Decent episode, the CGI cutscene was great and I'm really excited for the season finale next week. Though I can't help but feel annoyed at just how tedious the last chapter was for this episode. The cheap mission ending cop-outs and constant flow of enemies (thanks Knight for releasing 4 Watchers in a row) just shows that they are padding the length of the missions due to the maps being designed/cut from single-player and multiplayer.
Oh well, maybe next season will have entirely new maps with SpOps in mind since it, holding my breath here, isn't on disc.
Bio-digital jazz, man