Lack of Bosses?
Anyone else think this game could have been even more unbelievably amazing if it had gigantic epic bosses. It could easily tie is an 'protectors of the cores' on every few of the islands (or whatever they are called) and they would be massively oversized machines or creatures. Like i understand there was a few bosses but none really every felt like something that was a real threat visually aside from the big plant eyeball thing which there was 2 of.
Thoughts? Excuse my lack of terminology I was too busy frothing at the mouth from the narrators voice to ever properly listen to what he named things.
considering that the calamity destroyed the majority of everything, it would be unfitting to have giant epic bosses guarding each of the cores. i think from a design stand point, it would seem be tedious to constantly have large boss battles. as is, bastion as a product is spot on. the only thing i would change would be hearing zia's voice a little more often.
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