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SiskoBlue
05-18-2011, 12:28 PM
Had the strangest experience last night trying to get past Security: Day 4-Container City.

I've breezed through the Resistance campaign, took a little while to get past the What-If Reactor mission, but got there. Started security playthrough.

Now I'm stuck on Container City Day 4 Security... and why? Because it seems most gamers have been trained on CoD or Halo and that makes them useless in Brink.

You start off needing an engineer to escort the robot. Only takes one person, yet everytime I started a match half the team would just bolt to it and escort it. Admittedly they might get more xp but not really thinking ahead.

I start as a solider, sprint to the door and plant the HE charge. If you do it straight out of the gate you can plant the charge unhindered by the enemy, then camp to the left where no enemy can get you unless they come throught the gate or climb the centre wall.

In the 5 matches I managed to be at the start of some people followed. Some people were even soldiers but sometimes an engineer... Engineer could be great here. Putting down mines or turrets to defend the HE charge at the gate. None of them ever did this but just shot at the enemies throught he holes. At least as a solider you have unlimited ammo and could plant another charge.

The door blows, the escort mech trundles forward a bit and this is when everything goes wrong.... I played 20 matches of this last night and things ALWAYS, ALWAYS went the same way.

My team mates would spawn. They wouldn't wait to see if they were alone, in a group, or what was going. They'd just charge ahead to the point of the action. i.e. around the bot and immediately get slaughtered. Over and over and over again. Their method was to use medics, the idea being you can cut out that annoying bit of running for 20 seconds to your death and cut straight to the alive-dead-alive-dead cycle that seems ingrained in their minds as "winning".

Occassionally one poor soul would try to outflank them. One. Occassionally. Not surprisingly it rarely worked. However, myself clearly trying to be too clever by half, was actually READING THE OBJECTIVES THEY SHOVE IN YOUR FACE, and would always hack the side door. In that side door is a perfect snipers hole. Once you get through the door you have an excellent shooting perch with cover.

From that point I'd turn into a soldier and just mow the enemy down. This was meet with limited success though because I was the ONLY person killing the enemy much of the time. My teammates still kept drip feeding themselves one by one through the main gate and straight into 2-5 enemies. So sometimes we'd get lucky and push them back. Of course everyone having the brilliant plan to be a medic (tip: a dead medic is of no use to anyone so running first head long into battle isn't really playing to your advantages) meant not one idiot was an engineer. But the time that gets sorted the enemy have counter-attacked and we're back to square one.

I tried being an engineer but would always run out of ammo in my lonely little corner of the map where all I did was kill the enemy and NOT die, well before the oppurtunity presented itself. Sigh.

Here's the thing. I suck at FPS mp generally. I'd like to get into it but I'm just not as good as these hard core twitch players. I also get burnt out really quick on the kill-death-kill-death pattern that seems to have no purpose but to win statistically with your kill:death ratio. I used to play Counter-Strike. One life per round made people more cautious. Tactical "camping" on the map and teamwork were expected, nay required, just to play the game.

I played this one map for 3 hours straight. And about 95% of the players behaved like poorly programmed bots. I even checked I was on versus and the people listed were behaving like humans at other times. I just didn't get it. The people playing just didn't seem to pay any attention to the fact that we weren't winning the map. Not sure if they don't care, don't quite get it (this is Rank 3 by the way so they're at least level 10 players), or just can't think tactically.

It was truly bizzare. 10 minutes is a long time in FPS and I could sit there and watch the same names run up the hill, around the corner, die, respawn. Must be close to 30 times a match? I was frustrated for a while but just crossed into the realm of existential analysis after the first 2 hours. It's like watching ants and wondering what they're thinking.

Are they really that dumb or is there some mystical easter egg that says if you lose 50 times in a row you get the galacto gun or something. I fully expect to experience the same tonight. I'm sure I'll get lucky, or bored and switch to hard/solo and see if the real AI bots make it through. Now that's a paradox.

/rant

H0p3sfalL
05-18-2011, 12:46 PM
I hear ya on this. I too have been on teams that dont know jack and played against people that are pretty usless as well.

binda11
05-18-2011, 12:48 PM
Oh seriously mate, WELL SAID. Im facing exactley the same stupidity as you are. I breezed through the online verses of the security missions easy. The team i played with were all rushing to do what needed to be done and win.
Then yesterday i tried played the resistence side in online verses and after the first mission was a succes everyone playing went in to cod mode. 10 matches with various different online team mates, it was like first to 25 kils win. It was like respawn, run the same way into middle with everyone and get killed. There were different ways to go but no did.
This game is like my bollucks. Its online is BOLLUCKS.

MesoZombie
05-18-2011, 02:51 PM
what i am wondering is why yuo did nto try to help your team by throwing out your turret near there to provide some extra fire or buffing their damage to give them an edge

i am not saying rush but if your camping a corner and not to cover a hack or such you arent really helping

SiskoBlue
05-18-2011, 04:03 PM
what i am wondering is why yuo did nto try to help your team by throwing out your turret near there to provide some extra fire or buffing their damage to give them an edge

i am not saying rush but if your camping a corner and not to cover a hack or such you arent really helping


I did! To begin with I tried being an engineer. When I'd spawn I'd wait a bit until a 1 or 2 guys had sprinted past and buff them, both with extra damage AND Kevlar until my resource pips ran out. It was tricky because none of them even paused, just sprinted by. After doing this I'd then go and plant my turret and provide covering fire. But this wasn't working because...

1. Being an engineer I'd run out of ammo fairly quickly, and as no one was restocking me it left me kind of vunerable, and the only way to get more was to go back to the spawn point.
2. As good as turrets are they become a bullet-magnet very quickly and when 2 enemies shot at it at once they have a pretty short window of effectiveness. They're also not as effective as a man and a gun with unlimited ammo. So basically my turrets made a mild distraction and the time spent rebuilding or repairing them meant I wasn't shooting anyone.
3. I'm not camping in the usual sense. I'm actually covering the primary area and laying down constant suppressing fire, so camping is the wrong word. When I say camping a corner I'm not camping like people do in CoD or Halo where people sit there doing nothing and wait to shoot something that runs by. I'm shooting constantly from a safe position. I was averaging about 10-20 kills a minute, but that's just not quite enough to turn the tide. Almost, but not quite. Plus I'd refill the ammo of anyone who came in range.

The one criticism I can level at myself is that I didn't plug in my mic headset and try talking to these people but having had any desire to talk to anyone on xbox live ever again completely burnt from my skull from past experiences I barely considered it an option.

Sigh. I feel like people should be allowed to play FPS until they've done a Counter-Strike learning course. Then again if all these people did wise up I'd definitely sink to the bottom of the leaderboard again.

I feel like if they explained the difference in XP earning worked in Brink people would change. Kill an enemy +5. Kill and enemy while near a team mate +30. Buff a teammate +30-40? Complete an objective +300 or more. These people are actually choosing the slowest way to get xp?

RwHu
05-18-2011, 04:13 PM
All the negitive comments about Brink are comming from people that are trying to play it like its CoD or Halo, on there own. The whole game is designed to be played as a team, and using teamwork. play the game with friends and work together and the game is a blast

Exactly!! If you actually know how to play the game right its a really fun game. People coming from CoD and Halo believe they can do everything on their own when in reality thats not how this game works.

H0p3sfalL
05-18-2011, 04:27 PM
[QUOTE=SiskoBlue;4232950]2. As good as turrets are they become a bullet-magnet very quickly and when 2 enemies shot at it at once they have a pretty short window of effectiveness. They're also not as effective as a man and a gun with unlimited ammo. So basically my turrets made a mild distraction and the time spent rebuilding or repairing them meant I wasn't shooting anyone.
QUOTE]


Agree 100%

Blessed Sin
05-18-2011, 04:46 PM
My favorite is when you're the only one actually trying to attain the objective, everyone else is off as a soldier wanking around the command posts or something...

H0p3sfalL
05-18-2011, 07:12 PM
My favorite is when you're the only one actually trying to attain the objective, everyone else is off as a soldier wanking around the command posts or something...


Yea i see a lot of this also. Goes back to the comment about COD or Halo. Just doesnt work in this game. Well.... not all the time anyway.

I CR0W I
05-18-2011, 07:15 PM
It's dreadful isn't it?

The game bribes you to play as a team with huge XP gains and there are still morons out there playing it like the annual CoD release.

Nothing new though. Even in the days of CS there were morons (though thankfully there were deathmatch servers and maps like poolday and iceworld to keep them entertained) but admittedly it wasn't as bad as it is today. I'm just used to being the one man army that has to do everything. If anything the derping of the masses has sculpted me into an online ubermensch...but I'd trade it all in for some fucking cooperation between strangers.

and the CoD sniper guy who posted...I know the EXACT feeling. I'd take a step back from whatever I'm doing and just watch the same names float by, vanish and sprint right back again. Always sprinting. It was just depressing.

It is funny watching a CoD kid trying to play Operative though.

raptor_256
05-19-2011, 07:29 AM
im sure its not all CoD players. just the ones who treat Brink multiplayer as a TDM, not an objective based mode. sure getting kills will help you win but it wont get you the win, unless you're defence and you have to protect an objective.

TAI JASON
05-19-2011, 07:58 AM
Itīs a team game and all the people donīt get it. This makes me angry in Battlefield too:

If everybody using a soldier, no one a engineer and iīm the only medic, WE DONīT win the F***** match. This is so boring, and then i must read the bitching thread about the game: Blablah, i die every second, blabla, i never win a match, blabla my mom doesnīt love me....

You know what? Please play Halo, Cod or whatever, but please get off from Brink and let some gamers play this team based game.

Ulv Skjold
05-19-2011, 08:00 AM
I really dont get those kinda people. they just run around like headless chickens, giving the other team easy kills. If i go to a part of the map and get killed 2-3 times in a row, i'll flank em. Its not a hard concept, so i dont get why even a 12 year old idiot cant figure it out.

The thing with Brink is, it requires "THINKING" and "TEAMWORK" and thanx to CoD, the current generation of FPS gamers dont know the meanings of the words

Just to add on this, It's not just CoD thats turned the current wave of FPS gamers into mindless retarded morons.. I believe the gold medal of reasons would be Halo. Before I get flamed by all the "Halofaggotry" that seems to come out of the woodwork, let me basically state what happens in each and every halo match ever:

*Spawn* *run forward* *spray current weapon* *throw nade* *melee* *REPEAT*

Sometimes, though.. sometimes? You skip straight to melee

SiskoBlue
05-19-2011, 11:45 AM
I should point out I'm not complaining about CoD or Halo either. They are completely awesome when you just want to run around and shot things. I'm just not very good at them, or put another way, I don't enjoy the experience enough to WANT to get good at them.

There's a psychometric value called perserverance used in hypothesis generation testing. In other words, when trying to figure out the correct pattern or "rule" for a series of pictures, you generate a hypothesis. You then test that hypothesis with behaviour, and perserverance is a measure of how long you do the SAME wrong hypothesis before trying a different approach.

Watching this, it seems their hypothesis generator is broken. It's stuck on one pattern and won't change even with repeated failure. Maybe it's the millions of engrained reward events when playing CoD/Halo style tdm. If they play Brink long enough, it will eventually extinguish their learned response (see mum that psych degree wasn't wasted on me).

MopFlop
05-19-2011, 01:49 PM
Firstly I know what you are on about. Is such a pain trying to do anything on this game when your team just dont care about it. I also find escorting people a bitch as people just ignore them.

However blaming COD/Halo/GoW etc is stupid. People play these games by trying to get kill which they assume give them the most xp. Thus thats what they do. The same thing happens if you play headquarters or sabotage on CoD. All this game really needs is a team deathmatch mode and an objective mode to split these up so you get rid of all the people who dont actually want to do the objectives.

Opiate42
05-19-2011, 06:01 PM
This is why I'm finding myself constantly playing as a medic.

Lord Arkhan
05-19-2011, 06:13 PM
I should point out I'm not complaining about CoD or Halo either. They are completely awesome when you just want to run around and shot things. I'm just not very good at them, or put another way, I don't enjoy the experience enough to WANT to get good at them.

I know the feeling. When I used to play Black Ops online it would always be 20 or so kills and 30 deaths. I have friends who go 30:5 and tell me I should just keep playing but to me getting killed over and over again isn't fun unless there is some reason (other than kill count) to work for. At least with Brink you have attainable goals, if you use teamwork, that make it seem worthwhile.

The only time to rush in Brink is at the start, to try and gain the objective first, or at the end when you are doing a final push.

SiskoBlue
05-20-2011, 01:31 PM
The only time to rush in Brink is at the start, to try and gain the objective first, or at the end when you are doing a final push.

God that reminds me of Counter-Strike. A mad panic buying stuff at the shop in the 10 seconds before a match (until you figured out how to hotkey it). Then sprint for your life to the choke points to cover them. There was always an hilarious shower of grenades and flash bangs in those first 30 seconds.

I wish more games had one-life-per-round mode. That's real deathmatch.

redbeard_nj
05-22-2011, 12:26 AM
i agree with most of you.

i enjoy halo,cod,etc but i rarely every play the mp, if at all, in any FPS.

but i rented Brink for my son, thinking it would be like all the rest, then after 2 days he tells me he is done with Brink and its boring.( he is a huge cod, halo fan lol)

so i figured i would give it a try, or at least the sp. well let me say that i applaud this game and absolutely love it! ive been playing non-stop for a week now and i NEVER play any FPS mp.

Brink is the only FPS game in 5 years of playing the 360 that i actually enjoy the mp!

IX Darknut XI
05-23-2011, 10:18 PM
I feel that COD has grown into a major deathmatch bias. For example in COD 5 origonaly there once was a time where on search and destroy (one life objective) hardcorepeople didn't use automatic weapons beacuse it was unfair and not fun. Look where cod is now 90% of kills are followed up with a death.

Halo is different however, yes the normal team deathmatch involves running forward killing one person dieing, rinse and repeat. If you look at the objective games however there is somthing rather important. Automobiles (and automochoppers), these mean that people have to work together to get in te same Warthog (car) to capture flags and such. The people who play on snipers who are good work very well as a team, you only have to be in a party of high levels and you can hear the communication. Bad company could be the same, but the rush for Helicopters turns the average IQ of most people on the team to slightly less then a demstocated cat.

There are times when you see the AI run past you on Brink rather then revive you and that can be frustrating, but you have to think of it in their eyes. "Surely it would be better to try and kill the enermy first rather then run out infront of them and fail to revive you due to the multiple bullet rlated injuries in the poor AI Medic's head. So to conclude COD can be good, if people are not commiting the crime of overkill with a heavy machine gun in hardcore, Halo is great if you play the correct game type and Brink.... well it is mostly harmless.

gamefreakx89
05-23-2011, 11:26 PM
i am constantly getting pissed at teammates who are more interested in running out and killing people and not helping to finish or defend objectives

challinko
05-24-2011, 11:40 AM
Had the strangest experience last night trying to get past Security: Day 4-Container City.

I've breezed through the Resistance campaign, took a little while to get past the What-If Reactor mission, but got there. Started security playthrough.

Now I'm stuck on Container City Day 4 Security... and why? Because it seems most gamers have been trained on CoD or Halo and that makes them useless in Brink.

You start off needing an engineer to escort the robot. Only takes one person, yet everytime I started a match half the team would just bolt to it and escort it. Admittedly they might get more xp but not really thinking ahead.

I start as a solider, sprint to the door and plant the HE charge. If you do it straight out of the gate you can plant the charge unhindered by the enemy, then camp to the left where no enemy can get you unless they come throught the gate or climb the centre wall.

In the 5 matches I managed to be at the start of some people followed. Some people were even soldiers but sometimes an engineer... Engineer could be great here. Putting down mines or turrets to defend the HE charge at the gate. None of them ever did this but just shot at the enemies throught he holes. At least as a solider you have unlimited ammo and could plant another charge.

The door blows, the escort mech trundles forward a bit and this is when everything goes wrong.... I played 20 matches of this last night and things ALWAYS, ALWAYS went the same way.

My team mates would spawn. They wouldn't wait to see if they were alone, in a group, or what was going. They'd just charge ahead to the point of the action. i.e. around the bot and immediately get slaughtered. Over and over and over again. Their method was to use medics, the idea being you can cut out that annoying bit of running for 20 seconds to your death and cut straight to the alive-dead-alive-dead cycle that seems ingrained in their minds as "winning".

Occassionally one poor soul would try to outflank them. One. Occassionally. Not surprisingly it rarely worked. However, myself clearly trying to be too clever by half, was actually READING THE OBJECTIVES THEY SHOVE IN YOUR FACE, and would always hack the side door. In that side door is a perfect snipers hole. Once you get through the door you have an excellent shooting perch with cover.

From that point I'd turn into a soldier and just mow the enemy down. This was meet with limited success though because I was the ONLY person killing the enemy much of the time. My teammates still kept drip feeding themselves one by one through the main gate and straight into 2-5 enemies. So sometimes we'd get lucky and push them back. Of course everyone having the brilliant plan to be a medic (tip: a dead medic is of no use to anyone so running first head long into battle isn't really playing to your advantages) meant not one idiot was an engineer. But the time that gets sorted the enemy have counter-attacked and we're back to square one.

I tried being an engineer but would always run out of ammo in my lonely little corner of the map where all I did was kill the enemy and NOT die, well before the oppurtunity presented itself. Sigh.

Here's the thing. I suck at FPS mp generally. I'd like to get into it but I'm just not as good as these hard core twitch players. I also get burnt out really quick on the kill-death-kill-death pattern that seems to have no purpose but to win statistically with your kill:death ratio. I used to play Counter-Strike. One life per round made people more cautious. Tactical "camping" on the map and teamwork were expected, nay required, just to play the game.

I played this one map for 3 hours straight. And about 95% of the players behaved like poorly programmed bots. I even checked I was on versus and the people listed were behaving like humans at other times. I just didn't get it. The people playing just didn't seem to pay any attention to the fact that we weren't winning the map. Not sure if they don't care, don't quite get it (this is Rank 3 by the way so they're at least level 10 players), or just can't think tactically.

It was truly bizzare. 10 minutes is a long time in FPS and I could sit there and watch the same names run up the hill, around the corner, die, respawn. Must be close to 30 times a match? I was frustrated for a while but just crossed into the realm of existential analysis after the first 2 hours. It's like watching ants and wondering what they're thinking.

Are they really that dumb or is there some mystical easter egg that says if you lose 50 times in a row you get the galacto gun or something. I fully expect to experience the same tonight. I'm sure I'll get lucky, or bored and switch to hard/solo and see if the real AI bots make it through. Now that's a paradox.

/rant
LOL... COD has reprogrammed the way people play any game these days. they're twitchers end of story...vinegar and oil etc...

nastywally
05-24-2011, 12:13 PM
yeah, really most of people dot use tactics...I often end playin' with dumb doctors who run on the frontlines like rambo and die instead of curing people.....sigh

BIGMatthew182
05-26-2011, 12:01 AM
As an Engineer Rank 5 i have seen some proper noobish stuff. Hack the objective was the goal i planted my Gatling Turret and two mines as well as cover fire at the objective and all the Op's thought they were playing black ops and it really pisses me off. Im just glad i have 10 mates from college who play this game

BIGMatthew182
05-26-2011, 12:11 AM
let me say that i applaud this game and absolutely love it! ive been playing non-stop for a week now and i NEVER play any FPS mp.

Brink is the only FPS game in 5 years of playing the 360 that i actually enjoy the mp!

I cant agree more best Fps Mp ever. Who'd of thought war was a teamwork based thing till Brink came out.

IAMTHEBISHOP
05-30-2011, 02:36 AM
The problem I have most matches is having a team with no medics and nobody but me trying to do objectives.my team will take a command post over and over again but never use proper class for objectives.It really pissing me off.The games not very hard to figure out

DENAz666
05-30-2011, 04:21 AM
That map just sucks, if you don't get that door down straight away, your pretty much screwed. Especially if they manage to set up a couple of turrets outside the door. Love being resistance on that map, you can totally dominate

Blueprotoss
05-30-2011, 11:42 AM
I feel that COD has grown into a major deathmatch bias. For example in COD 5 origonaly there once was a time where on search and destroy (one life objective) hardcorepeople didn't use automatic weapons beacuse it was unfair and not fun. Look where cod is now 90% of kills are followed up with a death.

Halo is different however, yes the normal team deathmatch involves running forward killing one person dieing, rinse and repeat. If you look at the objective games however there is somthing rather important. Automobiles (and automochoppers), these mean that people have to work together to get in te same Warthog (car) to capture flags and such. The people who play on snipers who are good work very well as a team, you only have to be in a party of high levels and you can hear the communication. Bad company could be the same, but the rush for Helicopters turns the average IQ of most people on the team to slightly less then a demstocated cat.

There are times when you see the AI run past you on Brink rather then revive you and that can be frustrating, but you have to think of it in their eyes. "Surely it would be better to try and kill the enermy first rather then run out infront of them and fail to revive you due to the multiple bullet rlated injuries in the poor AI Medic's head. So to conclude COD can be good, if people are not commiting the crime of overkill with a heavy machine gun in hardcore, Halo is great if you play the correct game type and Brink.... well it is mostly harmless.Getting kills helps a lot for the Team because of killstreak especially with the supports. I wouldn't talk about the whole automatic weapon thing since most of the guns are automatics or semi-automatic. I also wouldn't say that cod is now 90% of kills are followed up with a death especially when that sounds like a really bad polling job from Fox News.

Halo can have Teamwork just like any other Shooter while I see the most Lone Wolves in that then any other Shooter that I have played. You're better off playing with your friends in Multiplayer for any Shooter because you can have communication for Teamwork especially when people usually stay in Party Chat. The Bad Companies are a close 2nd because of half of the Team waiting to fly the helicopter then crashing it like you said.

Every game has their flaws and faults while its good to have some many choices when being a Gamer.

LOL... COD has reprogrammed the way people play any game these days. they're twitchers end of story...vinegar and oil etc...It was actually the mainstream FPSs that did the reprogramming while Crysis 2 is the twitchiest FPS.

That map just sucks, if you don't get that door down straight away, your pretty much screwed. Especially if they manage to set up a couple of turrets outside the door. Love being resistance on that map, you can totally dominateThat map is just as bad as the helicopter crash when the Security is Defending. Either way I prefer the Security over the Resistance.

Tai_MT
06-01-2011, 03:27 AM
I, too, have had that problem. But, I try to remedy it with my headset. I yell to my teammates what they SHOULD be doing. "Cover me, goddammit. Someone step in the line of fire, I'm HACKING here!". I also actively reload people up when I'm a Soldier class.

The main problem I seem to have isn't that my teammates don't do objectives (Often I complete these solo 'cause nobody else wants to, and apparantly I'm the only joker who can). The main problem I seem to have is PEOPLE DON'T KNOW HOW TO AIM.

For the longest time I was using Iron Sights. Headshots galore, easy and quick kills. Everyone else just sprays from the hip and keeps running. What is this nonsense? If you're going to "spray from the hip" at least pick a gun with both high accuracy and high stopping power. Otherwise, you're wasting ammo and your own life.

Now, I use a Red Dot Sight and pulse my rounds. I fire them in triple bursts like the Battle Rifle from Halo and it gets VERY GOOD results.

I rush in, kill three or more players, get killed while reloading (apparantly I'm also the only player who SWITCHES WEAPONS in a firefight instead of trying to reload the current one) and rinse and repeat to clear a large enough hole for my team to catch up and hold it.

On the mission with the gate, I actually sit off on that right-hand side and shoot them as they slide in through the gate or come down through that side passage while on Attack (Security side). This effectively means the charge is guaranteed to go off, as long as I can reload between kills. And if I can't get a reload in, a quick sprint with a B press helps me get those precious seconds.

But in any case, if you sit in that spot, you can't be hit at all, while you can hit them once they get through the gate. After that, I hang out near the Bot and use it for cover while shooting the crap out of the humans and bots alike. Yes, the bot can be disabled, but it doesn't matter if you can clear enough of the enemies out to get your team up to it to repair it.

In fact, I actually use this strategy as an Engineer as well. Never be afraid to use your objective as cover. And never be afraid to spam 'nades as often as you get 'em. Those knockdowns help a LOT and result in many free kills. Plant turrets in "surprise" locations as well. Locations that will take them a little while to figure out (or spin their camera out enough that they have to divide their fire over targets). I will often plants a turret up on that wall as you turn that corner after the gate. I'll plant the turret up there, then run out backwards and begin assault from the gate. Now the enemy has to decide which target to shoot 'cause the turret and I are at 90š angles from each other. And if you have your team there, they're likely to shoot your entire team than a single lowly turret. Which also results in free kills.

Teamwork is key in this game... But in the absence of teamwork, clever playing by a single player can destroy an enemy team with the same problems of "no teamwork" as you have. I've carried teams through entire campaigns with some creative thinking and careful aiming. I've beaten entire teams of humans with just me and the rest of my team being bots. You just have to remember that the enemy team is going to be as blatantly idiotic as your own teammates are being. And this can cause their downfall and cause you to singlehandedly push them back while using your teammates as distractions and meat-shields. And yes, I do that often. What other use are they?

Kivlov
06-04-2011, 02:38 AM
People just dont give a fuck.

I was playing today and there was 4 humans on my team, yet nobody was the objective class except one, and he never even went near that robot at all, I was the only person even getting near it, and doing all of the work, I somehow managed to even fix the crane AND grab the intel and run and dodged so many bullets and wobbled while uploading it at the end, and so nearly lost the game but made it.

People didnt even know to jump over the wall instead of go through the wall I just blew up. Within that game I did all objectives alone. People seem to not give a shit about completing a level and just about whatever achievement or w/e they are trying to do.

You can become so fucking powerful if the right classes work together and buff eachother. But nobody fucking does. I resupply people all the time and fulfill the role I choose but nobody else does.

I am dying for the spot a mine achievement, but oh look, nobody has the brain to see that someone spotted it on purpose and wants the achievement and they dont take 2 seconds out of their way to just defuse it.

Andreas_loel
06-04-2011, 09:23 AM
*Spawn* *run forward* *spray current weapon* *throw nade* *melee* *REPEAT*

Sometimes, though.. sometimes? You skip straight to melee

You lack skill and you just described brink congratulations

TheUglyCasanova
06-05-2011, 12:04 AM
I think it's more of the fact that this game is JUST THAT BAD. And holy fuck is it ugly and repetitive. I really feel for anyone who dropped $60 on this turd.

Im playing it as a free rental from blockbuster and even I feel cheated.