Achievements Counterproductive to the Story?
I loved the game, the story, and the achievements. They were both hard, simple, and felt like riddles (and no multi-player achievements was a plus).
My questions is, does the presence of achievements counteract the story, where making what you think is the correct decision causes much more harm and hurts your squad, mind, and people of Dubai, but still being somewhat rewarded for it?
This is just a discussion