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View Full Version : Avoid Khamazandu's Gift Glitch (spoilers)


Nei Debrusc
03-01-2012, 09:54 AM
I searched online for an answer and had to experiment myself a little, but among this game's many quest glitches is one for the Warsworn quest line. After you defeat Besin and talk to the niskaru god-thing, if you pick thumbs up to betray the Warsworn (gives a better Twist of Fate), you have to kill Gwyn and the Warsworn at the Firstsworn dungeon. After that you have to go to the Vault and get the Sidun heart from earlier, but the crucial part is between killing Gwyn and the others.

After you kill Gwyn (happens right after agreeing with the god-thing), you have to immediately go and kill the others at the previous dungeon. If you run into any other Warsworn (by going to one of their keeps like I did, or randomly on the road), then it'll glitch your quest status. Everyone acts like you never joined the faction, but they'll still attack you if you go back and kill those other guys. And with your now-glitched status, the game won't move you on to picking up the heart, so you'll get no ToF and permanently have an unfinished faction quest.

Hope this helps if anyone else is stuck. I couldn't find any info online, so I'm posting this in case someone else has the same problem.

Hansathan
03-01-2012, 10:36 AM
I experimented with this one too, to see the difference between the Twists of Fate, and you're right, the "evil path" gives the better one. When I did it, I went straight to Hall of Firstsworn, so I didn't get glitched. In the end, however, I ended up reloading, and going "good", cuz I felt bad about slaughtering them all haha

Nei Debrusc
03-01-2012, 01:58 PM
While messing around, I went and killed every Warsworn in all the keeps, thinking maybe the niskaru wanted everyone dead. Now it's just an associative thing, with Warsworn equaling "things between me and my ToF." It helps that I'm trying to play the selfish rogue archetype in my head, cause the good ToF just doesn't compare to the evil one.