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Old 07-05-2012, 04:21 PM   #1
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FUBAR - Tips & Tricks

Noticed a fair few people where having issues with this difficulty and that is understandable - It's a bitch in a lot of places. So using THIS guide - credit to immikeulate - but a few edits and extra info, I thought it'll help!

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Tips & Tricks

Squad: Though these guys may get in the way or be useless sometimes, they really are not there to annoy you. These guys will be the heart and soul of killing and saving your life in the long run, so use them.

If an enemy AI is a little too close to you, target him to take the heat off of you, so it gives you more time to kill off other enemies or take a break. In some occasions, it may be best to let the enemy AI bunch up, so the 'Stun' command pops up. This is really handy, as it leaves all the AI stunned, giving you the chance to make a dent the amount of people you have to finish off.

Adams: He's actually the best squad mate for a couple of reason. One he uses a heavy weapon, so when attacking or targeting an enemy via a command, he'll unleash a hail of bullets! The other great thing about him is that he's the only one who throws grenades. Not all the time, but occasionally he'll launch one into the group of AI and it'll be a big help. Not only for clearing a group of guys, but for the dust it may kick up.

Lugo: Anyone at a distance will get killed with one hit by him. So when you see people at a distance, command your guys on them and it'll save you having to take time at aiming and even wasting ammo. Other than this, Lugo is another good back-up.

Ammo: So if you've read the points above, hopefully you should have enough to last you. Ammo is a little scarce around the game, but when you come across some, don't pick it up straight away. Search the dead bodies first to grab anything little and then open the ammo crates.

Just make sure that if you're only missing a small amount of bullets to not open the crate right away because it'll be a waste. Try and save it until you feel it's the right time, so it doesn't go to waste.

Guns: There's a few that you're going to want to make sure you have in your arsenal at ALL times (if possible).
  • M4A1: Most common, but best assault gun in the game. Loads of AI enemies use it, so ammo is plenty, and I personally feel that having it set with the silencer attachment, it works a bit better.
  • 417: Again, a very powerful assault rifle. This will be a 2/3 hit kill weapon on most enemies - bar the juggernauts - and is super handy. It's also a must, due to it's optic scope. This will save you a lot of time and hassle with anyone at a distance. Aim for the head, shoot one bullet and smile.
  • SCAR-H: I don't prefer this over the M4A1, but it's very useful because of the grenade launcher as it's secondary. Personally, it kicks up way too much to get those headshots.
  • AA12/M32 MGL: I wouldn't really keep these guns on you at all times, because they're very rare and ammo off the AI is little to none. But when in a sticky situation and you need to clear a spot, hands down they'll do the job. They'll kill a Juggernaut in an instant.
Aiming: Always try and aim for the head. I know in some situations it's hard, but there's a nice little trick. When in cover, you'll notice that the reticle is still visible (not when using certain scopes thought). So with that in mind and you in cover, control it over to the enemy you want to shoot at/kill and with a bit of skill and general guessing, you can actually aim for the head.

Once lined up, quickly press LT and then RT and you'll most likely be aiming at the upper body or head. It's a quick and easy way to aim at your targets without having to come out of cover until the last moment.

This leads me onto blind-firing. This is actually pretty accurate, so if someone is close but you can't risk coming out of cover, us it. Remember you have the reticle there for guidance! You may also want to head over to the Options and turn on Auto-Aim. It'll head lock onto any AI and also auto move up to the head in some occasions.

Time: Don't rush. In none of the missions is there a time limit, so don't feel like you must complete the game in record time.

Checkpoints: Good point here. Play the game by checkpoint to checkpoint and not chapter by chapter. If you've had enough for one night and have just reached a checkpoint, stop there. Don't feel like you have to stress yourself out anymore by getting to the end.

Executions: Don't go out of your way for these if you're swamped with enemies, but if you can achieve one or more of these, do it. Doing so will net you a nice bunch of ammo and grenades.

Grenades: Very handy when you want to move position or clear an area of guys.
  • Explosive: As well as killing groups of enemies in a nice radius, they're also kick up dust clouds when thrown on sand, which is most of the time. Doing so will help you clean any remaining guys without you being harmed, but it'll also help you move positions and cover.
  • Sticky: Same as above, but try and stick it onto one of the AI. If done, they'll run right up to their squad and hopefully you'll take more than one out. Take note, these take longer to detonate that the standard explosive.
  • Flash: Again, these will help you kill off guys without worry of being shot at.
Cover: As well as being a life saver, it can also get you killed. Not all cover is indestructible, so take that into consideration. It's also worth noting that, if an enemy is higher than you, they'll most likely get some hits on you, so try and find some side cover.

Turrets: This is mainly for when you take control of them. Again, personally, I always crouch. Though the aiming is off a little, it'll save you from getting hit. If you need to get a more accurate shot off, press in LS, kill the guys quickly, then go straight back into a crouch.

Squad Down: Tricky really. Do you save them or get your remaining squad mate to? This all depends on your location, cover you can take and who's closet. Take these into consideration before you rush half way across the map to be the hero.

Stealth: In some areas, it'll be noted to you that taking a quiet stealthy approach is the best tactic. For this, get Adams/Lugo to do the work. They'll sync their attacks and it'll be a one hit kill all the way. This saves you making a mistake or wasting ammo.

Spawns The spawns in this game are not infinite, so feel free to hang back and take your time to pick each guy off one by one. It's also worth noting that the spots and areas the enemy spawns are always the same, so use this to your advantage if a certain area is giving you some trouble.

This also goes for what enemy moves up on you or throws a grenade, it'll be the same one each time unless you intervene.

Priorities: This is mainly for what enemies to kill first. If you a CQC guy is running at you, deal with him first. If he gets close and hits you, it's an instant kill. Then there's the Juggernauts. They'll take a bit more damage than usual, but there's a few things I've learnt.

First off, I command my guys to kill any normal enemies about and I'll concentrate on the him. Aim for the face with every shot and don't settle for anything else. If he's shooting at you, take cover and only shoot during the slight pauses or when he's reloading. If you want to get a fair few good hits on him, throw a flash or for some nice damage a few grenades.

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Last edited by Nozza XBA; 07-24-2012 at 02:10 PM.
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Old 07-05-2012, 04:22 PM   #2
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Chapter Help

Chapter 6: The start of this Chapter is the tricky part as you're without Adams and Lugo for the start of it. You'll start the Chapter behind cover and with a Desert Eagle in hand but you'll be surrounded by a few enemies. You're going to want to make sure that make no mistakes with your DE because it's a one hit kill but you're limited to only 5 bullets.

You'll also want to take note, that to your right, but up the area a little is a grenade box and a shotgun. You're going to want to run and grab these. At the start I ran to these, grabbed them, ran to the other end and killed the guys that'll be to your left with a grenade. Once done, I ran back to the car at the start, and defended until the squad turned up.

Either way, aim true and watch your sides! Remember to use the grenades wisely to clear a few enemies in one go! The video below may help.


Chapter 13; Part 1: For me, and I think for most, Chapter 13 will be a little tough! Here's the tactic I used.

Once Adams, is against the helicopter, take cover against the right metal plate in front of him. If you need more grenades, pick them up while still in cover. Then strafe left to the edge and pick up the 417. Now swap to the left cover. Doing so, the AI should move about a bit. Note, if you need ammo, pick it up here.

When that happen, throw a grenade to the right section lot and then a quick second to the left lot. Aim for the middle, so the dust cloud gets a lot of them. Once done, QUICKLY get out of cover, run left towards the water. First pick up the grenades next to the cover you were up against - near a sunken object - then run towards the water but back a little.

You should be up against a sunken boat and level to the crashed helicopter to your right and looking down the map at where all the enemies are spawning. Being at the back of the boat, you'll also be able to leap over into the middle of it for extra cover, but you shouldn't really need to do this.

From here, no one from the right will shoot you, and you can then look up ahead with the 417 scope and kill the AI when they spawn. So take your time and kill off the enemies one by one. Only 2 guys should run up close to you, so deal with them quickly, but hopefully Adams will get them.

Once you've cleared the area and the JN comes. Try and kill the 2 guys first, then run to the rubble cover behind you. With all your might, grenades and a little help from Adams, you should have no trouble taking him down!

Chapter 13; Part 2: This is the part where you get ambushed by the big beached ship. The video below shows you a good tactic at the start, so I'll leave that to do the job. Just remember to take your time and to take out the JN first!

Note: This is a whole Chapter video, but I feel the PT 1 tactic I've mentioned above, may work a little better than what is show in the video below.

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Old 07-05-2012, 05:49 PM   #3
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while this will help, the main factor in FUBAR is consistency. Keep trying and keep these tips in mind and you will eventually pass that devastating checkpoint after keeping at it.

the ammo tips is kinda weird...

it would be better worded along the lines of:

if you're about to enter battle with almost full ammo and there happens to be an AMMO crate, do not grab it until you finish the battle, therefore maximizing the potential of the ammo crate.


the way you make it sound is, if you're only missing 10 bullets, do not grab the crate at all... which is kinda silly because there are a few crates located in random spots that are between battles, and if you need 10 bullets you might as well grab the ammo crate because its a waste if you dont.
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Old 07-05-2012, 07:54 PM   #4
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Turn on auto-aim.
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Old 07-05-2012, 08:11 PM   #5
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Quote:
Originally Posted by Maka View Post
Turn on auto-aim.

Yes, auto-aim does not effect any of the achievements and will greatly help you out.
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Old 07-06-2012, 04:17 PM   #6
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I'll make the edit to the ammo part. Did look through it and noticed it doesn't sound right.

Auto Aim - I was on my mind to add this but got a little caught up and I missed it out.

When I'm not on my iPhone I'll make the changes!
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Old 11-28-2013, 10:01 PM   #7
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Thanks for the tips, this definitely helped me when I was going for the FUBAR trophy!
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Old 11-29-2013, 11:11 AM   #8
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Finally got the FUBAR, this guide/tips sure helped alot.
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Old 01-02-2014, 05:37 PM   #9
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Will be using this, thanks
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