Originally Posted by Mister Buds
There seems to be a new trend with developers adding incredibly hard DLC achievements to otherwise easy games; most likely in an attempt to prolong play times of DLCs that are really only 3 or 4 hours long. I've struggled to keep a lot of completions, and lost a lot of completions because of it this year.
I've noticed that too. Dishonored I think got a DLC which made it a lot harder than it already was, and there's more games out there that have done the same thing. Personally I believe all achievements in a game should be at the same difficulty level across both the original game and DLC.