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Old 12-21-2011, 02:24 AM   #1
MulticronX
 
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How difficult are the Chaos DLC achievements?

Considering I've never managed to survive an entire Exterminatus session, these achievements are looking pretty difficult.

I would be up for grouping up with others who would like to tackle these achievements. GT: MulticronX .
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Old 12-21-2011, 04:33 AM   #2
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I'm on wave 21 now with some randoms. It's pretty intense!
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Old 12-21-2011, 05:39 AM   #3
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I wouldn't say that they're THAT difficult but some will require a bit of effort to get.

I made it to wave 21 as well tonight but everyone started leaving after failing it lol beating the bonus wave is going to be the hardest one in my opinion especially when you're trying to go for the achievement that requires you to complete it in a public match.

This is reminding me of DoW2's The Last Stand...

Anyway I'll be up for playing Chaos Unleashed with anyone, there is a major lack of players with this DLC at the moment.
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Old 12-21-2011, 06:20 AM   #4
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The Last Stand in DOW2 is like insane on the end waves. I haven't tried the Chaos expansion yet, but I'm hoping it's more intense than the first exterminatus.
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Old 12-21-2011, 09:50 AM   #5
Mr Stoat
 
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I have a question for the guys who got to/past wave 21. What tactics did you use to get past wave 19? For me and my friends it was a round that had 2 control points and we could just not survive to hold either one of them due to the vast amount of badguys thrown against us.
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Old 12-21-2011, 10:28 AM   #6
Rich77
 
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@Mr Stoat After numerous attempts last night the group I was with finally got to the final wave. Regarding Wave 19 the load out that aced it for us was 3 Assaults & 1 Tac - 2 assaults with Thunderhammers, 1 with Chain Axe and the Tac sporting dual wield storm bolter & melta gun. Get as many people on 1 of the points & cap that don't try splitting your forces between the two. Use the Assaults to pick out shootaz and grenade the hell out of the large groups as they converge on the capture point. Hit & run with the Assaults, ground pounding large groups but making sure you've got enough fuel to leap out almost straight away.

From my perspective as an Assault the loadout that worked really well was Chain Axe, Axemans Zeal and Sure Strike. I normally go for Death From Above, but the radius and additional stuns of the Sure Strike (it takes 2 Y button presses to launch the massive ground slam) really ties up the hordes of Orks and Imperial Guard. It also stuns groups of Space Marines allowing your team mates to whittle them down.

How on Earth you get past the bonus wave is something I'll need to read up on, it's mental!
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