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Old 01-16-2013, 05:25 AM   #6
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Awards Showcase Micro Guide - Gold   Defeat in the Cross-Site (GSL 12 vs THL 5)   5,000 Posts   Submit - Silver   XBA Promoter   Staff Club - Tyger7   The Helping Hand - Bronze   Referrals - Silver   Road Map - Diamond   Achievement Guide - Diamond   A+ Thread Award   PAX Meet 2010
Total Awards: 15 (more» ...)

Stranger in a Strange Land 10
Complete the Prologue.

Story related, can't be missed.

This is the first mission in the game.

Space Odyssey 15
Survive your first spacewalk.

Story related, can't be missed.

You'll get this when you complete a spacewalk which is when you are weightless in space and can fly around. You are limited on oxygen.

Critical Mass 15
Recover the shuttle.

Story related, can't be missed.

This will come along as you play, nothing to really worry about.

Snow Crash 15
Reach Tau Volantis.

Story related, can't be missed.

You'll get this upon reaching the planet.

Intestinal Fortitude 25
Defeat the Hive Mind.

Story related, can't be missed.

You have to use the Probe Gun which you assemble as pat of the mission. Go through and shoot the things above and around you that look like they are creatures. If you get attacked by enemies you know you shot the right one. Do this a couple times and you'll get the achievement.

Hydra 15
Kill the Snowbeast.

Story related, can't be missed.

You'll fight this enemy a 3rd time, but now you must just run to a harpoon and run the generator. Lead the beast to the designated trap and you'll finally rid the monster from existence.

Together as One 15
Reassemble Rosetta.

Story related, can't be missed.

This is a very simple puzzle in the story. There are samples you must piece together. Just start with the ends where there is no muscle/tissue exposed. Now piece them together like a puzzle matching the parts where the body is cut off.

Infernal Machine 15
Reach the Alien Machine.

Story related, can't be missed.

You'll get this near the end of Chapter 18.

Shoot for the Moon 50
Defeat the Moon.

Story related, can't be missed.

This is the last boss in the game. It's actually a fairly easy fight.

Under a Buck 10
Shoot the deer head trophy in the Admiral's Quarters.

Obtained in Chapter 4

You will have an objective to get to the Admiral's Quarters. This trophy (the deer head) is located just outside of the elevator, before actually going into the room with the body. Shoot the head and it will fall down.

Space Ace 20
Shoot at least 70 targets during the ride to Tau Volantis.

Obtained in Chapter 7

While using the guns on the ship, shoot down 70 targets before finishing the trip to the next location. This is at the end of Chapter 7. There aren't many more than 70 total targets. You move the ship somewhat with but to aim your guns, use . Shoot with whenever there are red target squares around the various objects. This can be done solo or with a co-op partner.

Hungry 20
Reach the pump room of the Waystation without alerting any Feeders.

Obtained in Chapter 9

The start of Chapter 9 has you putting a gear in place to ride an elevator down. Once down there, you will open a door to a kitchen where a Feeder enemy will be. It will scamper off. From here on out press to crouch and walk carefully. There are a couple groups of Feeder enemies in the areas next. They cannot see, but they can smell and hear you. Walk slowly and when you see food cans, use kinesis to throw them in another part of the area to distract them. Once you get to the Waystation, you will see a saving icon appear and the achievement will unlock. The amount of time spent sneaking around is really only a couple of minutes. Since it's at the start of the chapter, this becomes extremely easy to do if you missed it.

Drill Sergeant 30
Complete the Drill Room without taking any damage.

Obtained in Chapter 10

During this chapter you will reach the Drill Site. To gain this achievement you will have to do the entire section without getting hit by any enemies. If you do, you must save and quit to try again. If you have a Co-Op partner, that person will not get the achievement and you will have more enemies to fight. There are 3 phases for this section. Some people have reported making perfect runs but not getting the achievement. It is said the fix is to get injured on purpose, then save and quit. You can choose to do this achievement when you get here, or via chapter select later when you have better guns (or overpowered ones). The nice thing about retrying this area is you keep all items and resources after saving and quitting. This can with the resources fairly well.

Phase 1: Release the drill. Stand by the stasis refill station by the drill. When the drill comes out, stasis it and focus killing the enemies across from you coming out of the vent. When it seems that have time, stasis the drill again and shoot the yellow canisters in the top middle. Now focus on killing any enemies still alive.

Phase 2: In this phase, you will have to worry about enemies coming from other vents as well. Try your best to keep the crowd under control, and when it seems you have time, stasis the drill and shoot the yellow canisters again. This is probably going to be the hardest phase.

Phase 3: Now is the easiest phase of all. When the drill comes down again, wait a little then stasis it. Shoot the top middle again. All enemies that were once around (feeders) will now vanish. Make your way to the elevator door and the achievement should unlock.

Alternate Method: It has been confirmed by some, that if you get hit, you can run into the drill to die. After each phase, you will get a mini checkpoint and be able to make this achievement a little bit easier.

Originally Posted by cne9979 View Post
Another great guide, you are the best Tyger. There should be a forum section comprised entirely of your guides alone with a top sticky thread for praise.
The things people say to get to 5 posts...

Xbox360 games I have

Last edited by Tyger7; 03-01-2013 at 11:47 PM.
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