Originally Posted by ScottHarris
The thing that bothers me is how annoying SEGA are being with this, they know the problem, they know how to fix it. I can't really see why they won't fix it, surely it would take a few minutes of their time.
It costs a lot of money to release a patch for Xbox Live. $40k, I believe.
You can't really blame SEGA for not looking into it at those prices, even if a working version already existed at some point. If there's anyone to get angry at it's Microsoft, for charging so much to fix even the smallest of glitches.