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Old 02-24-2012, 03:48 AM   #1
Teh Phantomz
 
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Achievement Guide and Roadmap

COPYRIGHT/RIGHTS OF USE:
This Roadmap may not be used without written permission by either the author or website admins. This guide has been put together for x360a and should not be used without permission.

-There will be spoilers in the guide
-Constructive Criticism is always welcome
-Please keep your posts clean.
-Any help is greatly appreciated.
-Post your thoughts on where you would like to see more info added.

Overview:
-Estimated achievement difficulty: 6/10
-Offline: 44 (830)
-Online: 6 (170)
-Approximate amount of time to 1000: 80+
-Minimum number of playthroughs needed: 2
-Number of missable achievements:9
-Do cheat codes disable achievements? None
-Does difficulty affect achievements? Yes
-Glitchy achievements? None so far
-Unobtainable achievements: None
-Extra equipment needed? No

Introduction:

Welcome to Binary Domain, this Squad Base Third Person Shooter is a great game with a very intricate story which uses squad based commands either through the use of buttons or through the use of the microphone to shout commands at your team mates. This game also uses a trust system and your aim is to gain max trust with each team member for the achievements. This game is fairly straight forward with a solid online component. The achievements are mainly from the single player campaign. There are about 9 missable achievements but some are quite straight forward that you shouldn’t miss them if you follow the guide. The online might take some time to reach rank 50.

1. Campaign (Survivor):

NOTE: It is important that you stick to Faye and Bo as they have high trust achievements relating to them. Just look at the certain achievements within the guide to see how to do so. Also, when you receive Cain in the campaign during chapter 3, always have him on your team as he does not have a method to max trust.

I highly recommend playing your first playthrough on Survivor difficulty; it is not hard at all, though some spots will be a pain. There is no achievement related to playing on the lower difficulties and survivor is needed to unlock the ‘No Mercy’ difficulty. This is where you will gain the bulk of your achievements, from the story-related to the kill bonuses such as headshots and smashes, most of these will occur naturally through gameplay. There are a few collectible achievements, only one requires you to collect the lot through the campaign these being the Nanomachines. The Security-coms once collected you will keep and maintain through any subsequent playthrough. I recommend that you after spending credits on nanomachines try and upgrade your weapons accuracy and damage most importantly as well as rate of fire. Anything else is a bonus but these are the most useful.

2. Campaign (No Mercy)/Mop up

This is where you will play the campaign the campaign on the hardest difficulty ‘No Mercy’. Again, it isn’t too hard but some spots will be a pain. The beauty is that what you missed from your last playthrough, except ‘Skill Master’ and Trust will carry over, so this playthrough acts as a mop up.

3. Missable Achievements

There is 9 missable achievements you should get a few of these but they are technically missable these being:

• Skill Master
• MAX Trust: Big Bo
• MAX Trust: Faye
• MAX Trust: Charlie
• MAX Trust: Rachel
• MAX Trust: Cain
• MAX Trust: Shindo
• A Private Moment
• Comrades in Arms

Follow the guide s
o these are not missed, these are fairly straight forward but some require certain trust levels.

There are 6 achievements related to the new trust system and this involves getting MAX trust with each team mate, in which there are six. There are some tips and tricks that will help raise as soon as possible, such as keeping the same team members to raise there trust. I personally chose Bo and Faye to start with as they have achievements tied to them and this will work better for you.

4. Online

There are 6 achievements related to online which include grinding to level 50. The achievements require you to play one game and win with any setting, this can be done in private matches. There is another related to winning with all match rules. You will have to complete what is called 'Invasion mode' and this mode is about clearing waves of enemies. This could prove difficult as you must clear 50 waves with a team and must not fail, if you do you must restart. Ammo is scarce so it must be shared equally and used wisely. For a greater chance to succeed it is better to go in with people with microphones and people you might know. Reaching to rank 50 requires approximately 110,000 exp, you do not gain exp in private matches only in public. This can be boosted, just create a public game, and name it 'Boosting' or whatever you like which ever game mode and rules. Invite your friends as quickly as possible as you can not hold private spots, so anyone can join. An effective method is to heal each other. Finally and what seems to be the most time consuming achievement in the game is to clear all the Xbox Live challenges, there are challenges for everyone and gametype. From getting X amount of kills, winning X amount of games and also getting X amount of multi-kills. This will require a dedicated amount of people to help boost. It will be very hard to do through regular gameplay.

5. Conclusion:

All in all this is a fun game with a great story, those familiar with Gears of War will have a blast. Remember to build trust up with the same team members and that collectibles and kills do transfer over to the new playthrough.
__________________
I saw this in a movie about a bus that had to SPEED around a city, keeping its SPEED over fifty, and if its SPEED dropped, it would explode. I think it was called..."The Bus That Couldn't Slow Down".


Party time Party time Party time Party time Party time Party time

We all just need a little bit of Sunshine in our lives.


Last edited by Teh Phantomz; 03-10-2012 at 01:17 AM.
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Old 02-24-2012, 03:48 AM   #2
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Completion 5
Earn all other achievements in the game.

This will obviously be the last achievement you unlock, just gain every other achievement and this will be yours.

All Members 20
Add each teammate to the party at least once.

This is technically missable but is really easy, you can’t get this until chapter four and all you have to do is pick each member at least once to your squad. Story missions where certain members are forced into your squad does not count. You have to actually physically pick them.

Jumper 10
Get onto the Grand Lancer's head.

This is story related and can’t be missed.

Though note, when you are fighting the Grand Lancer, do not try to jump onto his head (like I did), Bo will tell you to and an actual prompt will come up.

Spider Killer 15
Destroy all of the Spider's legs.

This can be missed as Bo tells you to shoot his belly, instead and this will achieve the same result grab the rocket launcher on your left and shoot his legs, there are 8 in total and by shooting them with a rocket or throwing a KISS grenade you destroy its armour and must shoot the canisters on his legs, best with your assault rifle. No matter how many legs you shoot he still won’t go down until all 8 are destroyed. You will have to run around the area to find more rocket launcher ammo.

Hacker 15
Destroy all enemies with the mobile gun battery.

Story related, can't be missed.

Jackpot 15
Hit the jackpot on a vending machine.

This is an easy achievement, simply buy something from the vending machine and the machine will spin among a blue, green and red sectors on a circle. If it lands on blue or green you get a free item and this achievement. This will definitely be one of your first achievements.

Transport Takedown 15
Destroy the Iron Whale's four engines.

This is missable and you can get this one in Chapter 1-3, you will come to a hill and the Iron Whale will come down, Bo will shout "Transport" and from here all you have to do is shoot the engines/turbines. Don’t be confused the first battle with an aircraft that has 4 engines that you must destroy is NOT an Iron Whale, it is an Iron Raptor and is more of a fighter style aircraft. The Iron Whale looks similar but is just a transport vehicle. It comes out when you are defending Bo and Charlie on the zipline with Cain. Just use your assault rifle on each engine/turbine; they are surprisingly weak so you should get this no problem.


Smash Master 20
Get 50 smash bonuses in Campaign.

This should come naturally, just walk up to a weak enemy and press X and you should get the Smash bonus. If for any reason you are having trouble with this at the end of the 2nd Chapter when you are in the sewage plant after saving your comrades, you wait for an elevator and Crazy monkey bots, the small brown ones will infinite spawn and will keep coming to you. Just walk up to them and press X, they are one hit, you should get this is no time as they clump together and you can get multi-kills. Make sure NOT to get on the elevator until you are done. Run around the elevator if you are hurt too much.

Multi-Kill Master 20
Get 50 multi-kill bonuses in Campaign.

Multi-Kill is 4 or more kills at once. You may not get this on your first playthrough, but don’t worry it carries over through each play through. There are several areas that you can attempt this. Chapter 4-5 you take control of the mobile gun battery. After taking control a Iron Whale (transport plane) will come in from the the right. Simply face the hanger door that will open on the side and shoot a shot and destroy all the bots at once, you will get a multi-kill that will flash on the left side of the screen in blue. Now press start and load checkpoint and rinse and repeat until the achievement pops. In Chapter 5-4, when you fight the prototype hollow children (Zombie scrap-heads) you will come to a point where your team opens a door and you must protect them in a narrow hallway, make sure your electric burst capacity and damage, especially damage is upgraded. They will clump together, overcharge your shot and you can score multi-kills. Another method is when you are storming the building near the end of the game, you take control of the big robot with the cannons after Cain hacks into him. Iron Whales will come close to you to drop off some assault robots. Before they drop them off shoot into the side of the iron whale, the door will be open and you get a multi-kill. Killing 4 or more of them, just reload the checkpoint, rinse and repeat.

Headshot Master 20

Get 50 headshot bonuses in Campaign.

You will definitely get this early on, if you aren’t a headshot person be a headshot person. It is a quick way to kill robots but also when you shoot their heads off they start attacking there fellow robots. This is good in that they will shoot one another and while this is happening they aren’t shooting you and can pick them off easier. This achievement coincides with the ‘Tactician’ achievement.
__________________
I saw this in a movie about a bus that had to SPEED around a city, keeping its SPEED over fifty, and if its SPEED dropped, it would explode. I think it was called..."The Bus That Couldn't Slow Down".


Party time Party time Party time Party time Party time Party time

We all just need a little bit of Sunshine in our lives.


Last edited by Teh Phantomz; 04-03-2012 at 12:06 PM.
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Old 02-24-2012, 03:50 AM   #3
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One-Shot Master 20
Get 50 one-shot bonuses in Campaign.

As the name suggests you get this medal when you kill an enemy with a single bullet of anything. Melee doesn’t count, this would probably be easier on lower difficulties but since we are playing on survivor this might prove difficult. The best way to go about this is the little electric leech robots. You first encounter them in Chapter 3 when you are trying to reach the rooftop. They are annoying but are easy to kill, if they ever get on you make sure to melee.

Lifesaver 10
Use first-aid kits to revive teammates 10 times.

This is technically missable but this does accumulate through playthroughs so don’t worry if you don’t get it at first. Simply keep some first-aid kits on you; some enemies will do a heavy number on your team mates. They will sometimes call for you but usually the case is they will heal themselves if they have a first-aid kit. So best thing to do is not to give them first-aid kits, and let them fight, this can prove difficult though as if you don’t fight much it could lower trust. I managed to do a fair bit of healing against the mobile missile robot in the tunnel and against the Gorilla bot.

A Friend Indeed 15
Purchase nanomachines for a teammate.

Should be one of your first achievements, before you come to your first vending machine you will have accumulated a fair bit of credits. I recommend you buy all the nanomachines you can in the vending machine. You will still have plenty of money leftover.

Shop Master 15
Access all shopping terminals.

This is missable but is accumulative, once you have accessed a terminal it will be counted as accessed through all playthroughs. Fairly simple, just access all shopping terminals. You don’t have to buy anything just open it up and close it. Make sure whenever you are in a new area to look around, they should be fairly obvious but with a flurry of enemies you may just miss one. You can always come back to a certain chapter, open the terminal and exit. It will still count.


The video for all shopping terminals will show a little popup box when a collectable nanomachine is nearby. One click on the box and the video for the nanomachines will begin to play at the correct point.

Spendthrift 15
Spend 10,000 credits at vending machines.

Easily one of your first few achievements, credits are easy to come by you should have at least 8000 before your first terminal. Just by nanomachines, ammo, first-aid kits or upgrade your weapons. Anything you purchase will count towards it.

Assault Shooter Killer 15
Destroy 100 Assault Shooters in Campaign.

These guys are your standard green robots. This will come naturally through the campaign, mine popped while in the tunnel after the chase in chapter 3, an infinite amount will spawn if you want this achievement as soon as possible, get it while in the tunnel as they infinitely respawn.

Tactician 15
Get enemies to kill each other 50 times.

This can either work 2 ways. The quickest way is to headshot the robots and they will kill each other, this comes surprisingly quickly. The other way is to use the Chaffe grenade, which confuses the robots. Either way this is a fairly quick and easy achievement.

Weapon Crafter 15
Upgrade a weapon.

This should be one of your first achievements. When you first access a vending machine, you will have quite a bit of credits, enough so to buy all the nanomachines and upgrade your weapon. Just go into the ‘upgrade’ option and increase whatever attribute to your weapon you desire.

Craftsman 30
Fully upgrade one weapon category.

This will come later on in chapter 3 or 4 depending on how much money you have, simply just keep upgrading an attribute of your weapon until you can’t raise it no more. Some go to level 6 some go to level 7, the attribute I upgraded was accuracy as it only unlocks at level 6. You can’t do this any earlier due to certain levels being locked until you progress deeper into the story.

A nice way to get credits early on is at the end of the 2nd Chapter when you are in the sewage plant after saving your comrades, you wait for an elevator and Crazy monkey bots, the small brown ones will infinite spawn and will keep coming to you. Just walk up to them and shoot/melee, they are one hit with melee. Make sure not to get on the elevator.
__________________
I saw this in a movie about a bus that had to SPEED around a city, keeping its SPEED over fifty, and if its SPEED dropped, it would explode. I think it was called..."The Bus That Couldn't Slow Down".


Party time Party time Party time Party time Party time Party time

We all just need a little bit of Sunshine in our lives.


Last edited by Teh Phantomz; 03-01-2012 at 09:08 PM.
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Old 02-24-2012, 03:50 AM   #4
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Data Collector 30
Collect 20 SECURITY-COM in Campaign.

See "Data Retrieval Complete"

Data Retrieval Complete 30
Collect all SECURITY-COM in Campaign.

SECURITY-COMS are little hologram note pads you find within the campaign, once you have collected one, it will automatically be saved and will not appear in future playthroughs. They are cumulative, so you can just pop into a chapter, pick up the SECUTIRY-COM and back out, it will save. You can check how many you have and need by going to the Chapter select menu, it will tell you how many you have left in a chapter and also within each act. There are 40 in total. Here is a video thanks to PowerPyx.


Skill Master 30
Get all nanomachines within 1 playthrough in Campaign.

This is the only really non cumulative achievement; it must be in one playthrough. This isn’t as hard as it sounds. Most of the nanomachines are bought from vending machines. So what you must do is try and save up as much as possible, whenever you find a vending machine buy all the nanomachines BEFORE purchasing anything else. Only certain ones are found in each chapter. So what might be available in the vending machine in Chapter 2 won’t be available in Chapter 3. If you keep doing this you won’t have a problem. However there are 6 that you must find. (Thanks to DOPE BOI)

  • After you go swimming and use the zipline to go up, it is very hard to miss and is on the ground on your left.
  • This one is in Chapter 1, it is after a Iron Whale drops off some enemies, it is in front of a big barricade, this one is very hard to miss. It is right before you meet the scavengers. (Assault: Bulletproof Skin I)
  • This is in Chapter 2 on some barrels near a vending machine and car, it is right before you fight the grand lancer and jump on its head.
  • This next one requires 500 credits, after you fight and destroy the Spider robot you will be taken to a underground city. Turn around and walk in the opposite direction of a alley. There will a Yakuza with a tattered Red number 18 jersey. Talk and buy this off him.
  • After talking to Mifune and you say goodbye to Yuki and before hopping on the Jet skis in the same location, there is a fenced off area. When you walk in look to your right it should be in the corner.
  • This is in Chapter 2 and is the time when you are by yourself in the Sewage treatment plant, when you are going up to save your team, it will be on the top floor on a table, just look around carefully.

Once you have these, just keep buying Nanomachines from the vending machines and this should pop near the end.

Rust Crew 30
Clear all chapters on SURVIVOR Mode.

Just finish the campaign on SURVIVOR mode and this is yours.

First Victory 15
Win an online vs. match with any rule set.

This is a very simple achievement, when you win your first game this will pop. This is possible to boost, just create a game with any rules, invite your friends as the maximum amount of spots is 10. Just alternate between each team until both teams has won. In Team deathmatch, you play in rounds which ever team wins 2/3 rounds wins the match.


Still Alive 15
Clear a stage in INVASION mode.

See 'Resistance Hero'

Resistance Hero 30
Clear all stages in INVASION mode.

This mode is very similar to horde mode from Gears of War. There are 50 stages of enemies, you have to go through each and everyone to get this achievement. If you fail you will have to start all over again. Now if that didn't sound bad enough. You have to do this with all 3 maps. Beating 50 waves straight is required to complete the "Challenge Master" achievement. This is probably the hardest achievement difficulty wise. It is extremely recommended to even have a fighting chance is that you and your team be above level 40 to have the best nanomachines.


Battlemaster 30
Win an Xbox LIVE vs. match with all rule sets.

This achievement requires you to win with all rule sets. Basically just play each mode and win. There are 7 modes you have to play:

-Free For All
-Team Deathmatch
-Team Survival
-Operation
-Demolition
-Data Capture
-Domain Control

Simply play each mode and win and this achievement is yours.



Challenge Master 50
Clear all Xbox LIVE mode challenges.

This is the most time consuming achievement in the game, there are weapon challenges for each weapon. This includes buying a weapon and getting a certain amount of kills with them. This also requires you to play each mode and win a certain amount as well. This pretty much requires you to use equipment and get certain amount of kills and heals and multi-kills. You can do this legitimately but it is very difficult. It looks like this will have to be boosted. There is a fantastic guide here thanks to Ayx.

Veteran Soldier 30
Reach Xbox LIVE level 50.

It seems that to reach level 50 you will need a score of about 110,000. I played one game and my score is 700. It doesn't seem at the moment leveling will be such a problem. It could be possible to boost if you create a match and revive each other using first-aid kits, with 10 people. An effective method will be made soon enough. If you are boosting for "Challenge Master" it will get your level up fairly high if not at level 50 by the time you are done.
__________________
I saw this in a movie about a bus that had to SPEED around a city, keeping its SPEED over fifty, and if its SPEED dropped, it would explode. I think it was called..."The Bus That Couldn't Slow Down".


Party time Party time Party time Party time Party time Party time

We all just need a little bit of Sunshine in our lives.


Last edited by Teh Phantomz; 03-07-2012 at 12:13 AM.
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Old 02-24-2012, 03:51 AM   #5
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Seek and Destroy 15
Clear the swimming stage.

This is story related and can't be missed.

Water Slider 15
Clear the giant slide.

This is story related and can't be missed.

Aquatic Chase 15
Clear the jet ski chase.

This is story related and can't be missed.

Fugitive 15
Clear the car chase.

This is story related and can't be missed.

HIT AND RUN 10
Clear "HIT AND RUN."

This will unlock when you complete Chapter 1.

YEARN FOR REFUGE 10
Clear "YEARN FOR REFUGE."

This will unlock when you complete Chapter 2.

BAD GROUND 10
Clear "BAD GROUND."

This will unlock when you complete Chapter 3.

REFUSE AND RESIST 10
Clear "REFUSE AND RESIST."

This will unlock when you complete Chapter 4.

INTELLIGENT ARTIFICE 10
Clear "INTELLIGENT ARTIFICE."

This will unlock when you complete Chapter 5.

DENYING DESTINY 50
Clear "DENYING DESTINY."

This will unlock when you complete Chapter 6.

Runaway Truck 15
Clear the truck chase.

This is story related and can't be missed.
__________________
I saw this in a movie about a bus that had to SPEED around a city, keeping its SPEED over fifty, and if its SPEED dropped, it would explode. I think it was called..."The Bus That Couldn't Slow Down".


Party time Party time Party time Party time Party time Party time

We all just need a little bit of Sunshine in our lives.


Last edited by Teh Phantomz; 02-28-2012 at 07:16 AM.
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Old 02-24-2012, 03:52 AM   #6
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A Private Moment 20
See the love scene with Faye.

This achievement is missable. This achievement occurs in Chapter 4 after fighting the Gorilla. You will attempt doctor work on Faye and she will kiss you. This only occurs if you have a high trust, bar 4, with Faye.

Refer to "MAX trust: Big Bo" on some tips and methods to gain trust early on.

Big Bo Rescue 20
Save Big Bo from the Cerberus.

This achievement is missable, during chapter 5 you will fight a Robot named Cerberus, it is a Tiger like robot. You will kill it and will move on to destroy the dish. Cerberus will attack Bo, do not listen to racheal and continue on with the mission. Go back and aim at the head of Cerberus, but you have to avoid shooting Bo, this can prove difficult as Cerberus keep swaying.


Comrades in Arms 20
Earn Big Bo's loyalty in "DENYING DESTINY."

This achievement is missable, you must have a high trust, bar 4 trust, to get this achievement. This achievement comes up at the end of the game in Chapter 6. Bo will attempt to betray you. You will have time to gain his trust as this occurs at the end of the game.

Refer to "MAX trust: Big Bo" on some tips and methods to gain trust early on.


Big Bo: Max Trust 20
Earn maximum trust with Big Bo.

The trust system works in that if you support your team mates they will get a liking towards you. Something that is frustrating is if you shoot your team mates they lose trust in you. No matter how careful you are they will walk into your line of fire. Just take extra precautions, and move away from your team. You support your team mates in that when they talk to you, you don’t walk away, I did this to Charlie and I lost trust. Just sit back and listen to what they say. You kind of have an idea of each characters personality, so if Bo talks about picking up Hookers you go for it. If Faye talks about you being a player even if you are, just say no. Support them and always agree usually. Make sure to read carefully. I agreed with Bo that Faye had a nice body and I lost trust in her. So if one member talks about someone behind their back and that person is not around agree. You will gradually get the hang of it. The times that you walk slowly and your team stands around and this is usually all members, go talk to each, they will either have a conversation and this will build trust or will just say one line. This is when you enter the underground city after fighting the spider and also once you come out of the sewer into the upper city. When you go to chapter select and do a mission, your trust level will be at the base point.

It is best to stick with the same people to build up their trust. I chose Bo and Faye. Now this is a little trick to build up other people’s trust. This is in chapter 2 so you won’t have Cain or Shindo. As I had Faye and Bo in the sewage treatment plant, Charlie and Rachel did their own thing. You have to go save them once you do and you get to the elevator DO NOT hop on. An infinite amount of Crazy monkey bots will spawn. Just keep shooting the monkey bots and melee when they get to close. You get heaps of doubles, triple and even multi-kills. Just keep killing them, Charlie and Rachel will be very impressed by your awesome killing. I never picked Charlie or Rachel so I had the lowest trust levels with them and I got their trust almost all the way up (I ran out of ammo, so I recommend you fully stock up). This doesn’t have to be Charlie and Rachel, it can be anyone. It will all depend before you enter the sewage treatment plant as your 2 team members go off and you save the other 2. This is A LOT easier on lower difficulties so you can come back to chapter 2.

Please see "MAX trust:Cain" and "MAX trust: Shindo" for another method.

Faye: Max Trust 20
Earn maximum trust with Faye.

See "Max Trust: Big Bo"

Charlie: Max Trust 20
Earn maximum trust with Charlie.

See "Max Trust: Big Bo"

Rachael: Max Trust 20
Earn maximum trust with Rachael.

See "Max Trust: Big Bo"

Cain: Max Trust 20
Earn maximum trust with Cain.

There is no best method at the moment for Cain. All the other characters have their own seperate methods. I recommend to keep Cain on your team once you get him from Chapter 3. He is an awesome team mate and can take a ton of punishment. All you have to do is be nice to him and impress him. If you continue keeping him throughout the game until he leaves you should get this.

Shindo: Max Trust 20
Earn maximum trust with Shindo.

This method is great, I never had Shindo on my team and it works so well that I even got Kurawara, the cop to max trust. Simply you will meet Amada and will be knocked out by Cain, you will awake in a trash area and this will be the first time you encounter zombie scrap heads. Just go through the level killing them, always try for headshots. You will come to a point where there is a door with red handles one on each side. Shindo and Kurawara will turn them to open the door, at this point you will have to defend them as zombie scrap heads will come and attack you. It is a narrow hall way and they will keep coming. A lot will come, just go for headshots and try to kill as many as possible. If you have upgraded your electric shock and its capacity you can use this to kill multiple of them at one time. This is great because they drop a lot of electric shock recharges. I feel it is still better to go for headshots and doing so quickly. You can keep doing this even after the door is open. The enemies will eventually stop and you can continue on. Soon you will again come to another door exactly the same as the one mentioned above. Only this time the enemies are infinitely spawning and there is 4 ammo boxes. Just sit back and keep going for headshots and quick kills. You will Max trust Shindo in no time.
__________________
I saw this in a movie about a bus that had to SPEED around a city, keeping its SPEED over fifty, and if its SPEED dropped, it would explode. I think it was called..."The Bus That Couldn't Slow Down".


Party time Party time Party time Party time Party time Party time

We all just need a little bit of Sunshine in our lives.


Last edited by Teh Phantomz; 04-22-2012 at 05:58 AM.
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Old 08-09-2012, 04:27 PM   #7
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