The narrative was the game's biggest disappointment for me. My stomach lurched when the story of the ink was infodumped early on. After that I mostly stopped caring and got on with the fun parts of real ultimate power, flipping out and killing people. After this the Narrative was quite insignificant, staying politely out of the way and showing up for the most part in thankfully skippable non-interactive segments. Then it suddenly comes back kicking and screaming in the very last level getting completely all up in your face being obnoxious and refusing to go the hell away.
The "choice" at the end was the weakest part. Neither were appropriate conclusions. They both come across as half done. A third ending (chose both) would have been far more fitting.
Actually, a fourth ending where you chose neither would have had some potentially fascinating consequences as well.
Just beyond where Grown-ups can no longer see
is where the magic of childhood adventures begin
School Spirit - the Web Comic
"Hold on to your lunch money!"