight night 5/6 a lot of fun.

I hope it does not get implemented into many action/adventure games because it would put a lot of constrant into character movement.

Barad
06-02-2009, 06:38 PM
Sounds interesting..

NinjaGrinder
06-02-2009, 08:56 PM
What about deaf people? Not trying to rain on their parade, but its pretty damn well obvious that im in no state to wear a mic, so if i were to use sign language, would Milo understand me? If he gives me a wtf face, im throwing this in the shitter.

This is typical on behalf of MS. I dont know about now, but when i used to stream movies off netflix when it first came out, and bought videos off the marketplace they had no subtitles so if they dont improvise for all kinds of people all around, it wouldnt be surpising.

MadD4mon
06-02-2009, 09:18 PM
Your argument goes for a lot of handicapped people. In fact, even the Wii limits its accessibility to those who have the ability to move unhindered. As a matter of fact, there is no Wii for handicapped (at least as far as I know) which is why I highly doubt that M$ would release something like Milo or Project Natal for people who can't access its full range of possibilites due to physical restrictions. The extra effort wouldn't pay off, and in the end, it's all about the money.

People who can, will enjoy Natal. People who can't (unfortunately), won't bother with it.

ToXiCRalN
06-02-2009, 10:08 PM
It is shaping up very well, but there will allways be a place for controllers in games. I don't want to start doing spinning bird kicks round my living room.

It will make fight night 5/6 a lot of fun.

I hope it does not get implemented into many action/adventure games because it would put a lot of constrant into character movement.True. I don't want to be on the floor when Im playing UFC.

Darth Grif55
06-03-2009, 12:30 AM
Cool but I say Skynet's behind it.

CaptainSpanner
06-03-2009, 11:27 AM
I cant wait to verbaly abuse the shit out of him, what would be funny is if he told me to "fuck off". That would be the best thing in the world.

T SPARR
06-03-2009, 01:18 PM
What kind of name is Milo anyway? But yes, overall it looks sweet

Skepsis93
06-03-2009, 01:26 PM
I agree this is a huge breakthorugh. I for one didn't find it that creepy tbh. Very impressive. As was the whole MS E3 Conference. :)

dakisbac
06-03-2009, 01:26 PM
I cant wait to verbaly abuse the shit out of him, what would be funny is if he told me to "fuck off". That would be the best thing in the world.

I was thinking the same thing. What would happen if I started swearing at him, would he start crying?

Mana Fiend
06-03-2009, 01:31 PM
I agree with all those who've said just how inovative this technology is. It's a great step forward; even if it is creepy as hell. Personally, I think that, if they can impliment it into a game such as The Sims, then it's got unlimited promise. RPGs could also be revolutionised by it, which is what I have a sneaking suspicion Molyneux is aiming for...

Magic Coletrain
06-03-2009, 02:40 PM
hahaha imagine all the people that abuse Milo like beat him up and stuff

and "other" things then virtual Chris Hansen just walks up to the screen

"Hi i'm Chris Hansen, why don't you have a seat right there?"

Stalkah
06-03-2009, 03:30 PM
It's very interesting, it would be pretty cool in fighting games.

IncensedCape
06-03-2009, 04:07 PM
I was thinking the same thing. What would happen if I started swearing at him, would he start crying?

"Hey Milo you little ----, come suck on this!" *wave appendage at Milo and hope that Natal was programmed to recognise every part of the body*