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Formatted Guide to Like The Back Of My Hand


Str8up_wizard
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This is an guide formatted from Pined5551, Jonesy999, and Ashly B Sivorn's lists

 

Pinned5551:

http://www.xbox360achievements.org/forum/showthread.php?t=80807

This consists of the classic style Power ups:

Power Amp/UDamage

Berserk

Invisibility

invulnerability

Jump Boots

Shield Belt

 

Jonesy999:

http://www.xbox360achievements.org/forum/showthread.php?t=82852

this consists of:

Small Health Vials

Armor Vests

Thigh Pads

Helmets

keg o' health

 

 

Ashly B Sivorn:

http://www.xbox360achievements.org/forum/showthread.php?t=81280

this filled in the blanks

Normal Maps

Xbox 360 exclusive

Remixed maps

 

 

Deathmatch/Team Death match/Duel Maps

 

 

Arsenal:

Jump boots (In the underpass tunnel in plain sight)

UDamage (Room with link gun)

Shield Belt (Room with flack cannon)

15 Vials

- 5 [Near Armor Vest]

- 4 [Near Shock Rifle]

- 3 [Outside]

- 3 [On Bridge Above Flack Cannon]

Keg O Health [Above The Jump Boots On A Ledge]

Armor Vest [From Outside Go Through The Door Near The 2 Water Pumps On Wall]

Description:

To get to the UDamage use the jump boots, from the jump boots move forwards up the ramp and left through the small tunnel to the room with the link gun. Use the lift under the UDamage, when at the top use the jump boots and you should see and be able to get to the UDamage. When facing the lift to the UDamage go up and right and follow the path straight until u see the shield belt.

 

 

Biohazard:

Shield Belt (Center of lower level area in plain sight)

Berserk (See description)

9 Vials

- 6 [On Bottom Floor]

- 3 [Going To Berserk]

Description:

From the shield belt look away from the wall with all the snow behind it, go left, right, up the stairs, then left up some more stairs, follow round and its right in front of you.

 

 

Carbon Fire:

UDamage (See description)

Berserk (See description)

9 Vials

- 6 [On Ramp Across From Rocket Launcher]

- 3 [On Production Line Near The 2 Changing Platforms]

Armor Vest [Outside By The Link Gun]

Thigh Pads [same Platform As Flack Cannon]

Description:

Facing the shock rifle with the lift behind you go right and follow the passage till u come to a room with a hole in the floor, drop down and pick both up (the lift brings u back up).

 

 

Deck:

Jump Boots: (Room with 4 ramps and Bio goo at the bottom, in an alcove)

Shield Belt: (From boots, turn abound and look up)

UDamage: (From boots, turn abound and look up)

17 Vials

- 4 [Near Shield Belt]

- 4 [On Other Side Of Doorway Near Sniper Rifle]

- 5 [Near Flack Cannon Between 2 Boxes]

- 4 [Near The Bottom Of The Three Ramps In The Corner]

Armor Vest [bottom Floor Opposite Side Of Teleporter]

Thigh Pads [Very Top Floor]

 

 

Defiance:

UDamage: (Room with crate in the middle, accessed from sniper rifle)

Shield Belt: (Up a twin set of ramps in plain sight)

20 Vials

- 6 [Near Armor Vest]

- 3 [Near Thigh Pads In Tunnel]

- 4 [Near U Damage]

- 4 [between Flack Cannon And Shield Belt]

- 3 [Leading Up To Mini-gun]

Helmet [Follow The 4 Vials Away From The Flack Cannon And Hang A Right In An Alcove]

Armor Vest [Where The 6 Vials Are, In A Dark Underground Tunnel]

Thigh Pads [At The End Of The White Underground Tunnel]

 

 

Demois:

Jump Boots: (See description)

UDamage (Top area in plain sight)

Shield Belt (In the opposite direction from the rocket launcher)

22 Vials

- 6 [On Top Of Ship, Three On Each Side Near The Front Of Ship]

- 4 [On Top Of Ship, Two On Each Side]

- 6 [in Red Stuff Heading To Jump Boots]

- 6 [Near The Armor Vest, 3 On Each Side]

Armor Vest [below The U Damage]

Keg O Health [in The Red Stuff In A Round Tunnel]

Description: From the rocket launcher continue down the ramp to the edge of the map, look down and drop, go into the liquid stuff and follow down till u see the boots.

 

 

Diesel:

UDamage: (Lower level in narrow corridor with pipes, in plain sight)

Shield Belt: (Jump on boxes in sniper rifle room in plain sight)

7 Vials

- 4 [Near The Link Gun On The Pipe]

- 3 [On The Ramp Going Up To The Sniper Rifle]

Thigh Pads [beside Flack Cannon]

Armor Vest [stand On The Flack Cannon And Look At The Thighs, Walk Out The Door And Look Up ]

 

Fearless:

Invulnerability (Located on top in main room, accessed by lift)

7 Vials

- 4 [Near The Middle, Jump From The Invulnerability To The Platform]

- 3 [Near The Middle, Opposite Side Of The Other 4 Vials]

Thigh Pads [Once You Find The 4 Vials, It Should Be To The Left]

 

Gateway:

Shield Belt: (Space area – use fan in hole at rear of ship to fly to the top)

Jump Boots x2 (Both in jungle area in plain sight on ground level)

12 Vials

- 3 [in The Ice Area, By Link Gun]

- 4 [in Te Jungle Area, By The Rocket Launcher]

- 5 [in The Space Area, At The Top]

Armor Vest [On Top An Island, In The Jungle Area]

Thigh Pads [On Top Of The Crates, In The Ice Area]

 

Heat Ray:

Shield Belt: (Up a ramp near rocket launcher, just hug wall and you’ll find it)

Invisibility (See description)

UDamage (Inside dark walker by station platforms, spawns after 3 mins)

Berserk (Also inside Dark Walker )

17 Vials

- 5 [Near Jump Pad To Get Armor Vest]

- 5 [Near Shield Belt]

- 4 [Near Sniper Rifle On Stairs]

- 3 [Heading To Invisibility]

Armor Vest [Top Of Building, Use Jump Pad Near Vials To Access]

Helmet [beside Shock Rifle]

Description:

From the rocket launcher use boost pad and continue up the stairs in the building, follow corridors over wooden planks and drop down onto ledge.

 

 

Koos Barge:

Berserk: (Inside of ship at the back)

8 Vials

-4 [bottom Level At The Back Of The Boat]

-4 [bottom Level At The Front, Near Beserk]

Armor Vest [back Of The Boat]

Thigh Pads [Middle Of The Boat Beside The Crane]

 

 

Morbias Arena:

0 Vials

Description: None

 

 

Rising Sun:

24 Vials

- 4 [To The Left Of The Rocket Spawn In A Wooden Corridor]

- 4 [To The Right Of The Rocket Spawn In A Wooden Corridor]

- 4 [in Front Of The Rocket Spawn Near The Armor Vest]

- 2 [beside The Armor Vest]

- 10 [Go To The Flack Cannon And Look Up]

Armor Vest [underneight The Center Platform]

 

Sanctuary:

Shield Belt: (Main room in plain sight)

23 Vials

- 7 [On The Outside Barrior Of The Map]

- 3 [On The Way To The Redeemer]

- 5 [Go Out The Door Behind The RocketLauncher And TurnLeft]

- 5 [When You Get The 5 Vials, Turn Around And Fall Through The Crack]

- 3 [When Your Going For The Armor Vest Its In An Alcove]

Armor Vest [in The Tower Off To The Side Of The Map]

 

 

Sentinel:

Shield Belt (Middle floor in plain sight)

UDamage (From the rocket launcher drop down and go right)

8 Vials

- 3 [On The Ramp Above The U Damage]

- 5 [stand On The Link Gun And Look Around, Theirs 5 Near A Lift]

Armor Vest [Down The Stairs From The Boi Rifle]

 

Shangri La:

UDamage: (Center room, just jump and you can get it)

Shield Belt (See description)

Jump Boots (On the wooden pier across from the rocket launcher)

9 Vials

- 9 [From The Bridge Looking At The U Damage, The Building To The Left Has 9 On The Top Floor]

Armor Vest [Follow The Trail Of Vials]

Helmet [back Corner Past The Bridge And U Damage]

Description:

From the UDamage go through the half open wooden doors to the waterfall, use the lift next to it and you should see it just around a slight corner near another waterfall.

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Capture the Flag (CTF) Maps

 

Coret:

UDamage (See description)

12 Vials

-6 (near rocket launcher, head further toward enemy base, on each side of door, each base)

Thigh Pads (2) (middle of map, under u damage, one on each side)

Armor Vest (2) (on your bridge, go into the glass overpass, keep walking straight (dont turn)if you turn you went the wrong way, their on both sides)

Description:

From either of the pairs of thigh pads in the centre of the map between the two flags, look up and you’ll see a link gun, follow the stairs past the mini gun and go to the link gun, go up the ramp behind it and around the corridor to see the UDamage. (There are two sets of thigh pads and link guns, directions are applicable to both as it’s a symmetrical map)

 

 

Facing Worlds:

UDamage x2 (See description)

0 Vials

Helmet (2) - (Behind Each Base)

Keg O Health (Very Center Of Map)

Armor Vest (2) (top of tower, each side)

Description:

Above the main entrance to each tower there is an alcove with a UDamage in it, can be accessed from outside or inside the tower on the ground level with the translocater. – You must collect both.

 

Hydrosis:

Shield Belt x2- (See Description)

32 Vials

-6 beside armor vest

-6 near rocket launcher

-4 near the middle bridges, below sniper rifle

Helmet(2) - (enter from the right side of the base, its on the floor)

Armor Vest(2) - (continue towards the flag, should be on the floor in the next room)

Description:

From the flag look up and you'll see the mini gun, use the translocater to get uo there then go round the path and look up again to see a pipe, use the translocater to go up and get the Shield Belt.

 

 

Omicron Dawn:

8 Vials

-8 (4 beside each helmet, one on each side of the map)

Helmet (2) (go the the middle bridges and you will see them on the front of each base

Armor Vest (2) (from the link gun, just through the next door look up, Both Sides)

Thigh Pads (2) (In The same room as the Biorifle, one on each side)

Description: None

 

 

Reflection:

0 Vials

Keg O Health ( the center of the map, below the helmet)

Helmet (center of the map on the bridge in the middle)

Description: None

 

 

Searchlight:

Invisibility x2 (See description)

Shield Belt (Center room indoors, on top of rotating floor pillar in plain sight)

6 Vials

-6 (on the center of the map, its a tower thing as high as you can get, 3 on each side)

Armor Vest (2) <Very back of your base, use jump pad, under sniper rifle>

Thigh Pads(2) from the flag take a right (flack side) and the thigh pads are to the left, each side)

Description: Rocket launcher room, go down the ramp the statue is looking at (you’ll see the arches over the ramp) and it’s right in front of you. The same for both bases and you must collect both.

 

 

Strident:

Shield Belt: (Centre of map, lower level in a tunnel in plain sight)

34 vials

-16 (Theirs 4 on each side of the map, and their on either side of the flag infront of the window)

-12 (just before leaving you main base their on the bottom floor beside the enterances)

-6 (in the middle of the map at the top of each ramp are three vials)

 

 

Vertebrae:

Berserk (See description/ green goo can be seen from sniper rifle)

Shield Belt (Ground level in a small gazebo type thing in plain sight, if u can only see the redeemer go to the other side)

28 Vials

-8 (4 beside shield belt and 4 beside redeemer in the middle on each side)

-14 (beside the biorifle on a ledge, 7 on each side)

-6 (by the thigh pads, 3 on each side)

Thigh Pads (2) (above the fork in the road, or above the minigun)

Armor Vest (2) (past the sniper rifle when heading to the flag)

 

___________________

-------------------

___________________

 

 

Vehicle Capture the Flag (VCTF) Maps

 

 

Containment:

Shield Belt (Above dark walker, center of map in plain sight, use raptor to get to it)

Jump Boots x2 (infront of Goliath tank spawn)

0 Vials

Body Armor x2

 

 

Corruption:

UDamage (Center of map inside building with water wheel in it, in plain sight)

Berserk (same building, other side of water wheel in plain sight)

15 vials

Body Armor

Thigh Pads x2

 

 

Kargo:

Shield Belt (In front of the tank on the ship just beyond the crates)

10 vials

Body Armor x2

 

Necropolis:

Jump Boots x2: (Lower level of red base under the archway in the middle, in plain sight)

UDamage x2: (Lower level of red base on the far right, in an alcove by rocket launcher).

28 vials

Keg O Health x2

Body Armor

Description: Power ups are in the same place on both sides/bases so collect both.

 

 

Rails:

Jump Boots x2: (In the building next to a manta on the far right of red flag/base, ground floor)

Shield Belt x2: (Just before the ramp leading to bridge going across river, right side there is an ally with it on the street level)

UDamage x2: (Center of red base in plain sight)

Berserk (On top of rails above river)

8 vials [4 by each Helmet]

2x Body Armor [Past the Raptor, above two health packs, both sides]

2x Helmet [Past the Body Armor, both sides]

Description: All power ups are in the same place for both bases, collect all of them.

 

 

Sandstorm:

Jump boots x2: (Half way up hill from each base in plain sight, opposite big stairs that go over mountain)

Berserk x2: (On top of tower facing through main tunnel to enemy base, use flying vehicle, hellfire?)

16 vials

Keg O Health

Body Armor x2

Thigh Pads x2

Description: All power ups are in the same place for each base, collect both.

 

 

Suspense:

Jump Boots x2: (See Description)

UDamage x2 (Use bridge suspension wire or raptor to go to the top of the bridge, in plain sight)

Berserk x1 (Main road level of bridge at the centre between some barriers in plain sight)

52 vials

Body Armor x2

Thigh Pads x2

Keg O Health x2

Description: From the red flag go across the main bridge using the left corridor on the ground level of one of its arches, there should be a shock rifle inside. Opposite the rifle is a door leading outside, use the boost pad to jump in the air, look down an you’ll see a second ledge half way to the top, the boots are in there.

 

 

Suspense Necris:

Jump Boots x2: (See description for the level “Suspense,” above)

Berserk x1: (Same as “Suspense,” above)

52 vials

Keg O Health x2

Body Armor x2

Thigh Pads x2

Description: Despite being near identical to the level Suspense the UDamages on that level are in an area inaccessible of the Necris Suspense level, I could not find anything else to compensate its removal but think its still a completed map.

Edited by Str8up_wizard
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Warfare needs a lot of work it is nowhere complete,(and so does VCTF)I would ask that people post their descriptions so that i can embed them with these posts

 

 

 

Warfare Maps

 

Avalanche:

0 vials

Thigh Pads x4

Description: None

 

 

Avalanche 2 Fronts:

0 vials

Thigh Pads x4

Description: None

Cold Harbour:

Jump Boots (Near hilltop node in plain sight)

Shield Belt (See description 1)

Berserk (See description 2)

0 vials

Description: (1) From the jump boots turn around and go past the node straight on to the tower with the lift in it. Look up and use the boots to get it. (2) From either base go outside and drop onto the frozen river between the two, go past the submarine and continue on to see the berserk between two boxes at the edge of the frozen water.

 

 

Downtown:

Jump Boots x4 (See descriptions 1&2)

Berserk x1 (On the horseshoe shaped road behind the centre node in plain sight)

35 vials

Keg O Health

Armor Vest x3

Description: (1) There is a pair on the rooftops of one of the buildings in each base. (2) From the center node look at the avril missile launcher, you should see a central building with an ally on either side, go down both and collect another two pairs of boots.

 

 

Downtown Necris:

Jump Boots x4

35 vials

Armor Vest X3

Keg O Health

Description: Same as downtown minus berserk power up; had a long search for a possible replacement but found nothing.

 

 

Downtown 2 Fronts:

Jump Boots x4

Berserk x1

35 vials

Keg O Health

Armor Vest x3

Description: The same as the map; Downtown.

 

 

Dusk:

Shield Belt (See Description 1)

Jump boots (See Description 2)

10 vials

Armor Vest x2

Thigh Pads x4

Description: (1) After you capture both mine nodes, a hole opens up in the ground nearby allowing you to drop down and have access to a cicada, drop down one more level to get the power up. (2) Use the cicada to fly directly up and you’ll see a causeway bridge, land and pick it up.

 

 

Dusk Free Mine:

Shield Belt

Jump boots

10 vials

Thigh Pads x4

Armor Vest x2

 

Floodgate:

16 vials

Armor Vest

Description: None

 

Islander:

0 vials

Armor Vest

Description: None

 

 

Islander Necris:

0 vials

Armor Vest

 

Market District:

Jump Boots (Under prime node in plain sight)

UDamage x2

26 vials

Armor Vest x2

Thigh Pads x2

Description: From the west node exit the building from the main entrance and go right, follow the ally to the end and go left until you see the UDamages purplr light shinning from an alcove in the wall. The other is in the same place on the other side of the map.

 

 

OnyxCoast:

UDamage x2: (Both on a platform, one behind each prime node building)

Shield Belt: (Across from bridge node)

Berserk: (Opposite shield Belt on the other secondary bridge)

0 vials

Armor Vest x2

 

Power Surge:

Berserk x2 (Opposite each prime node on a small cliff, accessed by adjacent ramp)

Jump Boots x3 (See descrption)2 either Side of Invisibility)

Invisibility (Under the mine node)

0 vials

Description: 2 either Side of Invisibility, 3rd is beyond the node structure in the direction away from the prime nodes. It's by the crystals near the link gun between some rocks.

 

 

Serenity:

Shield Belt x2 (On a ledge near each core)

UDamage x2

Berserk x2

Jump Boots x2 (See description 3)

0 vials

Armor Vest x2

Keg O Health x2

Description: (1) From either core, head for the prime node, about half way you go past a vehicle spawn continue a bit further and it’s on a raised bit of rock. (2) On each side of the mine nodes are elevated catwalks; at each end of these are berserk powerups. (3) From either prime node look towards the other, you’ll see two possible routes, one high and one low, take the low one and follow it around, you’ll pass to sets of boots; collect both.

 

 

Serenity Necris:

Description: Identical to “Serenity” level (See above)

 

 

Sinkhole:

Shield Belt x2

Berserk

UDamage

16 vials

Description: In each corner of the prime node room are small caves, in each of these is a powerup.

 

Tank Crossing:

6 vials

Body Armor x2

 

 

Torlan:

Jump Boots x5 (See description 1, 2 and 3)

Berserk x1(See description 3)

Shield Belt x2 (See description 4 and 5)

0 vials

Armor Vest x2

Description: (1) In each base on top of the central tower, use boost pad on the raised walkways inside each base to get up there. (2) On the ground floor by each prime node. (3) On the bridge above the centre node. (4) Next to the centre node. (5) On the highest point of the tower on the bridge above the centre node. Use one of the raptors that spawn in each base to get there.

 

 

Torlan Classic:

Description: Identical to “Torlan” level (See above)

 

 

Torlan Double Prime:

Description: Identical to “Torlan” level (See above)

 

 

Torlan Necris:

Description: Identical to “Torlan” level (See above)

 

 

Torlan Short:

Description: Identical to “Torlan” level (See above)

 

These people are important compilers to this list

 

Pined5551

Jonesy999

Ashley B Sivorn's

A 2rue Beast

NightStalker666

Merciless Mack

nexuscore

CAN_Bloodlust

 

 

and I Str8Up_wizard

Formatted it

Edited by Str8up_wizard
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yes i will be editing this to make it the best guide there is i figure if we only are missing three giving everyone a chance to find those three missing items helps us all out

 

so yes i will be adding to this list

 

also please post your descriptions at the botem so that i can embed them

(I wont embed them if theyre are more than two lines, so keep it short)

 

 

ALSO THIS IS WHERE I WILL MENTION THAT SOMETHING NEW IS ON THE LIST THINGS WILL BE DETERMINED OLD IN THREE DAYS OF BEING ON THE LIST SO AS OF NOW 07/29/08 EVERYTHING IS NEW!!!

Edited by Str8up_wizard
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no no one has gotten it yet but we are starting to get very close , also i dont think midway is going to be helping us out much cuz ive gotten a few messages like this:

 

On 7/29/2008 you posed a question to Midway Support which was noted as inquiry 33268.The question you posed and our response are listed below.

 

Your Question, Comment or Feedback:

please tell me this isn't an automated response and

you are seeing the long list filled with the sort of

information your looking for also why doesn't your

post state that invulnerability is an power up too?

 

Response:

Thank you for contacting Midway Tech/Customer Support. Please see below for details about your inquiry to Midway.

 

Midway Customer Support regrets we cannot offer any specific item locations, or lists of items for each level as we do not have this information.

 

For further assistance please post your issue on the Epic forums at the link below:

 

http://forums.epicgames.com

 

<BR>

Regards,

Midway Tech/Customer Support

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Heyas, I just wanted to thank you guys for all the hard work, when you finaly crack the achievement (Which I know you will) I'll know who to thank for all their time and effort, it takes really awesome guys to commit like you.

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They used the wrong word to describe what was needed it would be more realistic to say that we need "Uppers" or all the "boosts"

 

basically the achivement includes everything that takes you beyond natural spawn Health, so in turn that includes armor health and power ups because they all cause a boost beyond 100% ammo doesn't and nether does standard health packs

 

i personally belive that the guy who made this achivement was trying to be a douche bag because i find it retarded that the German version was the only one to mention this fact and the copany that made it is stationed in america.

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oh i see... well my friend told me that there were a few powerups that you could only get by getting inside of certain vehicles on certain levels (i.e. darkwalker on HeatRay)

 

could this possibly be the missing link?

 

p.s. im only trying to help so sorry if i sound stupid

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oh i see... well my friend told me that there were a few powerups that you could only get by getting inside of certain vehicles on certain levels (i.e. darkwalker on HeatRay)

 

could this possibly be the missing link?

 

p.s. im only trying to help so sorry if i sound stupid

 

Already been covered. It's got to be glitched the automated response probably means they are working on a patch that will probably secretly make it on to Live because someone at Midway screwed up.

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if that's the case, then well just have to wait till they update it, also i hope that that doesn't mean we gotta pick everything up again i don't know how they're gonna get it on right... but then again I'm not really that familiar with the 360 OS, and i haven't used EVO cuz i dont want to risk losing live, but from what i can tell, its not so much a glich as no one has a fucking clue what was on the list, i think the guy who did it is ether the biggest douche in the world or it was all lost in translations.

 

what im saying is it seems they are haveing a bit of an issue figuring out what was and wasnt listed im starting to think that its really just a matter of perspective.

what does the Phrase "Like the bacck of my Hand" really mean it doesn't mean find everything it means Know everything. And collect does that mean that you have to do it where you never die?? (because you may lose thing???)

oh and the fact that it says PowerUps... like what BS is that its not just powerups it is just powerUps,, who the fuck knows???

 

im really just starting to get pissed off im starting to think that you have to collect as in find Multiple times.

 

Oh well ill be happy when this is over, till then ill be as stressed as Maddona's Vagina...... oops I mean't streached .. oh nvm.

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I can't say that I am all that knowledgeable of the business side of things...but I don't really see how this is an issue for Midway. They are the publisher,...not the developer. Epic is the developer and from what I have seen with games on 360...it's the developer that decides on what achievements are in a game. Please inform if this is not the standard procedure...but this is an Epic game...and I don't see how Midway would have anything to do with the achievement process. That being said,...contacting them over and over about this probably IS stumping them. Why WOULD anyone there know anything about the proposed/supposed achievement requirements? They didn't conceive the achievement, or it's requirements. Again...this is my theory, and I could be way off. It seems like maybe the emails, etc should be landing on Epic's door...not Midway's.

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I can't say that I am all that knowledgeable of the business side of things...but I don't really see how this is an issue for Midway. They are the publisher,...not the developer. Epic is the developer and from what I have seen with games on 360...it's the developer that decides on what achievements are in a game. Please inform if this is not the standard procedure...but this is an Epic game...and I don't see how Midway would have anything to do with the achievement process. That being said,...contacting them over and over about this probably IS stumping them. Why WOULD anyone there know anything about the proposed/supposed achievement requirements? They didn't conceive the achievement, or it's requirements. Again...this is my theory, and I could be way off. It seems like maybe the emails, etc should be landing on Epic's door...not Midway's.

 

Very true but contacting midway could have a chain reaction affect. Epic doesn't seem to have a customer support department from what I found so it is hard to reach someone from Epic.

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Midway had told me that the only way to contact epic games for tech issues would be to go through midway .. i don't know why but i think Midway likes to have all the customer support together.

 

The only think I think Epic Looks At if you Contact them is if your asking to use their engine.

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