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Old 10-15-2011, 06:19 AM   #11
Join Date: Mar 2008
Posts: 14

Gamertag: Davemandawson
Couldnt agree more, In most of the cases I have not seen any info on the difficulty that they are running it on and IMO that can have a big difference in the speed of the game. On the middle difficulty the game feels challenging and the curve doesnt destroy you. On easy however that may change the overall experience into one of a pushover game without much investment. When people bring up the "US vs RUSS" argument it makes me wonder what in recent history that they envision air combat to be? In the modern era almost all air combat in close air support of ground forces and escort missions of material or aircraft. Now I know I would enjoy it but how would they feel about a game playing out that realisticaly?
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