Which of the four endings in Deus Ex appealed (if that's the right word) to you most? I had a hard time thinking which was the most justified. Sacrificing the facility made the most sense, but at the same time, I feel strangely sympathetic towards Darrow's message.
Yep, stun gun is great, aside from using it on human enemies I also used it to temporarily disable security cameras.
You can reload an old save/checkpoint and you won't void the achievement.
As for aug selection near the beginning I can see how choosing your first ones can be an issue. But at least in the Director's Cut you can carry over augs in NG+, and I believe you can also change difficulties when starting NG+.
Yeah, it's probably best to practice not killing anyone and being sneaky on your first playthrough anyway. Just stick to takedowns/stun gun/tranquilizer rifle. To get the stun gun early on, once you start the first mission you'll be riding in a VTOL with your boss and in that conversation he'll ask if you want to use lethal or non-lethal means for the mission. Select non-lethal.
Sounds ideal. I'll most likely tackle it in two playthroughs, leaving the first for side stuff and collectibles, and the second for the stealth-related achievements. I assume if Missing Link is integrated, I can play through the game once without worrying, but then on the second play through, deliberately doing the stealth-stuff?
I better find this game as appealing as it's made out to be
In the original Human Revolution Missing Link was standalone and had to be selected from the main menu, but in the Director's Cut it's been fitted in to a certain point in the story. It shouldn't negate any achievements but to be safe you should play ML without killing anyone or setting off any alarms.
It's a stealth game that tackles the modern issue/ethics of transhumanism? *shrug*
I gained a few gray hairs after my attempt to obtain every achievement on my first run. Satisfying to do, but you'll be spending a few hours doing some homework to figure out what you need to do for sidequests, what are the optimal augmentations, what dialogue choices you need to choose for some achievements, the locations of the XP books, etc.
So the achievement list is manageable but I'd advise against trying to get them all in one playthrough. It's probably better to clear the game once on a lower difficulty and get a feel for where things are, then go back for a second playthrough and mop up a few achievements.
Yeah I'm not used to 8/16-bit. I've never been about the graphics, but ugh, the art style! I just can't get over it.
You make the concept sound so interesting though. I've really been considering setting money aside for this. I want to see what the achievements look like as well. They are making Below, too? I'll have to look into that one.