There was Deus Ex: The Fall, and that used to be exclusive to iOS but I think it's coming to Windows soon. Universe is difficult to explain at the moment as it's still a very new concept. It could be a hodgepodge of interactivity across mobile, PC, consoles, books, etc.
As for the S-ranks, yes, that's how I presume it'll work as that's what it's like in Peace Walker save for the boss battles (here you just need to finish them as fast as possible). I don't think it'll be so bad, it might take some getting used to as there's the potential to get spotted easier now that Metal Gear has become semi open world, but there's only six missions from what I've gathered. No word on any more missions, and it looks like they'll all be within the Camp Omega compound, so at least the territory will be a bit familiar.
Hmm, as far as PowerPyx goes, he usually does separate videos for each achievement for the sake of getting content out quick. You'd probably have to snoop around YouTube and find someone that dedicated to the game who would stack the achievements like that
But about S-rankings: it's mainly just finishing in a quick time without kills and alerts? People made a big stink of the S-ranking achievements in Ground Zeroes when the list landed back when.
Yeah, that site is the best for prepping a guide, I love it! Ahh, alright, makes sense to me. I thought the next Deus Ex game was a mobile game, though?
Just take note that if you work on the guide, to either wait until two or three days to post it, or if you post it early, to put the [WiP] tag in the thread title to note it's a "work in progress," (you can always have it removed in the Sticky Request Thread. But yeah, people go NUTS when an incomplete guide is posted and they act very childish about it.
Even if I don't feel up to the task of making a guide as I fear for my sanity and angry mobs who want me to finish writing ASAP, I can still pop up around the forums and mention the best possible routes and whatnot to get fast clear times in the missions.
As for video guides, I was thinking for a viewer's sake, it'd be best to demonstrate how to get an S-rank in a mission while also performing the mission specific achievement. So for the "Eliminate the Renegade Threat" Side Op there's an achievement for extracting both targets (Depth). In that same video it'd be cool to show off how to get an S-rank while extracting both targets, and doing the same thing for the other missions if that's possible. Shouldn't be too daunting to do, in Peace Walker S-ranking most of the missions boils down to not alerting guards and not killing anyone. You can still use a silent pistol to tranq guards and let them sleep too.
No worries on the late reply, this one's kinda late as well. And thanks for the pointers, that template is extremely useful.
No X1 for me yet, most of the big games I want most likely won't be out until 2015 and they've got a major focus on singleplayer (Below, MGSV:TPP, Deus Ex Universe, Cyberpunk 2077) so I can wait. I've got my 360, 2DS, and indie games on Steam to keep me sated for a while. So yes, if I do manage to pull myself together and bother to choke out an achievement guide for MGSV:GZ, it'll be on the 360. I still plan to go digital for it day one and assuming everything's alright on MS's front I can download it from the Xbox Games Store no sweat, looks like they've been doing well getting recent games up there quick like Thief, South Park, Castlevania etc.
THEN, as far as videos go, I usually contact PowerPyx weeks before and ask him if he would be willing to work with me on the guide in terms of video content. He usually gets games early for reviewing purposes, so he's a great help in getting videos out really fast.
I do have a question! Are you getting this game on the Xbox One, that is, assuming you have purchased the console already? I was planning on writing the X1 guide for it, assuming from when you last mentioned interest in writing the guide, it would be for the Xbox 360. Do let me know, because I'm grabbing the game on release day and will be working hard on the guide that week. Would be neat if we had the notion of falling back to PMs on collaboration in case any of us are stuck with a certain achievement and how to write about it.
To get my guide template for the game once the achievements for that game have gone public. Then, I will begin to flesh out the Roadmap with information that seems obvious from the achievement's descriptions, any videos of early gameplay on the web, or other basic info. Also remember when making a Roadmap, NOT to list achievements in each section. The Guide Team hated when I did that at first, lol. Refer to Skyrim or GTA V, as those are exemplary Roadmaps. Try to be as succinct as possible, while giving a nod to which achievements can be unlocked where and a short sentence how.
Sup, Lemons. Sorry for the massive delay, I've been on/off the site and didn't check my wall until now that I'm home from work. Yeah, I've written five or six retail guides, and they're actually not too bad at all. For the bigger games, I usually decide one month before release on whether or not I'd want to write the guide. The sooner I decide, the better. It's at that point where I will use this site:
Heya D, you've worked on a few achievement guides for retail games before, right? How much time do you sink into piecing together a guide for a game with 40-50 achievements? I was thinking about tackling a MGSV:GZ guide as it looks simple and there's only 15 achievements. I have no clue on how to gather video guides or anything as I don't have any recording devices save for my phone but I don't want to use that to film.
Understandable. I mean, sure this is an Xbox site so they're going to exclude other platforms. But when it comes to GOTY nominees, it doesn't make sense that they would stick to one platform. I read your comment on that article and pretty much dig your list.
From what I read on yours, just for some, I'd say Papers, Please for Best Premise. The Last of Us for Best Story. BioShock for Soundtrack, and Quantic Dream for Dev.