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-   -   Why does Sam Fisher hold his gun like a spastic? (http://www.xboxachievements.com/forum/showthread.php?t=286099)

LibertyCap89 12-31-2010 01:34 AM

Why does Sam Fisher hold his gun like a spastic?
 
Is there really any benefit holding a pistol at a retarded angle? I would like real soldiers to put this to the test because it's quite a retarded technique...

It's sort of halfway between gangster braap braapp type aiming and normal aiming.

I would like to see the story behind him learning to hold a gun like a twat.

Almsivi 01-01-2011 07:51 PM

Probably to make Sam look more cooler than he already is :p
I dunno really, don't really care that much about it.
But holding a gun sideways like that in reality would make it harder to hit your target I think, that's why I think holding a gun the "gangster" way looks real silly :)

nichols0vision 01-03-2011 02:16 PM

Quote:

Originally Posted by LibertyCap89 (Post 3872345)
Is there really any benefit holding a pistol at a retarded angle? I would like real soldiers to put this to the test because it's quite a retarded technique...

It's sort of halfway between gangster braap braapp type aiming and normal aiming.

I would like to see the story behind him learning to hold a gun like a twat.

Sam is the type of man who faces several enemies at once, risking his own life in trying to take them all out at once. Using that angle not only pumps his adrenaline but it is also a very important technique in gunplay (thats moving while shooting acrobatically).

W41T3R 01-05-2011 02:22 PM

Sam uses 'Krav Maga'. In Krav Maga, the key is to inflict as much damage as possible, in the shortest amount of time. Holding a gun sideways increases movement speed in turning and aiming.

Simply put, Sam. Will. Kill. You.

RadiantViper 01-06-2011 11:38 AM

It's apparently an actual technique ... so, that's why.

http://en.wikipedia.org/wiki/Center_Axis_Relock

lazygammer13 02-10-2011 09:45 PM

The technique isn't actually called Krav Maga; that's his hand to hand fighting style... I forget what it's actually called; it's on the Splinter Cell Wikipedia page though. It's to help you, as someone else already said, to shoot while aiming and you can ever so slightly adjust it quickly to aim at targets that are at long, medium, and short distances. It's basicly so he can snipe with a pistol at long range, and also quickly move to melee if needed.

zIII JOKER IIIz 02-27-2011 03:58 PM

He holds it like a spaz in the CE edition's figurine, looks weird, and the gun is a fauna green....:confused:

Brutalsleeper 02-28-2011 12:47 AM

Quote:

Originally Posted by zIII JOKER IIIz (Post 4033330)
He holds it like a spaz in the CE edition's figurine, looks weird, and the gun is a fauna green....:confused:

I think the guns is meant to be gold tinted, just like the gun Victor (I think that's his name) gives you when you meet.

Ps Why does Sam Fisher look completely different on the figurine than to the way he does in game?
The only guess i can make is that the design of Sam changed way after the figurine went into production... either that or it's a really crappy model.

Dudeguy12zxq 03-20-2011 03:34 PM

Holding his gun that way also makes it harder for his enemies to disarm him. They cant anyway but still. Making it realistic.

Scorpio198750 04-17-2012 08:50 AM

This shooting system is called Center Axis Relock (CAR) and it was invented by Paul Castle! It's used in Close Quarters Combat, and there are 4 different positions: High, Combat High, Extended, and Apogee! Here's some more info about it: http://en.wikipedia.org/wiki/Center_Axis_Relock :)

Cadwgawn 04-22-2012 08:48 PM

I shoot like this. Really good for panning and taking out targets all over the place.

JPEC83 05-09-2012 01:19 PM

I hope in the sequel they allow you to change stances. That would be awesome.

thisispreston 06-15-2012 12:17 AM

i just love the name of this thread!! i genuinely lol'd at it :)

NetroDude 12-04-2012 11:52 AM

Because he is one.

vader99 12-06-2012 02:59 AM

Haha, I just noticed this when you mentioned it. Props for making me laugh.


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