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Old 04-30-2013, 07:33 AM   #11
Shadiochao
 
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Join Date: Apr 2012
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Quote:
Originally Posted by ScottHarris View Post
The thing that bothers me is how annoying SEGA are being with this, they know the problem, they know how to fix it. I can't really see why they won't fix it, surely it would take a few minutes of their time.
It costs a lot of money to release a patch for Xbox Live. $40k, I believe.

You can't really blame SEGA for not looking into it at those prices, even if a working version already existed at some point. If there's anyone to get angry at it's Microsoft, for charging so much to fix even the smallest of glitches.
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