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Old 06-17-2012, 11:56 PM   #1
monkeymischief
 
Join Date: Oct 2008
Posts: 63
How to duplicate power nodes/credits in chapter 1. No saving or DLC necessary.

I recently decided I want to attempt a Hardcore run through Dead Space 2. I knew there were certain duplication exploits, but the only ones I knew of either required you to repeatedly save and quit (making them useless for Hardcore mode), or so time-consuming, that they really weren't worth the effort (the DLC Detonator mine trick).

However, I found this video on YouTube that shows you how to duplicate power nodes/credits at the end of chapter 1. I didn't see it posted here, so I thought I'd share it. Credit to Twerly222.


In this video, Twerly222 refers to somebody else having made their own video showing off the trick first, but don't worry; you don't need to watch it, as he covers everything and makes the process faster.

It still takes a while, but it's *significantly* faster than the DLC Detonator mine trick. You can generate one power node or one stack of 1,000 credits every 15 seconds or so.

I spent about 3 hours today getting 261 power nodes (enough to upgrade absolutely everything in the game), and 300,000 credits. Sure, it's tedious, but do what I did, and stick some podcasts on or something. Also, it's quicker if you don't plan on upgrading every weapon/don't want as much cash. Also, if you do have any DLC weapon packs, the process for getting credits is shortened considerably, but I'll explain that a bit later.


Here are a few important notes if you do plan on doing this (watch the video first, so these will make sense):

1) Practice this trick on Casual first. Save before you do it, so you can reload if you make a mistake. There are a several steps to follow, which must be done *exactly* as you see in the video. If you do mess it up while playing Hardcore, the trick won't work, and you'll have to start the game over from the beginning. Considering how many cutscenes there are in chapter 1 (the intro alone is a good 10 minutes), you don't want this.

2) This trick only works with power nodes and credits. As soon as you pick up anything that goes into your inventory slots, the credit clip and power nodes will stop reappearing. Upon starting the game and taking control of Isaac, feel free to pick up items up until you reach the room with the balloons. From this moment on, do not pick anything up other than what you're duplicating, until you are satisfied with what you have, and are ready to move on. Unfortunately, this means you can't duplicate the Gold Semiconductor that the boss drops.

3) You can use this guide to determine how many power nodes you need to fully upgrade each weapon/your RIG/stasis:

http://www.gamefaqs.com/xbox360/9753...e-2/faqs/61778

4) After you've decided that you're finished, there's a store and bench in the next room after the crawlspace. After that, there's a hallway with a Necromorph playing dead on a moving floorway, and a save station. DON'T BE CAUGHT OFF-GUARD BY THIS NECROMORPH. KILL IT BEFORE IT KILLS YOU. If you die before saving, you'll have wasted a huge amount of time.

5) I recommend saving at the save station I mentioned above. Sure, it's very early in the game (chapter 2), but do you really want to take the risk of having to do the trick all over again? Look at it as having one less save point that normal, but in exchange for being able to fully upgrade everything you want, and having a ton of credits. Also, upgrade your weapons/RIG/stasis before saving, so you don't have to do it again if you die (it also makes dealing with the necromorph safer).

6) HAVING ANY OF THE WEAPON DLC PACKS MAKES THIS TRICK A LOT FASTER. Unfortunately, I only realised this immediately after spending nearly two hours duplicating credits (I do have some DLC), but there's a much quicker way of generating cash than duplicating the 1,000 credit clip. Instead, after you've duplicated enough power nodes to fully upgrade everything you need, continue duplicating more, being aware that you'll be losing these ones. Once you progress through the crawlspace, you can buy DLC weapons (they cost nothing), fully upgrade them, and then sell them. You can't sell power nodes directly, but you get 5000 credits for each power node attached to the weapon.

As an example, a fully upgraded DLC plasma cutter requires 18 power nodes, and sells for 90,000 credits. So instead of having to duplicate the 1,000 credit clip 90 times, you only have to duplicate a power node 18 times. You can keep rebuying, upgrading, and selling the DLC weapons so long as you have enough power nodes, so make sure you have enough power nodes ready when you go through the crawlspace.

Just don't forget to also bring enough power nodes you'll need for upgrading your RIG/stasis/weapons you plan on keeping.
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Old 06-18-2012, 10:43 AM   #2
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So he says not to pick anything up, does that mean at all, or just as soon as you enter that one area with the balloons?
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Old 06-18-2012, 12:49 PM   #3
monkeymischief
 
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Quote:
Originally Posted by pete_2 View Post
So he says not to pick anything up, does that mean at all, or just as soon as you enter that one area with the balloons?

"Upon starting the game and taking control of Isaac, feel free to pick up items up until you reach the room with the balloons. From this moment on, do not pick anything up other than what you're duplicating, until you are satisfied with what you have, and are ready to move on. Unfortunately, this means you can't duplicate the Gold Semiconductor that the boss drops."


Just to clarify: you start a new game with the intention of doing this trick. You can pick items up until you reach the room with the balloons, as seen in the video (and I'm not referring to one of the times you revisit this room; I mean the very first time you reach it). You do not pick *anything* up from this point on, other than what is shown in the video. Using kinesis to move stuff about is fine, but do not actually collect anything.

I may make my own video that touches on a few more details not clarified/covered, when I have some time, as I'm considering redoing this exploit and utilising the DLC weapon trick so I'll have a lot more credits. 200 power nodes gets you a million credits, which is more than enough to constantly buy large med packs/ammo/stasis packs whenever necessary.
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Old 06-18-2012, 03:08 PM   #4
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Ah cool. Thanks for clearing that up. Will give this trick a go.
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Old 06-18-2012, 04:29 PM   #5
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Now this is very useful, will have to try this when I decide to go forth and do my run through on Hardcore etc etc.
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Old 06-20-2012, 07:27 PM   #6
monkeymischief
 
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I decided to simply use the save I already have, rather than do the exploit all over again to utilise the weapon upgrade trick. 300,000 credits seems to be more than enough to carry you through the rest of the game (considering I don't have to spend any of it on power nodes, as everything is maxed out).

I just used my second save at the beginning of chapter 10, and I currently have 427,000 credits, so even with all the med packs and ammo I'm buying, I'm still accumulating credits faster than I'm spending them.

Being completely maxed out, and having the cash to buy really makes a huge difference (so far, at least). Other than a couple of rooms in which I got a bit careless, I've had no real problems. My health has only gone into the red once, but that was because I tried to rush through a particularly dangerous Stalker room in Chapter 9, instead of taking it slow. Also, whenever my health went into yellow, I'd always heal immediately, as I always have at least three med packs on me at any given time. So far I've been using the Plasma Cutter, Line Gun, Ripper, and Detonator, and not once have I ran out of ammo for any of them.

In a way, I wish I hadn't saved immediately after the exploit, as since I haven't died/restarted at all, it was technically a waste of a save point. But then, hindsight is 20/20, and although nothing has given me too much trouble, all it takes is one simple mistake, be it a particularly troublesome boss, failing a QTE or a segment where a large necromorph is holding onto you, and you have to shoot it's weak spot in time before it kills you.

To others who plan on using this exploit, it may be worth considering ploughing right through to chapter 7 (the disc swap gives you a free checkpoint), but only if you're absolutely positive you can handle everything before then on your first attempt, including all the things that can kill you instantly. You really don't want to spend another couple of hours duplicating stuff all over again.

Oh, and I also recommend using this video guide:

http://www.youtube.com/playlist?list...E&feature=plcp

The guy who recorded/narrates it does ramble sometimes, but he really knows his stuff, and he has excellent advice regarding what weapons to use where, and what strategies work best in each area. Also, he gets through the game pretty quickly, so if you copy what he does, you can reduce any potential aggravation upon dying and having to retry. You should have an even easier time of it than him, as you'll have more upgrades, health, and ammo. Just be warned that there are a few places where he takes a few needless risks, and runs through areas that would be far safer to hang back in. But these are easy to spot (he even points them out himself).
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Old 12-30-2013, 11:32 PM   #7
Alothin
 
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Im having trouble duplicating money but i decided to attempt a dupe of something else.... Medium health packs and it works for me ( not sure for the other people who may try) going to attempt other dupes
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