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Search: Posts Made By: Miles Prower CC
Forum: Final Fantasy XIII-2 02-13-2011, 12:13 AM
Replies: 31
Views: 3,771
Posted By Miles Prower CC
I found the bright spot in FF13 to be Sahz, his...

I found the bright spot in FF13 to be Sahz, his VA and script was compelling. The other characters are so hackneyed, boring or just embarassing.
Forum: Final Fantasy XIII-2 02-07-2011, 09:23 AM
Replies: 31
Views: 3,771
Posted By Miles Prower CC
Urgh I just hope the gameplay is better. FF13 was...

Urgh I just hope the gameplay is better. FF13 was my disappointment of the year.
Forum: Dead Rising 2 02-06-2011, 03:54 AM
Replies: 2
Views: 462
Posted By Miles Prower CC
Nah the bonus is very specific. +25% to...

Nah the bonus is very specific.

+25% to zombies killed refers to the bonuses for killing X number of zombies.

You kill 50 Zombies and you get 500PP. You kill 50 zombies while you have Horror...
Forum: Dead Space 2 02-06-2011, 03:38 AM
Replies: 68
Views: 8,983
Posted By Miles Prower CC
The hunchback is the classic Scooby Doo creeping....

The hunchback is the classic Scooby Doo creeping. Can't hate on that.
Forum: Dead Rising 2 02-02-2011, 10:08 PM
Replies: 10
Views: 1,200
Posted By Miles Prower CC
The only thing I don't like about Dead Rising is...

The only thing I don't like about Dead Rising is the time limit. They should have had a mode like Red Dead Redemption where you just mess around to your heart's content.

Even if you ignore all...
Forum: Dead Space 2 02-02-2011, 03:31 AM
Replies: 76
Views: 5,462
Posted By Miles Prower CC
The Force Gun is like the 1 gun answer to just...

The Force Gun is like the 1 gun answer to just about anything you encounter. The only other weapon you might carry is a more precise weapon to target specific weak points or distant enemies.
Forum: Dead Space 2 02-02-2011, 03:28 AM
Replies: 10
Views: 833
Posted By Miles Prower CC
Well you're not alone I know Gameinformer said...

Well you're not alone I know Gameinformer said that the game's difficulty curve was too steep on Normal.

I had already beaten DS1 6 times so I was more prepared to react to the necromorphs but I...
Forum: Dead Space 2 02-02-2011, 03:26 AM
Replies: 68
Views: 8,983
Posted By Miles Prower CC
Alan Wake is supposed to be a mere mortal while...

Alan Wake is supposed to be a mere mortal while Isaac is more of a super hero. It'd be like saying Superman can beat up Batman in a straight fight.
Forum: Dead Space 2 02-02-2011, 03:23 AM
Replies: 17
Views: 2,465
Posted By Miles Prower CC
It's pretty cool but if you got that far on...

It's pretty cool but if you got that far on hardcore already, then you are basically done and should be good to go anyways.
Forum: Dead Space 2 01-31-2011, 05:47 AM
Replies: 44
Views: 2,356
Posted By Miles Prower CC
Just need a turbo controller for the button spam.

Just need a turbo controller for the button spam.
Forum: Dead Space 2 01-30-2011, 10:52 PM
Replies: 10
Views: 374
Posted By Miles Prower CC
The changes to the leaper I think were really...

The changes to the leaper I think were really important, because in DS1 the leaper was basically just a crawling Slasher.
Forum: Dead Space 2 01-30-2011, 10:48 PM
Replies: 7
Views: 434
Posted By Miles Prower CC
I never watch the credits, I have my friend watch...

I never watch the credits, I have my friend watch them while I grab something to eat. He tells me if anything significant pops up.
Forum: Dead Space 2 01-30-2011, 10:47 PM
Replies: 18
Views: 747
Posted By Miles Prower CC
Dead Space is a single player focused experience,...

Dead Space is a single player focused experience, the Multiplayer is deffinitely not the focus.

If you don't think you'll enjoy several playthroughs of the single player then the game is probably...
Forum: Dead Space 2 01-30-2011, 10:45 PM
Replies: 26
Views: 1,799
Posted By Miles Prower CC
I don't see a point in using only a single gun,...

I don't see a point in using only a single gun, all it does is limit your effectiveness. There's a lot of times when my cutter's magazine ends and instead of reload I switch to another weapon to stop...
Forum: Dead Space 2 01-30-2011, 10:41 PM
Replies: 51
Views: 4,015
Posted By Miles Prower CC
The Ubermorph is a bullet sponge that pressures...

The Ubermorph is a bullet sponge that pressures you. The Ubermorph itself isn't much of a threat as far as directly killing Isaac but its presence will cause you to make mistakes, and it can eat up...
Forum: Dead Space 2 01-30-2011, 03:48 AM
Replies: 51
Views: 4,015
Posted By Miles Prower CC
The Ubermorph is pretty interesting. From what I...

The Ubermorph is pretty interesting. From what I noticed when fighting it, the Ubermorph doesn't seem like it's a reanimated corpse. Seems just like an alien life form, must be what the necromorph...
Forum: Dead Space 2 01-30-2011, 02:49 AM
Replies: 18
Views: 1,122
Posted By Miles Prower CC
I think there's a lot of potential for the...

I think there's a lot of potential for the Detonator as a weapon for more tactical engineers, but it wouldn't be attractive to engineers who prefer brute force.

The Detonator is pretty useful...
Forum: Dead Space 2 01-30-2011, 02:42 AM
Replies: 18
Views: 1,122
Posted By Miles Prower CC
Yeah the Force Gun is pretty devastating. The...

Yeah the Force Gun is pretty devastating. The primary fire kills fragile enemies in a very wide cone, you can blast a fourth of the pack with a single shot at times. It's also a great panic weapon to...
Forum: Dead Space 2 01-30-2011, 02:31 AM
Replies: 51
Views: 4,015
Posted By Miles Prower CC
According to the Dead Space wiki, The Hunter type...

According to the Dead Space wiki, The Hunter type enemy in DS2 is being refered to as the... "Ubermorph (http://deadspace.wikia.com/wiki/Ubermorph)."
Forum: Dead Space 2 01-30-2011, 02:21 AM
Replies: 77
Views: 3,915
Posted By Miles Prower CC
I don't think any particular part really scared...

I don't think any particular part really scared me but I did have a moment of dread at the end of the game when The Hunter reappeared all pumped up with steroids.

I took a few steps back and...
Forum: Dead Space 2 01-30-2011, 01:27 AM
Replies: 29
Views: 2,525
Posted By Miles Prower CC
Because a friend is a comfort for fear. But an...

Because a friend is a comfort for fear. But an inventive developer might be able to find a way to turn that comfort into a false security. It would mean that the game would have to be fully designed...
Forum: Severed 01-30-2011, 01:22 AM
Replies: 63
Views: 5,504
Posted By Miles Prower CC
I don't think a lot of buyers notice the bonuses...

I don't think a lot of buyers notice the bonuses the bigger game companies give us.

A good example is the Sonic the Hedgehog 4 game by SEGA.

The game itself costs $15, but inside that $15...
Forum: Severed 01-29-2011, 10:08 AM
Replies: 63
Views: 5,504
Posted By Miles Prower CC
It doesn't have to do anything with EA. Building...

It doesn't have to do anything with EA. Building levels to play is expensive, they're not going to just give it away for nothing. It has to do with business.
Forum: Dead Space 2 01-28-2011, 02:16 PM
Replies: 51
Views: 4,015
Posted By Miles Prower CC
Leapers were really a shocker for me, their...

Leapers were really a shocker for me, their tactics had changed so drastically that they really caught me totally by surprise.

That real pumped up version of The Hunter gave me some problems too....
Forum: Dead Space 2 01-28-2011, 02:13 PM
Replies: 22
Views: 1,205
Posted By Miles Prower CC
Stick around... I'm full of bad ideas. At...

Stick around... I'm full of bad ideas.

At least you don't have to go through the Medical Lab.

Ahh crap...

Or I could just rerout it from here...

Hmm. A room full of deadly lasers,...
Showing results 1 to 25 of 200

 

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