Thread: Light Saber
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Old 06-17-2011, 11:56 PM   #19
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Am I the only one not impressed by the E3 showing of this game? I'm not surprised, but still somewhat disappointed that this game is on such a strict rail system. If you could at least maneuver around the screen (like Star Fox 64) to avoid enemy attacks it would be a major improvement. Added to that, there were only two animations for the Lightsaber attack, 1 animation for a weak-looking kick, and no urgency in the characters movement at all. It looked more like the Vader vs. Obi-Wan fight in Episode 4. I was hoping for more along the lines of duels like Anakin vs. Obi-Wan in Episode 3. Fast=paced, acrobatic, and seamless intergration of Force and Saber attacks mixed in.

This game has unfortunately slipped off my want list after the E3 presentation. After playing the Force Unleashed games this is like going back and playing SW: Bounty Hunter. I'll keep an eye on it and hopefully this fix this mess, but until than I'm not holding my breath. I'm just going to go back to hoping Steel Battalion is good on Kinect.
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