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Achievement Guide and Roadmap


DEG23
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Thanks for this, i changed the note about the damage not making a difference.

 

Without this sounding like i'm doubting you, how many times did you receive the 74% chance? Through testing this with friends and other users on this site, the highest i ever saw was a 50% chance, and that was using the same setup you mentioned.

 

Just once since I immediately got it. It could be that my soldier's will was much higher than yours. The one I used had well over 80 without ANY buffs. The rest of my soldiers had in the 60's and 70's, including my other psi soldier.

 

Regardless, my chance went from 43% to like 72% or something like that just by putting on the psi armor, with all other things the same. I didn't have the smoke grenades either.

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You are missing 1 thing for Edison "Interrogate Ethereal" You have correctly put that there are 53 research projects but only list 52 of them. Great guide keep up the good work.

 

Thanks for that, it's been updated:)

 

Do you still get advanced units even if you don't progress through the game

 

Not sure what you mean by 'advanced' but you can continue to research better weapons and armor without actually progressing the story but the aliens will continue to get tougher and new units will begin to appear.

 

Just once since I immediately got it. It could be that my soldier's will was much higher than yours. The one I used had well over 80 without ANY buffs. The rest of my soldiers had in the 60's and 70's, including my other psi soldier.

 

Regardless, my chance went from 43% to like 72% or something like that just by putting on the psi armor, with all other things the same. I didn't have the smoke grenades either.

 

Thanks, i updated the description to include the range of chances and a note about having a high base will.

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I'm curious about armor. Let's say you have a soldier w/ 7 HP who is wearing Titan armor (for an extra 10 HP), and when he ends a mission, he's been injured for exactly 10 HP.

 

Will the game treat him as "wounded" and put him in the infirmary, or would he be totally fine?

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I'm curious about armor. Let's say you have a soldier w/ 7 HP who is wearing Titan armor (for an extra 10 HP), and when he ends a mission, he's been injured for exactly 10 HP.

 

Will the game treat him as "wounded" and put him in the infirmary, or would he be totally fine?

 

He will be wounded.

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Anyone know if I have any chance of finding the lower ranked enemies late in the game? I somehow forgot to stun Sectoids and a few of the early enemies :\

 

Some of the Council missions will have Sectoids. The ones where you have to recover an item, but it's just clearing the map of enemies. The bomb, escort and rescue are Thinmen.

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Playthrough 2 –

Difficulty: Easy or normal

Starting Location: South America

 

... With the bonus related to having a base in South America being reduced instant alien autopsies, it is a good idea to try and unlock ‘All employees must wash hands’ on this play through...

 

The base bonus for South America is instant interrogations, not instant autopsies, so there's no reason to link All Employees Must Wash Hands to this playthrough.

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The base bonus for South America is instant interrogations, not instant autopsies, so there's no reason to link All Employees Must Wash Hands to this playthrough.

 

Although it doesnt say it in the description but autopsies also benefit from the bonus.

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This lonewolf achievement is incredibly frustrating... I mind control solod a UFO crash site on Classic and no achievement... I also tried 2 other times and was successful but I'm guessing loading saves voided it... so glitchy... I guess I'll try doing the heavy strategy next -.-;;

 

Lonewolf was so easy.......... On impossible

 

If you have full satillite coverage without going to the alien base prior to having full covearge. You will only get UFO's mainly Small Scouts, some Large Scouts and occasionally Abductor. You might get council panic or terror missions if your countries have 3 bars at this point.

 

You will though get plenty of small UFO's. Aliens at this point in game can include berserkers though so be careful.

 

Now take a Sniper who has Squadsight, Opportunist, Battle Scanner, In the Zone. Use Battle Scanners, and the Squadsight will kill them from miles away, and also use Y button Overwatch. The aliens don't stand a chance at all, you won't even have to load.

Edited by Shabba
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On Flight of the Valkyries, I had all Female squad and won, but did not get the achievement. I suspect it is because I had an empty slot, meaning you have to fill ALL slots with females, and not just only use females.

 

Thanks for this, i've added it to the guide:)

 

The base bonus for South America is instant interrogations, not instant autopsies, so there's no reason to link All Employees Must Wash Hands to this playthrough.

 

Instant autopsies are clearly indicated when selecting South America as your starting base.

 

Lonewolf was so easy.......... On impossible

 

If you have full satillite coverage without going to the alien base prior to having full covearge. You will only get UFO's mainly Small Scouts, some Large Scouts and occasionally Abductor. You might get council panic or terror missions if your countries have 3 bars at this point.

 

You will though get plenty of small UFO's. Aliens at this point in game can include berserkers though so be careful.

 

Now take a Sniper who has Squadsight, Opportunist, Battle Scanner, In the Zone. Use Battle Scanners, and the Squadsight will kill them from miles away, and also use Y button Overwatch. The aliens don't stand a chance at all, you won't even have to load.

 

Although i've indicated in the guide that this achievement can be attempted at any time, the reason i listed the first mission is because it is easy to setup, later missions rely on too many variables. Also i don't see the point in taking a sniper with squadsight, when attempting this alone?

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I have 1k'ed this awhile ago and haven't been playing.

 

The reason for taking a single sniper on Lonewolf. Because they are simply the best class to take, unless you expect to save load with a Heavy's rockets upon knowing where the enemy is.

 

Sniper with battle scanner is simple. Advance slowly upon hearing where enemy movement is you have an idea where to throw you Scanner. With Squadsight it can be used at that distance and with the Scanner. As you make the kill, this attracts alien movement. With In the Zone you can often kill the entire alien group. Or Reload first with your kill then place on Overwatch. Overwatch prior and you have to move. Squadsight works in your favour here aswell, and with Opportunist it is another kill as they have to advance to your position. Snipers also have full cover. It was so freaking easy with the Sniper and the abilites listed on Impossible.

 

You can easily with the tactic of coverage over your entire geoscape, without going to the alien base. You can have plasma sniper rifles researched. The only aliens that can cause a problem would be a Berserker, because they take a few shots to put down. These are rare in small UFO's but can be at this game stage. You will only get the Overseer shard aliens. Everything is a oneshot kill

Edited by Shabba
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  • 2 weeks later...
http://www.xbox360achievements.org/images/achievements/2211/5-8N6NA=.jpgShooting Stars – 35:gsicon:

Shoot down 40 UFOs

 

To shoot down a UFO you will need a satellite and at least one interceptor. Once a satellite has detected a UFO via scanning the geoscope in mission control, you need to launch an interceptor in the hope of bringing it down. In the beginning of the game this will be fairly easy but as the game progresses, you will need to upgrade not only your interceptors themselves but also their payload to be able to take out the alien’s larger UFOs.

 

A good strategy is to hanger at least one interceptor per continent with a satellite in orbit. Also the more satellites you have, the greater your chances are of discovering a UFO. If you focus on progressing the story as quickly as possible then you should average about 8-12 UFOs per playthrough, so it will take several playthroughs to reach a total of 40.

 

I saved at the Geoscape then just ignored everything & only shot down UFOs. At game over just reloaded save & did it again. Achv. popped on maybe the 5th one I shot down after reloading.

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