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Jdm
11-21-2007, 12:20 PM
NPD Fallout: Did Ratchet Actually Sell Just Fine?


Tools of Destruction's performing better than last Ratchet.
By Patrick Klepek (http://www.1up.com/do/my1Up?publicUserId=4767412), 11/20/2007

http://media.1up.com/media?id=3421626



UPDATE: When you're wrong, you're wrong. As skewered by Joystiq (http://www.joystiq.com/2007/11/20/scea-is-very-happy-with-ratchet-and-clank-sales/), Heavenly Sword did sell more than 100,000 copies in September -- 139,000, in fact. We've updated the story to reflect that and purchased every bit of downloadable content available for Tetris Splash -- all 14 of 'em -- as punishment.


ORIGINAL STORY: Starting in August, the PlayStation 3 has started delivering roughly one heavy-hitter first-party title a month. So far, two out of the three games -- Warhawk (http://www.1up.com/do/gameOverview?cId=3140598) and Lair (http://www.1up.com/do/gameOverview?cId=3143795), with Heavenly Sword (http://www.1up.com/do/gameOverview?cId=3140602) being the exception -- have been unable to break 100,000 in sales their first month out. Ratchet & Clank Future: Tools of Destruction (http://www.1up.com/do/gameOverview?cId=3157407) carried that burden in the month of October for PS3, but failed to motivate enough consumers in its two weeks on shelves to break the 100,000 barrier. As it stands, Ratchet sold 74,500 copies in October.


"SCEA is very happy with the initial sales numbers of Ratchet & Clank Future: Tools of Destruction," said a Sony Computer Entertainment America representative to 1UP. "In a crowded market of mature content, Ratchet is a fun, sophisticated alternative that truly showcases the power of the PS3. Ratchet is the perfect gift for PlayStation fans of all ages and we expect sales to continue to remain strong."


That said, Ratchet & Clank hardly "bombed." In fact, the duo's PS3 outing outperformed their last release, the multiplayer focused Ratchet: Deadlocked (http://www.1up.com/do/gameOverview?cId=3139405) from October 2005, which sold only 55,300 copies its firth month. Insomniac's platformer pushing the numbers it did ahead of PS3's 40GB price cut actually becomes all the more impressive, given Deadlocked arrived the same month Sony announced PlayStation 2 had shipped more than 100 million consoles worldwide.


First-month performance for the entire Ratchet & Clank series, provided by the NPD Group, is as follows:
Ratchet & Clank (November 4, 2002) -- 112,000 units
Ratchet & Clank: Going Commando (http://www.1up.com/do/gameOverview?cId=2006651) (November 11, 2003) -- 125,000 units
Ratchet & Clank: Up Your Arsenal (http://www.1up.com/do/gameOverview?cId=2019269) (November 3, 2004) -- 207, 500 units
Ratchet: Deadlocked (October 25, 2005) -- 55,300 units
Ratchet & Clank Future: Tools of Destruction (October 30, 2007, though released in most retailers early) -- 74,500 units
The Ratchet & Clank series has never been about breaking sales records as it has been about being a consistent seller. And while Tools of Destruction's inability to break out in October is noteworthy, it ultimately says more about the PS3 as a platform. Simply told, if there were more PS3s, more people would've bought Ratchet. Them's the breaks, Clank.


http://www.1up.com/do/newsStory?cId=3164480

thecrazyguy
11-21-2007, 09:44 PM
With the reviews it got, being called the PS3's best game yet, and just given how damn fun and amazing it was those numbers shock me! I was expecting numbers in the hundreds of thousands. But i'm at least happy to see that Insomniac and sony dont have a totally negative attitude about the numbers. And besides, those numbers will leap during the holidays when people are buying it for there kids for christmas.

rx32degrepber
11-21-2007, 10:10 PM
i really love this game when i was still playing with my ps2 but dont play that anymore and dont have a ps3 so i still like this game though

Xterm1n8or
12-07-2007, 12:49 AM
Yeah ive got the demo of this game and its really fun, quite suprisingly this is then.

I would definitely buy the game if i werent skint :(

jaferris
12-07-2007, 01:24 AM
this game is good i would reconmend it
epescially if you enjoyed the other games in ther series
the graphics are gr8 very colorful
hope to see more like this on the ps3 :)

runninglizard55
12-31-2007, 08:28 PM
i love this series but unfortunally had to retire when i got my 360 and decided i wasn't going to buy a ps3 for one game:( anyway does anyone know any good platformers like this for 360?

Bax x360a
01-11-2008, 10:22 PM
i love this series but unfortunally had to retire when i got my 360 and decided i wasn't going to buy a ps3 for one game:( anyway does anyone know any good platformers like this for 360?
There actually isnt any. Seriously, not one in my opinion.
I'm shocked after reading these threads that the ps3 "exclusives" are selling so bad. Are they actually that good? If so I'd love to hear the reasons for the lack of sales.

runninglizard55
01-12-2008, 01:37 AM
There actually isnt any. Seriously, not one in my opinion.
I'm shocked after reading these threads that the ps3 "exclusives" are selling so bad. Are they actually that good? If so I'd love to hear the reasons for the lack of sales.
my opinion...not enough ps3's theres no real killer app yet until metal gear solid and grad turismo come out...but thats just my opinion

highpass
01-12-2008, 01:48 AM
Bax, i reckon it's down to three things: renters, pirates, and people that bought it as a cheap BR player. There's what, over 8 million PS3s out there easily... 100,000k is awful.

R&C didn't sell just fine in my opinion, it deserved far more hard earnt cash in its first week.

Bax x360a
01-12-2008, 01:17 PM
Bax, i reckon it's down to three things: renters, pirates, and people that bought it as a cheap BR player. There's what, over 8 million PS3s out there easily... 100,000k is awful.

R&C didn't sell just fine in my opinion, it deserved far more hard earnt cash in its first week.
Yeah it looks like a very good game, and I think you're right about most people buying it as a BR player. I wasen't aware there was methods to play pirates on the PS3...

highpass
01-12-2008, 05:57 PM
If it can be engineered, it can be reversed, let's put it that way. It's just far more commonplace in the PS3 community i believe.