Originally Posted by Razor Buddha
There are only 3 former bungie employees working for 343 and Frank O'Connor is one of them. Frank had little to no actual input on Halo 4 and has admitted so several times.
Josh Holmes, creative director for Halo 4 (meaning the most creative input) never worked for Bungie. He worked for EA on FIFA before 343. Kevin Franklin, lead multiplayer designer never worked for Bungie either.
So again, you are wrong. Do you deal in facts at all? Or do you just make stuff up as you go along?
Does it matter who works for which department in 343i?
Dark made a point. Call of Duty doesn't 'own' loadouts, perks, or any of that. Thus, Halo didn't "copy" Call of Duty. End of discussion...there's honestly no arguing that, and if you persist to, you're just being stubborn.