I mean because I don't like many MPs that annoyed when noobs or silly players who want ruined in MPs most of time. So both is similar. I knew FPS and TPS is bit different but still feel much same cos basically just shoot, runs and crouch for cover etc...
Semantics. Just because I used the words "several years" you're gonna jump down my throat about it? Read, comment and move along.
It doesn't matter what development team finished the game, or what "version" saw the light of day, the actual DNF game was in development for 14 years. Plain and simple. It's not an argument. It's fact. You can't say that what Gearbox released was the only work on this game.
"On December 11, 2006, Sega announced they had purchased the electronic rights to the Alien franchise from 20th Century Fox. On December 15, Gearbox Software and Sega announced that they were working on a completely new game based on the franchise. In February 2008 the game's title was officially announced as Aliens: Colonial Marines; it was codenamed Pecan during development."
Oh yeah I get ya. Well in Spec Ops you can mostly stay in solid cover and have your team do a lot of the work but in Max Payne you're obviously always on the move trying to pick your targets and save painkillers etc. Neither are that bad overall.