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Old 08-21-2009, 07:33 AM   #1
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Riddler's Riddles Guide (May Contain Spoilers)

I do already have the game and so I thought I'd start a collaborative guide on the Ridder's Riddle challenges. They're one of the main things you need to do to 100% this game.

I'll post as I figure more stuff out, but here's my initial thoughts:

-The "structurally weak" walls are destructible, but only once you get your explosive gel gadget. You will get this as part of the story.

-There are many Riddler Trophy items in the game. These are a collectible, and are considered part of the "Riddles" achievements. Many are in plain sight but some are behind various obstacles. A bunch of them are only accessible once you get the explosive gel.

-Those little chattering teeth enemies are another challenge. Each area has a certain number of them you need to destroy to unlock. Basically just kill all of them you see with Batrangs.

-Random collectible items will reveal character bios and also there are inmate interview tapes. These collectibles are also part of the Riddler challenges

There are a TON of other things I haven't figured out yet so if you're so inclined, do post your own findings
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Old 08-21-2009, 08:11 AM   #2
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Originally Posted by DivinityCycle View Post
-There are many Riddler Trophy items in the game. These are a collectible, and are considered part of the "Riddles" achievements. Many are in plain sight but some are behind various obstacles. A bunch of them are only accessible once you get the explosive gel.
Not just the gel. You'll also need to get the zipline and upgraded Bat-Claw to reach some of them. You unlock these later in the game.

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Originally Posted by DivinityCycle View Post
-Random collectible items will reveal character bios and also there are inmate interview tapes. These collectibles are also part of the Riddler challenges
They're not random - if you check the Riddler tab in the pause menu you can see what challenges you still have to complete in each area. Some are marked with a little green question mark - this means it will unlock something when completed. There are also character statues as well as bios.
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Old 08-21-2009, 09:15 AM   #3
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Here's a guide to the Riddler's Riddles that I've been able to solve. Beating them involves finding the answer, looking at it and holding LB to scan it.

Some will require specific gadgets, and others are only accessible towards the end of the game, and I'll mention this whenever I can. You can also find Riddler's Maps which will mark all the secrets in an area on your map. They appear as floating question marks, so the position they give is not precise. As well as collectables, they will give you the general location of riddle solutions.

From what I can tell, none are missable though. You can go back after completing the story and explore all the areas again, and none of the Riddles seem affected by later gameplay events.

I'm posting some of these from memory, so details may be vague. Also, there may be some plot spoilers in here, so beware.

Map Area: Intensive Treatment

Lobby

Don't cut yourself on this Sharply observed portrait.
The portrait of Warden Sharp on the wall. This is the first riddle you get, and is very easy - the portrait is nearby when The Riddler contacts you.

Transfer Loop

A top hat and tails is the only dress code for this party in the North
Looking at the map, find the corridor that runs left to right. About halfway down this corridor is a partially open door. Duck under it and look at the Penguin poster on the wall.

Holding Cells

Where would you find my home sweet home?
There's a cell covered in question marks right at the start of the game. Not sure if you can scan it then, since it's before The Riddler actually sets you any challenges. If not, come back later when you have the Cryptographic Sequencer to shut off the barrier.

Secure Transit

Dr Jonathan Crane plans on elevating fear to new depths.
You can only get this at the end of the game, when you can get past the elevator that Harley crashes near the start. Enter the vent at the bottom of the elevator shaft and follow it to Scarecrow's lair.

Cell Block Transer

Hook up with the relatives before you're transferred out of here.
Right near the end, after the final (brilliant) Scarecrow sequence, take the right hand corridor, disable the barrier at the stairs near the far door and enter Aaron Cash's office. Zoom in on the family photo on the desk.

Patient Pacification Chamber

Even I was shocked when I saw how Maxie Zeus was treated.
Maxie's cell is behind a breakable wall in the far corner, opposite the grate you use to escape after defeating Zsasz in your first encounter. You won't be able to get it when you first enter this room, as you need the explosive gel.

Intensive Treatment Lobby

A puzzle has many sides, but only some are visible.
Riddles phrased like this mean you need to switch to Detective Mode and look for a question mark painted on the scenery. You'll need to stand in the right position to make it line up correctly. Don't forget the dot underneath! This one can be seen from inside the structure in the middle of the room. Looking at the map, you want to be in the glass-roofed section on the left hand side. You'll see the top of the question mark on the window facing the south wall, where the dot is. Line them up.

Map Area: Medical Facility

Secure Access

Are you going to take your hat off to Harley, Bats?
Next to the elevator in the Sanatorium there's a grate on the wall. You need the Bat-Claw to pull it down. Climb in, drop down the shaft to the Morgue level. There's another vent at the bottom of the elevator shaft - climb in there and keep following the vent until you drop down into Harley's room. Zoom in on the harlequin hat on the desk.

Surgery Room

Shhhhsshh! Rumors persist that Tommy Elliot operates in Arkham. Can it be true?
On the upstairs balcony, where the henchmen jump down from, there's a board on the wall with the surgeon's roster. Zoom in on Elliot's name.

Experimental Chamber

Is this bear the Bane of his life?
Bane's teddy bear is on the left hand side as you make your way through this area. You can't miss it, since you have to go past it.

Patient Observation

Was this fire fly too hot off the press?
After you've removed all the gas, look for press cuttings stuck to a locker in one of the small rooms. Zoom in on the Firefly headline.

Sanatorium

A question can only be answered from a new perspective. Don't you agree?
As you enter the room, there's a breakable floor on the left hand side. Demolish it with gel, then stand on the side and switch on Detective Mode. The main bit of the question mark is on the side of the hole, the dot is on the floor below.

TICK! TOCK! News flash! Someone is not getting out of here alive.
In the large room where you free Dr Young from Joker's thugs, look for the cell decorated with skulls on the lower level. The clue suggests it's something to do with Killer Croc, but I don't think he'd fit in there!

Morgue

What silent killer of the oceans can be found in a tiny jar?
There's a jar at the end of the autopsy table, containing fingers and body parts from Great White Shark. Zoom in on the jar, make sure the label is displayed.

Medical Foyer

Is the generosity of our benefactors on the Wayne?
Directly opposite the front doors. It's the gold plaque saying the medical unit was funded by the Bruce Wayne Foundation for the Criminally Insane.

Map Area: Caves

Main Sewer Junction

A puzzle has many sides, but only some are visible.
Just before you make the final jump to reach the door leading back outside, turn to the pillar behind you, and shimmy around. You'll find a trophy. Turn on Detective Mode and you'll see the dot from the bottom of the question mark, the rest of which should be on the bridge above you. THANKS TO PITTSKI FOR FINDING THE DOT!

Map Area: Arkham Mansion

South Corridor

This fiendish puzzle literally appears out of thin air.
One of Riddler's hidden question marks. You'll see most of it very easily in Detective Mode - it's over a display case. You'll need to grapple up to the duct opposite and look down to find the dot though.

What does a bird need in the rain?
Penguin's umbrellas. Easily found in a display case.

Warden's Office

Isn't the Warden too old for a puppet show?
Scarface. He's in a display case. Can't miss it.

Main Hall

Who is the main man in the main hall?
Not the statue! Look for the plaque honoring Commisioner Gordon on the right hand side staircase.

Dr Young's Office

It'll be a cold day in Hell when this Ghul rises again.
In one of the rooms outside Young's office, there's a wall of body freezers. Look for the one sticking out and zoom in on Ra's Al Ghul's toe tag. Fun Easter Egg: if you return after completing the story, he's gone.

How do you mask your feelings without losing control?
The big tribal mask on the wall of Young's office. Impossible to miss.

Arkham Records Room

Our records show that a Strange transfer request was made in this room.
Hidden behind an electronic barrier. You'll need the Cryptographic Sequencer, the horizontal zipline and the Power Amplifier upgrade. Disable the barrier, zipline over the electric floor and you'll find Hugo Strange's files. It took me a few attempts to find a view of them that the game would accept, but just zoom in and keep trying.

North Corridor

Did Amadeus go mad, or was he just dizzy?
I think you find this while finding a way into Dr Young's office. You'll need to crawl through the vents and drop down into a small cell. There's another cell nearby with circular writing all over the walls. Zoom in on Amadeus Arkham's insane scribblings.

East Wing Corridor

A game of Cat and mouse can be painful.
Catwoman's mask and gloves. Easy to spot in a display case.
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Old 08-21-2009, 09:31 AM   #4
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Map Area: Penitentiary

Main Cell Block

This room is the end of days for even the most celebrated killer.
The clue reads like it's referring to an execution chamber, but it actually refers to Calendar Man's cell. It's the one papered with calendar pages.

Two people, one voice, no gun?
After fighting Harley's goons on top of the cells, you're looking for Scarface's tommy gun, in a case on the wall between the two control rooms.

Cells Access

How do you reflect on your successes and failures, Batman?
There's a full length mirror in the ladies toilet. You want Batman's reflection.

Guard Room

When is something right in front of you but still hidden from view?
You can't get these when you first enter this room, because you have to save the guards from Harley's bombs. Come back after you've got the upgraded Bat-Claw and zipline, then you can clear the gas. To do this, climb onto the vents above the guards. Break through the wall, then use the Bat-Claw to pull down the wall on the other side. Batarang the circuit breaker to turn on the fans. Now zipline across and turn around and, with Detective Mode activated, look back to where you just came from. The question mark will be visible.

Prometheus, Arkham guards' most wanted and most hated.
After getting the previous riddle, drop down and find the notice board in the room. Zoom in on the Prometheus poster.

Extreme Incarceration

All alone in your cell? Why don't you break the ice with the most dangerous prisoners?
Mr Freeze's cell, obviously. You can't miss it - it's the one in a block of ice! Wait until you've defeated Harley and her goons befoe getting it though.

Security Control Room

A case of mistaken identity?
One of my favorites. It's the cell at the far end, where Aaron Cash asks for you to let him out. Check the handprints on the glass, then look at him in Detective Mode. No skeleton? Say hello to Clayface. If you come back later, he'll be impersonating other characters. There doesn't seem to be any way to see him in his natural state, sadly.

Controlled Access
What has four walls, two sides and one ex-DA?
Two Face's cell. You can't miss it.

Map Area: Botanical Gardens

Glasshouse Entrance

Is the number up for these guards?
Easy to find. Look for the two dead guards on the bench. Looks like Zsasz got them.

Botanical Glasshouse

What time is tea time in Wonderland?
In the large room with the big fountain. Look in the foliage along the back wall on the second or third tier. You're looking for Mad Hatter's teaset, laid out for a picnic.

Statue Corridor

Remember the Waynes? How could anyone forget?
Zoom in on the bench to find a commemorative plaque to Bruce's parents.

Flooded Corridor

The Ratcatcher needed more than just charm to lead his army.
While crawling through the vent after Joker blocks the way, look down through a grate to see Ratcatcher's costume.

Looks like all the king's horses trampled all the king's men.
Zoom in on the broken wooden soldiers on the bench. Can't miss them.

Is this a tribute to what a mad dog left behind?
Find the headless statue (you'll have to pass it, I think it's right before you meet Ivy) and zoom in on the vandalised plaque.

Aviary

There's no closet in the gardens, so someone is using the roof instead.
You can get this while sneaking past Joker's henchmen. You need to climb up behind the left wall, and you'll emerge on an outcrop, almost directly opposite the control room you're headed for. Look left and down and there's a skeleton hanging out of a crevice. Zoom in.

Abandoned Chamber

This challenge can only be seen by those with a different view on life.
I've found this, but can't remember the exact location. Fairly sure this was another Detective Mode question mark, viewable only from high up in this maze-like room. If anyone else can supply more details, groovy!

Map Area: Arkham Island West

Does Scarecrow's gas break down barriers as it drives you insane?
Located behind a breakable wall, high up on your left near the Eastern exit from the area. You'll need to upgraded Bat-Claw to pull the wall down, then grapple up and find Scarecrow's gas cannisters.

Zsasz is counting on you to find his work.
Looking at the map, this can be found in a room at the top of the large building on the left. You'll need the upgraded Cryptographic Sequencer to disable the barrier from a distance. Once inside, you'll find dead guards arranged as if they're playing poker.

Do you see what I see? No? Then maybe I am in a stronger position.
From the location of the previous riddle, switch to Detective Mode, stand on the balcony and look across at the elevator on the opposite side. The top of the question mark in on the elevator wall, the dot is on the railing in front of you. THANKS TO SULLYDAVID.

Map Area: Arkham East

The legacy of this island has been well and truly buried.
Arkham's grave in the cemetery. Can't miss it.

Gotham's greatest family towers over the city.
Nothing to do with the numerous towers on the Arkham Mansion. Look to the horizon and zoom in on the WayneTech skyscraper.

My challenge appears to those with the correct position in life.
Climb up the left hand side of Arkham Mansion. Grapple up to the first platform on the large tower at the back, then follow it around and grapple up to the next. Look down at the rooftops in Detective Mode and find the giant question mark. The dot is actually on the platform you're standing on.

Map Area: Arkham North

Now I see it, now you don't!
Another question mark. This one is on the underside of the top of the doorframe of the ruined building in the far corner. Stand just outside, looking in, to line it up.

Let's face it, there are two Dents on the wall.
Inside one of the small huts, you'll find a Harvey Dent poster. You may be able to get in by using explosive gel on the roof, or you may need to use the Cryptographic Sequencer on the barrier.

Tweedledum and Tweedledee SAW it, can you SEE it?
Easy. Look for the see-saw at the edge of the map, near the gates.
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Old 08-21-2009, 11:10 AM   #5
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nice guide, hopefully you can polish it off with pictures.
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Old 08-26-2009, 11:56 PM   #6
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A written guide will help for the other guides, what are you talking about?
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Old 08-25-2009, 08:33 AM   #7
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Quote:
Originally Posted by Frankie Godskin View Post
I have to leap to his defense here--no one should dumb down a description by assuming the readers are idiots. I'm floored that you don't know what a plaque is. What's next, should we stop using the words mezzanine and gazebo because some people might not be familiar with them? Maybe we should refer to desks as, "the things you sit at when you're on the computer," just to make sure no one gets confused?

Ridiculous. "Plaque" isn't a technical term any more than "trophy."

Just so we're clear, using your limited vocabulary, what would you call this item?

http://www.cengraving.com/images/items/ce030l.jpg
I'll tell you what it is, that's the yellow stuff you find on your teeth.

WHAT DID I WIN?!

On a more serious note, I'm just curious if these are all the riddles? Getting the game today or tomorrow and I want to hit the floor running >=D.

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Old 08-21-2009, 08:21 PM   #8
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i will say this again...there is no need for a guide since there is a map of where all the riddles are in the medical facility on the same table where bane the bear is located.
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Old 08-26-2009, 05:00 PM   #9
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I would call that an award. I wasnt saying that he should stop using big words. I'm just saying his description sucked. But they get the job done.
Actually, the plaque is just the "presentation vehicle" of the award.

The "award", as you call it, was for "Outstanding Guidance and Leadership" in the image linked to. The plaque is merely how the award is presented or given. An award can be given on paper, with a trophy, an engraved watch, a basket of fruit, etc.

You might hear the phrase "Albert Pujols was AWARDED the Most Valuable Player in the National League by the Baseball Writers Association of America. That will be a nice TROPHY for his mantle."

You'll never hear "Albert Pujols was PLAQUED the Most Valuable Player in the National League" ...

I'm just sayin' ...
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Old 08-23-2009, 04:00 AM   #10
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Originally Posted by CandidGamera View Post

Abandoned Chamber

This challenge can only be seen by those with a different view on life.
I've found this, but can't remember the exact location. Fairly sure this was another Detective Mode question mark, viewable only from high up in this maze-like room. If anyone else can supply more details, groovy!
Man I'm stuck at this one and I really can't find it. Help would be greatly appreciated

EDIT: Nevermind, just got it. You really do have to climb in the highest point of the room. At some time during the ascension, there is a bridge held up by a rope. After you slice the rope with the Batarang, it will fall vertically so you can walk on it. After reaching the end of the bridge turn immediately left and jump on the ledge. The rest is obvious.

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Old 08-23-2009, 07:51 AM   #11
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Just wanted to say thanks DivinityCycle for the good hard work!
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Old 09-06-2009, 08:37 PM   #12
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i have just got all 240 using this guide, well, this guide basically leads you to the maps which unvails all in most cases, great work, first time i have used a guide prior to a game, brilliant !!!!

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Old 08-23-2009, 11:11 AM   #13
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Originally Posted by CandidGamera View Post
Map Area: Arkham Island West

Do you see what I see? No? Then maybe I am in a stronger position.
Another Detective Mode question mark. I'm ashamed to say I can't remember the location for this one, so until someone more organised finds it, just keep looking around in Detective Mode.

It is just outside of the poker room from the Z challenge, look down to the platform below you for the question mark. The period is on the rail where you are standing
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Old 08-23-2009, 01:34 PM   #14
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Good guide sticky requested.
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Old 08-24-2009, 04:41 PM   #15
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On Arkham west, there is a trophy close to the doors leading to Arkham east. Generally in the same area as where you find the Scare Crow gas solution. anyone find it? cant seem to. or am i in the wrong area? last one i need for that section.
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Old 12-03-2009, 02:25 PM   #16
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nice guide well done
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Old 08-23-2009, 07:19 PM   #17
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Solved abandonded chamber

Abandoned Chamber

This challenge can only be seen by those with a different view on life.
I've found this, but can't remember the exact location. Fairly sure this was another Detective Mode question mark, viewable only from high up in this maze-like room. If anyone else can supply more details, groovy!


This one can only be done once you have the Line Launcher. When you get the Line Launcher go all the way to the top where you're almost right below the wall that can be blown out (a riddler icon is behind this wall). On the platform to the right of this wall (if facing wall) turn around and you should see a platform you can Line Launch across. Once across, follow path then duck under brick and you should see the "?" in detective mode. Hope this helps!
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Old 08-24-2009, 01:09 AM   #18
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Originally Posted by steve5864 View Post
Abandoned Chamber

This challenge can only be seen by those with a different view on life.
I've found this, but can't remember the exact location. Fairly sure this was another Detective Mode question mark, viewable only from high up in this maze-like room. If anyone else can supply more details, groovy!


This one can only be done once you have the Line Launcher. When you get the Line Launcher go all the way to the top where you're almost right below the wall that can be blown out (a riddler icon is behind this wall). On the platform to the right of this wall (if facing wall) turn around and you should see a platform you can Line Launch across. Once across, follow path then duck under brick and you should see the "?" in detective mode. Hope this helps!
What wall that you pull down? I can't find the freaking dot for this ANYWHERE. This one has to be the hardest one in the game...
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Old 08-31-2009, 04:18 AM   #19
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[EDIT] Holy crap, I did not notice I double posted. Merged both into the previous one. Sorry.
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Old 08-26-2009, 03:35 AM   #20
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Quote:
Originally Posted by CandidGamera View Post

Abandoned Chamber

This challenge can only be seen by those with a different view on life.
I've found this, but can't remember the exact location. Fairly sure this was another Detective Mode question mark, viewable only from high up in this maze-like room. If anyone else can supply more details, groovy!
all you have to do is make your way to the top of area where you cant use the grappel, and on your way up you'll see half of the "?" and then at the top will be the other half, put them together and another riddle solved.
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Old 08-27-2009, 05:07 AM   #21
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Abandoned Chamber

This challenge can only be seen by those with a different view on life.
It's at the very top. You must make your way up the stairs jump to area with the door jump to the next ledge on the left. shimmy across to waterfall jump across. detective mode to cut the rope when the ramp falls. climb up the wall and shimmy to your left pull up and go to the end and duck. Then line up your shot.
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Old 08-28-2009, 11:49 AM   #22
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Gadget unlocks

Great guide. I wonder if it would be possible as a precursur to the guide "as a spoiler" to list all of the gadgets, when they are found and how they work. I must have spent 15-20 mins trying to zipline into a destructible wall that later on could be brought down by upgraded batclaw.

I can give order of gadgets but not exact missions they were given. There are eight used, five which are useful getting you in difficult areas.

1. batarang - used to stun enemies, and to collect dentures -- start of game
2. explosive gel - around 10% game completion
3. batclaw - around 15-20% game completion
4. crypto device - 30% game completion. Used on electric forcefields with door panels.
5. zip line - used to get to locations at same elevation as you but inaccessible by gliding - around 50% game completion
6. Upgraded batclaw - Brings down destructible walls. 80% game completion.
7. Multi batarang - unlocked in gadget upgrades.
8. Sonic batarang - unlocked in gadget upgrades.

This is all estimated, so please revise as neccessary

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Old 08-29-2009, 04:53 PM   #23
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hey i found the questionmark for ya,
botanical garden
Abandoned Chamber

This challenge can only be seen by those with a different view on life.
climb all the way to the top and crawl underneed the small gap in the wall now line up the questionmark
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Old 09-01-2009, 02:50 AM   #24
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[QUOTE=CandidGamera;2282574]
Abandoned Chamber

This challenge can only be seen by those with a different view on life.
I've found this, but can't remember the exact location. Fairly sure this was another Detective Mode question mark, viewable only from high up in this maze-like room. If anyone else can supply more details, groovy!

After lower the metal walkway and tearing down the breakaway wall. Before you zip across to the trophy crouch down, continue along the ledge to the end and line up the question mark.
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Old 09-02-2009, 05:32 AM   #25
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I am making achievement guide videos of Batman: Arkham Asylum, and in them I am covering 100% of the Riddler material. I am going through section by section, and more coming very soon (Arkham North, West, and Intensive Treatment uploading now)!

Part 1 - Arkham East
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Old 09-10-2009, 03:59 PM   #26
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Quote:
Originally Posted by CandidGamera View Post
Map Area: Penitentiary
Abandoned Chamber

This challenge can only be seen by those with a different view on life.
I've found this, but can't remember the exact location. Fairly sure this was another Detective Mode question mark, viewable only from high up in this maze-like room. If anyone else can supply more details, groovy!
At the top crouch under the broken pillar thing, half the question mark is on the ledge and the other half is on the platform below it.
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Old 09-18-2009, 07:42 AM   #27
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Quote:
Originally Posted by CandidGamera View Post
Map Area: Penitentiary


Abandoned Chamber

This challenge can only be seen by those with a different view on life.
I've found this, but can't remember the exact location. Fairly sure this was another Detective Mode question mark, viewable only from high up in this maze-like room. If anyone else can supply more details, groovy!
It is a ? , you are in that part where stuff is falling apart and you have to climb. the dot is on the platform along with most of the ?, only the right half of the ? is on the ground below
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Old 09-20-2009, 09:59 PM   #28
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Hey dude nice guide very helpfull, but youve forgotten intensive treatment, utility corridor. the riddle is, you dont know jack about gotham, tune in to find out. if anyone knows where this riddle is, would be very helpfull?? thanks
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Old 09-21-2009, 03:50 AM   #29
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Originally Posted by Blackberry View Post
Hey dude nice guide very helpfull, but youve forgotten intensive treatment, utility corridor. the riddle is, you dont know jack about gotham, tune in to find out. if anyone knows where this riddle is, would be very helpfull?? thanks
Very easy.

There's a radio sitting in plain view on one of the benches against the partition in this room. When you zoom in on it, it clearly reads "Jack Ryder." If you don't know where this room is, I suggest you learn how to use the map.

QUIKFIR3: A lot of people miss them. Go back to the Warden's office, where you had a confrontation with Zsasz and Dr. Young. On the way into the office(where you used corner cover), there's a hole in the ceiling you can grapple up to. The three teeth are there.

Last edited by inert; 09-21-2009 at 03:54 AM.
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Old 10-23-2010, 03:46 PM   #30
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Awards Showcase Word of Mouth   Donator - Level 1
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Quote:
Originally Posted by CandidGamera View Post
[
Abandoned Chamber

This challenge can only be seen by those with a different view on life.
I've found this, but can't remember the exact location. Fairly sure this was another Detective Mode question mark, viewable only from high up in this maze-like room. If anyone else can supply more details, groovy!

make your way round, batarang the rope holding the metal walkway, half way along it you can climb onto the wall and shimmy around. Climb up and detective mode and you will see the left half of a ?

look down and the right half of the ? is on the floor below, look at it at an angle to line the two sides up and bingo
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