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Old 09-22-2009, 03:53 AM   #1
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Achievement Walkthrough

I got the idea for this thread from one posted by Frankie B1 in the Quantum of Solace thread. This is a combination of a number of different threads on this forum. There is a lot of great info here but it is spread out - I wanted to condense it so it is easier to follow.

The walkthrough I have done myself on POTUS Detail difficulty while using a number of different threads and the achievement guide (Found Here: Secret Service by YouStayClassy) Hopefully this will help you finish the game a little quicker.

If you like the video walkthroughs they can be found here: Youtube Walkthrough!

Credits:

Collectible list (phones,weapons and cameras) Posted By: Rocha12

Quote:
Originally Posted by Rocha12 View Post
This lists all the collectibles in the order they appear, I take no credit for any of this, I merely cut and pasted the information from other threads on x360a, and added a word here and there to make it easier to follow. If you want to see the original threads, or to leave a much deserved thanks to the creators, they are here:

The first 22 cell phone locations by forum user Rotary Blaze:
http://www.xbox360achievements.org/f...d.php?t=103526
The last 28 cell phone locations by forum user Gooseboxer:
http://www.xbox360achievements.org/f...d.php?t=112534
The 27 cameras/turrets locations by forum user rotorschnee:
http://www.xbox360achievements.org/f...d.php?t=111382
The weapons locations (from the guide) by forum user YouStayClassy:
http://www.xbox360achievements.org/f...d.php?t=105785
I adjusted the abbreviation key from the thread listed above to fit my format and added a few things in some of the descriptions for clarification.

Abbreviation Key:

[Ach] – Achievement
[CP: # - #] – Cell Phone: # Current Level – # Overall (Phone Achievements)
[Cam: # - #] – Camera: # Current Level - # Overall (Camera Achievements)
[Weap: # - #] – Weapon: # Current Level - # Overall (Weapon Tester Achievement)
[FE: #] – Fire Extinguisher # (Loves Fire, Hates Red Containers Achievement)
[Bust: #] – Bust # (No Body Cares Achievement)
[Mine: #] – Trip Mine # - Rogue Agent Level (Too Lazy To Jump And Crouch)

Please post any questions or comments. Thanks!

-- Jedi ObiJoe
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Last edited by Jedi ObiJoe; 09-24-2009 at 03:18 AM.
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Old 09-22-2009, 03:53 AM   #2
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Note: First things first - if you are going to attempt the "Gives Instead Of Takes Bullets" ach you need to use the dashboard glitch. When you die you need to pause the game and exit to the dashboard. Go back into the game and continue where you left off. I had to use it on a number of different occasions and the achievement unlocked no problem.

Inaugural Assault


Achievements Earned:

In Just 30 Seconds A Day
Bullet Waltz
Expert Marksman
Cowboy
Inaugural Assault - If Played on Agent or POTUS Detail difficulty

Achievements Started:

Weapon Tester
Some Of Them Still Have Minutes
Haven't Found A Color I Like
Opening A Local Wireless Store
Soft Spot

Walkthrough

In the very first section go ahead and take the time to hit "In Just 30 Seconds A Day” and “Bullet Waltz”.

[Ach]
“In Just 30 Seconds A Day” - Start with “In Just …” – Do the Crouches and Leans first then Run until the achievement unlocks. Your running is limited so take a short break and run again.

[Ach]
“Bullet Waltz” – Again, do the rest of the Crouches and Leans first then run. You have to run for 3 Minutes total so just keep doing it until it unlocks.

The first part is very straight forward – you learn the controls – follow the marker on your compass to the objective.

Follow the President to the Lincoln Memorial

[Weap: 1 - 1]
- [TS5-M4] You start the level with this weapon. (Pull the Right Trigger to use – Press the Y Button to change guns)
[Weap: 2 - 2] - [.40SS] You start the level with this weapon. (Pull the Right Trigger to use)
[Weap: 3 - 3] - [Stun Gun] You start the level with this weapon. (Click the Right Stick to use)

[Ach]
“Expert Marksman” – As soon as you get control of your character again turn around and unload an entire clip of ammo into a nearby wall.

Click your Right Stick to use the stun gun – you need it for “Weapon Tester” – don’t think you have to hit anything with it just use it.

Switch to your handgun and keep using it until you unlock “Cowboy” – after that you can switch back to your machine gun – try to headshot people throughout the game starting here to unlock “Soft Spot”.

[CP: 1 - 1]
- [Adios] This is located northeast of the Lincoln Memorial almost between two pillars.

Enemies will attack from the front of the building – you can not leave the top while the
President is there.

Kill all enemies to get the next check point – Approx. 25 – 30 enemies depending on how many the other secret service agents kill.

[Weap: 4 - 4]
- [KFM 03] Dropped by enemies in level. (You will have a lot of opportunities for this gun – stick with the handgun for now)

[CP: 2 - 2]
- [I Am El Arma] This cell phone may require a little bit of searching. It is dropped by one of the terrorists in the battle at the beginning of the stage. So it's in open area where the helicopter crashes.

After the battle go to the front of the memorial and wait for the helicopter to crash.

When you are clear to go head toward the downed helicopter and turn Right into the opening of the bushes and pick up the sniper rifle.

[Weap: 5 - 5]
- [M70] This is the sniper rifle you pick up just after the helicopter crashes.

Kill the three enemies then snipe the RPG gunner on the tower across from you.

Pick up the ammo in the tent on the Right turn the corner and snipe the guy by the bill board

Kill the guy that pops out and pick up the cell phone.

[CP: 3 - 3]
- [All Assaults Green] In the area where you have to snipe the two RPG gunners. Kill a man with a hoodie and he will drop it.

Before you pass the two smoking cop cars snipe the third RPG gunner.

Progress forward and kill the three guys at the black SUV, snipe the guy on top of the memorial.

[CP: 4 - 4]
- [Delgado DUI] After (it was before on my play) killing the RPG gunner on top of the Lincoln Memorial (4th gunner), three enemies will attack you as you move north. One of them will have the cell phone. He is wearing an orange vest.
(Be advised that once you start to go north of the Lincoln Memorial in a narrow walkway, a fire will block your path from returning to the earlier part of the level until you kill the RPG gunner at the LCD screen.)

Head toward the downed helicopter again and kill the 4 guys – wait at the opening in the bushes on the right for the 4th guy to show up.

Kill the three guys head toward the stacked boxes – turn around and kill the 5 guys by the white tent.

[CP: 5 - 5]
- [Reacquire Targets] After passing through a narrow path, you will see a bunch of stacked red boxes. There is a dead SS agent leaning on a metal fence.
Northwest of him is a tent. Inside the tent there is a control panel, the cell phone is on top of it.

Snipe the RPG gunner on the crane past the white tent.

Kill the five guys then snipe the RPG gunner on the stand directly across from you.

[CP: 6 - 6]
- [Canisters] After killing the 5th RPG gunner, follow the path until you begin moving east again. There will be four portable toilets in the vicinity and a trailer on your left when you are facing east. Enemy will attack in this narrow area. One of them has the cell phone.

At the cue head back the way you came to the Lincoln Memorial – kill the random guy in the bushes on the right.

Kill the next four terrorist one at a time to make sure you get the next phone – you can miss it and you will have to start over.

[CP: 7 - 7]
- [Earn Every Penny] When you return to the Lincoln Memorial, there will be four terrorists in a gunfight with the rest of the SS agents. One of them has the cell phone. If you can, search their body after you have killed one of them. Once you have killed all of them, the level will end quickly. So you must rush to the cell phone and pick it up. If you miss it, you have to restart the level.
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Last edited by Jedi ObiJoe; 09-24-2009 at 03:30 AM.
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Old 09-22-2009, 03:54 AM   #3
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Coup D'etat

Achievements Earned:


Drop The Pin
Some Of Them Still Have Minutes
Merciless Speed
Five Birds With One Boom
No Body Cares
Bow To No One!
From The Hip
Coup D’etat - If Played on Agent or POTUS Detail difficulty

Achievements Started:

Loves Fire, Hates Red Containers

Walkthrough:

First and foremost – DO NOT CROUCH AND DO NOT USE YOUR GUN SIGHTS. You will unlock “Bow To No One!” and “From The Hip”. This mission is not that hard just make sure you are paying attention.

[Weap: 1 - 6] - [Grenade] You start the level with this weapon.
[Weap: 2 - 7] - [UZI] Dropped by enemies on level.

[Ach] “Drop The Pin” - As soon as you are able to take control of your character walk next to the nearest wall and throw a grenade at your feet to kill yourself.

[Bust: 1 – 3] - At the bottom of the first set of stairs to your Left there are three bust to destroy.

[FE: 1] - After you turn the corner at the grenade prompt there is a fire extinguisher on your right.

[CP: 1 – 8] - [Target Number Two] At the beginning of the level you will get a prompt to press LB to throw a grenade. You will encounter enemy here. Once they are taken care of, the first room on the left is a small office. The cell phone is on top of the desk.

There are seven enemies to defeat when you reach the hallway with the security door.

[Bust: 4 – 5] – In the same hallway as the enemies above.

[Weap: 3 - 8] - [CQC 800] Found in the office on the right (opposite the room with CP1).

Ignore the last room on the Right – you will exit there later.

Six enemies in the room to the Left.

[FE: 2] – On the far wall of this room with the six enemies – you should see it directly across the room as you enter the main door.

Another enemy in the next halway.

Stop halfway up the stairs and kill the two enemies that attack you.

Don’t cross the next area yet – kill the four enemies on the lower floor to your Right.

Ignore the bust in the far lower room for now – you will be back there soon enough.

Stop at the halfway point of the next set of stairs going down – kill the enemy there.

Hack the computer in the control room – the hacks are different every time. Keep trying until you get it – the first one is the easiest.

When you go through the newly opened door go to the next door way (don’t go through yet) and sit against the wall between the doorway and the book shelf – you get ambushed by four enemies and the bookshelf makes a nice bunker to hide in.

[FE: – 3] – Is on the wall on the Right after the ambush.

[CP: 2 – 9] - [Reservations] After hacking the door open, you will be attacked by three men. One of these has a cell phone.

[Bust: 6] – Straight ahead after you go through the newly opened door.

Five enemies in the next room with the statues - two more patrolling the top of the next area.

Six enemies in the next large room – hold back and let most of them come to you. Keep backing up in you need to heal.

[Bust: 7 – 8] – In the same room.

[Bust: 9] – In the next hallway – also ambushed by one enemy.

From this hallway you can take the first door to the left and follow the rooms around to the bomb – six enemies throughout the rooms or take the last door to the right and follow those rooms around to the bomb – five enemies. Either route will get you to the second bomb.

[FE: 4 – 5] – Take the path to the Left and they are hanging on the walls.

[FE: 6 – 7] – Take the path to the Right and they are hanging on the walls – the first is behind you after you go through the door (this path also hits the next phone).

[CP: 3 – 10] - [Building's wired] In the room northeast of the 2nd bomb you have to diffuse. The room is green. The cell phone is on a bench.

[Ach] “Some Of Them Still Have Minutes” – After picking up your tenth cell phone the achievement unlocks.

[Bust: 10 – 13] – Located in the next hallway after the second bomb.

Two enemies at the top of the next set of stairs.

Six enemies (one of which has the next phone) on the lower floor of the next section – take them out before going for the bust.

[Bust: 14 -17] – Two on each side of the upper floor you are on.

[CP: 4 – 11] - [Vargas's Speech] After diffusing the bomb you will come to a large room with a T shaped stair case. You will be attacked by enemy soldiers here. One of them has the cell phone.

The next area splits in two different directions – both end up at the same spot and the enemy located there will attack you regardless of the side you choose to go down.

At the next area you get a checkpoint and are ambushed by two enemies. If you don’t have any grenades – there are two located at the top of the stairs next to the dead terrorist.

********** Check the Following Link for Help with “Five Birds With One Boom” (Also unlocks “Merciless Speed” if you have not gotten it yet). This took me four tries to get – really easy to get here.

5 Birds With 1 Boom Video Guide Posted By: NOTswaggers

Thirteen enemies in this area. Follow the hint above to get the two achievements.

[Bust: 18] – In the main room on your Left

[Bust: 19 – 20] – In the room to the Right

[Ach] “No Body Cares” – Unlocks after you have shot twenty bust total – you have this level and the next level to destroy enough bust for the achievement.

[Bust: 21 – 22] In the room to the Left just in case you missed two somewhere else in the building.
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Old 09-22-2009, 03:54 AM   #4
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Filibuster

Achievements Earned:

Loves Fire, Hates Red Containers
Filibuster - If Played on Agent or POTUS Detail difficulty

Walkthrough

At the top of the stairs to your Right you will be attacked by six enemies (one of which is carrying the next cell phone). Wait at the bottom of the stairs and pick them off one at a time.

[FE: 8] – At the top of the stairs where the enemies attack you.
[FE: 9 – 10] – In the same hallway as # 8 – you will see them when you get to the top of the stairs.

[Ach] “Loves Fire, Hates Red Containers” – This achievement should unlock after you blow up ten fire extinguishers. The game does save your progress so if you reload a chapter and play it again you can unlock this sooner – really no need to though there are plenty to blow up.

[CP: 1 - 12] - [Lost Control] In the hallway with the three fire extinguishers, you'll come into contact with an enemy that is carrying the cell phone.

[Weap: 1 - 9] - [CAWS 50] Found in the office on the Filibuster level (I got mine off one of the first guys you come to).

This area also has five more bust if you still need them.

There are two guys guarding the next bomb.

[CP: 2 - 13] - [Inner Circle] After you diffuse the first bomb, follow the wires until it goes into a wall. Now face south and you will see the cell phone sitting on the pedestal of the bust. There is a grenade on the ground to the left.

You are ambushed by another enemy after the first bomb and before the stairs.

[Weap: 2 - 10] - [17A1] Found by the large stairs (same stairs as P3).

[CP: 3 - 14] - [Not the Senate Chambers] When you come to a long set of fancy stairs, you will be attacked by three men. One of them has the cell phone.

When you enter the large circular room you the doors behind you will close and you get ambushed five enemies on the ground and three above. Immediately run forward and duck down behind one of the bust stands. Take out a few of the guys on the ground floor first then get the three above you. After you have cleared the top floor kill the rest on the ground floor.

[CP: 4 - 15] - [For Guadalupe] In the circular room where you get ambushed by guys on the ground floor and from guys above. Kill one of the guys with the shotgun. He's usually on the left side.

[CP: 5 - 16] - [Explosives Discovered] In the same room as #4. It is on a bench to the southwest.

Before you drop down take out the three enemies below you.

[CP: 6 - 17] - [Past, Present or Future] When you drop down in a circular room, one of the terrorists here has it.

You are ambushed by two more enemies after you drop down into the lower room.

Do not run to the top of the stairs – there are four enemies barricaded up there. Go slowly and kill them off one at a time.

Two more ambush you after you cross the barricade.

When you go to help the senators do not fully enter the room. Use the door way and the hallway you are in for cover. Take the enemies out one at a time. There will be several groups that attack. Keep killing them until the objective is complete.
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Last edited by Jedi ObiJoe; 09-22-2009 at 10:17 PM.
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Old 09-22-2009, 03:55 AM   #5
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Urban Legend

Achievements Earned

Hopefully No Long Term Effects…
Turns Out They Don’t Hail A Cab
Cameraman
Urban Legend - If Played on Agent or POTUS

Achievements Started

Camera Shy
No Record

Note: If you intend to do two play throughs DO NOT use your night vision goggles in this mission or any other throughout your first play through in order to unlock “What Are You A Cat?”. If you have having trouble finding your way through the darkened sections click START and go to the options menu. Increase the brightness level to 10. It will help you make it through without using your night vision. The brightness level however does not help with the trip mines. If you do get stuck and need to use the goggles turn them on check for what you need and then reload your last checkpoint. Do not get a checkpoint with them on or it will void the achievement.

Walkthrough

When the mission starts follow your compass through the door openings into the hallway.

Keep following your compass down the stairs – no enemies yet.

After the section with the red light you should hear your first set of enemies getting ready to attack.

There are six enemies at the bottom of the stairs – if you shoot the first one then back up they will all come after you. Keep retreating up the stairs if you need to heal.

If for some reason you missed the “Loves Fire…” achievement you can get it here – there are at least nine fire extinguishers in the hallways and stairways leading to the bottom floor.

[Ach] “Hopefully No Long Term Effects…” - When you reach the bottom floor you need to take a Left through the open doors – before you take the Left there is an electric fence in front of you. Walk into the fence and back away as soon as it hits you. Wait for your health to return to normal and do it again. After you hit the fence 15 time the achievement will unlock.

After the achievement follow; the compass marker into the room you passed. You will get an objective update and be stuck behind an electric fence.

To get out of this room – go up the stairs to the extended platform, jump across then crouch to get under the stuff blocking your way. Jump the next gap (stand up first) and walk through the opening at the first fence. Jump the next gap and crouch again. After you exit the crouch stand up and jump the next gap. You can see the door way ahead of you before you take the last jump. The door way and room are both dark.
Follow the compass around and pick up the goggles – remember not to use them if you are going for the “What Are You A Cat?” ach.

Follow the tunnel around to the open area.

At the open area labeled “M2M1” you will hit your first camera. If you get hit by the camera reload your last checkpoint so you can earn the “Cameraman” achievement.

When trying to destroy a camera it is best to shoot the red / yellow light on the side. If you can’t see the light move closer until it turns toward you – back away and shoot it from a distance. Red means it sees you – yellow means it does not.

[Cam: 1 – 1] End of tunnel you get night vision in, but right before the elevator. In a room with a red barrel and a sign that points right and says “M2M1”.

Follow your compass marker up the stairs on the Right, through the door on the Right.

Turn Left down the hallway and Left into the elevator.

After the elevator and checkpoint; follow the hallway to the tunnel at the end. Three enemies attack at the bottom – five more after that (you may have to move forward to get them to come out after you).

When you enter this area you can go straight forward or take the door on the Left. The door to the Left has four enemies – two in each room – the second room has the cell phone.

When you enter the room on the Right you will be attacked by another enemy straight ahead and two more on the raised platform to the Right.

[CP: 1 - 18] - [Diplomacy of Death] After going down the elevator and arguing with your superior. You will come to a tunnel with a rail car. In this tunnel, east of the rail car is a control room. The room to the south east of this has a small control panel in the middle of the room. The cell phone is on top of this control panel.

When you reach the electric fence the room to the left has two enemies, the room to to the right has two enemies. When the guys in the room on the left see you they set off the alarm – all four will make their way to the main area if you sit and wait on them.

[CP: 2 - 19] - [Wichita] Follow the rail/track until you get to an electric fence. you can go either left or right. Go right and you will reach a room with a few boxes and enemies.

There will be two men on a slightly higher level on the north side of this room. There are also two double doors here. You can reach this by jumping on the boxes. One of the guys you killed had a cell phone.

[Weap: 1 - 11] - [RPG] Found in the room full of boxes, same as P2.

Six enemies in the next area – clear them then head up the stairs to the catwalk and the next phone.

[CP: 3 - 20] - [Garfield] After the last cell phone, move to the next room to the south.

Clear the enemies and go up onto the catwalk. You will see it to your north once you get onto the catwalk. The two openings lead to the same spot (go to the one on the Right – there is decent cover on both sides though) – when you drop down you will be ambushed by two enemies on the upper catwalk. After killing them, use the train car and boxes to jump your way up to the catwalk the enemies were on.

The next area has two enemies on the lower floor – you may need to go down the stairs a little to draw the second one out.

Two more attack when you get to the bottom of the stairs – go back up and take them out from above.

Another enemy in the next area you enter.

Go through the darkened hallway and you will trip the bomb and start the next objective.

Turn Right into the first room you come to and kill the enemy there.

When you enter the room there is a hallway to your right – it is full of trip mines. If you want “It Turns Out…” quicker walk into the beams and kill your self – reload the check point and do it again. You do not have to die to get the achievement however and you will unlock it shortly anyway.

If you are not using the goggles make your way slowly through the tunnel.

You will hit the first trip wire right after entering the tunnel.

The second one is a little tricky – walk straight forward until you hit the wall – if it did not trip walk to your Right along that wall. At the end of the hall there are two trip mines facing across the tunnel and one facing toward you (the one near the wall) it is going to be better for you if you trip the one along the wall first – you will most likely be too close when you trip the others and it will kill you.

After you trip the alarm walk forward until you hear the enemy – step back into the tunnel and wait for them. Four enemies will attack – if they don’t take a few steps out to draw them out.

Further down the area you will be attacked by six more – four on the ground (one of which is around the corner), one above on a cat walk, one around the corner on the catwalk – use the shipping crates for cover. The room with the cell phone is before you turn the corner.

[CP: 4 - 21] - [Who Are They Talking To?] After tripping the laser which sets off the alarm and closes the doors, you will be back in the tunnel with the rail cars. As you move southwest along the tunnel, there will be a room on your right. When you enter this room, the cell phone will be on the left side.

After you turn the corner you should be looking at a catwalk with a set of stairs on your Left – the computer to turn off the alarm is on the Right on the catwalk.

When you enter the room that you just opened there is a trip mine on the Left – it wont kill you if you back up when the explosion goes off.

The hallway to your Right that you have to go down is FULL of trip mines!

Walk slowly against the wall on the Left side of the stairs – when you trip the mines back up and you will not be killed – when you set off those mines they all blow up and your path down the hall is clear.

[Ach] “Turns Out They Don’t Hail A Cab” - If you died on one of those trip mines you should have hit enough to unlock “Turn Out They…”. If you have not gotten it yet the checkpoint is right before this part so kill your self and do it again.

Follow the path on the bottom floor – stop when you get next to a large blue machine – you will be looking at a camera attached to the ceiling.

[Cam: 2 – 2] Past the double doors you hack to open to the hall full of lasers. Right adjacent to a computer terminal you have to hack to open the fence door.

Before you move to the terminal on your Left shoot the Camera behind it.

[Cam: 3 – 3] Right behind the computer next to the 2nd turret.

Drop down to the floor on your Right and shoot the cameras before you go through the newly opened gate.
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Old 09-22-2009, 03:56 AM   #6
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Urban Legend Cont.


[Cam: 4 – 4 and 5 – 5] After hacking the computer, one on each side of the fence door that opens. (You can shoot the one on the Right through the fence)

When you go through the newly opened gate the phone is in front of you.

[CP: 5 - 22] - [Invaded by Costa Sentava] You will reach a point where there are 4 turret cameras (Cam 2 - Cam 5) and you have to hack a computer to open the electric gate. After opening the gate, you will see it on top of some boxes on the Right as you pass through the gate.

When you turn Left toward your compass marker you will be facing five large green boxes – three on the left two further down on the right – THERE IS A TRIP MINE ACROSS THE OPENING BETWEEN THEM. Walk slowly along the far Right side wall (you will be facing the boxes) – trip the mine and back up.
Before you go forward much more shoot the two cameras you can see down the hall.

[Cam: 6 - 6 and 7 – 7] Down the hall from the Cam 4 and Cam 5; in a small area with lasers and a sign marked “Storage A1-3”.

There are five trip mines at the cameras as well.

Walk along the Left wall (Left if you are facing the cameras).

You will miss the first one – hidden by the silver barricade behind the two green boxes – it is cut off by the rail car in the middle of the room.

The next two beams are directly in front of the rail car – the other two are across the door you are headed to.

I didn’t have much trouble on the Rookie difficulty but I did on POTUS detail. When you get to the end of the rail car look Right and you will see that you can jump on the rail car. From the rail car you can now jump (or from the ground if you would like) on the stack of small boxes directly in front of you. You should be able to see the trip mines on the south west wall in front of you but not the ones on the small boxes pointing toward the south east wall. From the top of these boxes you can now jump south west toward the door.
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Last edited by Jedi ObiJoe; 09-22-2009 at 10:08 PM.
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Old 10-08-2010, 12:10 PM   #7
jamie1000013
 
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Awards Showcase Genre Competition - Second Place   2,500 Posts   x360a Representer   Completion Competition Winner   Word of Mouth   Achievement Guide - Silver   Road Map - Gold   Donator - Level 1   Submit - Bronze
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Thanks so much for this A* for effort man. Easy to follow and very descriptive, made this game a breeze to far. Thanks!

Tips

If you get lost in a dark tunnel and you are going for "are you a cat" shoot your gun it lights the whole room up.

Shoot every fire extinguisher you see. I swear these bad boys killed me more times than anything else.
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Old 10-10-2010, 06:32 AM   #8
killkenny
 
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[Cam: 12 - 27] After jumping the fence from the ceiling duct work in the room with the fans, at the start of the dark hall on the way to the generators.

[Ach] – “No Record” – This achievement unlocks after you destroy the last camera

You should change the description for No Record it does not unlock until after the level ends, not when you destory the 27th camera
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Old 10-14-2010, 05:44 PM   #9
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I can confirm you need to finish the level to get the No Record achievement.
nice walkthrough, going to use this to 100% this game.
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Old 01-13-2013, 12:41 AM   #10
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Secret Service

Hey for secret service,can you reload checkpoint if you die,instead of going to the dashboard,for the "Gives instead of takes bullets" achievement?I'm talking about if you die before the message pops when it tells you to load last checkpoint,I really need to know!
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