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Snypz
02-05-2010, 04:52 AM
GamePro article with Remedy Entertainment reveals the decision process behind picking achievements and names ten of the game's 50 achievements.

http://www.gamepro.com/article/news/213865/remedy-reveals-10-alan-wake-achievements/

KFZ Scrubs
02-05-2010, 12:28 PM
Wow, that gunless wonder achievement looks to be a bitch.
I bet this'll be a hard 1k.

Bulletman
02-05-2010, 12:36 PM
I just want the game, it was the reason I bought a 360 lol! I think the first time round I'm going to play the game and not worry too much about achievements.

Jiga.Puzzle.5
02-12-2010, 07:08 PM
Wasn't this game suppose to come out in like 2006? I remember being pumped for it and then I just totally forgot about it. I'm guessing this means we're finally gonna see it this year :). The achievements look pretty average in difficulty.

Daiphyer.
02-12-2010, 07:31 PM
Wow. Some of those are really hard. Especially do majority of game with X type. I hate those.

Ozbaab
02-23-2010, 10:13 AM
Sounds cool, I like their way of thinking about achievements.

Tailz
02-23-2010, 10:24 AM
I bet that coffee achievement is a collectible

Seany Show
02-23-2010, 10:30 AM
Wow a company apart from Valve that actually care about achievements....

Cannot wait for this game. Hope the rest of the achievements get a good amount of attention.

frogcrazyant
03-03-2010, 04:31 AM
it seems like that Gunless Wonder is a water downed Mirror's Edge Achievement. If you guys have played that game, there is a 80g achievement for not firing a single bullet in that game and beating it. Guess who spent many hours trying to get that achievement? Me. Guess who is proud to have that achievement? Me. So the gunless wonder dosent sound THAT hard. But yeah, I like their train of thought when it comes to achievements in this game. Still not completely sure to as what this game is about though.. haha.

mickspawn
03-03-2010, 04:47 AM
just read through those, sounds fricken awesome.. what date is it due?

Ozbaab
03-03-2010, 05:59 AM
just read through those, sounds fricken awesome.. what date is it due?

21 of May in Europe. 18 in the states I think, not sure.
Still a long wait.. Over 2 months D:

fearb4nathan
03-25-2010, 04:41 AM
been anticipating this for a long time. glad to see that they have put a lot of thought into the achievements. Hoping that it catches on and the dlc episodes are good. Could this possibly be the third game to hit 1750? Only Microsoft games have ever achieved this after all!

Ozbaab
03-25-2010, 06:15 AM
been anticipating this for a long time. glad to see that they have put a lot of thought into the achievements. Hoping that it catches on and the dlc episodes are good. Could this possibly be the third game to hit 1750? Only Microsoft games have ever achieved this after all!

Yes, lets hope so shall we! :)

TheMightyRam
03-26-2010, 01:50 PM
Can someone copy and paste them on to a post as my firewall at work won't let me on the site.

Cheers

SpinoRaptor24
03-28-2010, 02:08 AM
Can someone copy and paste them on to a post as my firewall at work won't let me on the site.

Cheers
Story & campaign progression
Achievement: Park Ranger
"Alan Wake has been broken into episodes, similar to a TV-series structure. The End of a episode is a good calm spot to reward the player with an achievement without spoiling or disturbing anything else going on in the game. This particular achievement is rewarded after an episode where the player has spent considerable time in the Elderwood National Park, an area of the gameworld we highlighted during E3 2009."

Difficult Achievements
Achievement: Gunless Wonder
"Player has to complete a certain section of the game without firing a single bullet, just utilizing his light-based weapons and environment only."

Achievement: Meet the Deadline
"Writers, like game developers, have deadlines to meet. In this one, player has to get through a certain section of the game under a strict time limit."

Leveraging advanced techniques & mechanics
Achievement: Two for the Price of One
"This particular achievement is awarded if a player manages to destroy two enemies with a single blast from his shotgun. This is something that might happen by accident if the player is lucky or something he can choose to go after by trying to setup combat situations where this is more likely to occur."

Achievement: Collateral Carnage
"To receive this one, the player has to use his wits more than his weapons. He needs to collect enough indirect kills, using the dynamic situation and the environment to his advantage."

Achievement: Back! Back, I Say!
"If a player manages to save himself by using a handflare to drive off the enemies when they almost got him, he will receive this achievement."

Utilizing entire inventory
Achievement: It's Not Just a Typewriter Brand
"I'm not sure if GamePro readers associate the name Remington more with shotguns or typewriters, but the brand exists in both categories. Wake believes a manuscript he wrote is coming true. So in essence he created his own predicament with a typewriter and now he has to solve it with a shotgun. To achieve this one players have to prefer their shotgun over other powerful weapons and choose to go in for the close kills with it."

Exploration Achievements
Achievement: Bright Falls Aficionado
"Players who are interested in Bright Falls as a location have the opportunity to dig in deeper to the colorful past and present of the quirky small town. By exploring the gameworld, they'll be able to get a much richer understanding of the place and we reward them with this achievement to boot."

Achievement: Damn Good Cup of Coffee
"Now, the naming of this one is an homage to one of our influences for the game and a good example of those pop cultural references we love to put in our games. I can't tell you yet how you will receive this one, other than it will be related to exploring the gameworld's every nook and cranny."

Achievement: Collector's Edition
"We've already revealed that Wake's lost manuscript is at the heart of this whole mystery player is trying to solve. Throughout the gameworld, players will find pages of this lost novel. Some are easy to find and others hard. Some will be key to understanding the story while others fill in gaps, add color and round out the overall story experience for those players who really get into the story. By collecting every single manuscript in the gameworld - and there's quite a few-- you'll be rewarded with this one."

LemonDrops288
04-04-2010, 11:19 AM
You can see that Remedy really care about their achievements, and they want people to enjoy when they play the game....LOVE YOU REMEDY

Munkk1
04-07-2010, 06:11 PM
I sure hope they make the achievements in a way that they don't give away the story. It wouldn't be very nice to check the chievos and see the major twists of the plot. I will still most likely skip the achievements as a whole in the first playthrough and just enjoy the story :) Why aren't the main story achievements secret on all games as everyone gets them?

Ozbaab
04-07-2010, 07:43 PM
They are in most games?
Atleast the games I've played, the cheevos which name could be a spoiler, are secret ones.
And well, I hope they are in Wake!

Goats
04-10-2010, 04:17 AM
I want to play this game. Not going to care for achievements too much; it seems like one of those games.