Achievement Guide & Roadmap
Rights of use:
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-Estimated achievement difficulty: 3/10
-Approximate time to 200http://www.xbox360achievements.org/f...isc/g-icon.gif: 8-10 Hours.
-Offline: 12 (200http://www.xbox360achievements.org/f...isc/g-icon.gif)
-Minimum number of playthroughs needed: 1
-Number of missable: 2 - Modal, Arms Dealer- chapters cannot be replayed so these are very missable (the Bully, Kingpin and Turret Expertachievements can also be missed but you'll get plenty of chances to go for them).
-Glitched Achievements: No
-Does difficulty affect achievements? No (not difficulty options)
Star Raiders is a space-based shooter, somewhat like Freelancer, Elite or Darkstar One, but without the trading aspects. It was released on 11/05/2011 for 800M$P (a bit pricey if we're being honest) and is a very maxable title. Albeit a very, very average one.
Plan of Attack
Star Raiders is a very easy 200http://www.xbox360achievements.org/f...isc/g-icon.gif and the majority of achievements in the game are story-based and not missable.
Pilot, Warrior, Commander and Star Commander are awarded for rank progression as you go through the story and are not missable. You'll also nab a tidy 50http://www.xbox360achievements.org/f...isc/g-icon.gif and the Star Raider! achievement for completing the game (note: you'll get that achievement after beating mission 10A even if 10C is still uncompleted).
Zylon Collector Master and Zylon Collector Legend are awarded for shooting down 50 and 100 Zylon Fighters (the small attack ships that have a triangle lock-on indicator) respectively. These can't really be missed either. Turret Expert is awarded for shooting 30 Zylon Fighters in your turret form (press LB twice in game to transform into it, it's the rapid firing, slow moving form). Note: for all these achvs primary (RT) or secondary (LT) weapons are fine.
Bully and Kingpin are missable to some degree but you'll get plenty of chances to win them. Bully requires that you destroy a Zylon Frigate without destroying its weapons. This is easy, you're pretty durable and get infinite respawns anyway. Target the green 'generators' (the little green cylinders that pop in and out of the Frigate). Don't shoot anything else. The achv pops as soon as the Frigate is destroyed. Kingpin works exactly the same but with Zylon Cruisers instead.
Modal and Arms Dealer are both very missable and will require a second playthrough if that happens. Check the guide below but bear in mind that you want to score a kill with all three of your ship's transformation modes (press LB to transform) on every story level (story levels are the 1A, 2A etc ones). Also make sure that you milk every level for salvage credits. Shoot the little gold asteroids, shoot the fuel cells on level 7A and kill any Zylon ships (all types) whenever possible. Especially if they aren't a mission requirement.
An easy but slightly tedious 200http://www.xbox360achievements.org/f...isc/g-icon.gif (especially if you miss an achievement like I did) but not an awful game. Darkstar One is a better option if you like a slow-paced adventure in space and Aces of the Galaxy if you want better combat. That said, it's an easy max and that's what it's all about.
A t-shirt (male and female versions) is awarded for getting the Pilot achievement.
Story-related. Cannot be missed. See: Star Commander.
Story-related. Cannot be missed. See: Star Commander.
Story-related. Cannot be missed. See: Star Commander.
http://www.xbox360achievements.org/i...1/5-3cX6U=.jpgStar Commander 25http://www.xbox360achievements.org/f...isc/g-icon.gif
Story-related. Awarded for reaching the rank of 'Star Commander' during the game. This will come during the 8th or 9th set of missions.
http://www.xbox360achievements.org/i...1/5--9VhA=.jpgZylon Collector Master 5http://www.xbox360achievements.org/f...isc/g-icon.gif
Shoot down 50 Zylon Fighters. Cannot be missed. See: Zylon Collector Legend.
http://www.xbox360achievements.org/i...1/5-9kr98=.jpgZylon Collector Legend 10http://www.xbox360achievements.org/f...isc/g-icon.gif
Shoot down 100 Zylon Fighters. Zylon Fighters are the small ships that attack you throughout the game. When targeted (with the Y button) they have a triangle-shaped lock-on indicator. Many missions involve shooting a set amount of these. Make sure you shoot one in each transformation mode for the Modal achievement.
http://www.xbox360achievements.org/f...1/5-4droM=.jpgTurret Expert 5http://www.xbox360achievements.org/f...isc/g-icon.gif
Shoot down 30 Zylon Fighters in Turret Mode. Hard to miss. 'Turret Mode' is your ship's third form. After equipping an android co-pilot after the third tutorial mission, you'll be able to transform by pressing LB. Get to Turret Mode by pressing LB twice. It's a very slow moving mode but has excellent rapid fire. Get 30 kills with it but do it across several levels so that you don't miss the Model achievement.
Destroy a Zylon Frigate without destroying any of its weapons. You'll encounter many Frigates in the game and many of them will be main objectives for certain levels. Take one down by shooting the green 'generators' on them - these are cylinders that pop in and out of the Frigate. Generators turn yellow, orange and then red as you damage them. Shoot these, avoid guns and you'll take the frigate down. The achievement will pop right away.
Destroy a Zylon Cruiser without destroying any of its weapons. These are the bigger ships that'll turn up around mission 4A. They have more generators to shoot and more guns (to not shoot) but are easily dealt with. Occasionally they'll self-EMP (they'll flash blue and their generators won't pop out) but they'll return to normal soon enough.
http://www.xbox360achievements.org/f...1/5-kHtQA=.jpgStar Raider! 50http://www.xbox360achievements.org/f...isc/g-icon.gif
Complete the game. Not missable. Simply complete mission 10A and it'll pop at the end of it. Mission 10A is the bitch of the bunch though. You've still got infinite respawns but there is a time limit at the end. The main objective here is to shoot the generators to open the entrance. Follow your white indicator arrow to the hole in the ground and go in. This bit is signposted really badly but here's what to do.
Enter hole and go through tunnel, go through either of the next two tunnels (shoot the spinny things, they'll just get in your way later), go through either of the next two tunnels (same again), go through the single tunnel (you'll see bright orange at one end).
Follow the lava to another entrance, go through that tunnel, look for the next entrance on the other side of this area, go through that to get to the 'Core'.
You'll get a checkpoint here. Destroy any gun emplacements and enemies, they'll just get in the way. Shoot the 6 yellow target things (the main objective). At this point I'd consider crashing the ship so that you get full health. Enter the orange cube of light (to 'drop the bomb').
At this point you have three minutes to get back to the surface. It's not much time given that enemies will be shooting you and you've got to navigate these dark tunnels. If you can make it back the way you came, the whole place explodes and it's game over (in a good way). Get lost in the tunnels and the whole place explodes and it's game over (in a bad way).
http://www.xbox360achievements.org/f...1/5-1Fpmo=.jpgArms Dealer 20http://www.xbox360achievements.org/f...isc/g-icon.gif
Buy all the Weapon Upgrades and Android Co-Pilots in the game. VERY MISSABLE. You can't replay missions at the end so it's important that you raise all the funds you can from each level. Nearly every level has little gold asteroid things (worth 50 credits each) and also enemies that aren't main objectives. Shoot any Frigates, Fighters and Cruisers that you can. Save the main objectives until the end.
Level 7A is great because it has blue fuel cell things (a main objective) that are worth 300 credits each. There are loads of them on this level. Get them all for loads of cash.
If you're having problems buying anything, it's because the game was developed by idiots. At the end of a mission, go to the galaxy map screen and press Y to return to your main base. This is where you can buy weapons. Buy everything but note that some of the heavy weapons are hidden at the top of their respective lists and not always the bottom, so make sure you scroll through the whole of each list.
The final upgrade is the android 'Brain'. You rescue him on level 9A from the Base Star. The achv pops as soon as you do (if you've bought everything else). I had all the money I needed by the end of mission 7C.
Score a Zylon Fighter kill in each Transformation in every Story Mission. VERY MISSABLE.
After the three tutorial missions, you'll be instructed to buy an android co-pilot. Doing this will allow you to transform your ship between three modes by pressing LB. On each story mission (these are the missions that have an A after the number: 1A, 2A and so on) make sure to take down Zylon Fighters with kills from each mode. It doesn't matter what weapon type you use (left or right trigger), just get the kills.
At the end of the mission, you'll get a summary screen that gives the number of kills in each mode - it'll look like 3/4/2 or whatever. Make sure you get a number in each stat. You can press B here to go back into a level, sometimes there will be Fighters there to kill.
The other mission types don't seem to count (the Bs and Cs). This achv popped for me during mission 10A (I got one kill of each type right at the start and it popped there and then) but I still had mission 10C left to play.
(note: this has to be done in one playthrough - thanks BudzMcGee for the confirmation)
Any word yet on whether or not if you start a new game and get the 3 kills for modal on the level you missed if it will count or does it have to be on the same play through? The one I missed was 1A so that wouldn't be nearly as painful as replaying the whole game just for that last achievement.
Confirmed. Has to be in one playthrough, just tried it. Mission 1A was the only one of the main missions that I didn't have a kill for all three modes and doing it on a new save didn't unlock. I'll have to play the game again, but not I can skip about a 1/3 of the levels and I really don't care about upgrades and know what I'm doing so it should go pretty quick.
Cheers for the info - I've added it to the guide.
Good guide. Two thumbs up on the rights of use!
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