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DugDigger
03-23-2010, 03:35 PM
Ok, so I've seen a lot of people discussing K/D ratio and its importance to the game. In an effort to keep the discussion to one thread I'm creating this one where hopefully we will settle this debate once and for all! (it won't)

I am going to argue that K/D IS important. Now before you go crazy with rage, turn green, rip off your shirt, and reply with 'Go back to COD you n00b' as I have seen in other threads; let me also say that K/D will not win games alone. Let me explain my view on this, and I look forward to reading your views on it as well.

I use my K/D ratio to gauge how well I am doing in a game, generally if people are killing me more than I'm killing members on the opposite team, I am not doing very well. Ok, that seems a bit obvious, but in a mode such as Conquest, were the first team to run out of tickets loses, this is very important. How am I helping my team if I am running out and getting killed without taking at least one of them with me? (I should also point out that I am happy if my K/D is one or greater.....I would be happy with it being at just 1.) As an attacker on Rush the same thing applies, if I am dying more often then killing, that means that we are not able to penetrate the defenses that well, making it more difficult to arm the MCOMs.

This seems like a good time for a disclaimer....

DISCLAIMER! - I do not condone "wookies" (recon) who just sit back the whole game and ONLY care about K/D, I know there are good recon people out there, but sitting two bases back, waiting for a perfect shot to have a K/D of 11/0 for a game is not good.

Back to my long winded point of view....

I am full aware that even having a good K/D ratio will not win games. Time for a personal example:

I was playing Medic on Valpariso, during this match I got the MCOM destroyer pin, and a K/D of 84/35, I had over 6,000 combat points that match; 2,000 more than anyone else......we lost. Obviously one person can not hold up an entire team, that's why I think people think K/D is a useless stat. However, if you had a full team of everyone getting a positive K/D then I believe you would win those games, as long as everyone was constantly pushing forward.

That is my opening argument, I hope we can keep the discussion intelligent (we won't). Anyways, I also added a poll, so vote away!

InsaneKane87
03-23-2010, 03:37 PM
K/D doesn't matter

djpj
03-23-2010, 03:42 PM
I know people who snipe all the time and have ratio 2.00.

Score per minute says more about a player than k/d.

Hot Juicy Pie
03-23-2010, 03:52 PM
It all depends on the class you play... If you're assault, then yes... you're main job is to thin enemy ranks and push the line. All other classes are just support classes though.

WonderCaliban
03-23-2010, 04:21 PM
It all depends on the class you play...

Yep. If you fulfill the support roles of your class then some classes are more likely to get killed.

As a rule of thumb,

If your K/D ratio is around 0.9-1.1 then it's normal.

If it's below 0.9 then you need to improve.

If it's above 1.1 then good for you, but if you're not fixing my tank, handing out ammo/medkits and attacking/defending the objective then I don't care.

h3liumX
03-23-2010, 04:57 PM
Yea it does matter some. I've played with people who claim they are good team players but it doesn't matter because they are dead most of the time and can't help the team.

Then there are campers who have a good KDR but their win/loss ratio is a joke. Win/loss is the most important, but KDR means something.

Customer
03-23-2010, 05:04 PM
I think that K/D ratio has some importance, but it isn't the stat in this game. I myself have a K/D ratio of about 1.00 and I usually play as a Medic. If I had a ratio much lower than that, then that would mean I was trying to get myself killed by running into combat zones instead of staying with my squad and healing and reviving people as needed and providing cover fire when we are in a pinch. I agree that there are more important things to look at when trying to tell whether a player is good or not like their average score per game or even their win ratio, but this isn't an individual effort game. This is a team based game and there really isn't a single stat that shows whether you are a pro-active team member or not.

DugDigger
03-23-2010, 05:10 PM
djpj - I disagree with Score Per Minute being more important; take a medic who is running around with a defib paddle, not taking out the threats first but just going for the revive points and the squad revive points, the people he just revived die again and he runs up to get more points. I have been revived multiple times only to be immediately cut down again by gunfire because the medic didn't clear the area first and then revive. Too bad they didn't have a common sense stat, I think we could both agree that would be the most important stat.

Hot Juicy Pie - I agree, play your class, but just because you are a medic or engineer doesn't mean you can't have a positive K/D ratio, a medic is no good to me when he is dead. As a medic, thrown down a health pack and then start firing. Assault is considered a support class as well with the ammo boxes.

h3liumx - Win/Loss is an important stat, but there are those times where you join a team that just plain sucks. You could be the best player in the round and still lose very quickly, affecting your Win/Loss ratio.

Keep the opinions coming, I'm happy to see we can all talk about this intelligently

Hot Juicy Pie
03-23-2010, 05:13 PM
Too bad they didn't have a common sense stat, I think we could both agree that would be the most important stat.Like don't C4 your own MCOM stations just so you can get to the next base for a helicopter... ugh I've reported so many people for that.

h3liumX
03-23-2010, 05:51 PM
h3liumx - Win/Loss is an important stat, but there are those times where you join a team that just plain sucks. You could be the best player in the round and still lose very quickly, affecting your Win/Loss ratio.

And there are times when you join a team that just plain owns. The bad times are just more memorable. Win/loss is still the most important IMO. It may not always be fair, but neither is life.

vgfanatic1
03-23-2010, 06:42 PM
Score per minute says more about a player than k/d.

Definitely. Although classes like medics and engineers are more than capable of getting as many kills as assault, they will usually get sidetracked repairing/healing teammates. So they may not get as many kills, but the score can be the same, if not better.

Still, a high K/D is nice. But I would never make a big deal over it.

APX
03-23-2010, 06:45 PM
Don't really care about K/D, since if I did, I would will have over a 2.0 right now, just by camping in a tank or a chopper, or better yet, playing one map over and over again because it has tanks/choppers that I can use anytime I can (Atacama Desert)

djpj
03-23-2010, 06:51 PM
djpj - I disagree with Score Per Minute being more important; take a medic who is running around with a defib paddle, not taking out the threats first but just going for the revive points and the squad revive points, the people he just revived die again and he runs up to get more points. I have been revived multiple times only to be immediately cut down again by gunfire because the medic didn't clear the area first and then revive. Too bad they didn't have a common sense stat, I think we could both agree that would be the most important stat.

Ok, maybe you can't just figure out from stats whether it's a good player or not, but in my opinion the best way is to take the class you played on most of the time, then take your global SPM. If you're a medic with 250 SPM and k/d above 1.10, I take it you're a good medic.

LAD360
03-23-2010, 07:03 PM
It all depends on the class you play... If you're assault, then yes... you're main job is to thin enemy ranks and push the line. All other classes are just support classes though.
Strangely enough my KD is far lower (~0.5 less) with the Assault than all other classes even though I play exactly the same as an Engineer :confused:.

Re the poll: I'd say yes to a point as you are no use to anyone when you are dead and ticket count is important. On the other hand it's only deaths that matter when attacking so really it's Conquest where it matters most. I'll go with maybe/turtles.

Hot Juicy Pie
03-23-2010, 07:21 PM
Strangely enough my KD is far lower (~0.5 less) with the Assault than all other classes even though I play exactly the same as an Engineer :confused:.

Re the poll: I'd say yes to a point as you are no use to anyone when you are dead and ticket count is important. On the other hand it's only deaths that matter when attacking so really it's Conquest where it matters most. I'll go with maybe/turtles. It's probably not your class to play then. DICE has done an excellent job in keying class/kit setups that appeal to anyones unique play style. You just gotta find what suits you and what you excel at.

DugDigger
03-23-2010, 08:00 PM
djpj - Agreed, to find out someone is a good player or not you need to look at all the stats, good thing Battlefield has always been good at keeping track of stats. Perfect for people who love looking at stats (me). Also I am an ok medic, I play it when I need to or if no-one else wants to be a medic. I think certain maps are better for certain classes. Arica Harbor - I never play as a medic, I go engineer since it is vehicle heavy (at least in the beginning) - Nelson Bay - Why play as an engineer? Assault or Shotgun recon is what I choose!

h3liumX - speaking of, you have some nice stats. Dice should do a study and determine if K/D has anything to do with peoples W/L....or maybe they have and thats how they determine your player skill level?

APX - I believe you can be a productive member of your squad/team and still have a good K/D (good K/D = x where x > 1)

I guess the major point I wanted to make with this thread was that K/D is not a useless stat and that you shouldn't not (double negative?) care about it. I understand that this is just a game, and that in the large scheme of things, a K/D ratio in some game doesn't define who you are....I get that. What I am saying is that this game is best played and enjoyed competitively with two teams working as teams to win, and that K/D ratio has a direct correlation to how successful of a player you are in Battlefield. It should be something that you should always try to at least break even at.

xLUNCHTREYx
03-23-2010, 08:05 PM
Like don't C4 your own MCOM stations just so you can get to the next base for a helicopter... ugh I've reported so many people for that.

Port Valdez is the worst for that shit.

It's more of a combination of SPM, K/D ,and W/L. Even with that its not wise to gloat about skill. You wanna find out someones skill, play with them.

Runic Aries
03-23-2010, 08:13 PM
K/D means nothing, my K/D as assault, engineer and recon are positive, while medic is negative because as a medic, I dont care about killing people, I care about helping people, unlike the other classes where it matters, it is not exceptionally high because I would rather be arming bombs or capturing flags that killing people in their base. You can easilly be a good objective based team player but you wont have the best K/D, the only games I have found myself having a K/D over 3 are the ones I am either defending as a sniper (always near the crates and counter sniping) or games where I just say "fuck my team they wont play I wont either" (which I dont do anymore I jsut look for a new lobby) and kill shit.

Having a good K/D is easy but being a good team player isnt

II M1CK3H II
03-23-2010, 08:14 PM
Yea it does matter some. I've played with people who claim they are good team players but it doesn't matter because they are dead most of the time and can't help the team.

Then there are campers who have a good KDR but their win/loss ratio is a joke. Win/loss is the most important, but KDR means something.

Win/Loss means nothing either. You can pretty much join a game, then dashboard before the stats update, as well as the fact that you could be in a team full of complete retards or join a game that was just about to finish on the losing team.

LAD360
03-23-2010, 08:26 PM
Win/Loss means nothing either. You can pretty much join a game, then dashboard before the stats update, as well as the fact that you could be in a team full of complete retards or join a game that was just about to finish on the losing team.
I'd say a positive W/L is good but after that it's often more of a tell that you play with a good set of mates. No matter how good you are you can't carry 11 people who aren't interested but a good squad of 4 friends who play for the objective will win 90% of their games. There are a fair amount of people with 3+ W/L and props to them for playing well as a group.

Barad
03-23-2010, 08:35 PM
I simply like turtles! :p

Nah I personal don't give a donkeys ass about K/D ratio so same for the stats, its same with MW2 with me so its all good just wanna have fun, gets lots of points and kills, really my main goal right now is to hit a million points and get most of the pins and insignels or whatever they are, damn cant even spell it! lol

MulletiaMan
03-23-2010, 08:58 PM
Yes, when Attacking or playing Squad Deathmatch. Because if its low, it means your losing most of your teams tickets, but if its high it means your doing well.

Hot Juicy Pie
03-23-2010, 08:59 PM
Yes, when Attacking or playing Squad Deathmatch. Because if its low, it means your losing most of your teams tickets, but if its high it means your doing well. Tickets mean nothing unless you're going for objectives. If all you're doing is killing, you will eventually run out.

Chuppernicus
03-23-2010, 10:55 PM
Did I win? None of that other crap matters to me. I rarely look at my kills or deaths. I like to win and I like to have a challenge. That's fun to me, the rest is just numbers. I don't need silly numbers to get me excited or to feel like I did "good". I like looking at the pins and medals but only after I'm done. I just want to collect them all. I guys "job" depends on the situation, the squad he's in and the team he's up against. Did you guard the crate only get 3 kills and die 8 times but still held them off? You kicked ass then. It's all about the win.
I love being me even when I'm sucking it up or I go from a 196 to a big zero. Damn fun game.

xXDOSERXx
03-23-2010, 11:17 PM
I personally don't think its that important. Whenever I am a medic or engineer I tend to die alot because I will go out of my way to revive, give medkits, repair a vehicle, or take out a vehicle. I figure if I can revive 3 of my teammates and I die atleast 3 others can push on to the objective or maybe that tank I repaired will save a dozen teammates from dying and we get the objective or successfully defend it.

Juneaux
03-23-2010, 11:33 PM
I think it is a little bit of everything. My friend is 26-7 and I've played every single game he's played as part of a squad. Yet my W/L is just under 1. I absolutely suck with the assault class, and I am not ashamed to admit it, but I think I do a decent job with engineer and recon. I am just over 1 in both of those and .6ish in assault. Makes sense.

Unfortunately, as that record shows, my friend doesn't get to play much and I am usually on random teams. Sometimes they are awful. I can't tell you how many times I've died chasing after a tank I am trying to repair. I can't fly a helicopter to save my life, but I do pretty good as a gunner. A lot of times, I'll jump in a helicopter at the start of a match and wait for a pilot hoping I get a good one. If we're getting hit I'll say put it down and I'll fix it and they'll keep going, or I'll get stuck with a shitty pilot and we'll crash.

Then there are the times you get revived by a medic only to get shot and killed again. I'd say that's happened to me at least 30 times.

So it's hard to really say. I'd say I have at least 120-150 deaths that were due to being on a crappy team. Most of my best rounds have been during the rare times when I have two, three or even four people I know in my squad. It just doesn't happen enough...

Dz06lt
03-24-2010, 12:46 AM
Doesnt mean crap, as long as your having fun that is

pined5551
03-24-2010, 12:53 AM
I know people who snipe all the time and have ratio 2.00.

Score per minute says more about a player than k/d.

Totally agree on this one!!

Also, recons become far more useful on hardcore as i'd say only 1/5 of them can hit anything. In normal mode it pretty much has to be a headshot. I have managed to defend alot of armed MCOM stations from miles away, simply by sniping anyone who tries to defuse it, lol. We are useful when we play with a team orientated goal in mind. But i agree, those who sit there and play for kills (which i adimit i do do half of the time [when im a sniper that is, i play all classes quite equally]) are a pain sometimes.

I am quite often hitting a KD of 3 in my recent games, and have dragged it up from 1.15 to almost 1.6 relativley quick. I do like to maintain a good KD. No matter how hard i try to ignore it, i simply can't lol.

[NB. I hate MW2 so dont call me a noob. BBC2 all the way:p]

Daggra
03-24-2010, 01:21 AM
I think a combination of K/D ratio and SPM is important. I mean, think about a medic who sits in a corner, throws down a medkit and revives everybody, but gets no kills. Sure, he has a lot of points, but he hasn't killed anyone, haha. Personally though, sometimes, I just have bad games where I get killed A LOT more than I kill, and vice-versa. All in all, I just have fun =D

McGoogles
03-24-2010, 02:25 AM
Yep. If you fulfill the support roles of your class then some classes are more likely to get killed.

As a rule of thumb,

If your K/D ratio is around 0.9-1.1 then it's normal.

If it's below 0.9 then you need to improve.

If it's above 1.1 then good for you, but if you're not fixing my tank, handing out ammo/medkits and attacking/defending the objective then I don't care.

Haha that's funny. I have a 2.43 KDR and a 324 SPM and I only play Rush with the Assault/Specialist class. I hand out ammo and give repairs frequently, and destroy objectives. I only played as Recon/Medic to unlock the achievement and the remaining weapons.

If you only play as a sniper and chill back from bases away and wait for a good chance to get a marksman bonus, then your not helping your team and you are ruining the game.

The Dark St0rm
03-24-2010, 02:35 AM
I like turtles!

oblivionspawn07
03-24-2010, 02:39 AM
Win/loss is the most important

You can't help what your teammates do. Win Loss doesn't mean anything as a personal stat.

SPM and K/D show skill.

If you have high SPM and a good K/D then chances are that you are good at the game.

You have a high K/D but your SPM sucks nuts? You probably camp and snipe like crazy.

SatNiteEduardo
03-24-2010, 05:12 AM
Definitely. Although classes like medics and engineers are more than capable of getting as many kills as assault, they will usually get sidetracked repairing/healing teammates. So they may not get as many kills, but the score can be the same, if not better.

Still, a high K/D is nice. But I would never make a big deal over it.

I wouldn't either. My KD is less than 1 but my win/loss is 1.14. I know which one I would like over 1.

vetteindreams
03-24-2010, 05:16 AM
i really like turtles

statistics, meh i play for fun

h3liumX
03-24-2010, 05:46 AM
You can't help what your teammates do. Win Loss doesn't mean anything as a personal stat.

SPM and K/D show skill.

If you have high SPM and a good K/D then chances are that you are good at the game.

You have a high K/D but your SPM sucks nuts? You probably camp and snipe like crazy.

I agree K/D and SPM are probably the most important stats showing personal skill. But, the thread hasn't been focused on personal skill, just which stats are important. I know win/loss doesn't correspond entirely to skill, but as a competitor it is my ultimate goal in every game. To each their own, it's just my opinion.

Cypher_Cobra
03-24-2010, 08:23 AM
Use vehicles, they improve your KD spread. Be a gunner in a tank, become friends with some decent tank drivers of chopper pilots. Or convince one of your friends now to start practicing.

I fly the Hind-D all the time in Isle Inocentes, my gunner usually bags 30-40 kills from the gunner seat alone. That's almost 50% of their entire team's tickets.

hersimp
03-24-2010, 09:39 AM
K/D say something, but not neccesary. Remember there are many more ways than killing to contribute/gain XP.

I think average points/minute say more about you in BC2 than K/D ratio

RadiantViper
03-24-2010, 10:50 AM
Don't care much about K/D, but an overall ratio of above 1.00 is nice (mine's 1.3). Game to game though it really doesn't matter, I've had awesome games where I'm helpful and get a good amount of points but still go negative.

Double2Seven
03-24-2010, 11:50 AM
its important because a good kd ratio makes me feel happy :)

Too bad i cant keep a good ratio in this game :(

guillermo316
03-24-2010, 12:08 PM
my K/D went down beacuse i was doing the Demolition man achievement legit so i got killed millions of times just to get 2 destruction kills in one round/ . =0

Barad
03-24-2010, 12:17 PM
i really like turtles

statistics, meh i play for fun

Winner! ;)

DugDigger
03-24-2010, 01:00 PM
Great discussion so far, I think the one thing we can ALL agree on is that we like turtles!

Seriously though, it seems the people who think K/D ratio is not important have won the vote. I will always use K/D along with other factors (such as if we won or not) to determine how I played in a round and if I could have done better. However, since the no's have won, I will no longer preach about the importance of K/D on this forum!

Kay_Zee
03-24-2010, 01:18 PM
Win/Loss means nothing either. You can pretty much join a game, then dashboard before the stats update, as well as the fact that you could be in a team full of complete retards or join a game that was just about to finish on the losing team.

Or you get into a game and everyone leaves you and one other person to fight a team of 8 by yourselves... >_<

I was getting spawned killed like crazy (as the attacker) but I didn't rage quit and I stuck it out, my K/D took a beating and I don't care because it's not important. Me and my new friend (luckily he had a mic or I may have rage quit) had enough laughs after we managed to get away from the spawn killers and pick them off from far with snipers untill more people joined our game.

I know some people think K/D or W/L is everything but I honestly prefer just playing a game for the fun factor of it.

vetteindreams
03-24-2010, 01:55 PM
i often play those out to the bitter end too Kay *shakes head at own stupidity*

i also *back* mark tanks and search for snipers with my head ;)

personally i rate how i played on how much i did for the squad, deathmatch is definitely not the place for anything other than K/D probably though

Barad
03-24-2010, 02:00 PM
Gotta say though its much easier to keep a better K/D ratio on this game than MW2.

Juneaux
03-24-2010, 03:07 PM
I've been trying really hard to get my K/D over 1 and I always seem to take two steps forward and one step back. It doesn't help that I am playing as my worst class right now (assault) but whatever. I am close to getting my platinum star for heavy vehicles, so I've been doing that a bit and I just get out of the tank when the flag is about to go up so the points go to my assault class.

McApree
03-24-2010, 07:56 PM
First of all, play for fun.

Second of all, KD doesnt mean squat in Rush. You need to sacrifice your self to plant the charge, and you need to sacrifice yourself to disarm, both of which I do all the time.

In conquest, you need to sacrifice yourself to capture and protect bases. Sometimes it is better to run in and get killed than sit back and worry about if you are going to get killed.

In squaddeathmatch, kd might mean everything. I dont know because I hardly pay it.

Squad rush, again, no idea, dont play with it.

SPM all the way

smellypotatoes
04-07-2010, 11:33 PM
bad company 2 is all about the teamwork, and getting objectives, kd doesnt mean anything

Mr Happy Squid
04-08-2010, 09:09 AM
K/D doesn't really matter.

You mention that in conquest and tickets it does matter, but i spend the majority of my time as an engineer. I spend more time fixing tanks and helping others kill people. As a result i generally have more deaths than kills, as its easy to kill the guy who's fixing the tank.

I used to think that if i had a poor k/d ratio i was having a bad game, but now i look at points. If i have a game with 2 kills 12 deaths but over 1500 points, then i've done ok. If i have 10 kills 0 deaths and only 500 points, have i had a good game? No!

MediumMelanin
04-08-2010, 12:59 PM
My average K/D ration is 4.37 in most games...so my overall K/D is slowly rising...(from 1.17 to 1.21)

Also, I agree, you don't just wanna go ahead like an idiot, not get a kill and get yourself killed trying to capture a base, arming an M-COM or the like...you're just wasting tickets!

Anyway, I also don't condone those that sit back and not get a kill...

benjamouth
04-08-2010, 01:38 PM
K/D doesn't matter so much in this game but I think it indicates a level of personal skill, the W/L ratio is another indicator but that can be skewed by ending up in a poor team.

But they're not meaningless, I mean if you compare my stats to our friend h3liumX it doesn't take a genius to work out who is the better player. I like to think I play my chosen class as best I can, I hope I'm a good team player if a below average skilled player.

Sean 94
04-08-2010, 03:14 PM
I voted "I like turtles"

Nah, K/D doesn't bother me really..

Chuppernicus
04-08-2010, 04:19 PM
bad company 2 is all about the teamwork, and getting objectives, kd doesnt mean anything

True yep. For me it's not about me or my "personal" stats, it's about winning as a squad/team. If we win that round regardless of our personal K/d and Ppm we excelled. Then it's on to the next round, I dont care about what happened in the past.

In our squad one guy camped the crate on D, he didnt die, and only had 3 kills. But no one touched the crate. I think he is just as "skilled" as the other guys on our squad who had better stats and killed more guys. Another guy had no kills and a few deaths but provided ammo and smoke to help defend both crates on Isla I, they never took a single crate. He too was just as skilled as the rest of us doing the killing and disarming. We wouldn't have won without them.

This game is really well balanced and rewards those gamers that play their roles in a squad for the good of the team. Stats mean nothing. I've heard some gamers say only gamers that suck think stats dont matter, cool then we suck, but we also win.

bapae
04-08-2010, 05:40 PM
It's only important if you think its important nobody else.

CRAZYCJ20
04-08-2010, 06:53 PM
I've noticed the people saying K/D doesn't matter have mediocre to poor K/D ratios. Coincidence? It's obvious that if you have a shitty K/D ratio, you're going to belittle the stat because you will do whatever it takes to keep your ego where it's at, which is in the clouds. I'll explain the importance of the general stats. I'd say I've played enough (70+ hours on this game & alot more on all other BF games on 360) to know what I'm talking about.

Points Per Minute: This stat is probably the most useless of them all. This does not represent overall performance in a match. You could contribute nothing to your team in terms of objective to winning, and still have a very high PPM. You can simply throw a bunch of first aid kits and ammo boxes near the snipers on your team or in a little group, and your points will skyrocket. I experimented with this while joining a match where it was a few minutes from being over, and I got about 2000 points within that short timespan by just throwing first aid packs and reviving my teammates only to be killed again and again, yielding me a shitload of points to say the least. I got player of the game as far as points went, but did I really contribute to my team? Nope, I didn't. I whored the points system, just like many of you who brag about your PPM stat.

Skill Level: Overall, a decent stat in terms of its purpose, to express a player's overall skill. It seems highly accurate for the most part. I look at my friends leaderboard to see where I match against those on my friends list, and I see the leaderboard stack up correctly with those that I've played with. Mine, is of course at 200 and usually I'm in the top 30 overall on the skill level leaderboard.

Wins/Loss: Once again, a useless stat. It doesn't matter how good you are as a single player, if your team sucks, you're not going to win. Most people in this game run out in the open like idiots and get picked off. With team mates like these, it's extremely difficult to win a game. The team that usually wins is the one that has the most cooperating squads. This game takes communication and cooperation and when one team outdoes the other in that element, that team will dominate, especially in conquest.

K/D: Look at it this way, in all 3 game modes, what really wins games? Killing your opponent enough times until either the counter goes to 0 or your squad reaches 50 kills. When you get a kill, you're contributing directly to the objective whereas if you get killed, you're contributing to the other team winning. If someone goes 25-2, they have done more than their job as a teammate because they did real damage to the other team's counter while doing little to cripple your team's counter. I someone goes 12-30, they have really screwed their team because they've cost the team 30 points on the counter while only yielding 12 against the other team. It takes someone great to make up for that moron and that's usually not present in a game. This game is about killing the opponent and not to get killed in the end just like every other shooter.

Now, I'm not saying that K/D is the only important thing to worry about in a game. It's important to take over positions and destroy the M-COM stations, but if you aren't killing more enemies than those that kill you, you're being a burden to your team in the end.

smellypotatoes
04-08-2010, 06:56 PM
if ur playing rush on attackers, kd dont matter at all

Volcom guy992
04-08-2010, 06:59 PM
For battlefield I dont care what my K/D is. For games like Gears of War, Modern Warfare, and Halo, well then i do care. Battlefield is more objective based, that is why i dont care baout my K/D. While the other games I listed off are more TDM based.

pined5551
04-08-2010, 09:18 PM
I like maintain a good KD but some of my best game have been when i am frontline fighting. Just earlier i went 76:16, and if anyone saw my thread a while back where i went 35:0 then you'll know, that was with an assault kit too. KD only matters when you pay no attention to trying to improve it, if your general play style yeilds a good KD then you are a pretty 'efficient' (is a word i'll chose over 'good') player. If its not then it doesnt mean you aren't good, just means you may enjoy playing in a reckless was due to an urge to plant bombs ASAP.

McApree
04-09-2010, 06:29 AM
Now that I think about it, most of the stats dont really mean anything, they prove little about your skill. I mean if you start out real shit, like most people, and your K/D is bad, and you start getting real good but have 3000 D and 2000 K, how long and how well will you have to play to see a 1.5 KD

McGoogles
04-09-2010, 06:47 AM
Now that I think about it, most of the stats dont really mean anything, they prove little about your skill. I mean if you start out real shit, like most people, and your K/D is bad, and you start getting real good but have 3000 D and 2000 K, how long and how well will you have to play to see a 1.5 KD

So you're saying that if you do really shitty for a long time, then you get really good, that your KDR will be tougher to raise? Well no shit Mr. Sherlock, thanks for pointing that out.

If you do shitty for a long time, then that's your fault. You can get good at the beginning, if your a good player, that is. Like if you have played Battlefield: Bad Company 1 then you have more of a feel for this game.

Like I've said before, people who say "All stats dont mean anything", truly are horseshit at gameplay.

BlazingCheerio
04-09-2010, 07:49 AM
as long as i win it doesnt matter how many times i die trying to capture an objective. especially when my team is full of wannabe snipers

marty da stooge
04-09-2010, 10:03 PM
I like turtles!! :)

Musicom
04-09-2010, 10:24 PM
So long as you focus on playing your class properly. You don't want to be costing your team too many respawn tickets, mind.

Xxtrue2dagamexX
04-09-2010, 11:04 PM
so many ppl put so much on k/d why? is there an achievement, reward, prize?

pined5551
04-09-2010, 11:54 PM
so many ppl put so much on k/d why? is there an achievement, reward, prize?

Its a self motivated goal. For insatance i am trying to get mine up to 2.0. There does not need to be a actual, physical reward like an achievement or pin etc for a player to want to work towards it.

Hot Juicy Pie
04-10-2010, 01:49 AM
so many ppl put so much on k/d why? is there an achievement, reward, prize? Some people are just stuck in CoD mindsets

McApree
04-10-2010, 07:16 PM
So you're saying that if you do really shitty for a long time, then you get really good, that your KDR will be tougher to raise? Well no shit Mr. Sherlock, thanks for pointing that out.

If you do shitty for a long time, then that's your fault. You can get good at the beginning, if your a good player, that is. Like if you have played Battlefield: Bad Company 1 then you have more of a feel for this game.

Like I've said before, people who say "All stats dont mean anything", truly are horseshit at gameplay.

haha, you can see my stats in my sig. How about you post your before you talk. Oh, and get real good at BC2 and then go back to the first one. Two completely different games, your skills don't transfer.

McGoogles
04-12-2010, 01:01 AM
haha, you can see my stats in my sig. How about you post your before you talk. Oh, and get real good at BC2 and then go back to the first one. Two completely different games, your skills don't transfer.

I'll send you my gamertag in a message on xbox live; I'll say "Hey, it's McGoogles faggot!"

Battlefield: Bad Company 1 and 2 are different but have the same "taste" in gameplay. So don't get all pissed off because you suck at both of them.

Reply to this message once I send you a message on xbox live. Can't wait for your response, pal.

Chuppernicus
04-12-2010, 01:16 AM
I'll send you my gamertag in a message on xbox live; I'll say "Hey, it's McGoogles faggot!"

Battlefield: Bad Company 1 and 2 are different but have the same "taste" in gameplay. So don't get all pissed off because you suck at both of them.

Reply to this message once I send you a message on xbox live. Can't wait for your response, pal.

Wow, someone needs a hug or for Dad to be around a bit more, or at all. Angry! Relax my angry young friend. Look up coping mechanisms buddy, you need some.

And no, stats don't matter. But I guess in your world that makes me a "crappy" player because a skilled player must care about his stats to be skilled right?

McGoogles
04-12-2010, 03:24 AM
Wow, someone needs a hug or for Dad to be around a bit more, or at all. Angry! Relax my angry young friend. Look up coping mechanisms buddy, you need some.

And no, stats don't matter. But I guess in your world that makes me a "crappy" player because a skilled player must care about his stats to be skilled right?

Where do you come into all of this...?

Anyway, I would like for you to answer this question. A player with 23 kills and 4 deaths in a match, and a player with 4 kills and 13 deaths. Who do you think is better and who do you think contributed more to the game?

You see, this game is pretty much all about who dies more and who dies less. If your team keeps on dying, then it's most likely that you'll lose. Vice versa. I think every shooter game has the concept called kill or be killed. Now, you're saying that stats don't matter at all? I'd rather take a player who has a 2.5 KDR than a player with a 1.3 KDR.


K/D: Look at it this way, in all 3 game modes, what really wins games? Killing your opponent enough times until either the counter goes to 0 or your squad reaches 50 kills. When you get a kill, you're contributing directly to the objective whereas if you get killed, you're contributing to the other team winning. If someone goes 25-2, they have done more than their job as a teammate because they did real damage to the other team's counter while doing little to cripple your team's counter. If someone goes 12-30, they have really screwed their team because they've cost the team 30 points on the counter while only yielding 12 against the other team. It takes someone great to make up for that moron and that's usually not present in a game. This game is about killing the opponent and not to get killed in the end just like every other shooter.

Feel free to read post #55 for a more in depth explanation.

Anji
04-12-2010, 04:51 AM
^^^ This is why battle field 2 sucks most of the time.


It's really getting hard playing these days unless you play with friends. BBC1 used to be about team work and objective taking, but not anymore. You got these K/D morons running around ruining a great concept.

I'll always take the 12-30 guy who takes crates
Willing to repair tanks/heles, though they get no kills
Willing to fight the other teams heavy vehicles and keep them from doing greater damage, though they may not even get the final shot
Willing to fly the black hawk and the Hind
Willing to spot in the UVA rather than get two kills and shot down
Players who spot, cover teammates backs, get squads into enemy bases and chases down enemies trying to flank or camp.

Alot times you die alot covering an guy RPGing the crate, or trying to keep people off of your tank, taking down the attack choppers with the AA tank.......................But You Also get wins though. That is BBC to me.:uzi:

mrtrick92
04-12-2010, 07:06 AM
i am of the argument that it depends what class you are, medics should be giving out health/reviving consentrating less on kills while assault will be dying more as they push the fight forward with recon sitting back.

So it all depends on your class really.

i Eat Kittenzx
04-12-2010, 07:53 AM
I dont think it matters.

Mr Happy Squid
04-12-2010, 08:11 AM
Where do you come into all of this...?

Anyway, I would like for you to answer this question. A player with 23 kills and 4 deaths in a match, and a player with 4 kills and 13 deaths. Who do you think is better and who do you think contributed more to the game?

You see, this game is pretty much all about who dies more and who dies less. If your team keeps on dying, then it's most likely that you'll lose. Vice versa. I think every shooter game has the concept called kill or be killed. Now, you're saying that stats don't matter at all? I'd rather take a player who has a 2.5 KDR than a player with a 1.3 KDR.


K/D: Look at it this way, in all 3 game modes, what really wins games? Killing your opponent enough times until either the counter goes to 0 or your squad reaches 50 kills. When you get a kill, you're contributing directly to the objective whereas if you get killed, you're contributing to the other team winning. If someone goes 25-2, they have done more than their job as a teammate because they did real damage to the other team's counter while doing little to cripple your team's counter. If someone goes 12-30, they have really screwed their team because they've cost the team 30 points on the counter while only yielding 12 against the other team. It takes someone great to make up for that moron and that's usually not present in a game. This game is about killing the opponent and not to get killed in the end just like every other shooter.

Feel free to read post #55 for a more in depth explanation.

But what if the guy who had 4 kills and 13 deaths also got 30 resupplies or 50 revives or 40 repairs? There's more to this game than hiding in a bush sniping people!

Chuppernicus
04-12-2010, 11:28 AM
Where do you come into all of this...?

Anyway, I would like for you to answer this question. A player with 23 kills and 4 deaths in a match, and a player with 4 kills and 13 deaths. Who do you think is better and who do you think contributed more to the game?

You see, this game is pretty much all about who dies more and who dies less. If your team keeps on dying, then it's most likely that you'll lose. Vice versa. I think every shooter game has the concept called kill or be killed. Now, you're saying that stats don't matter at all? I'd rather take a player who has a 2.5 KDR than a player with a 1.3 KDR.


K/D: Look at it this way, in all 3 game modes, what really wins games? Killing your opponent enough times until either the counter goes to 0 or your squad reaches 50 kills. When you get a kill, you're contributing directly to the objective whereas if you get killed, you're contributing to the other team winning. If someone goes 25-2, they have done more than their job as a teammate because they did real damage to the other team's counter while doing little to cripple your team's counter. If someone goes 12-30, they have really screwed their team because they've cost the team 30 points on the counter while only yielding 12 against the other team. It takes someone great to make up for that moron and that's usually not present in a game. This game is about killing the opponent and not to get killed in the end just like every other shooter.

Feel free to read post #55 for a more in depth explanation.

Your quoted post was way to emotional and angry.

Ever watch football? How many TD's does the center or Right Tackle get? None. No TD's, no glory. Take those guys out, now how many TD's is the QB going to get? None.

This is a team game, period. Each player has a role, sometimes you get many kills, other times you dont, but you did your job if the team wins. That's a being a skilled player for me, not needing to get kills to prove something to themselves but just doing their part to win. I'll take a guy who plays his role and helps defend or attack but still dies over the glory hound who only cares about the kills. The skilled role player has no problem watching his area or helping out as needed without feeling the need to leave to go where the action is and "get some kills".

McGoogles
04-12-2010, 11:00 PM
Your quoted post was way to emotional and angry.

Ever watch football? How many TD's does the center or Right Tackle get? None. No TD's, no glory. Take those guys out, now how many TD's is the QB going to get? None.

This is a team game, period. Each player has a role, sometimes you get many kills, other times you dont, but you did your job if the team wins. That's a being a skilled player for me, not needing to get kills to prove something to themselves but just doing their part to win. I'll take a guy who plays his role and helps defend or attack but still dies over the glory hound who only cares about the kills. The skilled role player has no problem watching his area or helping out as needed without feeling the need to leave to go where the action is and "get some kills".

Football? Haha okay, would you rather have a runningback who could get 8 yards on average or have a stupid wide reciever who defends the crates.. Who cares about football right now? Stop bringing random topics to support your point.

Stats do matter if you don't snipe, if you help your team, and your good at the game.

Black Watch
04-12-2010, 11:42 PM
I wish they would get rid of the whole K/D Ratio thing b/c it is a completely pointless stat in BC2. When I look at someone's stats, I judge them based on their squad score, objective score, Win/Loss ratio, skill rating and how many hours clocked in on their recon class (if your recon hours are more than any of your other classes, I don't want you in my squad unless you have a hefty amount of motion mine assists).

Chuppernicus
04-13-2010, 12:55 AM
Football? Haha okay, would you rather have a runningback who could get 8 yards on average or have a stupid wide reciever who defends the crates.. Who cares about football right now? Stop bringing random topics to support your point.

Stats do matter if you don't snipe, if you help your team, and your good at the game.

Can I still be a good player if I dont look at my stats? If stats are listed in the woods and nobody sees them, am I still a "good" player? If I get up to grab an adult soda and take a leak but dont check my stats before the next match starts, am I a crappy player? Without my stats to tell me how I performed what am I? Or is there maybe, just maybe, other ways to gadge my performance?

So if I "kicked ass" in a game, say went 44-10 and my team won but I still didn't think my stats were important, does that mean I suck? Is it because I dont believe in stats? Is this one of those things where I just have to believe and have faith that stats do matter? There's not gonna be a collection after this is there?

My football analogy was meant to illustrate the team aspect of this game, like so many posters before me have pointed out. That's one point that just seems to fly over your head though, the whole team aspect. I guess it's true that sometimes we only see what we want to see.

Maybe there is something else at work here that I missed at first. Maybe you need justification for your actions and if others say stats dont matter then you feel that somehow diminishes you? You are obviously an extrinsically motivated person. I on the other hand am intrinsically motivated. My criteria for greatness is different that yours. To me greatness is more than numbers in this or any game. Great stats dont make a great player, nor do crappy stats make a crap player. But you are free to believe whatever you want. Whatever blows up your skirt pal.

McGoogles
04-13-2010, 12:56 AM
I wish they would get rid of the whole K/D Ratio thing b/c it is a completely pointless stat in BC2. When I look at someone's stats, I judge them based on their squad score, objective score, Win/Loss ratio, skill rating and how many hours clocked in on their recon class (if your recon hours are more than any of your other classes, I don't want you in my squad unless you have a hefty amount of motion mine assists).

You look at their squad score? That means that they could sit in a helicopter and get points for doing nothing.

Win/Loss ratio? How would that stat even matter? You can't win a whole game by just your squad. It's all about luck for that stat.

Skill rating and hours into recon class I agree.

Why are kills and deaths not important in this game? It makes no fucking sense. I have 12k kills and 4.5k deaths. I help me team as much as I can by not sniping and contributing to decrease the enemies death toll while keeping ours larger by not dying as much. I only play as the
Engineer or Assault class and I always hand out ammo and give repairs to friendlies.

AntraXxX NL
04-13-2010, 01:01 PM
It depends on the situation and on the gametype ofcourse.
In Rush I do everything to win, and I don't give a fuck if I die 10 times trying to arm the bomb or 2 times. But if we win thanks to 'my' arm, I get a better feeling than seeing a K/D rate above 2.0.

In Bad Company 1 I had well over 25.000 kills and I have a K/D rate of 2.3 but in Bad Company 2 my K/D ratio is only 1.3. It doesn't really matters but I like to improve it to at least 1.8, but that doesn't influence my gaming style. I play to win, not to brag about a good K/D.

Chuppernicus
04-14-2010, 10:25 PM
It depends on the situation and on the gametype ofcourse.
In Rush I do everything to win, and I don't give a fuck if I die 10 times trying to arm the bomb or 2 times. But if we win thanks to 'my' arm, I get a better feeling than seeing a K/D rate above 2.0.

In Bad Company 1 I had well over 25.000 kills and I have a K/D rate of 2.3 but in Bad Company 2 my K/D ratio is only 1.3. It doesn't really matters but I like to improve it to at least 1.8, but that doesn't influence my gaming style. I play to win, not to brag about a good K/D.

I hear ya. I play to win and to have fun. I have nothing to prove to anyone. Most of the time I dont even look at my K/d ratio at the end of the match, even though I know it was "good". Who cares? The next match is starting. It's all about teamwork for me, not my stats. If some fools think that makes me a crap player, so be it.

IceFire5
04-15-2010, 01:28 AM
I like turtles!!! :)

I think it matters to an extent.

vetteindreams
04-15-2010, 02:46 AM
i laugh when people say that skillscore means something

i have a low skillscore, every game in the last 40 games i have gone positive (for you k/d lovers) and yet my skillscore is actually decreasing
??
when did the game become about stats and not about the team?