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-   -   Betrayal: Achievement Guide & Roadmap (http://www.xboxachievements.com/forum/showthread.php?t=432222)

BiggD 03-19-2013 04:52 AM

Betrayal: Achievement Guide & Roadmap
 
Rights of Use:
This guide is a collaboration between The BiggD and Ty-Rex. It is not to be used without consent of either author or Website Admin.


Overview:
Estimated achievement difficulty: 3/10
Offline: 75:gsicon:
Online: 0:gsicon:
Approximate time: 3+ Hours (Depending on 100% synchronization)
Minimum number of playthroughs needed: 1
Missable achievements: None
Does difficulty affect Achievements: N/A
Unobtainable/glitched Achievements: None
Extra equipment needed?: No
Cost of DLC: 800 MSP or Free with Season Pass


Credit:
Ty-Rex (Videos and Pictures)
Quid Squid (Side Missions & Artifact Locations)

Introduction:
The Betrayal is the second Episode of the Tyranny of King Washington storyline. In this DLC, Connor will be presented with a second supernatural power: Eagle Flight. There are 3 new achievements to be obtained in this DLC as well. One achievement is obtained at the end of the DLC and therefore cannot be missed. Frequent Flyer tasks you with traveling a certain distance with the new ability. Lastly, you will need to obtain 100% synchronization again, but this time, in Boston.

Story:
A single playthrough of the story will unlock Blindsided. You will obtain this achievement when you defeat General Putnam in the last Sequence. You will need to make use of the new Eagle Flight ability in order to unlock Frequent Flyer. This achievement tasks you with traveling a total of 1km with the new ability. You can easily work on this during the second Sequence when you receive the ability. In order to use this ability, you must target a safe landing zone (a white winged icon will appear above in-reach landing areas) and press :ybut: to fly there.

The New Tea Party:
This will be the last achievement you unlock within the DLC. It will be a little time consuming due to the following requirements:
  • 100% synchronizing all 9 Sequences (see below)
  • Completion of 4 Side Quests (see below)
  • Locating all 3 Lucid Memory Artifacts
Conclusion:
Overall, the Betrayal DLC continues the interesting storyline of a mad King Washington and his plans to dispose of Connor and the Rebels. With three new achievements, a strong focus on the Boston location and a new supernatural ability, we see another 2 to 3 hours of content ahead of us. In order to gain full completion within this DLC, you will need to make use of the new Eagle Flight ability, defeat General Putnam, and achieve 100% synchronization in Boston. The Betrayal showers us with a fantastic story and leaves us on the edge of our seats as we eagerly wait for Episode 3, Redemption!

BiggD 03-19-2013 04:52 AM

https://live.xbox.com/tiles/vZ/xI/1o...fn5-lnnKE=.jpg Frequent Flyer 15:gsicon:
Use Eagle Flight to travel 1 km.

You will unlock this ability in the beginning of Sequence 2. After defending the nest of Eggs from the Bobcats, you will need to use the Eagle Flight ability for the rest of the Sequence. It is possible to unlock this achievement during this short Sequence, as you are required to use it in order to proceed. Follow the on-screen directions when using the ability in order to perfect your Flights.

Alternatively, if the achievement does not unlock during Sequence 2, you can always use Eagle Flight during any other Sequences when traveling around Boston. This is an easier method since getting around via the rooftops with Eagle Flight is both faster and safer than roaming the streets on foot.

https://live.xbox.com/tiles/14/8K/0o...fn5-0lj8s=.jpg The New Tea Party 40:gsicon:
Reach 100% synchronization in Boston.

In order to reach 100% synchronization in Boston, you will have to complete 9 Sequences, 4 Side Missions, and recover 3 Lucid Memory Artifacts. Here's the breakdown of each requirement:

Sequence 1: Prison Break
  • Kill 3 guards undetected.
    As soon as you open the door to the large warehouse area, head down the steps and follow the next set of stairs to the ground level. You will notice two guards on your right having a conversation, and one further behind them near a hay cart. Activate your Wolf Cloak using :ybut: to sneak past the guards and hide in the hay cart. From here, kill the lone guard next to the hay cart. Next, use the :bbut: to whistle in order to attract the next guard. Once he peers into the hay cart, kill him. Lastly, activate Wolf Cloak again, hop out of the your hiding spot, and sneak up behind the Heavy Guard. Tap :xbut: to subdue him and the constraint is complete.

Sequence 2: Sky World Journey
  • Save all the eggs (3)
    Once you climb to the top of the tree, you will have to save all three eggs in the Eagle's nest from a group of Bobcats. As they approach the nest, they will pounce at you so be ready to follow the on-screen buttons prompts in order to counter dodge them in time. In total, there will be about 5 to 6 Bobcats that you must kill before the constraint is complete.
  • Chain 3 Eagle Flights, twice.
    This should come naturally by the end of the Sequence. As a note, make sure to be looking up and press :ybut: before you land on a rock or tree, in order to fly to the next location before you actually land and exit Eagle Flight. If done correctly, the constraint will be complete by the time you land on the last of the three thin trees as the Spirit Eagle flies away.
  • Avoid all obstacles.
    This constraint is self-explantory. After performing the Leap of Faith off the treetops, you will now enter a flight sequence where you must fly through a canyon. Simply avoid hitting any rocks or walls and you'll be in good shape. If you find yourself messing up during the tight corners or low swoops, you can always restart your last checkpoint to retry.

Sequence 3: Dive Bomb
  • Kill all guards while remaining undetected.
    There are a total of 5 guards in the warehouse. If you mess up at any point during this, remember to restart your checkpoint. Hop in the hay cart in front of you right away! If you wait there long enough, one guard will eventually walk by. Whistle in order to have him approach, then take him out. If you wait a little longer, a Heavy Guard will come by too. Whistling does not work on him, but he will eventually stop right in front of the hay cart which will allow you to take him out. Now, we'll need to kill the last 3 guards with an Eagle Assassination while remaining undetected, so refer to the second constraint below.
  • Perform 3 Eagle Assassinations in the warehouse.
    In order to perform an Eagle Assassination, you will need to use the :ltbut: in order to zoom in, and lock onto a target. Once you are locked on, hit the :ybut: to enter Eagle Flight and Connor will swoop down and assassinate the target instantly. From the hay cart, use Eagle Flight to fly to the furthest barrel on your left. Quickly look down and lock onto the lone guard standing there. Tap :ybut: again to perform an Eagle Assassination. Run back to the start of the warehouse and after some time, a guard will come inspect the area of the guard you just killed. Use the same method as before to kill him. For the last guard, fly to the top of the rafters and target him for the last Eagle Assassination.
  • Use Eagle Assassination to kill Franklin.
    Once you regain control on Connor after a short cutscene, use Eagle Flight to get to to rooftops. From here, you must chase Franklin as he runs away. Once he crosses the streets via the cable wire that runs across the houses, target him and use an Eagle Assassination to finish him off.

Note: Constraint #2 may sound confusing, so here's an alternate method through video, courtesy of Ty-Rex.


Sequence 4: Consequences
  • No Constraints to complete.

Sequence 5: Return to Sender
  • Capture 2 of the opponent's pieces.
    Good old checkers. You should know how to play, so just play against your opponent and he will move certain pieces into positions that leave him vulnerable to defeat. If you mess up, remember to restart the checkpoint. If you do not know how to play checkers at a base level, this may take several attempts. The AI difficulty seems to be set to Novice or Beginner, so he should be moving his pieces into positions where you will easily be able to "jump" them.
  • Kill both sentinels within the time limit.
    The timer seems to appear once you kill the first sentinel. It is suggested to deal with the guard on the left first, who is inside the roofed boat structure. Use your Eagle Flight to reach him, then take him out quickly with any weapon you have available. Now quickly exit this structure and make a jump towards the second sentinel. While free falling, you will be able to use your Eagle flight on a nearby beam in order to reach the second sentinel on the raised platform. You should be able to finish him off before the timer runs out.

Sequence 6: Man of Mettle
  • Steal the horse undetected.
    This can be a little tricky. While there are many, if not countless, ways to approach this Sequence's constraint, I found it easiest to approach the fort from the front gate. You will notice a guard and his attack dog stationed here. Round the fort's wall to the right and continue until you are running against the back wall. From here, use Eagle Flight to soar to the top of the wall. Now, use Eagle Vision to locate the horse and you will notice it is right ahead of you, down some steps. Use your Wolf Cloak ability to sneak past the guards stationed on the wall and head down the steps to mount the horse. The constraint is complete once the horse is mounted.

Sequence 7: Pieces in Motion
  • Use 3 contextual attacks during the bar fight.
    This simply means using environmental attacks in the bar during the fight. You will notice certain parts of the bar are glowing, such as a chair. Lead your enemies towards these items and when you counter their attacks using :bbut:, Conner will use the environment to his advantage. I suggest using the chair, the table, and the barrel right near the bar counter. There are 9 enemies that you have to fight during this section so do not worry if you eliminate the first three guards without using contextual attacks.
  • Remain undetected during the investigation.
    Again, there are countless ways to approach this constraint. I found it easiest to hop in the bush to the right of the starting area and use bait to lure the guard dog away from the main entrance. Once he is distracted, use Wolf Cloak to approach the main gate and take cover in the bushes there. Once your Wolf Cloak recharges, active it and head through the main entrance. Follow the dirt path down the center of the fort and hop into the bushes to your right. Use some bait in order to distract a dog further ahead, and use this opportunity to investigate the clue in the middle of the road. After inspecting the clue, you should see a couple tents up towards your left with a bush nearby. Hide in that bush and allow your Wolf Cloak to recharge again. Use Eagle Vision to find the next clue, and distract the dog again before advancing towards the second clue. After viewing this clue, sit yourself in the bushes just beyond the hay cart right in front of you. When your Cloak is fully charged, drop some bait one last time to distract the last couple of dogs, and then use your Cloak to reach the witness.

Note: Constraint #2 may sound confusing, so here's an alternate method through video, courtesy of Ty-Rex.


BiggD 03-19-2013 04:53 AM

Sequence 8: Aquila Unchained
  • Remain undetected while stealing the uniform.
    This will be easier than expected. As soon as you regain control on Connor, use Eagle Flight quickly to catch up to the guard and subdue him. You will most likely attract a few guard in the area, so quickly switch to Wolf Cloak and sit tight while a few guards pour into the area. Use your Wolf Pack ability to kill some guards without much effort, and pick off any remaining guards while cloaked. Once the area is clear, pick up the guard you subdued, and carry him back to Franklin. If done correctly, it should be a short walk back, and you would only have had to kill about 3 to 4 other guards.
  • Use an Animal Power to kill a guard menacing Franklin.
    Use Wolf Cloak and head north down the alley on your left. There will be two guards here. While Cloaked, make sure you have the Assassin's Blade equipped. Proceed to kill both guards and the constraint is complete.
  • Remain undetected while protecting Franklin.
    From the alley you just killed both guards, take a left and head straight down the road. Use your Cloak and eliminate the Heavy Guard standing at the opened gate. Head through this gate and follow Franklin to the left. On the way, two guards approach Franklin from the left side of the streets. Use Cloak to eliminate them both. Quickly kill the one or two guards who are patrolling the right side of the streets and come running to aid their fallen comrades. Franklin will turn left down a wide street, and there will be two Heavies to the right. Take them out while cloaked and head through the alley they were guarding. At this point, you are now safe to proceed behind Franklin as he approaches Faulkner.

Note: Constraints #1 & #3 may sound confusing through text, so here's a helpful video, courtesy of Ty-Rex.


Sequence 9: Escape to New York
  • Save all the crew members.
    Quickly eliminate the two Snipers at the edge of the dock. Now, turn around and begin fighting the horde of guards. Make use of your Wolf Pack in order to eliminate the enemies with ease. After clearing the first wave of enemies, the game will warn you to prepare for another wave. During the second and third waves, you'll need to rely more on luck than speed. Faulkner's men have reached the boat at this point and begin bombing the docks. There is a high likelihood that some of the crew members will be weakened and killed by these bombings so eliminate the enemies quickly and hopefully, none of your crew members die. Be sure to also make use of your Wolf Cloak to confuse the enemies and obtain double assassinations when they are in the midst of battle. If you mess up, you can always restart the checkpoint.
  • Kill Putnam while using an Animal Power.
    As soon as you regain control of Conner, activate Wolf Cloak and rush towards Putnam. Tap :xbut: to assassinate him and enjoy the cutscene!

Attack Convoy:
  • For this Side Mission, you must attack a total of 4 conveys around the area of Boston and set their captives free. While roaming around Boston, you will get a notice on your screen that there is enemy convoy nearby. Open up your map, and set a waypoint towards it. You can work on this during or after the storyline. There seems to be a set location near the top of the district that you can keep revisiting to complete this Side Mission (see picture below).

Help the Hungry:
  • For this Side Mission, you must feed a total of 5 civilians around Boston. While roaming around Boston, you will get a notice on your screen that there is civilian nearby who needs your help. Open up your map, and set a waypoint towards them. You can work on this during or after the storyline. There seems to be a set location near the center the district that you can keep revisiting to complete this Side Mission (see picture below).

Rescue Civilian:
  • For this Side Mission, save a total of 4 civilians before they are executed by Bluecoat guards. While roaming around Boston, you will get a notice on your screen that there is civilian nearby who needs your help. Open up your map, and set a waypoint towards them. You can work on this during or after the storyline. There seems to be a set location near the left most part of the district that you can keep revisiting to complete this Side Mission (see picture below).

Wolf Rescue:
  • For this Side Mission, you must defend 2 civilians who are being attacked by wolves around Boston. While roaming around Boston, you will get a notice on your screen that there is civilian nearby who needs your help. Open up your map, and set a waypoint towards them. You can work on this during or after the storyline. There seems to be a set location near the top left of the district that you can keep revisiting to complete this Side Mission (see picture below).


Lucid Memory Artifacts:
  • The Musket
    After Sequence 3, Adams and Kanen'tó:kon advise Connor that they should meet up. This is when Boston becomes fully accessible. Before heading to Sequence 4, you'll notice an Artifact icon on your mini-map directly in front of you! Head to the rooftops to find the musket (pictured below, bottom-right of the map).
  • The Crate
    As you approach the bottom of the district (before the farm/rural area), the second Artifact will appear on your map. This Artifact is a small grey crate. It is surrounded by plenty of guards so prepare for a lengthly fight (pictured below - bottom-left on the map).
  • The Hat
    While exploring the northern part of the district, the third Artifact will eventually appear on your map. The hat is located on top on a wooden table, near a guard's post (pictured below, top of the map).

https://live.xbox.com/tiles/RH/fq/04...fn5-zFd1g=.jpg Blindsided 20:gsicon:
Defeat Putnam.

Story-related, cannot be missed.

Nlkuysdf 03-19-2013 05:43 AM

Quote:

Originally Posted by The BiggD (Post 5642676)
With three new achievements, a strong focus on the New York location

Shouldn't this say Boston?

Ty-Rex 03-19-2013 05:52 AM

As usual, I'll be able to get you guys videos if you need them. I get to work around 2, so I'll be able to start doing stuff around then if you still need videos.

Hopefully 100% sync will be as easy as the first part!

BiggD 03-19-2013 09:51 AM

Quote:

Originally Posted by Nlkuysdf (Post 5642743)
Shouldn't this say Boston?

Fixed. Thanks for the heads up.

Quote:

Originally Posted by Ty-Rex (Post 5642753)
As usual, I'll be able to get you guys videos if you need them. I get to work around 2, so I'll be able to start doing stuff around then if you still need videos.

Hopefully 100% sync will be as easy as the first part!

Thanks man :) That's about the time I'll get the chunk of the DLC finished, so any video content is welcomed in terms on 100% synch, collectible locations, etc. And let's hope it's not too bad!

Quid Squid 03-19-2013 03:42 PM

fuck flying as an eagle in Seq 2 and it's objective of not hitting anything!

Dragon Viper 03-19-2013 04:11 PM

Quote:

Originally Posted by Quid Squid (Post 5643473)
fuck flying as an eagle in Seq 2 and it's objective of not hitting anything!

I rather enjoy the eagle ability.

I am having a problem finding civilians to save from Bluecoats and Wolves in Boston. Haven't come across either but keep seeing Convoys and starving civilians.

Quid Squid 03-19-2013 04:17 PM

Quote:

Originally Posted by Dragon Viper (Post 5643524)
I rather enjoy the eagle ability.

I am having a problem finding civilians to save from Bluecoats and Wolves in Boston. Haven't come across either but keep seeing Convoys and starving civilians.

I haven't got that far, took me at least a half hour just to do the part where you're flying through the canyon following the other eagle. Shit kept popping up and the controls are so clunky in that part it's hard to get out of the way in time. Always made it near the end when I couldn't turn fast enough.

I don't mind the eagle ability in the normal areas, it was just this one flying section where you actually fly and not go from platform to platform.

BiggD 03-19-2013 04:22 PM

Quote:

Originally Posted by Dragon Viper (Post 5643524)
I rather enjoy the eagle ability.

I am having a problem finding civilians to save from Bluecoats and Wolves in Boston. Haven't come across either but keep seeing Convoys and starving civilians.

I've yet to bother with those, but I'll update the Guide accordingly when I find certain locations of these events!

Quote:

Originally Posted by Quid Squid (Post 5643537)
I haven't got that far, took me at least a half hour just to do the part where you're flying through the canyon following the other eagle. Shit kept popping up and the controls are so clunky in that part it's hard to get out of the way in time. Always made it near the end when I couldn't turn fast enough.

That part was surprisingly hard for me too lol. After about 6 retries I finally got it. I love the Eagle Flight/Strike ability though. Very, very cool.

Askeroth 03-19-2013 04:30 PM

Quote:

Originally Posted by Dragon Viper (Post 5643524)
I rather enjoy the eagle ability.

I am having a problem finding civilians to save from Bluecoats and Wolves in Boston. Haven't come across either but keep seeing Convoys and starving civilians.

On the east side of Boston, there is a Harbor. You can always save a guy there. Better yet, if you die, you'll re-spawn and get to save him again. Both times count. The wolf is in an open field in north Boston, and again, the die-and-repeat method works. You'll spot the field because it's pretty big.

Quid Squid 03-19-2013 04:41 PM

First Lucid memory I've found - Kinda in the center of the map. If you look and see 3 sections of roads that go up and right in a diagonal direction and also connect in a circular clump, if you look North from the top most of those road clumps there is a treasure chest in a camp. It is in that camp.

I know that isn't the best explanation, but if you look at your map you should see the area. These roads are between the left-most fort and another farther south and east.

EDIT: Uploaded a photo, this is to show the area of the map I am talking about. IT IS NOT WHERE I HAVE THE ICON THAT SAYS "SET MARKER". I placed a marker up in the area it is, you will see 4 white corners. Use the description above. The treasure is not there since I have already picked it up.

http://i13.photobucket.com/albums/a2...ps337ff585.jpg

Quid Squid 03-19-2013 05:05 PM

Second Lucid Memory - Right where the marker/circle is in the photo

http://i13.photobucket.com/albums/a2...ps69b2fed3.jpg

BiggD 03-19-2013 05:17 PM

I appreciate the pictures, I really do, but the quality is a little rough man. I don't think I'll add them in but I'll make a video of the Artifacts.

Quid Squid 03-19-2013 05:21 PM

Quote:

Originally Posted by The BiggD (Post 5643658)
I appreciate the pictures, I really do, but the quality is a little rough man. I don't think I'll add them in but I'll make a video of the Artifacts.

just throwing them up there real quick until someone can make better use of the info. I also made a quick side quest location thread with images of the same quality, so if you want to take that info and add with better pics feel free.

Lucid Memory 3. This one's on the roof.

http://i13.photobucket.com/albums/a2...ps2aa7380b.jpg

Hope this at least helps until someone can get better images/video/etc.

BiggD 03-19-2013 06:24 PM

Quote:

Originally Posted by Quid Squid (Post 5643671)
just throwing them up there real quick until someone can make better use of the info.

Hope this at least helps until someone can get better images/video/etc.

I'll definitely use it as base information until I go back and fix it up with pics/videos, thanks :)

Quid Squid 03-19-2013 06:39 PM

Quote:

Originally Posted by The BiggD (Post 5643790)
I'll definitely use it as base information until I go back and fix it up with pics/videos, thanks :)

Heres the quick thread I made for the side quests if you wanna use this info for the side quests 100% Boston stuff. Pretty much able to get all 4 sidequests in one area.

http://www.xbox360achievements.org/f...d.php?t=432440

Ty-Rex 03-19-2013 06:56 PM

Oh god, trying to record the 100% syncs as I play normally is such a bad idea. I'm playing so terribly and even when I do complete the optional objective, it just looks so sloppy.

BiggD 03-19-2013 07:16 PM

Quote:

Originally Posted by Ty-Rex (Post 5643848)
Oh god, trying to record the 100% syncs as I play normally is such a bad idea. I'm playing so terribly and even when I do complete the optional objective, it just looks so sloppy.

Lmao :p Yeah, some of these constraints are kinda hard. But I wouldn't worry about making videos for them, as more than 3/4 are straightforward. If anything, videos/clear pictures of where to find fixed locations of the side quests and then the 3 Artifacts would be suffice!

EDIT: By the way, Sequence 7 is really tricky. If you [Ty] get to that mission soon and can give good advice through text on how to get past it easily, lemme know.

Quid Squid 03-19-2013 07:24 PM

Quote:

Originally Posted by The BiggD (Post 5643875)
Lmao :p Yeah, some of these constraints are kinda hard. But I wouldn't worry about making videos for them, as more than 3/4 are straightforward. If anything, videos/clear pictures of where to find fixed locations of the side quests and then the 3 Artifacts would be suffice!

EDIT: By the way, Sequence 7 is really tricky. If you [Ty] get to that mission soon and can give good advice through text on how to get past it easily, lemme know.

I already finished 7 and at the end of 8 (which is probably the hardest one for me yet). which part of 7 are you having problems with?

For 7 during the investigation part, continuing from where you left off in your guide, just go through the gate to different bushes. Lay down bait and use eagle vision to spot the first examination point in the center of the road. Continue to go from bush to bush and lay bait to avoid the dogs. The second point is where the road splits by the tents. After that make your way towards the docks using the same method and there is someone waiting on the left side of the dock for you.

For 8, which was a huge pain in the ass, use your wolf power and sneak kill any guard you see on your way along the path with the orange icon. I killed the first guy immediately in front of you, the 2 guarding the first left turn, and then another set of 2, then the single guard up the stairs before he gets to the door. At this point it's just about picking him up and walking back just making sure there are no more guards on your path. Be careful before getting to the door with him because there's a few guards there too. I was actually noticed, but had a split second to turn into wolf form and kill them before it voided the challenge.

For the second part of 8 just run ahead of BF in wolf form and kill any guards along the path.

Ty-Rex 03-19-2013 08:19 PM

Just did 7 and 8 with pretty much no problems now that I've realized you can use wolf cloak right after eagle flight and become a teleporting death monster.

I'll put up videos in a few minutes of those two.

BiggD 03-19-2013 08:27 PM

Quote:

Originally Posted by Quid Squid (Post 5643893)
For 7 during the investigation part, continuing from where you left off in your guide, just go through the gate to different bushes. Lay down bait and use eagle vision to spot the first examination point in the center of the road. Continue to go from bush to bush and lay bait to avoid the dogs. The second point is where the road splits by the tents. After that make your way towards the docks using the same method and there is someone waiting on the left side of the dock for you.

Yeah, once I got inside the fort I found the first clue but kept getting caught after that. I haven't continued in like 4 hours so I'll hop back on soon and retry.

Quote:

Originally Posted by Ty-Rex (Post 5644000)
Just did 7 and 8 with pretty much no problems now that I've realized you can use wolf cloak right after eagle flight and become a teleporting death monster.

I'll put up videos in a few minutes of those two.

Lol, thanks man. If you end up making videos for all 9 Sequences, I'll throw them up in the Guide.

Ty-Rex 03-19-2013 08:53 PM

Quote:

Originally Posted by The BiggD (Post 5644019)
Lol, thanks man. If you end up making videos for all 9 Sequences, I'll throw them up in the Guide.

I'm gonna just do 7 and 8 for now since they were the hardest. The last one was tough too, but I don't think watching someone else do it would be beneficial (like the eagle flying part).

Anyway, I'm rendering sequence 8 now, then I'll start uploading it and get to work on editing and rendering 7.

Edit: Video here


Some other guy made a thread with 100% sync videos, but they have all the cutscenes and unnecessary stuff in them so I'm still gonna put up the two I said I would.

MCoreBE 03-19-2013 09:14 PM

After around 20 tries I made it through 2.3; I really hate that part :mad:

BiggD 03-19-2013 09:24 PM

Quote:

Originally Posted by Ty-Rex (Post 5644064)
I'm gonna just do 7 and 8 for now since they were the hardest. The last one was tough too, but I don't think watching someone else do it would be beneficial (like the eagle flying part).

Anyway, I'm rendering sequence 8 now, then I'll start uploading it and get to work on editing and rendering 7.

Edit: Video here

AC 3 - Tyranny Of Washington: Betrayal - Sequence 8 100% Sync - YouTube

Some other guy made a thread with 100% sync videos, but they have all the cutscenes and unnecessary stuff in them so I'm still gonna put up the two I said I would.

Sweet, I'll add this in once I finish the last 3 Sequences so all the text is done. Yeah the other dude's videos are too long & not my taste, so I'll stick with yours.

Ty-Rex 03-19-2013 09:53 PM

Here's sequence 7:


Quote:

Originally Posted by MCoreBE (Post 5644110)
After around 20 tries I made it through 2.3; I really hate that part :mad:

I made a video for this too since I did it slightly different than D's method.


BiggD 03-19-2013 10:24 PM

Quote:

Originally Posted by Ty-Rex (Post 5644191)
Here's sequence 7:

AC 3 - Tyranny Of Washington: Betrayal - Sequence 7 100% Sync - YouTube

I made a video for [Sequence 3] too since I did it slightly different than D's method.

AC 3 - Tyranny Of Washington: Betrayal - Sequence 3 100% Sync - YouTube

Going to add these in, thanks again man. I didn't even know you could use the rafters in the warehouse, good find! If you have anymore content, lemme know as I'll be updating the Guide and working on the DLC for the rest of the night.

EDIT: You're videos are more than helpful actually, if you don't mind, I'm going to add your name to the author's collaboration in Post #1, so that you get credit for this Guide man :)

Ty-Rex 03-19-2013 10:43 PM

Quote:

Originally Posted by The BiggD (Post 5644239)
Going to add these in, thanks again man. I didn't even know you could use the rafters in the warehouse, good find! If you have anymore content, lemme know as I'll be updating the Guide and working on the DLC for the rest of the night.

If there's any missions that anyone would like to see, I can just put them up. I'm having, for the first time in a while, a lot of actual work to do at my job, so I can't get anymore stuff recorded until I get this stupid place back up and running.

Quote:

You're videos are more than helpful actually, if you don't mind, I'm going to add your name to the author's collaboration in Post #1, so that you get credit for this Guide man :)
Yeah, sure. That's cool with me.

BiggD 03-19-2013 10:51 PM

Quote:

Originally Posted by Ty-Rex (Post 5644281)
If there's any missions that anyone would like to see, I can just put them up. I'm having, for the first time in a while, a lot of actual work to do at my job, so I can't get anymore stuff recorded until I get this stupid place back up and running.

I think the remaining Sequences are pretty easy and don't seem too confusing with the text I have up, so we'll be good there. I'm gonna finish up Sequence 9 and see about that. But you mentioned how a video wouldn't really help, so we'll probably skip that.

If, when you get the free time/chance, want to make videos or screens of the side missions or anything relating to them, that would be helpful. Maybe just a screen of what each looks like, and a screen/video where you found them. Same could go for the Artifacts, but I'll leave that up to you!

BiggD 03-20-2013 02:07 AM

Guide is done.

Ty, if you still want to snag screens for the Side Missions, I provided a model of where the re-occuring (best) locations are. The screens I'm using now are a little fuzzy/dark, so crisp screens are welcomed.


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