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View Full Version : ^$%@*wtf!!! .....like it's 1999


Opiate42
01-19-2012, 04:55 PM
Okay, my anticipation for Infinite is already pretty damn high.

Then I read this:
http://kotaku.com/5877468/permanent-consequences-up-bioshock-infinites-difficulty-like-its-1999

And I think I just about wet myself. Tears of joy. Speechless.

Gamers old enough to remember those "good ol' days" of NES controller throwing madness, punishing difficulty and the true demon that the "Game Over" screen used to represent, will either shout with joy or cringe in fear.

Safety net firmly pulled out from under our shoes.

http://static.tumblr.com/nv5z8ec/QiTlk68p6/challenge-accepted.png

Grifter Reborn
01-19-2012, 05:18 PM
All of the games with "safety nets" and increased difficulty settings have simply been imposters posing as games with a legitimate challenge. Bioshock Infinite simply says:
http://icanhascheezburger.files.wordpress.com/2009/07/funny-pictures-bear-pummels-an-imposter.jpg


EDIT: x360a link:
http://www.xbox360achievements.org/news/news-10589-Irrational-Games-Announces-1999-Mode-for-Bioshock-Infinite.html

Opiate42
01-19-2012, 07:19 PM
All of the games with "safety nets" and increased difficulty settings have simply been imposters posing as games with a legitimate challenge. Bioshock Infinite simply says:

EDIT: x360a link:
http://www.xbox360achievements.org/news/news-10589-Irrational-Games-Announces-1999-Mode-for-Bioshock-Infinite.html

Haha very cutely fitting. And that x360a post was not up when I posted. Nice!

I did really truly enjoy the challenge Dead Space 2's Hardcore mode represented. Few games have stressed me out like that. Can't wait to try this one.

EDIT: I really must build the nerve to try Dark Souls too....it sounds mind-boggling.

HabsCen10ial
01-19-2012, 07:26 PM
I`m looking forward to hours of complete rage trying to go for that last achievement for completing a playthrough on 1999.

DEG23
01-20-2012, 01:23 AM
It would have sounded better if they made the year 1992, then i really would be worried.:p

Games of 1999 weren't that hard, they had save games and checkpoints so death wasn't permanent.

If Irrational are indeed referring to the 16 bit games of the SNES then my only concern is how the 'rules' of 16 bit games apply to a modern day game like Bioshock.

I know the articles states death is permanent and you select your skills from the start but games have evolved so much in 10 years i'm worried this will be nothing like the games of old (which may lead to a new and interesting hybrid of the two) or it will be beyond frustrating. Oh and there better be power-ups, you can't have a true 1999 mode without power-ups

DOOKH8R
01-20-2012, 01:29 AM
It would have sounded better if they made the year 1992, then i really would be worried.:p

Games of 1999 weren't that hard, they had save games and checkpoints so death wasn't permanent.

If Irrational are indeed referring to the 16 bit games of the SNES then my only concern is how the 'rules' of 16 bit games apply to a modern day game like Bioshock.

I know the articles states death is permanent and you select your skills from the start but games have evolved so much in 10 years i'm worried this will be nothing like the games of old (which may lead to a new and interesting hybrid of the two) or it will be beyond frustrating. Oh and there better be power-ups, you can't have a true 1999 mode without power-ups

I believe that 1999 is in reference to System Shock 2 which Levine designed that year. Plus, everybody loves Prince (Game-Blouses!)

DEG23
01-20-2012, 01:54 AM
I believe that 1999 is in reference to System Shock 2 which Levine designed that year.

That's what i though at first but all the talk of permanent deaths and no customisation threw me off because System Shock 2 didn't have anything like that.

Plus, everybody loves Prince (Game-Blouses!)

http://i2.kym-cdn.com/photos/images/newsfeed/000/106/970/EPIC%20FACE.jpg

Echilion
01-20-2012, 02:45 PM
I'm excited for this. Always up for a challenge.

Sounds a bit similar to the recent insane mode in the Witcher

Grifter Reborn
01-20-2012, 03:07 PM
Plus, everybody loves Prince (Game-Blouses!)


http://i2.kym-cdn.com/photos/images/newsfeed/000/106/970/EPIC%20FACE.jpg

You 2 just made me LMFAO!!


EDIT: I really must build the nerve to try Dark Souls too....it sounds mind-boggling.

It gives "thrown to the wolves" a whole new meaning. Imagine a friend giving you a game to play, but before you ask any questions s/he looks at you and says, "figure it out on your own." I might try again after I finish some other games first. Another one in the backlog. *sigh*

Syrette
01-23-2012, 10:21 PM
I actually really hope that there isn't an achievement for this.

As much as I appreciate the existence of such a mode and can see the appeal, I'm not the sort of gamer who replays single-player games.

I want my one and only playthrough to be pleasurable, not frustrating.

Vindicator51
01-23-2012, 11:03 PM
I actually really hope that there isn't an achievement for this.

As much as I appreciate the existence of such a mode and can see the appeal, I'm not the sort of gamer who replays single-player games.

I want my one and only playthrough to be pleasurable, not frustrating.

I'm pretty sure there will be an achievement for this. They're going for the more hardcore hunters with this mode i think.

Opiate42
01-24-2012, 09:27 PM
I'm pretty sure there will be an achievement for this. They're going for the more hardcore hunters with this mode i think.

Indeed. How could there NOT be? Achievements were created to honour such moments as these.

I don't seriously think Levine was thinking xbox 360 achievements in creating this mode though, semantically I think he was thinking old school bragging rights of "I beat Metroid in 2 hours without a map" level of achievement.

Daaaaaaaammmmnnnnnn. :woop:

Glad someone got a Prince reference in there. Only a matter of time.

wim17
02-22-2012, 12:39 PM
I still hope there is some sort of save file.
It is very hard to play the whole game in one run, unless it will be a short game.

Darkforce412
03-04-2012, 05:10 PM
All of the games with "safety nets" and increased difficulty settings have simply been imposters posing as games with a legitimate challenge. Bioshock Infinite simply says:
http://icanhascheezburger.files.wordpress.com/2009/07/funny-pictures-bear-pummels-an-imposter.jpg


EDIT: x360a link:
http://www.xbox360achievements.org/news/news-10589-Irrational-Games-Announces-1999-Mode-for-Bioshock-Infinite.html

take that u imposter!! lol i cant stop laughing lol that is so funny!!!

ReaLiStiiC
03-26-2012, 04:44 PM
I'm down for a challenge, I usually rock the hardest difficulty first anyway.
(unless there are achievements that will be easier on a lower difficulty.)
I won't have a problem with 1999 mode, it'll make it worth getting that 1000G.

Cooljoe
03-27-2012, 07:33 AM
It'll make the 1000 feel more rewarding if we go for it or get it to all of us:drunk

P2 Prophet
03-30-2012, 06:17 PM
Definitely don't mind when games add a hardcore mod to games. Just makes it feel awarding when you finish it. Like Dead Space 1/2.
I'll for sure be beating this to get the 1k.

Vectorman953
04-11-2012, 09:03 PM
It's not so much that I'm looking forward to playing through on hardcore (I usually like to enjoy games relatively stress free), it's just that I love the series too much not to beat it on 1999 mode.

I know that one day I'll be bored (likely after just beating the game on normal) remember I didn't 100% this game and give it a go. I won't like it, and I'll probably resort to using a guide for how to build my character, but I'll do it.

ChickinOnaChain
04-11-2012, 09:26 PM
If the whole game is in that 1999 mode...:eek:

combustible lemon
04-21-2012, 11:10 AM
I'm not old enough to have experienced 90's gaming (although i played system shock 2 a couple of years ago before i got into gaming via the 360 and loved it) but i am excited about the way this game gives the middle finger to the less health+less ammo+bullet sponge enemies="fun challenge" formula that plagues games nowadays.

However hard it is though I will do it to 100% the game. If I only 100% 1 game this year I vow it will be Bioshock Infinite

Vectorman953
04-22-2012, 08:55 AM
Actually, I finally remembered what this achievement reminds me of: Hardcore! - from Fallout: New Vegas
(or at least what it was supposed to be I'm theory, before people discovered you could beat it in around 5hours by skipping everything)

Opiate42
01-08-2013, 07:47 PM
Actually, I finally remembered what this achievement reminds me of: Hardcore! - from Fallout: New Vegas
(or at least what it was supposed to be I'm theory, before people discovered you could beat it in around 5hours by skipping everything)

And when I get my hands on New Vegas I'll have to do exactly that :p

KFZ Scrubs
01-12-2013, 05:57 AM
I'm just excited for the game to come out period. I love the franchise and while people ragged on 2 for not being as good as 1, it was still pretty damn fun and it's story was miles ahead of the ragged shit out today

CyberPunch83
01-15-2013, 06:09 PM
I am really excited to see exactly what 1999 mode means. I would like to see some setting where, if you die, it's back to square one, maybe even your save getting deleted or cannot be copied elsewhere. Something has to be done to put the true difficulty back in games. You can bet there's going to be achievements tied to it as well. The safety net is being pulled out from under. Time to see who falls with it.

cjdavies
01-15-2013, 10:40 PM
Can see an achievement for completing 1999 mode.

Cappie
01-15-2013, 10:47 PM
Man, I'm all for difficulty.
Every game I play, I play on the hardest mode. But this sounds a bit...Tense?
What's going to happen when choices seriously eradicate progression.
I know why they want to make it hard, but the way they are describing it sounds like it's more 1987 than anything.

KillerBEA
02-03-2013, 04:33 AM
This mode sounds awesome. I can't wait to sink into this game and give it a try.

superchimp99
02-03-2013, 06:20 PM
This sounds like a less-hard Ironman mode from XCOM!

NewFoundTerror
02-03-2013, 08:28 PM
Seams like more and more games are coming out with super crazy hard difficulty settings other then just easy, normal and hard. Like Levine said, it's harder now to make a lot of AA tittles. So I guess you just need to find a way for people to keep playing your AAA title once they finished the game. I think thats the other major reason for all these single player games throwing in multiplayer modes. But still cant wait for the game and I hope with this extra time they have taken to polish really adds a little extra icing!!

Buzz VII
02-06-2013, 06:30 PM
This should be really interesting. I'm excited to be able to stick to one character and specialization through the whole game. Respec-ing is nice if you have to play multiple specializations for achievements, but isn't as fun. Can't wait for this game!

danielhauck007
02-07-2013, 08:44 AM
I'm excited to go back to these roots. Get some Mello Yello and Poptarts and play this in my jammies.

Xenolith666
02-07-2013, 05:13 PM
Sounds like Hardcore mode in Dead Space 2.

Barad
02-07-2013, 07:18 PM
This does interest me a bit more towards the game, already decided that I'm getting this day one despite still having not played the first 2 games but damn..this looks so manic.

Jack Frost
02-07-2013, 08:41 PM
I actually really hope that there isn't an achievement for this.

Not only is there an achievement for completing 1999 Mode, but there's also one for unlocking it in the first place. :D

Actually, I finally remembered what this achievement reminds me of: Hardcore! - from Fallout: New Vegas (or at least what it was supposed to be I'm theory, before people discovered you could beat it in around 5hours by skipping everything)

I managed it in a little over 2 hours. ;)

heyimdalton
02-09-2013, 03:28 AM
Not only is there an achievement for completing 1999 Mode, but there's also one for unlocking it in the first place. :D



And.. there's one for beating it on 1999 without buying anything from the vending machines. Fun fun!

Wrinklefighter
02-09-2013, 03:14 PM
"Controllers will be thrown"

...yeah, sold. I'm in!

Steam Commissar
02-10-2013, 06:20 PM
"Controllers will be thrown"

...yeah, sold. I'm in!

You and me both, sir.

The only game I have ever bought day-1 was Resident Evil: Outbreak (before I knew better). THIS, while not pre-ordered, is going to join my short list. Might need to pick up a new controller while I'm there, just to be safe...

Takamura Bear
02-13-2013, 01:04 AM
This mode sounds incredibly fucking difficult and hardcore to the max.

Is not enough. T_T

xxJUSTINxx
02-13-2013, 01:37 AM
And.. there's one for beating it on 1999 without buying anything from the vending machines. Fun fun!
Also;
http://www.xbox360achievements.org/images/achievements/1594/ (http://www.xbox360achievements.org/game/bioshock-infinite/achievement/76409-Scavenger-Hunt.html)Scavenger Hunt 75 http://www.xbox360achievements.org/images/site/gp-g.png
Completed the game in 1999 mode without purchasing anything from a Dollar Bill vending machine.

Vectorman953
02-14-2013, 03:31 PM
On the Gamestop website, one of the features of the game (at least for the premium edition... yes, I am too lazy to confirm it's for the Ultimate Songbird and Regular editions too) is listed as

"1999 Mode - Open your own Tear to 1999 to experience the design and balance that hardcore gamers enjoyed back in the 20th century."

How cool would it be if that's not a metaphor? Like you literally have to open a easter egg/hidden tear in order to unlock 1999 mode

LickableLemons7
02-16-2013, 02:46 AM
I hope it's challenging to the likes of Hardcore in Dead Space 2 or New York Minute Hardcore in Max Payne 3.

We all need a decent challenge now and again.

Vindicator51
02-16-2013, 03:05 AM
I hope it's challenging to the likes of Hardcore in Dead Space 2 or New York Minute Hardcore in Max Payne 3.

We all need a decent challenge now and again.

Well, after completing the game, i'm sure you know what weapons to use.

my_box_72
02-16-2013, 08:52 PM
I actually really hope that there isn't an achievement for this.

As much as I appreciate the existence of such a mode and can see the appeal, I'm not the sort of gamer who replays single-player games.

I want my one and only playthrough to be pleasurable, not frustrating.

I can bet 100% there is a achievement for this so suck it up princess !!

the real a 0bsolete
02-17-2013, 05:23 AM
Also;
http://www.xbox360achievements.org/images/achievements/1594/ (http://www.xbox360achievements.org/game/bioshock-infinite/achievement/76409-Scavenger-Hunt.html)Scavenger Hunt 75 http://www.xbox360achievements.org/images/site/gp-g.png
Completed the game in 1999 mode without purchasing anything from a Dollar Bill vending machine.

grreeaaaattt

Nevander
02-17-2013, 06:47 AM
Only have three questions then:


Any instant death sequences?
Base difficulty?
Can you save and continue/save to USB and do what you did for Dead Space 3 Hardcore?

xhunterrrr
02-17-2013, 03:15 PM
Only have three questions then:


Any instant death sequences?
Base difficulty?
Can you save and continue/save to USB and do what you did for Dead Space 3 Hardcore?


http://www.ign.com/articles/2012/01/19/bioshock-infinite-1999-mode-announced

Has Bioshock ever had instant death sequences? I can't think of any. The base difficulty will be harder than the hardest difficulty, it sounds like. There is no need to use a save or USB trick as death doesn't throw you back to the start of the game.

Opiate42
02-19-2013, 02:30 PM
This does interest me a bit more towards the game, already decided that I'm getting this day one despite still having not played the first 2 games but damn..this looks so manic.

Completely different story so you're not missing anything there. It's the atmosphere and ideology that was so crazy in Bioshock. It's well worth a visit to Rapture.

Also;
http://www.xbox360achievements.org/images/achievements/1594/ (http://www.xbox360achievements.org/game/bioshock-infinite/achievement/76409-Scavenger-Hunt.html)Scavenger Hunt 75 http://www.xbox360achievements.org/images/site/gp-g.png
Completed the game in 1999 mode without purchasing anything from a Dollar Bill vending machine.

Elizabeth will save our bacon.

xhunterrrr
02-19-2013, 02:33 PM
Completely different story so you're not missing anything there. It's the atmosphere and ideology that was so crazy in Bioshock. It's well worth a visit to Rapture.

This game is developed by the same developers for Bioshock, but not Bioshock 2. In my opinion, the first was better so I am really looking forward to Infinite.

Vectorman953
02-20-2013, 03:20 AM
http://www.ign.com/articles/2012/01/19/bioshock-infinite-1999-mode-announced

Has Bioshock ever had instant death sequences? I can't think of any. The base difficulty will be harder than the hardest difficulty, it sounds like. There is no need to use a save or USB trick as death doesn't throw you back to the start of the game.

I pictured it would be like "brass balls" in bioshock and you would die for good without returning to your flashback-office. Although you'd still be able to save obsessively if you wanted.

xhunterrrr
02-20-2013, 04:13 AM
I pictured it would be like "brass balls" in bioshock and you would die for good without returning to your flashback-office. Although you'd still be able to save obsessively if you wanted.

That still isn't an instant death. Instant death, to me at least, implies either you get through something or you die. Like you have a certain amount of time to do an objective, otherwise you die.

Vectorman953
02-20-2013, 03:36 PM
That still isn't an instant death. Instant death, to me at least, implies either you get through something or you die. Like you have a certain amount of time to do an objective, otherwise you die.

Oh, I know.
I was referencing your "There is no need to use a save or USB trick as death doesn't throw you back to the start of the game." Since maybe the respawning/vita-chamber mechanic would work differently (or not at all) in 1999 mode.

Probably should have quoted that ish the first time, sorry haha.
But yeah, I definitely don't rememeber any insta-death moments in Bioshock 1 either.

Opiate42
02-21-2013, 03:06 PM
This game is developed by the same developers for Bioshock, but not Bioshock 2. In my opinion, the first was better so I am really looking forward to Infinite.

Exactly, Bioshock 1 had an incredible vibe, and not many games are willing to tackle the ideologies that it did. Looking forward to the harsh unreality in the sky Levine and co. created here.

Bioshock 2 was fun, but true just not the same.

Nevander
02-24-2013, 06:04 PM
http://www.ign.com/articles/2012/01/19/bioshock-infinite-1999-mode-announced

Has Bioshock ever had instant death sequences? I can't think of any. The base difficulty will be harder than the hardest difficulty, it sounds like. There is no need to use a save or USB trick as death doesn't throw you back to the start of the game.

Yes, there were none in Bioshock 1 but then again Infinite is in a floating city. What if you kinda miss your skyhook? They might throw in some QTEs.

And didn't they say in 1999 mode that death was permanent if you don't have the resources to bring you back, ergo you restart the game? Or do they just mean that if you don't save and don't have what you need, you're boned? Hopefully the latter.

ApocNarok
03-07-2013, 09:29 AM
Game difficulty 10/10 confirmed :drunk

HellspawnRei
03-07-2013, 10:48 AM
You and me both, sir.







Count me in too!

Vectorman953
03-07-2013, 05:19 PM
Game difficulty 10/10 confirmed :drunk


Where/what/when/where/why/how/where?
Source your ish!

Unless you're regailing an epic first person experience of the game - two weeks early.


I for one don't think it will be ridiculous-tier difficult. Hard? of course. Thought-provoking as to how to accurately and best spend skillpoints? definitely. Hair-pulling? eh.

xhunterrrr
03-07-2013, 05:22 PM
Where/what/when/where/why/how/where?
Source your ish!

Unless you're regailing an epic first person experience of the game - two weeks early.


I for one don't think it will be ridiculous-tier difficult. Hard? of course. Thought-provoking as to how to accurately and best spend skillpoints? definitely. Hair-pulling? eh.

Pretty sure 1999 mode is going to be tough as hell.

You should read: http://irrationalgames.com/insider/announcing-1999-mode/

http://www.ign.com/articles/2012/01/19/bioshock-infinite-1999-mode-announced

Sampson
03-08-2013, 09:44 PM
It does look hard as hell though. But enjoyable.

Nevander
03-09-2013, 01:01 AM
As long as I have unlimited saves, and can save where and when I want, I can take it. When games take away my ability to control my saving/stopping points, that is the bullshit. Period.

ii SlayerX
03-11-2013, 02:04 PM
I doubt this will be that hard regardless of what they claim since you can still save along the way. Since when were games hard in 1999? Make a game just insane and call the difficulty 'NES Battletoads'. Then you will see the true challengers emerge.

xhunterrrr
03-11-2013, 02:15 PM
I doubt this will be that hard regardless of what they claim since you can still save along the way. Since when were games hard in 1999? Make a game just insane and call the difficulty 'NES Battletoads'. Then you will see the true challengers emerge.

I believe that was Catherine before they patched in the American easy mode.

BIG L RETURNS
03-12-2013, 05:05 AM
I'm totally okay with this mode! I can kill shit. That's not a problem. Dead Space 2? hardcore mode? screw that. That game spawned enemies on top of you with damn jump scares and if you don't memorize ever single jump scare...you die. GAY.

Haha if this game has a sniper. Game Over. I win. Doubtful, but I can dream can't I?

Vectorman953
03-13-2013, 02:55 PM
I'm totally okay with this mode! I can kill shit. That's not a problem. Dead Space 2? hardcore mode? screw that. That game spawned enemies on top of you with damn jump scares and if you don't memorize ever single jump scare...you die. GAY.

Haha if this game has a sniper. Game Over. I win. Doubtful, but I can dream can't I?

It will have a (powerful) sniper rifle, but the "Scavanger Hunt" achievement very heavily implies ammo will actually be a problem (especially when going for the achievement).

Opiate42
03-14-2013, 04:08 PM
I'm totally okay with this mode! I can kill shit. That's not a problem. Dead Space 2? hardcore mode? screw that. That game spawned enemies on top of you with damn jump scares and if you don't memorize ever single jump scare...you die. GAY.

Haha if this game has a sniper. Game Over. I win. Doubtful, but I can dream can't I?

Will have to disagree with your opinion on DS2's hardcore mode, personally thought it was fucking amazing fun and a good stressful challenge requiring pacing and planning. *and a case of good beer* :p

It will have a (powerful) sniper rifle, but the "Scavanger Hunt" achievement very heavily implies ammo will actually be a problem (especially when going for the achievement).

Exactly, better be a headshot god to conserve those precious bullets.

Countdown begins..... less than two weeks for the NA release. Absolutely stoked for this game. :woop:

BIG L RETURNS
03-15-2013, 04:07 AM
Will have to disagree with your opinion on DS2's hardcore mode, personally thought it was fucking amazing fun and a good stressful challenge requiring pacing and planning. *and a case of good beer* :p

DEFINITELY a case of good beer

Opiate42
03-15-2013, 01:07 PM
DEFINITELY a case of good beer

For me it was this beer, fucking beautiful stuff: :drunk
http://www.genx40.com/images/2007e/smipa-1a.JPG

Haven't decided on my 1999 Mode beer yet, will worry about that when I get there. :p

Dude, love the Dark Souls gif, I'm only a little into the game and already found myself doing just that a fair number of times!

Grimfel
03-22-2013, 12:29 AM
Personally I don't think there should be an achievement for this... for all your uber hardcore gamers, who claim to love the glory days of 90's gaming like Metroid and what not, you shouldn't care about achievements. There were none back in the day except telling your friend who actually cared that you beat it! For those of us who don't have infinite hours to pour into a game, either because we have no choice, or because we choose to play more than one game a year, it would be nice to 100% a game like this... If they make it hard that's fine, but this thought that you have to play all the way through in one sitting, or no saves, or deleting saves or other BS like that is absurd. Make it challenging and make me go back to square one if I can't revive... But don't make it so I have to ignore my family and responsibility for an entire day and hope to God that I don't sneeze at the wrong point and then die, causing me to have to ignore that all again...

WheelzthatKeelz
03-22-2013, 08:19 AM
So just like Dead Space 3 and Medal of Honor Warfighter... Basically you just save and quit every now and then copy your save over to a usb/cloud storage and go back to playing. If you die then you just copy the save back over and try again haha.

The above is if the game mode is actually what the OP thinks it is... Otherwise it's just a matter of waiting till someone finds the best skills etc to play through it easiest.