Wats0n Posted July 24, 2011 Share Posted July 24, 2011 Sure thing, bud. Might want to start a new game and test that theory. Everyone else didn't get it with full health, and you're not even addressing that some of us got it when the enemy's health was full. Worth double checking on your end. I've gone back and done it again and again got it with full health and the enemy's health very low, maybe there's some exception with a one-shot somewhere. Link to comment Share on other sites More sharing options...
DarkMellow Posted July 25, 2011 Share Posted July 25, 2011 Could anyone double confirm which vigils carry over to New Game + ive heard the narrator after bringing Zia back that there was no return, so i did all the 1's I could get only 1 im missing is the "The Triggers" with the Army Carbine, ive done all area's and couldnt get it in WKW so was hoping i can get it in New Game + incl. whatever doesnt carry over Link to comment Share on other sites More sharing options...
Auburok Posted July 25, 2011 Share Posted July 25, 2011 Could anyone double confirm which vigils carry over to New Game + ive heard the narrator after bringing Zia back that there was no return, so i did all the 1's I could get only 1 im missing is the "The Triggers" with the Army Carbine, ive done all area's and couldnt get it in WKW so was hoping i can get it in New Game + incl. whatever doesnt carry over The only vigils that don't carry over, are the Bastion building ones, and the artifact collection one. All the weapon ones carry over, along with the few miscellaneous ones. Link to comment Share on other sites More sharing options...
TurboRuhland Posted July 26, 2011 Share Posted July 26, 2011 7. The Masons (Cael Hammer) Deal 70 damage with one blow to a single foe. I got this very easily after a few upgrades for the hammer. On the second upgrade tier is a skill where you hold LT for a while and then you can fire off a powerful swing. I did this to an enemy and did 120 damage. That was with two of the +50% damage upgrades as well, so you can probably do this with only two upgrades on your hammer. Link to comment Share on other sites More sharing options...
xDrDeath Posted July 26, 2011 Share Posted July 26, 2011 Can anyone tell me when I can buy the Roathus statue? Im about to get the last shard and still cant buy it. Thanks Link to comment Share on other sites More sharing options...
KeepEmRolling Posted July 26, 2011 Share Posted July 26, 2011 The only vigils that don't carry over, are the Bastion building ones, and the artifact collection one. All the weapon ones carry over, along with the few miscellaneous ones. And the first place at the proving grounds vigil. That will be reset to 0/7. Link to comment Share on other sites More sharing options...
HeroesDieInVain Posted July 26, 2011 Share Posted July 26, 2011 For "The Breakers" you have to do it with a power shot, I tried to get it last night with a normal shot and got like 8 squirts, with nothin doin Link to comment Share on other sites More sharing options...
Auburok Posted July 26, 2011 Share Posted July 26, 2011 And the first place at the proving grounds vigil. That will be reset to 0/7. Oh right. Forgot about that one. Link to comment Share on other sites More sharing options...
Joey The Dawg Posted July 26, 2011 Share Posted July 26, 2011 can anyone tell me where i can find the roathus idol, its not in the lost and found and i need it for one of my last vigils to complete the faith. Link to comment Share on other sites More sharing options...
Azn Playah Posted July 27, 2011 Share Posted July 27, 2011 I'm pretty sure Roathus is one that is unlocked after loading up a new game plus along with one other idol (forgot the name, 4th from the left on the bottom row). Link to comment Share on other sites More sharing options...
ginister Posted July 27, 2011 Share Posted July 27, 2011 All the maps I have left are the last one and the Who Knows Where and I still need the bellows one. Any advice? Link to comment Share on other sites More sharing options...
donut77 Posted July 27, 2011 Share Posted July 27, 2011 I had the same issue, so for the cinders vigil, head into the pipe who knows where, then when you have around 8 or 9 waves left 3 carts spewing out squirts will spawn, let the squirts gather and let them have it with the bellows. Link to comment Share on other sites More sharing options...
ginister Posted July 27, 2011 Share Posted July 27, 2011 I had the same issue, so for the cinders vigil, head into the pipe who knows where, then when you have around 8 or 9 waves left 3 carts spewing out squirts will spawn, let the squirts gather and let them have it with the bellows. Thank you very much! Link to comment Share on other sites More sharing options...
donut77 Posted July 27, 2011 Share Posted July 27, 2011 No problem, it was the only thing stopping me from finishing the story as well Link to comment Share on other sites More sharing options...
Imp3RiuM Posted July 28, 2011 Share Posted July 28, 2011 (edited) Help me for "The Masons" (Cael Hammer) Deal 70 damage with one blow to a single foe. I do -125 with my hammer 4/5 updated and nothing ! How do you do ? I don't understand why ? Please :' EDIT : It's good i find ! You can do this this 3/5 update and Whiskey-Wolf bottle. Put 2x50% more damage and LT aptitude. Go to the Pipe, make your life down to that the Whiskey bottle is activated. On any wave keep just an enemy, hold LT to that the charge is maximum and kill him. And it's good ! Edited July 28, 2011 by Imp3RiuM Link to comment Share on other sites More sharing options...
VashPR Posted July 28, 2011 Share Posted July 28, 2011 Many thanks for this vigil guide, thanks to this i now have the cheevo for it. Many thanks once again. Awesome guide. Link to comment Share on other sites More sharing options...
neeker75 Posted August 1, 2011 Share Posted August 1, 2011 For the vigil requiring one idol, use the idol that makes enemies resistant to physical attacks, and then bring the Fire Bellow and the Fang Repeater into the 1st dream. Both enemies are not considered physical weapons, making the idol useless. Link to comment Share on other sites More sharing options...
Ethereal235 Posted August 4, 2011 Share Posted August 4, 2011 If you have the abilities that allow you to continue 3 times, that return health when you kill an enemy, and that cause you to emit damage upon death, the Pike proving ground is obscenely easy. Do one slow runthrough to get a feel of where the switches are. When necessary, just let yourself die chasing a switch. Time pauses while you decide to keep going, and all the enemies inthe area are obliterated, so all obstacles are gone. Was about to do it in about 50 seconds with almost no effort. Link to comment Share on other sites More sharing options...
Ethereal235 Posted August 4, 2011 Share Posted August 4, 2011 Another Proving Ground that's obscenely easy with the right stuff; if you upgrade the Calamity Cannon fully and set it so that it seeks out enemies, you basically just need to fire the cannon in the general direction of the windbags until they're dead. They won't respawn until you stop, but you can kill them all long before they get remotely close to the pillar things you're protecting. It costs a lot to upgrade the weapon fully, though, so I can see why some people might want to avoid doing that. I didn't bother trying to finish all of these until new game+, so I had more money than I needed. Link to comment Share on other sites More sharing options...
Rule Posted August 8, 2011 Share Posted August 8, 2011 So are these missable? I would like to know before it is too late. Message me on XBL please if you have the answer GT: Raegann Link to comment Share on other sites More sharing options...
Isanox Posted August 16, 2011 Share Posted August 16, 2011 Great tip on the Pistols. That got me the last one I needed. I did the Faith vigil on my first play through with Yudrig. Bad guys hurt on physical contact. I used a maxed pistol and war machette. I didn't die once and left with all but one health potion. Oh, it was the kids story, the first one. Link to comment Share on other sites More sharing options...
em0rox Posted August 18, 2011 Share Posted August 18, 2011 (edited) I don't know what's up with "The Menders", it seems everyone says something different... I know for a fact I tried for like 1 1/2 hours doing it with the enemy at 20% on all different types, melee and ranged and it DID NOT UNLOCK. I decided it must mean the player's health has to be at 20%, tried it ONCE, and got the vigil... The enemy was at 100% health too btw. Vigils that don't carry over to New Game Plus: (assuming you completed 100% of them in the first playthrough) 1. The Valediction Construct a Memorial to Caelondia. 2. The Dynasty Earn First Prize in seven Proving Grounds. 3. The Culture Discover at least 15 mementos. 22. The Sanctuary Build and upgrade all 6 buildings. I completed all of them the first playthrough and these are the only ones that "reset" in New Game Plus, in case anyone wanted to know. Edited September 1, 2011 by em0rox Link to comment Share on other sites More sharing options...
wolfzero01 Posted August 31, 2011 Share Posted August 31, 2011 which is a good idol to activate for the Faith Vigil? I'm pretty sure for the Menders Vigil your health has to be at 20% as that was how I got it after trying forever to do it when the enemy's health was that low. Link to comment Share on other sites More sharing options...
em0rox Posted September 1, 2011 Share Posted September 1, 2011 Once you get to new game plus it really doesn't matter which you activate for it if you wanna wait to get that achievement. I had all of them activated and had no problems beating it a second time. Link to comment Share on other sites More sharing options...
Tatanko Posted September 1, 2011 Share Posted September 1, 2011 which is a good idol to activate for the Faith Vigil? I used the idol that was recommended in the guide: Roathus. Adding to what em0rox said, you should wait until your second playthrough to complete this achievement. It's MUCH easier to get all the Vigils done the second time around, and all of the trips to Who Knows Where become much easier when you're a higher level with all the weapons maxed out. Link to comment Share on other sites More sharing options...
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