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Old 02-26-2011, 12:29 PM   #2
Sniper Riflez
 
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Join Date: Jan 2008
Location: London, England
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SkyJack - Kill a gyrocopter pilot while the vehicle is airborne.
Act 5 Chapter 1, when the girl is working on the monorail, 2 Gyrocopters spawn. Use the sniper to snipe one of them off the Gyrocopter.

Parashoot
- Leash an enemy out of a gyrocopter and kill him before he lands.
Anywhere where there's a Gyrocopter. Leash the copter and while the enemy is in stasis kill him before he lands on the floor. First place this can be achieved is Act 1 Chapter 2.

Flak
- Destroy a gyrocopter using a indirect explosion.
Act 1 Chapter 2, you'll come across a Gyrocopter across a chasm with red barrels behind it. Shoot the barrels.

Gotcha !
- Leash a Creep or Skull Flaregunner and kill them in mid air.
These are enemies that dodge your kick, slide into them and while they're in stasis leash them. And then kill them.

Full Throttle - Use bullets to kill two or more enemies without letting go of the trigger.
Best done with a minigun. Can be found on almost every level. Dropped by minibosses.

First in Last out
- Get an enemy airborne, kill a different enemy, then kill the first before he lands.
Thump a group of enemies outdoors, shoot one with a flair gun charge shot, and then shoot one of the others in mid air until they die.



Peacemaker Carbine

Headshot - Kill an enemy with a headshot
Do I really need to explain?

Bullet Kick - Kick an enemy and shoot him to death mid-air.
Kick an enemy and while he is in stasis kill him.

Bullet Slide - Slide into an enemy and shoot him to death mid air.
Slide into an enemy and while he is in stasis kill him.

Gag Reflex - Kill an enemy with a shot to the throat.
Don't bother kick or sliding for this one, it's hard but it's easier if they're standing on their own feet.

Rear Entry - Kill an enemy by shooting him in the ass.
This a dodgy one as it doesn't always work. If it's not working while they're in stasis try it when they are on the floor.

Trip wire - Shoot a running enemy in the legs to trip him, then finish him off before he gets up.
When a wave of enemies first spawns they should run towards cover, shoot one in the legs and while he is on the floor kill him quickly.

Mercy - Shoot an enemy in the balls and kick or shoot his head off.
Put 2/3 bullets in an enemies balls and he should start pleading, shoot or kick his head off.

Boned - CHARGED: Kill an enemy within a moment of getting them in your sights.
Another dodgy one, as soon as you seen the sights come up fire a charged shot, not as it is aiming in.

Overkill - CHARGED: Execute a headshot with the Charge Shot.
Activate charged shot, slide into an enemy, shoot him in the head.

X-Ray - CHARGED: Kill two or more enemies with a single Charge Shot.
Activate charged shot, try and line 2 up and fire. It usally works.



Screamer

One Hit Wonder
- Peform a clean execution by using only a single bullet to kill the enemy.
Get a headshot and it should be a one hit kill. If you miss before it won't unlock. Try and do this earlier on in the game as enemies are weaker.

Surgeon - Kill an enemy by shooting only one single limb repeatedly.
Repeatedly shoot an enemy in one of his legs until he dies.

Fast Draw - Kill an enemy the moment you have them in your sights.
Shoot as soon as the sights appear, not as it's aiming in. There is a very very small time in which to shoot. I'd reccomend aiming for the head too.

SnapShot - Kill an airborne enemy the moment you have them in your sights.
Same as fast draw except kick them or slide them before.

GunSlinger - Score two or more FAST DRAWs or SNAPSHOTs in a row.
Doesn't have to be straight away, you can wait a few seconds in between.

Enlightenment - CHARGED: Shoot an enemy in the head with a flare and let it explode.
Slide or kick an enemy and it should be easy to get a headshot with the flare.

Misfire
- CHARGED: Flare an enemy but kill him before it explodes.
Shoot an enemy with a flair but make sure there is a wall behind him so he's not going anywhere, when the flair is on him kill him. With something like the shotgun.

Fireball - CHARGED: Shoot an enemy with a flare so it explodes and kills another enemy.
Fire it into a group of enmies and it should unlock.

Fireworks - CHARGED: Explode an enemy who is 20 meters or higher in the air.
Thump a group of enemies outdoors and shoot one with the charged flare shot. Best done on the Act 4 Chapter 3.

Firefighter - CHARGED: Ignite three or more enemies and kill them while they burn.
Act 5, Chapter 2,Fire a flare into a crowd of burnouts and while the rest are on fire kill them.



Flail Gun

Grenade Gag - Wrap a flail around the head of an enemy and explode it.
Walk up to an enemy and headshot them with the flail gun and explode it, don't do it while they're in stasis.

Gang Bang - Kill two or more enemies with a single flail explosion.
Easily done, just find a group of them, fire a flail at one and when another is near him explode it.

MineField - Kill an enemy by exploding a flail attached to a surface.
Fire it on the floor next to an enemy and then explode it.

Sadist - Wrap a flail around an enemy but kil him before it explodes.
Shoot a flail at an enemy and then switch weapons, kill him before the flail explodes.

Meat Slicer - Slice an enemy in half while wrapping the flail around an object.
Easy when a enemy is near a pillar or building column, aim for the torso.

Head Slicer - Decapitate an enemy after wrapping the flail around an object.
Easy when a enemy is near a pillar or building column, aim for the head.

Homie Missile - Use a flail-wrapped airborne enemy to kill another enemy.
Shoot a flail at an enemy, kick him towards another enemy and explode the flail.

Smart Mine - Use a flail-wrapped standing enemy to kill an airborne enemy.
Shoot a flail at an enemy, then kick another enemy into the one who is flailed and explode.

Chain Reaction - CHARGED: Slice two or more enemies in half using a flail Charge Shot.
Act 5 Chapter 2, when the burnouts are climbing the fence there a ton of them in an enclose darea. Really easy to get 2 with one charged shot.

French Revolution - CHARGED: Decapitate two or more enemies with a flail Charge Shot.
Act 5 Chapter 3, you'll escape the underground and when you emerge you'll kick down a door and find lots of enemies. Kick a nom onto 2 enemies' heads, line them up and fire.



Boneduster

Topless- Blast away the top half of an enemy.
Shoot an enemy at point blank range in the torso.

Legless - Blow the legs off an enemy.
Shoot an enemy at point blank in the legs.

Splatterpunk - Kill a downed enemy by blasting him against the floor.
When an enemy is on the floor kill him, easiest done with buenouts as when you kick or slide them they go straight to the floor.

Pump Action - Get an enemy airborne then shotgun blast him into an enviromental hazard.
Act 6 Chapter 1, kick or slide an enemy and stand back a bit and shotgun him into the elctric.

Torpedo - Kill an enemy by shooting him while sliding.
Act 2, Chapter 2. Do this in the toy town you head through. You'll pick the Boneduster up here and some of the buildings are electrified. So kick, slide or leash an enemy then shotgun them into it. Don't stand too close when you shotgun them however.

PileDriver - Get an enemy airborne then smash him into a surface with the shotgun blast.
Same as pump action except do it against a wall.

Juggler - Blast an airborne enemy twice then kill him before or on landing.
Thump an enemy in the air, shot gun him upwards twice and kill him on the third shot.

Slugfest - Kill two or more enemies with one standard shot.
Get right in an enemies face and with one directly behind him fire, best done early on as they'll die easier.

Burn - CHARGED: Vaporize two or more enemies with a single Charge Shot
Find 2 or more enmies get them in the large crosshairs and fire. Simple.

Acid Rain - CHARGED: Vaporize two or more enemies in mid-air.
Kick or slide 2 enemies and then fire a charged shot. Shouldn't be hard as the charged shot never fails at killing.

Last edited by Sniper Riflez; 03-01-2011 at 10:16 AM.
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