View Single Post
Old 02-07-2013, 10:57 PM   #84
DEG23
 
DEG23's Avatar
 
Join Date: Dec 2007
Location: Sydney
Posts: 6,328

Gamertag: DEG23 x360a

Awards Showcase Micro Guide - Bronze   Staff Club - rekikire   Community Challenge Competition - 10+ Points   Achievement Guide - Gold   Brick Builders & Busters Franchise Club - Tier 1   Guide Writers Guild   Artist of the Month   Submit - Diamond   Road Map - Gold   Staff Club - DEG23   Donator - Level 5   CABS Beta Tester
Total Awards: 27 (more» ...)
Quote:
Originally Posted by Direkin View Post
Just bought the DLC after completing Classic playthrough. Trying to finish Confounding Light on Impossible is practically impossible, let alone trying to do it with more than 3 turns remaining. 3 hours just to try to finish the mission is a bit ridiculous and incredibly frustrating, and most of that time was spent watching enemy actions. I really wish you could turn them off like you could in the original. It wouldn't be so bad if there wasn't a time limit, but as it is, 2nd month in you have crappy weapons, crappy armour, thin men have double health, and I've had 6 mutons throughout the mission right up to the last transponder. Don't know if any more show up after that.
I don't know if it's possible to finish the mission with 3 turns left on impossible. I only ever managed to finish it with exactly 4 turns left on normal. Unless you get lucky and just run to each of the nodes without getting shot, i can't see how you would even get this on classic.
__________________
Thanks to Dirty and Mr Chaotix for the sexy sig
DEG23 is offline   Reply With Quote