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What were you playthrough choices?


R Miller 69
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Nighttime

Lied to Hershel

Saved Shawn

Sided with Hershel

Didn't Give Irene The Gun

Saved Doug

 

I did the exact opposite of your choices haha except lying to Hershel on the farm :woop:

 

1. Daytime

2. Lied

3. Saved Duck

4. Sided with Larry

5. Gave Irene the gun

6. Saved Carley! (She's good with a gun haha)

Edited by IEvil IMonkey
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1.Daytime (Why would you go out at night when you can't see anything)

2.truth (I like to try the truth as much as I can)

3.Try to save Shawn (He was the first one I saw so I save him)

4.sided with Kenny dad about duck not being bit. (The guy was being a Dumb And saying he was bit in he didn't see if he was bit)

5.didn't give her the gun. (I couldn't let some one kill them self)

6. Save Carley (she had a gun!!!!)

Edited by andy888101
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1. Daytime

2. Told the truth (told truth as often as I could.)

3. Saved duck

4. Sided with Kenny

5. Gave her the gun (actually told Carley to shoot her seeing as she wouldn't give her it at first. Then she decided she couldn't do that so just gave her the gun).

6. Saved Carley because she had the gun and is a good shot (Despite the fact the bitch disobeyed me earlier :D).

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1.Daytime (Why would you go out at night when you can't see anything)

2.truth (I like to try the truth as much as I can)

3.Try to save Shawn (He was the first one I saw so I save him)

4.sided with Kenny dad about duck not being bit. (The guy was being a Dumb And saying he was bit in he didn't see if he was bit)

5.didn't give her the gun. (I couldn't let some one kill them self)

6. Save Carley (she had a gun!!!!)

That was the reason I didn't save her. She had a gun so I thought she didn't really need saving.

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i'm still on the fence, any dude that can memorise all the codes to a universal remote has to be good for something

 

Now that I think about it he would of been the better choice. For one he doesn't know your secret she does. 2 the second walky talky breaks in the escape. Doug is techy so he can fix it. 3 that gun is more of a liability then a help as it creates alot of sound which attracts the zombies

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1. Daytime; the comics show the danger of travelling at night

2. Lied to Hershal; he never trusts anyone anyway so hardly making things worse, though the way the events play out when you save Duck explains his lack of trust in the comics somewhat.

3. Saved Duck; who doesn't help a child in danger?!

4. Sided with ducks dad; the other guy is a total 'Harry Cooper' and needs putting down.

5. Didn't give her the gun; every bit of ammo counts!

6. Saved the chick; she had the gun and Lee's back

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I went with:

 

Day time

Told Hershel the truth

Saved Shawn

Sided with Kenny

Gave Irene The Gun

Saved Doug

 

I thought it was funny that, according to the stats at the end of the chapter, I picked almost all the least popular choices. Only 26% of people (at least as of today) saved Doug over Carley.

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I did the following:

 

1. Chose daytime

2. Was honest with Hershel

3. Saved Duck

4. Sided with Larry

5. Refused to give Irene the gun

6. Saved Carley

 

I'd like to see how I can experiment with this. There are 3 save slots for the game, so I'd like to see how different dialogue choices will affect the final ending and carry over to the next episode.

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that's because dudes like boobs not geeks.

 

while i would've liked to save doug too Carly just seemed more useful, she saved my life 3 different times, she volunteered to come get Glen with me, where as Doug nearly got me eatten because he decided it was a good idea to yell "DID YOU GET THEM YET!!" when he was a foot away and a dozen zombies were right across the street

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