Wallace and Gromit: Fright of the Bumblebees Achievement Guide
My first ever achievement guide so feel free to tell me what I am doing wrong.
Estimated Achievement Difficulty:
Approximate time for 200:
1hr with achievement walkthrough 4-5hrs without
Minimum number of playthroughs needed:
Number of missable achievements:
Cheats disable achievements?:
Wallace and Gromit: Fright of the Bumblebees is one of the easiest arcade games around and isn't the worst game around either.
The missable achievements are
No Go Gorgonzola
But if you follow this guide you shouldnt have a problem getting them all in 1 playthrough.
It should also be mentioned that there is an achievement walkthough HERE
if you get stuck.
Thanks to tastefulmrship for that guide and his help with this one.
Act 1: Breakfast Wrangler 20
Complete Act 1.
Story Related cannot be missed. Will unlock after you finish the first act, which involves you making breakfast for Wallace.
Act 2: Ton o' Honey 20
Complete Act 2.
Story Related cannot be missed. Will unlock after you have finished the second act, which involves you creating the growing formula.
Act 3: Buzz Cutter 20
Complete Act 3.
Story Related and cannot be missed. Will unlock after the third act, which involves you taking care of some giant bees.
Act 4: Queenly Bearing 20
Complete Act 4.
Story Related and cannot be missed. Will unlock after the fourth and final act, which involves you rescuing Wallace from the queen bee.
Get Cracking 15
Hear Wallace say this phrase in four of its instances.
Dont skip the speech or you might not get the achievement (confirmation needed either way please)
1) Act 1: Give Wallace his eggs.
2) Act 2: In the kitchen turn the dial next to the door to bash and then back to tap.
3) Act 3: Talk to Wallace after dealing with the bees in the town centre
(Make sure the town centre is the only place you have cleared out otherwise he wont say "cracking"(thanks to Loopstahblue))
(Also make sure you speak to Wallace AFTER
he hangs up the phone (thanks to Steve50013))
4) Act 4: After shooting the Queen Bee in the head right at the end of the act.
Snail Whisperer 15
Give the entire cast a glance at a gastropod.
WARNING!: DO NOT SHOW THE SNAIL TO FELICITY FLITT UNTIL YOU HAVE SHOWN IT TO EVERYONE ELSE BECAUSE AFTER YOU SHOW HER YOU LOSE POSSESSION OF THE SNAIL!
This must be done in Act 2
The characters are:
(he gives you the snail but make sure you show him the snail afterwards aswell) on the bench in the street outside your house
(The shop keeper of the shop your Cheese Sniffer 3000 trashed) outside his shop in the town centre next to the cheese needed for "Mmm... Cheese"
(The person at the newsagent stand) far end of the town next to the police station and the house with the open window and flowers on the rack outside
(The policeman) outside the police station.
(your next door neighbour with lots of pansies) in her garden. You can talk to her from your garden when you go over to the fence.
Crack Shot 15
Get through the "shooting gallery" without missing a target.
Before entering the shooting gallery make sure you have the pond side up in the garden (changed by activating the gnome with the stop/go sign) and put the tennis racquet (located in Wallace's bedroom) in the hands of the other gnome
The shooting gallery is located in Act 3 in your dining room (the room you started in at the very beginning of the game) and is accessed by talking to Major Crum who is sitting on top of the porridge shooter.
I would recommend saving before you speak to him so you can re-load if you miss.
If you are having trouble leave after every shot and save. This is more time consuming but makes it a LOT easier.
To start with you need to shoot the bee to your left so he lands in the pond if you aim for the green roof part above the ground floor window behind the pond and shoot when he flies past. Once he is in the pond shoot the gnome to flip him into the racquet. 1 down 2 to go. next shoot the dustbin and then the roof on top of the tree to knock over the fence and make Nutter the squirrel come out of the tree. (N.B if you leave the gallery to save after shooting the tree roof you will need to shoot it again when you come back because Nutter will have gone back into his tree.) Now here's the tricky bit aim for the green roof part over the ground floor window behind the bin and you need to shoot the bee furthest away as he is turning around to come back on his route, this part took me a few tries. Once he is in the bin shoot Nutter and he will jump down flipping the lid back on the bin. Now shoot the shed door to the far right of you to release the wrong trousers. Once it has stopped aim for the upstairs window to the left behind the wrong trousers and shoot the bee as he is turning around to come back. When you have him in the trousers shoot the circular plate on the back of the trousers to put the bee away.
IT SEEMS THE LEAVE SAVE AND REENTER DOESN'T WORK FOR EVERYBODY, FEEL FREE TO TRY IT AS THAT IS WHAT I DID AND I AM 100% I DID IT THAT WAY, BUT IT IS NO LONGER A 100% POSITIVE METHOD, THANKS TO VARIOUS PEOPLE FOR POINTING THIS OUT