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Blind Eyes VS Ghost


GGDoubleG
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LOL Someone misses being able to sit in a corner with there dunce cap on.

 

Then again, not everyone is a camper. I'm running with Lightweight, Cold Blooded, Dexterity and Extreme Conditioning. Ghost would be a welcome addition or substitute to that template, but I can't access it until 55 and then only for 1 level, assuming I prestige. That's kind of lame.

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You could always use your permanent unlock token after you prestige for the Ghost perk. That's what I did, but I wished I used it on Flak Jacket instead since I like playing Nuketown.

 

Do you get 1 Permanent Unlock Token per prestige? That makes it a bit more bearable, but it still sucks because you can't use one of the more useful perks for your entire playthrough.

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After you prestige you get to make two choices the first is: An extra create a class slot, A token refund (this only affects lvl up tokens so it would probably be used at the end of a prestige), and a stats reset (Not a tempting option to me so not sure what all this does). The second is the permanent unlock token, which you use by going into pick ten and selecting a slot (i.e Primary Weapon or Perk 1) inside that menu you can use a button prompt to permanently unlock the item you are currently viewing. With near constant UAVs I picked Ghost, having to move around constantly is hardly a setback with using it. The AN-94 is also a good choice.

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I don't like campers, and I don't camp. But I always have a "Ninja sniper" class that I'm completely invisible for playing hardcore. I usually find myself a good line of sight with my claymore(s) placed and get ready for a feast. I guess Treyarch doesn't want that neither.

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