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Rapturous Rich
07-14-2012, 01:02 PM
Good, strong, long and re-playable campaign.
Co-op campaign/Deniable Ops.
Some kind of "Elite" difficulty where you can only use your wits and fists to survive.
Awesome, cool little gadgets.

iBuzz7S
07-14-2012, 01:06 PM
Re-playability
Exclusive stealth mode/difficulty
Some sort of co-op/online play

Rep
07-14-2012, 01:15 PM
Non-lethal Hand to Hand
Lock-picking & Hacking
Multiple entry points

and of course a long, re-playable campaign.

fastNcurious
07-14-2012, 03:49 PM
The ability to complete the entire game using stealth. No forced out-in-the-open gunfights or boss fights.

Jake317
07-23-2012, 01:16 PM
Weapon specific Executions. More stealth options (hiding in objects, not as much open conflict). More gadgets (Some kind of zip line or repelling). The ability to set traps. Hacking and entry points, multiple outcomes based on how you complete missions. Co-Op Campaign, NO ONLINE ACHIEVEMENTS! Exclusive weapons with Pre-Order. Just to name a few.

BiggD
01-10-2013, 02:34 AM
Re-playability
Co-Op Modes like Hunter from Conviction
Strong achievement list

fastNcurious
01-17-2013, 05:53 PM
Earlier release date. Lol.

Splinter4
01-24-2013, 02:18 AM
Bring back the alternate-path options that allow for Zero-Engagements per level, besides the required mission specific targets (remember Chaos Theory?)
Put the FOCUS of the game back on STEALTH, with a FALLBACK option for open combat... NOT the other way around!
Since we're stuck with that stupid Tag-&-Execute, then at least give us a NON-Lethal option (using shockers, ring foils, etc).

Cheers :drunk