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Golden Idol Detailed Guide/Help Thread


Sniper Riflez
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Here is a detailed guide on how to get this achievement as there are a few that can give you problems or you have no idea how to do them. So hopefully you can help make this guide. If you need to find one in particular press Ctrl + F and search for it because there are a lot of these.

 

The skillshot menu doesn't have to have ticks next to all the skillshots, the tick is only skillshots you've done in your current session.

 

Big thanks to Nozza x360a too.

 

General I

 

Graffiti - Kill an enemy by kicking him against a surface.

Keep kicking someone while next to a wall and eventually they'll die from hitting the wall.

 

Shocker - Kill an enemy by flinging him into an electrical source.

Act 1 Chapter 2. You'll go into a building with 3/4 enemies in. Kick one into the electric wires behind them.

 

Pricked - Kill an enemy by flinging them into a cactus.

Act 2 Chapter 1, you will come across a courtyard pretty early on with Cacti near the stairs, when you first get there an enemy is on the stairs, kick him into the Cactus.

 

Voodoo Doll - Kill an enemy by flinging them into a sharp object.

Act 1 Chapter 1, as soon as you recieve the HUD from the drop pod, leash an enemy towards you through the gate.

 

Vertigo - Send an enemy down a huge drop.

Act 1 Chapter 2, plenty of drops, just kcik them over the edge and when the stasis wears off they'll fall to their death.

 

Fly Guy - Kill an enemy by flinging them into a swarm of electro flies.

Act 2 Chapter 1, there is a swarm above the pool at the start of the level, stand behind them and leash an enemy towards you, they may not always be high enough so it may take a few tries.

Afterburner - Kill an enemy who is on fire.

Find 2 or more enemies near each other and shoot one with the flair gun charge shot. It should set the others around him on fire and you just need to kill them before the fire wars off.

 

EnviroMental - Kill on or more enemies using an enviromental explosive.

Act 1 Chapter 1, you go through a gate and there's lots of barrels on platforms above enemies. Shoot them.

 

Feeder - Feed an enemy to a flytrap

Act 4 Chapter 2, For this one you have to actually kick the enemy into the trap, kicking him infront and having the trap eating him doesn't work for some reason.

 

Bad Digestion - Cause a Flytrap to swallow something explosive.

Act 4, Chapter 2, you'll walk round a corner and see a guy get eaten by a flytrap, in front is a courtyard with an explosive ball, stand near the flytrap and leash the explosive ball in front of it and they flytrap should swallow it. Or even easier later on in the chapter when the Helicopter comes, if the newsbot is lying down kick him towards the flytrap on the right, however the newsbot isn't always on ther floor.

 

Antidote - Kill an enemy who is infected by the puffball gas.

Act 5 Chapter 1, when defending the monorail there are plenty around, shoot one when an enemy is next to it and then kill him before the effects wear off.

 

Toxic Love - Kill an enemy while infected by puffball gas.

Act 5 Chapter 1, Stand next to a puffball and explode it, while your screen is green kill an enemy.

 

Nominated - Kill an enemy with a Nom parasite on their head.

Act 4 Chapter 1, kick one into an enemy and then simply kill him before he gets the nom off.

ScareCrow - Put a Nom parasite on an enemy's head then impale them.

Act 5 Chapter 3, you'll emerge from the underground and kick down a door, after this you'll be in a courtyard with tons of enemies, kick a nom onto an enemies head and kick him towards the cactus behind.

 

Leak - Put a Nom parasite on an enemy's head then headshot them.

Act 4 Chapter 1, kick one onto an enemy's head and then unload with the Flair Gun or the Peacemaker Carbine.

 

Heads Up - Put a Nom Parasite on an enemy's head then take their head off.

Act 5 Chapter 3, you'll emerge from the underground and kick down a door, after this you'll be in a courtyard with tons of enemies, kick a nom onto an enemies head and use a charged flail gun shot to take his head clean off.

 

FastFood - Ram an enemy to death with a hot dog cart.

Act 2 Chapter 1, the same courtyard with the cacti in there's 2 Hot Dog carts. Kick one into an enemy and it should run him over.

 

Sausage Fest - Kill an enemy using a hot dog cart explosion.

Act 2 Chapter 1, the same courtyard with the cacti in there's 2 Hot Dog carts. As soon as the courtyard starts filling up with enemies shoot one of the carts and the explosion should easily be big enough to kill at least one of them.

 

Exterminator - Kill an entire swarm of electro flies.

Act 2 Chapter 1, there's a swarm above a pool of water right at the start of the level.

 

Killer news - Kill someone with the explosion of a newsbot

Act 3, Chapter 1, The #2 Newsbot is behind the house on the pier. When you get close to the house a few Creeps will spawn inside. Instead of going inside look down the left and a creep should be looking around the corner of the house. Run up to him, he should flee and as you turn the corner you'll see the Newsbot (you should now be at the back of the house). The Creep should simply run to the corner. So now just kick the Newsbot once or twice over to him then shoot it thus hopefully killing him and unlocking the Skillshot.

 

If the Newsbot is not around the back then he may actually be inside the house. So just run in there (should be 3 Creeps at least inside) and shoot the Newsbot to kill one or them. You may have to get inside and actually kick it in a Creeps direction but it shouldn't be to hard as they may run up to you for melee attacks, so just blow it up next to you if this happens, or run away, turn around fast and blast it.

 

Or.... Act 5 Chapter 3, you'll emerge from the underground into a carpeted area, 3 green guys will attack you and there's a newsbot in the middle that you can blow up.

 

Intoxicated - Kill an enemy while drunk on Nom Juice.

Act 2 Chapter 1, when you enter a club you will have to jump over a table and it has 2 drinks on it, drink one climb over and kill an enemy before the effects wear off.

 

 

General II

 

Slam Dunk - Smash an airborne enemy into the ground using the Thumper.

As soon as you've unlocked the Thumper, Thumper an enemy into the air. Then re lock onto them while they're up high and Thumper them again

 

Trap Shooting - Use bullets to kill a Thumped enemy.

Once you unlock the Thumper on the leash, Hold LB on an enemy outdoors and he should go flying in the air, simply kill him with bullets before he falls.

 

Fly Swatter - Thump an enemy so he smashes into the ceiling or an impaler.

When indoors with a low ceiling, thump an enemy and he should hit the ceiling and die.

 

Fertilizer - Explode two or more thumped enemies using an enviromental explosive.

Any Act/Chapter where there's a Red Barrel etc (Desert Echo map is a good place). Wait until the enemies are gathered around it, Thumper them all then lock onto the Barrel and shoot it until it explodes and kills them all.

 

Touchdown - Thump a stunned miniboss to his death.

Just keep thumping a miniboss until he dies, you may need to upgrade as it may take more the 3 thumps.

Bossed - Kill a miniboss.

Tons of these in the campaign and you need to kill them to progress anyways.

 

Fire in The Hole - When a miniboss is stunned, kick him from behind, then shoot him in the butt.

Thump a miniboss and when he gets up his ass should be glowing blue, kick his ass and shoot him there once the flap opens. If he doesn't die first time repeat until he dies.

 

Kick off - Remove a miniboss's helmet, then when he is stunned again, kick his head off.

Thump a miniboss and kick him in the head, thump him again and kick him in the head, then he should die.

 

Whiplash - Remove a miniboss's helmet, then when he is stunned again, leash his head off.

Thump a miniboss and then kick him in the head when it glows blue, thump him again and then leash his head and he should die.

 

Stomach Pump - Kill a miniboss by firing a charged drill into his stomach and then kicking it.

There aren't many minibosses after you unlock the Drill charge shot so make it count, fire a charger shot in his stomach and you should be able to kick it.

 

Friendly Fire - Kill an enemy by flinging them into the fire of another enemy.

This is a hard one to get but it usually comes during general campaign gameplay. If you havent got it try kick an enemy into a minibosses' cannon ball.

 

Bombshell - Kill two or more enemies from an exploding Flailbomber.

Shoot one of the suicidal red enemies with your own flail gun and explode it. They travel in 2 or 3s so shouldn't be too hard. If that fails let them flail you and then run into 2 of them.

 

AssPlosion - Kill a burnout by shooting his ass growth.

Keep kicking and sliding one onto he falls with his ass in the air and then shoot him there with the Peacemaker Carbine. Not all of them have ass growths however.

 

Blind Fire - Kill Someone while blinded by a flare

Around the campaign you'll see enemies with flair guns. Let them shoot one at you and then kill him while stunned.

 

Discharged - Kill a Heavy Echo trooper with a charged PMC when he's charging his.

On Act 7 you have to shoot an echo trooper with an overcharger Peacemaker Carbine shot while he has his activated. You can tell if they've activated because an orange light appears at the end of their gun.

Edited by Sniper Riflez
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SkyJack - Kill a gyrocopter pilot while the vehicle is airborne.

Act 5 Chapter 1, when the girl is working on the monorail, 2 Gyrocopters spawn. Use the sniper to snipe one of them off the Gyrocopter.

Parashoot - Leash an enemy out of a gyrocopter and kill him before he lands.

Anywhere where there's a Gyrocopter. Leash the copter and while the enemy is in stasis kill him before he lands on the floor. First place this can be achieved is Act 1 Chapter 2.

Flak - Destroy a gyrocopter using a indirect explosion.

Act 1 Chapter 2, you'll come across a Gyrocopter across a chasm with red barrels behind it. Shoot the barrels.

Gotcha ! - Leash a Creep or Skull Flaregunner and kill them in mid air.

These are enemies that dodge your kick, slide into them and while they're in stasis leash them. And then kill them.

 

Full Throttle - Use bullets to kill two or more enemies without letting go of the trigger.

Best done with a minigun. Can be found on almost every level. Dropped by minibosses.

First in Last out - Get an enemy airborne, kill a different enemy, then kill the first before he lands.

Thump a group of enemies outdoors, shoot one with a flair gun charge shot, and then shoot one of the others in mid air until they die.

 

 

 

Peacemaker Carbine

 

Headshot - Kill an enemy with a headshot

Do I really need to explain?

 

Bullet Kick - Kick an enemy and shoot him to death mid-air.

Kick an enemy and while he is in stasis kill him.

 

Bullet Slide - Slide into an enemy and shoot him to death mid air.

Slide into an enemy and while he is in stasis kill him.

 

Gag Reflex - Kill an enemy with a shot to the throat.

Don't bother kick or sliding for this one, it's hard but it's easier if they're standing on their own feet.

 

Rear Entry - Kill an enemy by shooting him in the ass.

This a dodgy one as it doesn't always work. If it's not working while they're in stasis try it when they are on the floor.

 

Trip wire - Shoot a running enemy in the legs to trip him, then finish him off before he gets up.

When a wave of enemies first spawns they should run towards cover, shoot one in the legs and while he is on the floor kill him quickly.

 

Mercy - Shoot an enemy in the balls and kick or shoot his head off.

Put 2/3 bullets in an enemies balls and he should start pleading, shoot or kick his head off.

 

Boned - CHARGED: Kill an enemy within a moment of getting them in your sights.

Another dodgy one, as soon as you seen the sights come up fire a charged shot, not as it is aiming in.

 

Overkill - CHARGED: Execute a headshot with the Charge Shot.

Activate charged shot, slide into an enemy, shoot him in the head.

 

X-Ray - CHARGED: Kill two or more enemies with a single Charge Shot.

Activate charged shot, try and line 2 up and fire. It usally works.

 

 

 

Screamer

One Hit Wonder - Peform a clean execution by using only a single bullet to kill the enemy.

Get a headshot and it should be a one hit kill. If you miss before it won't unlock. Try and do this earlier on in the game as enemies are weaker.

 

Surgeon - Kill an enemy by shooting only one single limb repeatedly.

Repeatedly shoot an enemy in one of his legs until he dies.

 

Fast Draw - Kill an enemy the moment you have them in your sights.

Shoot as soon as the sights appear, not as it's aiming in. There is a very very small time in which to shoot. I'd reccomend aiming for the head too.

 

SnapShot - Kill an airborne enemy the moment you have them in your sights.

Same as fast draw except kick them or slide them before.

 

GunSlinger - Score two or more FAST DRAWs or SNAPSHOTs in a row.

Doesn't have to be straight away, you can wait a few seconds in between.

 

Enlightenment - CHARGED: Shoot an enemy in the head with a flare and let it explode.

Slide or kick an enemy and it should be easy to get a headshot with the flare.

Misfire - CHARGED: Flare an enemy but kill him before it explodes.

Shoot an enemy with a flair but make sure there is a wall behind him so he's not going anywhere, when the flair is on him kill him. With something like the shotgun.

 

Fireball - CHARGED: Shoot an enemy with a flare so it explodes and kills another enemy.

Fire it into a group of enmies and it should unlock.

 

Fireworks - CHARGED: Explode an enemy who is 20 meters or higher in the air.

Thump a group of enemies outdoors and shoot one with the charged flare shot. Best done on the Act 4 Chapter 3.

 

Firefighter - CHARGED: Ignite three or more enemies and kill them while they burn.

Act 5, Chapter 2,Fire a flare into a crowd of burnouts and while the rest are on fire kill them.

 

 

 

Flail Gun

 

Grenade Gag - Wrap a flail around the head of an enemy and explode it.

Walk up to an enemy and headshot them with the flail gun and explode it, don't do it while they're in stasis.

 

Gang Bang - Kill two or more enemies with a single flail explosion.

Easily done, just find a group of them, fire a flail at one and when another is near him explode it.

 

MineField - Kill an enemy by exploding a flail attached to a surface.

Fire it on the floor next to an enemy and then explode it.

 

Sadist - Wrap a flail around an enemy but kil him before it explodes.

Shoot a flail at an enemy and then switch weapons, kill him before the flail explodes.

 

Meat Slicer - Slice an enemy in half while wrapping the flail around an object.

Easy when a enemy is near a pillar or building column, aim for the torso.

 

Head Slicer - Decapitate an enemy after wrapping the flail around an object.

Easy when a enemy is near a pillar or building column, aim for the head.

 

Homie Missile - Use a flail-wrapped airborne enemy to kill another enemy.

Shoot a flail at an enemy, kick him towards another enemy and explode the flail.

 

Smart Mine - Use a flail-wrapped standing enemy to kill an airborne enemy.

Shoot a flail at an enemy, then kick another enemy into the one who is flailed and explode.

 

Chain Reaction - CHARGED: Slice two or more enemies in half using a flail Charge Shot.

Act 5 Chapter 2, when the burnouts are climbing the fence there a ton of them in an enclose darea. Really easy to get 2 with one charged shot.

 

French Revolution - CHARGED: Decapitate two or more enemies with a flail Charge Shot.

Act 5 Chapter 3, you'll escape the underground and when you emerge you'll kick down a door and find lots of enemies. Kick a nom onto 2 enemies' heads, line them up and fire.

 

 

 

Boneduster

 

Topless- Blast away the top half of an enemy.

Shoot an enemy at point blank range in the torso.

 

Legless - Blow the legs off an enemy.

Shoot an enemy at point blank in the legs.

 

Splatterpunk - Kill a downed enemy by blasting him against the floor.

When an enemy is on the floor kill him, easiest done with buenouts as when you kick or slide them they go straight to the floor.

 

Pump Action - Get an enemy airborne then shotgun blast him into an enviromental hazard.

Act 6 Chapter 1, kick or slide an enemy and stand back a bit and shotgun him into the elctric.

 

Torpedo - Kill an enemy by shooting him while sliding.

Act 2, Chapter 2. Do this in the toy town you head through. You'll pick the Boneduster up here and some of the buildings are electrified. So kick, slide or leash an enemy then shotgun them into it. Don't stand too close when you shotgun them however.

 

PileDriver - Get an enemy airborne then smash him into a surface with the shotgun blast.

Same as pump action except do it against a wall.

 

Juggler - Blast an airborne enemy twice then kill him before or on landing.

Thump an enemy in the air, shot gun him upwards twice and kill him on the third shot.

 

Slugfest - Kill two or more enemies with one standard shot.

Get right in an enemies face and with one directly behind him fire, best done early on as they'll die easier.

 

Burn - CHARGED: Vaporize two or more enemies with a single Charge Shot

Find 2 or more enmies get them in the large crosshairs and fire. Simple.

 

Acid Rain - CHARGED: Vaporize two or more enemies in mid-air.

Kick or slide 2 enemies and then fire a charged shot. Shouldn't be hard as the charged shot never fails at killing.

Edited by Sniper Riflez
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Head Hunter

 

Show Off - Kill an enemy from 10 metres without using the scope.

You have to no scope an enemy over 10m away, try and get one standing still and aim at him, then let go of LT and fire. It should go straight into him and they won't be able to dodge it either.

 

Broken Wings - Kill a thumped enemy with a guided bullet.

Thump an enemy outdoors and then kill him by aiming down the scope.

 

Accident - Shoot an enemy and have him die from hitting an enviromental hazard.

Act 6 Chapter 2, On the far left balcony there's loads of enemies, with loads of barrels behind. Shoot one and his body should fly into some barrels.

 

Bluff - Kill an enemy who is not actually the chosen target of the bullet.

Act 3 Chapter 2 at the Mariner or Act 6 Chapter 2 at the underground facility.

The enemies have to be close together otherwise the game will assume you've missed and you will lose control of the bullet.

 

Nut Cracker - Kill an enemy by guiding a bullet into his balls.

Act 5 Chapter 3, you'll appear in a courtyard after kicking down a door. Kick a nom onto an enemy's head and when you fire your sniper at him he can't dodge it. Shoot him from the front, not underneath otherwise it won't unlock.

 

HotShot - Kill a dodging enemy by targeting a weak spot like the head or throat.

Act 5 Chapter 3, you'll appear in a courtyard after kicking down a door. Kick a nom onto an enemy's head and when you fire your sniper at him he can't dodge it. Simply hit him in the head.

 

Premature - CHARGED: Explode the bullet to kill the target before it hits him.

Can be done anywhere when you get the charged sniper. Just press RT before the bullet hits him.

 

Letter Bomb - CHARGED: Explode two or more enemies using a single bullet.

Thump a group of enemies, aim your charged shot on 2 close together and prematurely explode it.

 

Shrapnel- CHARGED: Explode two or more airborne enemies using a single bullet.

Thump a group of enemies, aim your charged shot on 2 close together and then prematurely explode it.

 

Early Retirement - CHARGED: Kill an enemy controlled with the charged bullet before it explodes Hit an enemy with a charged shot and then control him using the LS into an enviromental hazard. Act 5 Chapter 3, there's a courtyard after you emerge from the underground, shoot one enemy and steer him into the cactus behind.

 

 

 

Edited by Sniper Riflez
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Bouncer

 

Direct Hit - Kill an enemy with a direct hit from the cannonball.

Act 4 Chapter 2, first room you encounter 4/5 enemies, just keep hitting one with the direct hit until he dies. Don't let go of RT until the ball isn't near him.

 

Money Shot - Kill an enemy by launching a ball at them and exploding it before it hits anything.

Act 4 Chapter 2, first room you encounter fire it slightly in the air and detonate before it hits the ground.

 

Boom - Kill two or more enemies with one cannonball.

Act 4 Chapter 2, first room is perfect for this, close quarters just put the cannonball in between 2 and explode.

 

Carpet Bombing - Bounce a cannonball at least two times before killing an enemy with it.

Act 4 Chapter 2, Fire it at the floor and let it bounce twice and explode.

 

Bully - Detonate a cannonball to kill an enemy just after knocking them over with it.

Act 4 Chapter 2, first room hit someone with the cannonball and as soon as they fall over let go of RT to detonate.

 

Trick Shot - Kill an enemy with a cannonball bounced off a wall or obstacle.

Act 4 Chapter 2, first room you encounter bounce one off the wall and explode.

 

Lucky Shot - Kill an enemy with a cannonball that travelled over 100 metres without bouncing.

Act 4 Chapter 2, after you exit the building there's a set of stairs leading down with a hotdog cart on top, hang out on the top of these stairs and fire a few shots down, don't hold RT just tap it and the cannonball should explode on impact, just make sure the impact is with an enemy.

 

Meat Fountain - Kill two or more airborne enemies with one cannonball.

Act 4 Chapter 2, when you get outside, thump a group of enemies, look up, fire cannonball, explode.

 

Kick of Doom - CHARGED: Kill an enemy by kicking a cannonball.

Act 5 Chapter 1, as soon as you enter the station area, fire one at your feet when the enemies spawn, as they approach you kick it towards them. Boom.

 

Sledgehammer - CHARGED: Kill three or more enemies with one charged cannonball.

Act 5 Chapter 1, when the enemies start spawning shoot one at your feet, then leash and kick enemies towards it. After 3 it pops up.

 

 

Penetrator

 

Breakdance - Drill an enemy into the ground

Kick, slide or leash an enemy and wait for the stasis to wear off, while their on the ground, stand directly over them and shoot them into the floor, try and get the drill to go straight as possible.

 

Fan-Tastic - Drill an enemy into the ceiling

Kick or slide an enemy, crouch underneath him and fire him into the ceiling. Try and get the drill to go directly upwards so it sticks to the ceiling.

 

Root Canal - Inset a drill into an enemy's head

Kick, slide or leash an enemy and while he's in stasis shoot him in the head.

 

Twisted - Fire a drill into an enemy but have him die by other means

Act 6 Chapter 1, simply shoot an enemy with the drill when the lightning is behind him.

 

Mile High Club - Send an enemy into the sky

Thump an enemy outdoors stand underneath him and shoot him to the sky.

Air Strike - Impale a thumped enemy into a standing enemy.

Act 6 Chapter 3, when you get ambushed by the Burnouts, thump an enemy and shoot him with a CHARGED drill, another Burnout should jump over the fence while the thumped one is still airborne, press RT on the one who has just jumped over the fence.

 

Shishkebab - Impale two or more enemies with a single drill

Any section with Burnouts is real easy for this. Just line 2 up and shoot, considering they run at you it's pretty easy, I managed to get 5 in 1 once.

 

Wingmen - Impale two or more airbone enemies with a single drill

Act 6 Chapter 3, thump a 2 or more enemies and hit one with a CHARGED drill shot and quickly lock onto another enemy and press RT.

 

Stringer - CHARGED: Suspend a drilled enemy mid-air, then kick him into another enemy.

Leash an enemy (preferably a burnout) towards you, fired a charged shot into his stomach and when an enemy is behind him, kick him and it should kill the one behind.

 

Drilldo - CHARGED: Ram two or more enemies during a slide with the charged weapon.

Act 6 Chapter 2, activate the charged shot and slide into a group of Burnouts, if you kill 2 in 1 slide it will unlock.

Edited by Sniper Riflez
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Secret Skillshots (Spoilers beyond)

 

Pancake - Crush an enemy between a wall and an object.

Act 1 Chapter 2, an enemy will pull an object in the path of a doorway, kick the object and it should crush him against the wall. Can also be obtained later on in the same chapter when an enemy shuts the door in your face, then you kick it.

 

Mass Extinction - Stomp someone to death with the dinosaur.

Target an enemy while controlling the dinosaur and press RB.

 

Kill-O-Watt - Kick an enemy into an electric building in the mini-city.

When you first enter the theme park you jump down into a mini-city, kick an enemy into one of the buildings with electric coming off of it.

 

Fish Food - Feed the fish with an enemy.

Act 2 Chapter 1 There's a pool right at the start of the level, simply leash an enemy on the other side of the pool towards you and he should fall into the water.

 

Floater - Kick an enemy into water.

Act 3 Chapter 2, kick an enemy into the water. May need to slide into them first.

 

Grinder - Kill an enemy with a grinder.

Act 3 Chapter 2. Simply kick an enemy into it, it's one of the giant turbine wheels when you're at the dam, after you pull down a bit of metal to get across you can kick enemies into the one on your right.

 

Man Toast - Kill an enemy using a reactor.

Act 3 Chapter 2. When chasing Trishka you will find yourself in a room with fire streaming towards the ceiling. Kick in enemy into the fire.

 

Tenderizer - Kill an enemy using an elevator.

You might have gotten this on the demo, on Act 4 Chapter 3 there's a bit after when you kill the stationary MG, if you go to the left and press X on console an elevator will come down crushing the enemies in the shaft.

 

Ding Dong - Kill an enemy by dropping rocks through a door.

Act 4 Chapter 3, you may have also gotten this on the demo, you walk through a door with a holographic clock on it and then there's 2 enemies. Kill the nearest and then the other should jump over the conrete block, leash the door above him and rocks should fall on his head killing him.

 

Halloween - Nom on head, then kick him into an electric object.

Act 5 Chapter 3, kick a nom on an enemies head and then kick or leash him onto an advertising board.

 

Steady Hand - Kill a burnout by only shooting his growth.

Act 5 Chapter 2 when you encounter a burnout focus your Carbine or Flare Gun on one growth until the burnout dies.

 

Dino-Sore - Get a successful hit on Hekaton's neck wound.

Story related, unmissable

 

Outburst - Kill an enemy using a storm.

Act 6 Chapter 1, kick an enemy into the lightning outside.

 

Sucker - Kill an enemy with a fan.

Chapter 2 Act 1, Kick an enemy into the extractor fans on the wall later in the level or....

Chapter 5 Act 2, kick a regular Burnout into the rotating chopper blades.

 

Forced - Kill an enemy by kicking them into an electromagnetic pulse barrier.

Act 7 Chapter 2, you walk into a room with echo troopers, pull the lever on the right and troops fly out the airlock, after a barrier appears and you have to kick another trooper into it before the windows close. Or you can try and leash an enemy into the barrier before they go out the airlock.

 

Ejaculated - Send an enemy out the airlock.

Act 7 Chapter 2, you walk into a room with echo troopers, on your right is a lever pull it and send some troopers out the airlock.

 

Weed Killer - Kill the Flytrap Boss.

Story related, unmissable

 

Minced Meat - Kill the 1st Burnout miniboss.

Story related, unmissable

 

Grilled Meat - Kill the 2nd Burnout miniboss.

Story related, unmissable

 

 

 

Team Challenge Skilshots (Anarchy Mode Only) (Not required for Golden Idol)

 

Barrels of Fun - A player kicks, leashes, or slides into an enemy, then a teammate kicks a barrel that explodes and kill then enemy.

Blood Bath - On Turbine, use the juicer to kill an enemy. <---These are the fans up high in the centre of the map.

 

Blood Fountain - On Waterworks, use the river to kill an enemy.

 

Blood Symphony - A player kicks, leashes, or slides into an enemy while in Blood Symphony mode.

Das Boot - You and at least one friend kick an enemy to death.

 

Double Penetration - Two players shoot an enemy and then the enemy dies.

Best gun to use is the PMC. Every teammate that scores a hit earns this skillshot when the enemy dies. So in other words, get or get assisted with a kill.

 

Fish Chow - Use the water fall to kill an enemy.

On Junkyard, kick or leash an enemy into the waterfall.

 

Flattery - Use an elevator to kill an enemy.

On Grand Central, push an enemy into the elevator shaft then use the leash to pull down the elevator, crushing your victim.

 

Ground Chuck - Use the grinder to kill an enemy.

On Power Plant, kick slide or leash an enemy into the grinder.

 

Heat Wave - Two players use PMC charged shots on a miniboss enemy at the same time.

On any map with a miniboss, count down from 3 and fire with a charged peacemaker carbine shot on 1, with your partner at a miniboss.

 

Make a Wish - Use the fountain to kill an enemy.

On Grand Central, kick slide or leash an enemy into the fountain.

 

Man Crush - Use the crusher to kill an enemy.

On Jumyard, kick slide or leash an enemy into the crusher.

 

Meatspin - Use the revolving doors to kill an enemy.

On Grand Central, kick slide or leash an enemy into the revolving doors.

 

Midnight Express - Use the monorail to kill an enemy.

On Grand Central, kick slide or leash an enemy into the monorail.

 

Nom Nom Nom - Use the dinosaur skull to kill an enemy.

On Dead Rock, kick slide or leash an enemy into the dinosaur skull.

Not in Kansas - Use the tornado to kill an enemy.

On Dead Rock, kick slide or leash an enemy into the Tornado.

 

Royal Flush - Use the tubes to kill an enemy.

On Waterworks, kick slide or leash an enemy into the tubes.

 

Savior - Kill an enemy that's attacking your teammate at close range.

If a teammate is being pummeled at close range, kill the enemy performing the melee strikes.

 

Tug-O-War - Enemy leash-grabbed by two or more players at the same time.

You and your partner single out an enemy, count down from 3 and leash him on 1.

 

Yoink - A player kicks, leashes, or slides into an enemy, then a teammate leashes the enemy away and kills him.

Have a friend kick an enemy, simply leash them towards you and kil them, or vice versa.

Edited by Sniper Riflez
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Sorry if this breaks your reserved chain. I refreshed a few times but no new posts were made. If it does I'll delete after you've replied.

 

I was just thinking of making this, but I'm glad you beat me to it. Looks good so far, so keep it up and I feel it'll be better than the one which is stuck due to it having descriptions!

 

If you need any help let me know as I now have the official walkthrough guide and it explains everything skillshot wise to me among where to unlock them etc!

 

I've also made this thread: http://www.xbox360achievements.org/forum/showthread.php?t=296559 - It may help you out!

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Just the ones I can think of real quick:

Oh, and a suggestion first. Instead of listing places to do it in campaign, list those same places but in echo form. This way they don't have to watch all the cutscenes, and run through places to get where they're trying to go (if possible).

 

Slam Dunk - Slide / kick an enemy, then use your thumper on that same enemy.

Juggler - Can be done pretty much anywhere. Thump a guy, then get right below him and shoot him until he's dead. Make sure you shoot him at least twice before killing him. You can also shoot him twice and then on the third shot get vertigo or voodoo doll.

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fertilizer - i cant remember the chapter, but on the Forbidden Zone echo, after shooting the big globe and entering the place that looks like a quarantine zone, a whole bunch of guys are gonna hide right next to some explosives. thump them and shoot one of those explosives.

 

also you can get the "thump a boss to death" one much easier if you stun it first instead of thumping it all the way to death

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Feeder - Feed an enemy to a flytrap

Act ? Chapter ?. You can get this from Act 4, Chapter 2

 

Bad Digestion - Cause a Flytrap to swallow something explosive.

Act ?, Chapter ?. You can get this from Act 4, Chapter 2

 

Nominated - Kill an enemy with a Nom parasite on their head.

Act ? Chapter ?. You can get this from Act 4, Chapter 1

 

ScareCrow - Put a Nom parasite on an enemys head then impale them.

Act - Chapter -. You can get this from Act 4, Chapter 1

 

Leak - Put a Nom parasite on an enemys head then headshot them.

Act - Chapter -. You can get this from Act 4, Chapter 1

 

Heads Up - Put a Nom Parasite on an enemy's head then take their head off.

Act - Chapter -. You can get this from Act 4, Chapter 1

 

Killer News - Kill someone with the explosion of a newsbot

Act ? Chapter ?. Act 3, Chapter 1. The #2 Newsbot is behind the house on the pier. When you get close to the house a few Creeps will spawn inside. Instead of going inside look down the left and a creep should be looking around the corner of the house. Run up to him, he should flee and as you turn the corner you'll see the Newsbot (you should now be at the back of the house). The Creep should simply run to the corner. So now just kick the Newsbot once or twice over to him then shoot it thus hopefully killing him and unlocking the Skillshot.

 

If the Newsbot is not around the back then he may actually be inside the house. So just run in there (should be 3 Creeps at least inside) and shoot the Newsbot to kill one or them. You may have to get inside and actually kick it in a Creeps direction but it shouldn't be to hard as they may run up to you for melee attacks, so just blow it up next to you if this happens, or run away, turn around fast and blast it!

 

Slam Dunk - Smash an airborne enemy into the ground using the Thumper.

help needed - As soon as you've unlocked the Thumber, Thumber an enemy/ies into the air. Then re lock onto them while they're up high and Thumper them again

 

Fertilizer - Explode two or more thumped enemies using an enviromental explosive.

help needed - Any Act/Chapter where there's a Red Barrel etc (Desert Echo map is a good place). Wait until the enemies are gathered aaround it, Thumper them all then lock onto the Barrel and shoot it until it explodes and kills them all

 

Firefighter - CHARGED: Ignite three or more enemies and kill them while they burn.

Act ?, Chapter ?. You can get this from Act 2, Chapter 1

 

Pump Action - Get an enemy airborne then shotgun blast him into an enviromental hazard.

Act ? Chapter ?. You can get this from Act 2, Chapter 2. Do this in the toy town you head through. You'll pick the Boneduster up here and the some of the building are electrified. So kick, slide or leash an enemy then shotgun them into it.

 

Juggler - Blast an airborne enemy twice then kill him before or on landing.

help needed. You can get this from Act 2, Chapter 2. Leash an enemy towards you, then blast them twice. The 2nd shot must kill him, or it at least must knock him into an environmental hazard. Can be layered with other Boneduster Skillshots.

 

Accident - Shoot an enemy and have him die from hitting an enviromental hazard.

Act ? Chapter ?. You can get this from Act 3, Chapter 1

 

Bluff - Kill an enemy who is not actually the chosen target of the bullet.

Act ? Chapter ?.

Act ? Chapter ?. You can get this from Act 3, Chapter 1

 

Letter Bomb - CHARGED: Explode two or more enemies using a single bullet.

Either do it on the Act? Chapter ?.

Act ? Chapter ?. You can get this from Act 3, Chapter 1

 

Early Retirement - CHARGED: Kill an enemy controlled with the charged bullet before it explodes. You can get this from Act 3, Chapter 1

 

Grinder - Kill an enemy with a grinder.

Act ? Chapter ?. You can get this from Act 3, Chapter 2. While escaping the Dam, kick an enemy into one of the massive waterwheels

Edited by Nozza
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Slam Dunk - Smash an airborne enemy into the ground using the Thumper.

help needed - As soon as you've unlocked the Thumber, Thumber an enemy/ies into the air. Then re lock onto them while they're up high and Thumper them again

 

To get slam dunk use the thumper on your leash to get an enemy into the air, whilst he is still floating aim at him and use the thumper again to slam him down to the ground.

 

Hope that helps!

 

My post above yours!

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Nut Cracker:

I found it hard to hit stationary gunners in the nuts because I kept hitting the gun mount and it would say "target lost."

Eventually I got it by encountering a normal guy and guiding the bullet in the general direction of his nuts, before he started evading, and hitting :bbut: to stop controlling the bullet. At that point the bullet travels at normal speed and hits him in the nuts before he can dodge it.

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Have fun and "Kill with Skill"

 

General I

 

Graffiti - Kill an enemy by kicking him against a surface.

Shocker - Kill an enemy by flinging him into an electrical source.

Pricked - Kill an enemy by flinging them into a cactus.

Voodoo Doll - Kill an enemy by flinging them into a sharp object.

Vertigo - Send an enemy down a huge drop.

Fly Guy - Kill an enemy by flinging them into a swarm of electro flies. ** Act 3 Ch 2, the first swarm you come across; Run across the bridge and upstairs where there's a few creeps, the Fly swarm will be just outside the building and fairly easy to earn the skill shot by kicking one of the creeps into the swarm.

Afterburner - Kill an enemy who is on fire.

EnviroMental - Kill on or more enemies using an enviromental explosive.

Feeder - Feed an enemy to a flytrap

Bad Digestion - Cause a Flytrap to swallow something explosive. **Can be a bouncer or elemental explosive.

Antidote - Kill an enemy who is infected by the puffball gas.

Toxic Love - Kill an enemy while infected by puffball gas.

Nominated - Kill an enemy with a Nom parasite on their head.

ScareCrow - Put a Nom parasite on an enemys head then impale them.**Voodoo Doll them after Nom is on

Leak - Put a Nom parasite on an enemys head then headshot them.

Heads Up - Put a Nom Parasite on an enemy's head then take their head off. **Use a charge Flair shot to take their head off. I pulled it off in Act 5 Ch 3.

FastFood - Ram an enemy to death with a hot dog cart.

Sausage Fest - Kill an enemy using a hot dog cart explosion.

Exterminator - Kill an entire swarm of electro flies.

Killer news - Kill someone with the explosion of a newsbot

Intoxicated - Kill an enemy while drunk on Nom Juice.

 

General II

 

Slam Dunk - Smash an airborne enemy into the ground using the Thumper.

Trap Shooting - Use bullets to kill a Thumped enemy.

Fly Swatter - Thump an enemy so he smashes into the ceiling or an impaler.

Fertilizer - Explode two or more thumped enemies using an enviromental explosive.

Touchdown - Thump a stunned miniboss to his death.

Bossed - Kill a miniboss.

Fire in The Hole - When a miniboss is stunned, kick him from behind, then shoot him in the butt.

Kick off - Remove a miniboss's helmet, then when he is stunned again, kick his head off.

Whiplash - Remove a miniboss's helmet, then when he is stunned again, leash his head off.

Stomach Pump - Kill a miniboss by firing a charged drill into his stomach and then kicking it.

Friendly Fire - Kill an enemy by flinging them into the fire of another enemy.

Bombshell - Kill two or more enemies from an exploding Flailbomber.

AssPlosion - Kill a burnout by shooting his ass growth.

Blind Fire - Kill Someone while blinded by a flare

Discharged - Kill a Heavy Echo trooper with a charged PMC when he's charging his.

SkyJack - Kill a gyrocopter pilot while the vehicle is airborne.** Act 5 Ch 1, while Trishka first is working on the monorail run to the guardrail and two Gyrocopters spawn head-on, in a straight path in the distance. Use your Head Hunter and put a round into a pilot to take them down.

Parashoot - Leash an enemy out of a gyrocopter and kill him before he lands.

Flak - Destroy a gyrocopter using a indirect explosion.

Gotcha ! - Leash a Creep or Skull Flaregunner and kill them in mid air.

Full Throttle - Use bullets to kill two or more enemies without letting go of the trigger.

First in Last out - Get an enemy airborne, kill a different enemy, then kill the first before he lands.

 

PeaceMaker Carbine.

 

Headshot - Kill an enemy with a headshot

Bullet Kick - Kick an enemy and shoot him to death mid-air.

Bullet Slide - Slide into an enemy and shoot him to death mid air.

Gag Reflex - Kill an enemy with a shot to the throat.

Rear Entry - Kill an enemy by shooting him in the ass.

Trip wire - Shoot a running enemy in the legs to trip him, then finish him off before he gets up.

Mercy - Shoot an enemy in the balls and kick or shoot his head off.

Boned - CHARGED: Kill an enemy within a moment of getting them in your sights.

Overkill - CHARGED: Execute a headshot with the Charge Shot.

X-Ray - CHARGED: Kill two or more enemies with a single Charge Shot.

 

Screamer.

 

One Hit Wonder - Peform a clean execution by using only a single bullet to kill the enemy.

Surgeon - Kill an enemy by shooting only one single limb repeatedly.

Fast Draw - Kill an enemy the moment you have them in your sights.

SnapShot - Kill an airborne enemy the moment you have them in your sights.

GunSlinger - Score two or more FAST DRAWs or SNAPSHOTs in a row.** Doesn't have to be IMMEADIATE, my kills were a few seconds apart.

Enlightenment - CHARGED: Shoot an enemy in the head with a flare and let it explode.

Misfire - CHARGED: Flare an enemy but kill him before it explodes.

Fireball - CHARGED: Shoot an enemy with a flare so it explodes and kills another enemy.

FireWorks - CHARGED: Explode an enemy who is 20 meters or higher in the air.

FireFighter - CHARGED: Ignite three or more enemies and kill them while they burn.

 

FlailGun.

 

Grenade Gag - Wrap a flail around the head of an enemy and explode it.

Gang Bang - Kill two or more enemies with a single flail explosion.

MineField - Kill an enemy by exploding a flail attached to a surface.

Sadist - Wrap a flail around an enemy but kil him before it explodes.

Meat Slicer - Slice an enemy in half while wrapping the flail around an object.** Easy when a enemy is near a pillar or building column, aim for the torso.

Head Slicer - Decapitate an enemy after wrapping the flail around an object.** Easy when a enemy is near a pillar or building column, aim for the head

Homie Missile - Use a flail-wrapped airborne enemy to kill another enemy.

Smart Mine - Use a flail-wrapped standing enemy to kill an airborne enemy.

Chain Reaction - CHARGED: Slice two or more enemies in half using a flail Charge Shot.

French Revolution - CHARGED: Decapitate two or more enemies with a flail Charge Shot.

 

BoneDuster.

 

Topless- Blast away the top half of an enemy.

Legless - Blow the legs off an enemy.

SplatterPunk - Kill a downed enemy by blasting him against the floor.

Pump Action - Get an enemy airborne then shotgun blast him into an enviromental hazard.

Torpedo - Kill an enemy by shooting him while sliding.

PileDriver - Get an enemy airborne then smash him into a surface with the shotgun blast.

Juggler - Blast an airborne enemy twice then kill him before or on landing.

Slugfest - Kill two or more enemies with one standard shot.

Burn - CHARGED: Vaporize two or more enemies with a single Charge Shot

Acid Rain - CHARGED: Vaporize two or more enemies in mid-air.

 

 

Head Hunter.

 

Show Off - Kill an enemy from 10 metres without using the scope.

Broken Wings - Kill a thumped enemy with a guided bullet.

Accident - Shoot an enemy and have him die from hitting an enviromental hazard.

Bluff - Kill an enemy who is not actually the chosen target of the bullet.

Nut Cracker - Kill an enemy by guiding a bullet into his balls. ** Found it easy to do to a guy on a stationary mini-gun because they don't dodge your shots.

HotShot - Kill a dodging enemy by targeting a weak spot like the head or throat.

Premature - CHARGED: Explode the bullet to kill the target before it hits him.

Letter Bomb - CHARGED: Explode two or more enemies using a single bullet.

Shrapnel- CHARGED: Explode two or more airborne enemies using a single bullet. **Thump a group, focus your charged shot on two of more close together and then detonate.

Early Retirement - CHARGED: Kill an enemy controlled with the charged bullet before it explodes ** Hit him with a charged shot and then move his body with the sticks towards Voodoo spikes.

 

 

Bouncer.

 

Direct Hit - Kill an enemy with a direct hit from the cannonball.

Money Shot - Kill an enemy by launching a ball at them and exploding it before it hits anything.

Boom - Kill two or more enemies with one cannonball

Carpet Bombing - Bounce a cannonball at least two times before killing an enemy with it

Bully - Detonate a cannonball to kill an enemy just after knocking them over with it.

Trick Shot - Kill an enemy with a cannonball bounced off a wall or obstacle

Lucky Shot - Kill an enemy with a cannonball that travelled over 100 metres without bouncing.** Act 4 Ch 2 after you exit the building there's a set of stairs leading down with a hotdog cart on top, hang out on the top of these stairs and lob a few shots down and the skill shot shold pop for ya.

Meat Fountain - Kill two or more airborne enemies with one cannonball

Kick of Doom - CHARGED: Kill an enemy by kicking a cannonball.

Sledgehammer - CHARGED: Kill three or more enemies with one charged cannonball.

 

Penetrator

 

Breakdance - Drill an enemy into the ground

Fan-Tastic - Drill an enemy into the ceiling

Root Canal - Inset a drill into an enemy's head

Twisted - Fire a drill into an enemy but have him die by other means

Mile High Club - Send an enemy into the sky

 

Air Strike - Impale a thumped enemy into a standing enemy . Just after the Drop pod in Act 7 Ch 1 you come down a flight of steps with a Creep running at you, a Bouncer Mini-Boss take's him out and two Bone Duster thugs come at you. Thump everyone and then hit one of the airborne thugs with a CHARGED Penetrator shot, continue holding LT to ADS , line up the dazed Mini-Boss on the ground and press RT to direct the thug and the Penetrator round at the Mini-Boss, skill shot earned.

 

Shishkebab - Impale two or more enemies with a single drill

Wingmen - Impale two or more airbone enemies with a single drill

Stringer - CHARGED: Suspend a drilled enemy mid-air, then kick him into another enemy.

Drilldo - CHARGED: Ram two or more enemies during a slide with the charged weapon.

Edited by 69bigplayer69
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Secret. (May contain Spoilers)

 

Pancake - Crush an enemy between a wall and a heavy object.

Mass Extinction - Stomp someone to death with the MechaTon.(this is the mechanical dinosaur unlocked in the story press RB to smash).

Kill-O-Watt. - Push an enemy into an electric building in Mechaton's mini-city.(can be obtained in the same chapter as the previous skillshot you will be walking around a toy sized city simply kick an enemy into one of the building shooting off electricty.)

Fish Food - Feed the fish with an enemy. (Once you progress through the story and find the girl there are plenty of opportunities to kick an enemy into the small pond areas these are full of piranha)

Floater - Kick an enemy into the streaming water. (Simply kick an enemy into a stream of water, possible in Act 3 Ch 2.)

Grinder - Kill an enemy on the big water wheel. (Through story progression you will be at a Dam an see large spinning grinders simple kick an enemy into this to unlock.)

Man Toast -Kill enemies using the reactors. ( Act 3 Ch 2, when you are chasing down trishka you will enter a room with large reactors,kick a guy into the flames for this to unlock.)

Tenderizer - Kill an enemy using an elevator. (If you played the demo you will know how to get this skillshot,simply call down the elevator to kill to bunch of skulls coming after you.)

Ding Dong - Kill an enemy by opening the doors in the "ceiling" in the collapsed building. (again if you played the demo you will know this skillshot, during campaign you will enter a collapsing building and have the opportunity to use your leash to open a door in the ceiling,thus bringing rocks down on unsuspecting enemies.)

Halloween - Nom on head, then kick him into an electric object. (available in Act 5 Ch 3 simple put a nom on an enemies head then kick them into one of the advertisement boards.)

Steady Hand - Only hit the weakspot of a burnout and kill him. (you will meet these guys later on in the game just simply shot the orange weakspots on them to kill them.)

Dino-Sore - Get a successful hit on Hekaton's neck wound. (Story related unmissable.)

Outburst - Push an enemy into the storm. (Later on in the game there will be a storm while you are inside, simply kick an enemy out into the electric storm to unlock this skillshot.)

Sucker - Kill enemies using the giant fans.(simply kick or leash an enemy into a giant fan.)

Forced - Kill an enemy by flinging them into an electromagnetic pulse barrier. ( Act 7 Ch 2 acheived by leashing/kicking a soldier into the laser barrier that appears when you turn on the airlock to release the chambers.)

Ejaculated - Jettison the Heavy Echoes in Cargo Hold. (Act 7 Ch 2 simply activate the Airlock sequence and dumping troops from the ship.)

Weed Killer - Kill the Flytrap Boss. (Story Related unmissable)

Minced Meat - Kill the 1st Burnout miniboss. (Story Related unmissable)

Grilled Meat - Kill the 2nd Burnout miniboss. (Story Related unmissable)

 

Stringer - Act 7 Ch 2 Just after the second air lock you'll encounter a group of 4 enemies and a machine gun. These 4 enemies are tightly knit together and when using the charged drill shot you'll be able to suspend one in mid-air while the other one is almost directly behind him.

 

Lucky Shot - (As mentioned above) Go to Act 4 Ch 2 and go to the top of the stairs with the hot dog cart. Kick the 2 enemies that run towards you and go to the left stairs, there should be one enemy that runs into the side of a electronic sign (Big square sign) this is almost directly at the bottom of the stairs and he'll stay there and shoot from cover. The only way you can get this is by shooting the cannonball WITHOUT holding down the trigger, lucky shot is for killing an enemy with the explosion upon hitting the ground.

 

Nut Cracker - You don't actually have to guide the bullet into the enemies crotch. I did this skillshot by aiming at an emey with another enemy behind him, aim in the general area of the "behind" enemy and you may press B the make the bullet instantly shoot in a straight line (becoming like a normal fast sniper bullet). This enemy should be firing at you and he'll leave his crotch exposed.

 

Fly Guy - Act 2 Ch 1 - There's a swarm of flies over a pool of water with a Drop Box in the water as well. There should be enemies shooting you from the pillars across. There will be 2 regular Skulls and a couple of "firework-shooting" enemies. You can leash the normal enemies and then look up, as well as press up with the LS as well (This worked for me). If you run out of normal enemies, don't fret you can shoot the firework-shooters and they'll flinch you can then grab them too and continue trying. However if all that fails you can also reload checkpoint as well.

 

Note is form-http://www.trueachievements.com/a147251/golden-idol-achievement.htm

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Thanks to everyone that's helped so far i'm testing a few at the moment to make sure they work and I want to get a chapter for each one so it's easier.

 

You've all been really helpful :)

 

I cannot get this one...

 

Screamer

SnapShot - Kill an airborne enemy the moment you have them in your sights.

Same as fast draw except kick them or slide them before.

 

Doesn't matter if I leash, kick, or slide kick them... I can only get instant head shots & not SnapShot. Any tips?

The one's where you have kill them "the moment you have them in your sights" are dodgy as, only tip I can really give is shoot them when the gun is fully aimed in not as it is aiming in.

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Sniper I only just noticed but I think it'll be worth adding in the Team Challenge Skillshots!!

 

If you need a list let me know and I can post them! Just noticed you don't have them up But you need to add them as there's an achievement linked to them.

 

I can't add this thread from my guide as you don't have them up, so I'm currently doing it to the other!

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