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Old 10-08-2012, 01:08 PM   #8
THE Mr Fill
 
Join Date: Mar 2009
Location: in front of my 360
Posts: 269

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Quote:
Originally Posted by PunkTsar View Post
Its like they've just gone "well we're giving it for free, so why should we put any time or effort into it? Oh and we might make a quick buck if we have some in app purchases. We can make money that way, and if people complain about the quality... well tough, it's free. What do they expect!"
sorry for the resurrection...

The problem with that attitude is that if you know they're lax with their product updates, then you're less likely to buy a paid title, because you know that they have zero support for their free ones - personally if a company releases a buggy game and never updates it, especially if it's OBVIOUSLY buggy on release (as in they've done virtually no testing pre-release), then I'm not going to even take a second look at any of their apps again, even if they're good value, or free, I'll know that their apps have a very low QC level, meaning that they can't be bothered with the client, only rolling rubbish out of the door - EA are famous for this!!!
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Retail:
1000+gs=16 - 1000gs=41 - 900+gs=11 - 800+gs=14
Arcade:
400 games=4
200 games=8
50 games=4
WP games=53

40k 28-09-2009; 50k 31-07-2010; 60k 29-09-2010
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130k 25-02-2012; 140k 03-03-2013 150k 06-08-2013
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I'm slowing down...
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