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-   -   To ensure a cinematic experience it is necessary to watch the cut scenes (http://www.xboxachievements.com/forum/showthread.php?t=370962)

eiVaL 05-19-2012 02:05 PM

To ensure a cinematic experience it is necessary to watch the cut scenes
 
http://i.imgur.com/GlJeR.jpg


they knew it was gonna piss people off before they even released it, the fact they already created the question and answered it themselves's proves it...LOOK AT THE DATE THEY POSTED IT, 2 months before release LOL


EDIT for any new viewers to this thread, this expresses the exact purpose of this thread:


as posted here which includes another link to a more specific in-game experience with it:
http://www.xbox360achievements.org/f...6&postcount=61

pined5551 05-19-2012 02:57 PM

Chirst. All you idiots complaining about this really must have shit for brains. THERE IS NO WAY TO AVOID LOADING TIMES! Rockstar made the choice to do cinematic scenes IN PLACE of loading screens. What would you rather look at, a black screen with a loading icon, or a cut scene...

Really, can people just quit bitching over this. Rockstar choose the best option.

And to pre-emptivley counter the 'Oh well the cutscenes add to the load times' response. Trust me, the bulk of the time is building/preparing the level so I doubt it would add much time at all.

Sarsage 05-19-2012 03:11 PM

Quote:

Originally Posted by eiVaL (Post 5076283)
http://i.imgur.com/GlJeR.jpg


they knew it was gonna piss people off before they even released it, the fact they already created the question and answered it themselves's proves it...LOOK AT THE DATE THEY POSTED IT, 2 months before release LOL

As much as you have a point, would of it been so hard to post this image in the thread called "Unskippable Cutscenes".

JuSt BLaZe 05-19-2012 03:13 PM

They can kiss my "to ensure as cinematic an experience as possible with as little in-stage loading as possible" ass goodbye...

Obama bin laggn 05-19-2012 03:52 PM

Yes omg! As if r* head wasn't big enough, they think story
And cinematics are sooooo great u must watch... But after couple mins loading before the ch, cutscene at the begining and end, AND at least another 2-3 unskippable cinematic during the middle, and that's PER chapter. Times 5 play thrus, ugh :( , 1/3 of ur gameplay time will prob be watching these stupid cutscenes, having to listen to a poor sap Moap around and talk about wanting to die, lol. GET OVER YOURSELF ROCKSTAR SERIOUSLY!

IrishGorilla47 05-19-2012 04:09 PM

It doesn't bother me.

Mr Magic 05-19-2012 04:31 PM

The reason you can not skip the cut scenes is because the game is loading. Instead of giving you a black screen with some quotes and random images, the game is giving you the cut scenes to watch and is loading in the background. So until it is done loading you can't skip. I personally think this is a great idea because the story is good and there are no boring loading screens taking away from the gameplay.

JuSt BLaZe 05-19-2012 04:53 PM

Quote:

Originally Posted by Mr Magic (Post 5076510)
The reason you can not skip the cut scenes is because the game is loading. Instead of giving you a black screen with some quotes and random images, the game is giving you the cut scenes to watch and is loading in the background. So until it is done loading you can't skip. I personally think this is a great idea because the story is good and there are no boring loading screens taking away from the gameplay.

...of course it's a great idea...until you played through this game a motherfucking FIFTH TIME...then it's not so great anymore huh...

OldTymer72 05-19-2012 05:02 PM

Quote:

Originally Posted by Mr Magic (Post 5076510)
The reason you can not skip the cut scenes is because the game is loading. Instead of giving you a black screen with some quotes and random images, the game is giving you the cut scenes to watch and is loading in the background. So until it is done loading you can't skip. I personally think this is a great idea because the story is good and there are no boring loading screens taking away from the gameplay.

still the loading times are looong. i already know this issue is gonna bother me when i've played it once.

Also, the game is unecessary hard. Gone is the flow of past MP games and hello rockstar shit controls. Rockstar make great games, but controls have never been a force of theirs.
Before this game I revisited Dead Space 2 for the last achieves and controls in that game is fantastic, so when popping in MP it really showed me how bad they have made it. Seeing as both games are 3rd person I think it's a fair comparison. Don't get me wrong, Rockstar is a great gamedev, but controls... those fellas need to copy some others instead of holding on to this clunky movement.

The Bum-Mobile 05-19-2012 05:11 PM

Quote:

Originally Posted by pined5551 (Post 5076360)
Chirst. All you idiots complaining about this really must have shit for brains. THERE IS NO WAY TO AVOID LOADING TIMES! Rockstar made the choice to do cinematic scenes IN PLACE of loading screens. What would you rather look at, a black screen with a loading icon, or a cut scene...

Really, can people just quit bitching over this. Rockstar choose the best option.

And to pre-emptivley counter the 'Oh well the cutscenes add to the load times' response. Trust me, the bulk of the time is building/preparing the level so I doubt it would add much time at all.

This. They just made the cutscenes load times. Stop bitching and play the fucking game, or don't. It's your choice.

WH Gercain 05-19-2012 07:04 PM

Quote:

Originally Posted by pined5551 (Post 5076360)
Chirst. All you idiots complaining about this really must have shit for brains. THERE IS NO WAY TO AVOID LOADING TIMES! Rockstar made the choice to do cinematic scenes IN PLACE of loading screens. What would you rather look at, a black screen with a loading icon, or a cut scene...

Really, can people just quit bitching over this. Rockstar choose the best option.

And to pre-emptivley counter the 'Oh well the cutscenes add to the load times' response. Trust me, the bulk of the time is building/preparing the level so I doubt it would add much time at all.

Glad to see you think it takes that long to load. I think it's a smoke screen IMO. I would prefer to sit through a black load screen then some of the lame cinemas. I think that should be my choice.

How about you quit bitching about people voicing thier complaints and quit calling people names. Also don't ask people to "Trust" you when start off bashing thier views.

This just another over rated Rockstar game (again IMO) It's full of flaws that people seem willing to over look for what ever reason. I would love to skip more cinemas or even watch a black load screen instead.

eiVaL 05-19-2012 07:05 PM

people who defend the loading are missing the point

its not like this is a GTA/RDR type game with hours of open gameplay

were watching unskippable cutscenes, that are supposedly loading the next playable section....yet as we all see, 99% of those areas are just short walking sections or a meaningless 2-3 guy fight and another rediculously long unskippable cutscene.

thats why its ridiculous. its there way to avoid just straight up saying, its a movie packaged as a game, which is what Metal Gear Solid got criticized for alot, but nobody wants to talk bad proffesionally about a rockstar game and give it a bad review cause of this, cause they wanna make sure they stay on their good side so they make the list for preview releases of GTA V possibly later this year

Gageamatron 05-19-2012 07:14 PM

Quote:

Originally Posted by WH Gercain (Post 5076709)
I would love to skip more cinemas or even watch a black load screen instead.

Sweet! How about Rockstar throw all artistic vision out the window for the one idiot who wants to disagree just for the hell of it.

eiVaL 05-19-2012 07:20 PM

Quote:

Originally Posted by Gageamatron (Post 5076725)
Sweet! How about Rockstar throw all artistic vision out the window for the one idiot who wants to disagree just for the hell of it.

i think the fact they actually had their team develop the words "still loading..." appear every time you press ANY BUTTON, and continues to flash with each press of every button for the entire duration of every cutscene, every time, till it eventually fades out and you can control max, as if they're litterally laughing and saying F'U allong with this FAQ Q/A addressing it 2 months before the game even came out and anyone even knew about the issue.


the bottomline is, its not loading anything, they purposly developed it to not be skipped cause they have to hide the fact theres only 10 minutes of actual gameplay in the entire campaign

WH Gercain 05-19-2012 07:23 PM

Quote:

Originally Posted by Gageamatron (Post 5076725)
Sweet! How about Rockstar throw all artistic vision out the window for the one idiot who wants to disagree just for the hell of it.

WTF?? Are you really that ignorant. I've watched every cut scene I've come accross. I don't need to see them over and over again. I'd also argue entertainment vs art with you but obviously you have a pretty limit scope of mental abilities.

Gageamatron 05-19-2012 07:23 PM

Quote:

Originally Posted by eiVaL (Post 5076731)
i think the fact they actually had their team develop the words "still loading..." appear every time you press ANY BUTTON, and continues to flash with each press of every button for the entire duration of every cutscene, every time, till it eventually fades out and you can control max, as if they're litterally laughing and saying F'U allong with this FAQ Q/A addressing it 2 months before the game even came out and anyone even knew about the issue.


the bottomline is, its not loading anything, they purposly developed it to not be skipped cause they have to hide the fact theres only 10 minutes of actual gameplay in the entire campaign

Dude you literally just posted a Q&A direct from Rockstar saying it's loading. But since you made the game you must know that obviously they are just lying to you.

XxStuartxX 1990 05-19-2012 09:53 PM

I think we can all agre loading times should not be about 5 minute long, can we not?

Personally I don't mind the cutscenes, as I really dig the story, but there should be an option there for people who just want to play the game.

Barad 05-19-2012 10:03 PM

If it's replacing loading times, then that's a good thing! Not sure what the problem is there, people need to realise that.

RamboSilce 05-19-2012 11:19 PM

OP is just trolling. Check out his other topics/posts. Don't waste your time. The mods will take care of him, hopefully.

AgentOrange330 05-19-2012 11:38 PM

For those of you who are really bothered by this, do yourself a favor and DO NOT buy Asuras Wrath...

Pinion13 05-19-2012 11:47 PM

The cutscenes were fine the first time through but the game encourages you to play through it several times if you want all the achievements. They should be skip-able. If it's actually taking that long to load then holy shit, nice coding.

raptor_256 05-20-2012 01:56 AM

Quote:

Originally Posted by Pinion13 (Post 5077161)
The cutscenes were fine the first time through but the game encourages you to play through it several times if you want all the achievements. They should be skip-able. If it's actually taking that long to load then holy shit, nice coding.


agreed. even with it installed to HD it takes 5 minutes to "load" the level. how is it that other games can use this tecnique of using cutscenes to hide load times, but still allow you to skip after 30 seconds.

some cutscenes in the middle of levels are skippable, but most arent. its turning a speed playthrough of the game into an 8 hour interactive movie!

eiVaL 05-20-2012 08:24 AM

Quote:

Originally Posted by Pinion13 (Post 5077161)
The cutscenes were fine the first time through but the game encourages you to play through it several times if you want all the achievements. They should be skip-able. If it's actually taking that long to load then holy shit, nice coding.

they lock it on purpose, Arcade and Time Trial/NYM modes all have the same exact scenes during each chapter, yet you can press A to skip them and see no loading screens at all, it goes right to the next playable section.

and the time it takes from when you press "start" after selecting your chapter to the time it loads you into the action in Arc/TT/NYM isnt nearly as long as the so called "cutscenes to substitute a loading screen" sections of 99% of the normal Story Mode surrounding the very same action parts, so its all B.S. they just wanna be political and avoid saying its a interactive movie with 1% of actual gameplay cause nobody would buy it.

i wouldnt be surprised if the story achievments including beating it on each of the difficulties were locked to the actual storymode too and not able to unlock by just playing each chapter in arcade/timetrial/NYM, plus they got no excuse for why the golden guns couldnt atleast be collected in those modes, and just simply not let you use them when they unlock if they're worried about keeping it balanced vs the other times.

cause otherwise their reason for locking the scenes in storymode would be pointless since word would get around and nobody would play that mode and their cinematic vision could go f*** itself

thepaxman 05-20-2012 09:13 AM

This game has a lot more than 15 minutes of gameplay, nor does it take "5 minutes" to load anything as some other cry baby said. "1% gameplay" is quite the ridiculous claim as well.

No doubt the irony of throwing all sorts of ridiculous accusations around at Rockstar whilst doing the same themselves is completely lost on these people.

eiVaL 05-20-2012 05:04 PM

Quote:

Originally Posted by thepaxman (Post 5077723)
This game has a lot more than 15 minutes of gameplay


theres 14 chapters and a mode called New York Minute which has bronze time trials of under 1 minute for most levels, the longest is only 2 minutes and thats still bronze, which means it can easily be beaten much shorter amount of time.

compared to just 1 of the missions in the Gay Tony DLC for GTA IV, which had a time of 10 minutes as one of the requirements to get a 100% for the mission towards the achievement...1 mission in a DLC

so do we really wanna go into semantics about how long Max Paynes gameplay is when its clearly short as hell when you take out all the cutscenes....when every other game has its campaign time mentioned in its reviews which normally reflect the amount of hours you're actually using the controller, not watching a movie, i dont doubt this "game" clocks in the normal 5+ hours of "campaign" thats pretty much the normal length of games, but we all know thats a flawed statement.

just like CliffyB saying Gears 3 was 10+ hours when u can actually finish it in 3.

sorry, i dont say a movie is 5 hours long cause i add up the time i was taking a shower, getting dressed, eating, driving to and from the theatre plus the actual time of the movie too...no the movie is the movie, the gameplay is the gameplay, its marketed and sold as a game not a movie.

Thai J 05-20-2012 08:48 PM

Although I found your last paragraph quite funny your post is ridiculous. In NYM mode you get additional time added for killing enemies. No level in this game could even be run through in 60 seconds, come on man. You either have not played much of the game or are just plain trolling. I'm guessing the latter.

PhantomNemesis 05-20-2012 11:05 PM

I personally hate loading screens, especially ones that have a progress bar that resets after its filled, it isn't helpful at all. Having a cutscene to watch while the next level loads is by far more preferable to me. That being said, on the 5th play through it would be annoying, but who says you have to play through the game 5 times in as many days? The achievements aren't going to disappear anytime soon, and I'm sure everyone has plenty of other stuff in their lives that they aren't limited to playing the same game over and over for the sake of some achievements.

If the cutscenes annoy you so much as you are on your 2nd/3rd/4th play through, why not shut it off and play something else for a week or two and then come back to Max Payne 3?

Also, the cutscenes might take a bit longer to prevent texture pop-in and slow rendering. The game is absolutely gorgeous graphically but on 7 year old hardware it is either going to suffer from long loading times or ridiculous texture pop-in (like Mass Effect, Gears) and look downright awful after each transition, they chose the former and it works in my opinion.

Kivlov 05-21-2012 05:10 PM

To be honest I would rather watch a blank screen saying loading and having it actually start as soon as it is finished, instead of me sitting there bashing the buttons constantly.

Besides, its not like wait a minute or two, I have to watch the entire 15 minute intro to a level before I get to play. Oh look too late now cant go get that one collectable before I go to work in the morning.

You cant even quit to main menu during them, I find that fucking stupid.

pined5551 05-21-2012 05:34 PM

Quote:

Originally Posted by Kivlov (Post 5080016)
To be honest I would rather watch a blank screen saying loading and having it actually start as soon as it is finished, instead of me sitting there bashing the buttons constantly.

Besides, its not like wait a minute or two, I have to watch the entire 15 minute intro to a level before I get to play. Oh look too late now cant go get that one collectable before I go to work in the morning.

You cant even quit to main menu during them, I find that fucking stupid.

If you load up checkpoint 2 on some missions it is the same as the start of the playable level. So you can skip them by chapter select for collectibles. Only know this to be true of chapter 6 though, not tested others.

eiVaL 05-21-2012 07:50 PM

Quote:

Originally Posted by Kivlov (Post 5080016)
You cant even quit to main menu during them, I find that fucking stupid.

bring up the guide and sign out then back in, its the only option and the fastest, you'll be right back at the main menu in 2 seconds, had to do it like 500 times looking for the specific checkpoints while going for the remaining collectables since nobody other than 1 guy on youtube has actually realized that geee..instead of just telling us the friggin chapter its on, u know godamn well we have the ability to choose specific checkpoints within each chapter, you could tell us the exact checkpoint to load up but no, you gotta use the collectable guide along with a normal full walkthrough like IGN's then skim thru to look for that location on IGN and just start going thru checkpoints to see which one is the closest...

kudos that 1 guy on youtube who actually was making a guide with not only telling you the checkpoint during the in-game voice over but had it all in his comments along with time links to each collectable, its just that he was only thru level 5 by yesterday and i was ready to finish the f'king game and send it back so i had to resort to mcguvering it myself using the method above.

bottomline, its the worst game ever stamped with the rockstar logo released in the last decade within the action/adventure genre, i have to go back to 2002 S.O.E. before i find a equally unenjoyable game as Max Payne 3


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