|08-15-2012, 08:12 AM||#1|
Moderator and Guide Staff
Darksiders 2 Walkthrough / Collectibles / Sidequests
At the bottom of the guide there are videos for the collectibles as well courtesy of Powerpyx.
Turn Mini Map rotate off in the options to follow directions more accurately.
About Collectibles: It should be warned that all of these should be done in a single playthrough. The collectibles are side-quest related mostly, so it is important to finish them for that related achievement. The Boatman Coins and Arbiter Scrolls are not required for any achievements, but are mentioned anyways in case people want to collect them. The coins can be traded for elite random gear, which as you play you'll likely never feel the need since you will have found your own. Also the scrolls aren't required at all either because I have the directions listed that they provide. If I could write the entire guide over again, I would have not have even bothered putting either collectible in.
ABOUT NEW GAME+
Sidequests nor collectibles related to them will show up in your New Game+. You will get all your gear, money, trained abilities, and Boatman coins.
THE VEIL AREA
Overview: This is basically the start of the game. It is mostly a tutorial on everything. Just keep moving forward. You will eventually fight a "shade" which is the boss. You will get your first achievement after defeating him.
Overview: This is the location which is a safe area. Talk to the people in here and gain side-quests and more info about what is going on in the story. You can also use the merchants here for new items.
Items of Interest
After talking to Thane and moving forward with the main quest, you will make your way through a door Thane opens for you. Right when you go through, you will see water. Jump in and swim to the bottom for your coin.
Main Quest: The Fire of the Mountain
*Speak to Alya
*Speak to Thane
*Find the Cauldron
Sidequest: The Maker Warrior
*Win a duel against Thane
--Given By: Thane, whom is listed as a trainer. He wields an axe
--How to Complete: Choose the option to fight him. He is tough at early levels and can take you out with one hit. Come back later when you are higher and have better gear.
Sidequest: Shawman's Craft
*Track Karn down and speak to him
*Harvest some Stalker's Bone from a Stalker
--Given By: Muria, the Shaman. You can buy talismans and potions from her as well as sell items.
--How to Complete: This will come naturally as you play through doing other things. Your first goal is to find Karn, whom happens to be on your way to do your main quest.
Sidequest: first complete main quest Fire of the Mountain to talk more
--Given By: Alya, Forge Sister
--How to Complete:
Overview: This is a big area that is just a middle ground to enter other areas. Ride East to The Weeping Crag to continue the main quest.
Items of Interest
This coin is located to the West by the gate (to the left of it).
Book of the Dead Page 1
Your first page is located in the North area a little to the right. It's a very obvious area.
THE WEEPING CRAG
Enter this area but don't plan on staying long. You will see a merchant icon on your map. This is Vulgrim. Speak with him before moving on.
Sidequest: The Book of the Dead
Collect Book of the Dead pages scattered across the realms. Once you have 10 sell them to Vulgrim (a completed chapter).
--Location: The Weeping Crag
--Given By: Vulgrim, the merchant. Talk to him once, then back out.
--How to Complete: You will have to find the pages for the book, which will be outlined throughout this guide.
Items of Interest
When you enter the area, make a u-turn to the right and go up a cliff. Jump to reach it.
Book of the Dead Page 2
On the East side of the area there is a big statue. Behind the statue is the page.
Just South of the statue, there is a wall. On the opposite side up high is a coin, just climb up the wall and you should get it.
In the North area is a door to some ruins. Head inside and smash the objects on the left for the coin and a chest.
As you are exiting Baneswood to the next area, you will see to your right a chest on a hill. Near the chest on the edge of the cliff is a coin.
THE CHARRED PASS
Overview: Just passing through
Items of Interest
As you make your way through this area, you will see a big hollow tree laying on the ground. On the left and inside of it is the coin.
As you venture through, the area to your right (The North side above the area to the left of the "The Charred Pass") you will see a well which is ground level and broken. Jump in and swim down. Once you enter the cavern area look back up to find the coin.
Sidequest: Shawman's Craft CONTINUED
You will find Karn in front of the Cauldron where your main quest is. Talk to him to update the quest and you will now have to Harvest Stalker's bones.
Overview: This is the first Primary Quest.
Pull the switch in the first area and go through the door. Use the bomb you can interact with (yellow and glowing) on the wall the game instructs you to. Then use the bomb on a yellow rock structure to reveal a hidden chest. Continue on through to the next area available. You can't do anything in this room with the purple lock so continue forward to the next.
Move forward after the door and there is a slope that leads to the coin.
Now you must get to the other side of this room and grab a bomb. The path to it should be obvious (climbing involved). Throw the bomb at the switch on the wall. Continue through the new door. Fight off the ambush, then continue on again. Grab the Dungeon Map from the chest. Now as you head to the next area, you will see a Stalker fighting the enemies you have been fighting. Kill the stalker.A chest nearby has the skeleton key in it.
Destroy the various boxes/vases around the arena
Sidequest: Shawman's Craft CONTINUED
You now have the Stalker's Bone. After this dungeon, you can give it to Karn.
Backtrack to the door with the purple lock on it.You can now enter. Move the glowing blue ball onto the obvious spot it needs to go.
Inside this room, climb to the wood post on the wall. Climb to the spot you can shimmy. Now go to the right and jump away towards the coin in the air.
As you progress, you will do a little bit of climbing. Once you get to the growth on the wall, climb down it and enter into a small room with a switch. Go the only route you can and open a door. Use the bomb to blow up the yellow rocks.
Book of the Dead Page 3
Take the orb and put it in the slot that is directly left as you had entered the area. This will lower a gate and in the little nook near where you put the orb is the page.
To continue, dislodge the first orb with the bomb. Now place each orb into the spots in front of the gate to lower it and collect the key. Backtrack to the locked door and open it.
When you enter the locked area, to the left is some debris you can smash to gain a coin.
Push the switch and use the wall to shimmy across and jump to the thing that raises. Climb up and to the next level. Grab the bomb and throw it down to where the chest is blocked by the yellow stone. Go down and get it and head back up afterwards. Throw the bomb to hit the switch. Cross the bridge while you have the chance.
Time to fight a boss! Well, it's not much of a boss. It is pretty easy. Keep attacking it when it goes down to prepare for it's own attacks. Very simple battle here.
After the fight, continue on and through a hallway collecting the chest. Now you will enter the big room with another chest. Grab the chest.
Book of the Dead Page 4
Make sure you destroy the boxes to the right of the lever to grab this book.
Rotate the lever to release the flow of the lava. Open the door on the right and head down a few flights of stairs.
This coin is in the air. You will see it after about one to two sets of stairs. You must jump to it in the middle.
Exit the dungeon! Go talk to Karn.
Sidequest: Shawman's Craft CONTINUED
Talking to Karn will progress this quest. He will now want you to collect Mordant Dew. Fast Travel back to Tri-Stone, specifically to Alya.
Talk to Alya. She will give you Redemption which also unlocks the achievement associated with it. You can now barter. Once you are done talking with her you will obtain the achievement for completing Fire of the Mountain. Want a secret chest? Aim up with Redemption and shoot the case above the guy hammering. Now head to where Muria is. To the left and right of the stairs leading to her are vases in the side areas. Head to the main bridge. Right before the bridge to the right and left are another two little areas that have vases. One has no lava and the other has lava. Shoot them too and a secret chest will appear. near Muria's area.
Last edited by Tyger7; 11-02-2012 at 07:41 PM.
|08-16-2012, 11:40 PM||#2|
Moderator and Guide Staff
Sidequest: The Maker Warrior COMPLETE
Fight Thane now since you are higher leveled and used to the combat system. You just have to really rely on avoiding all of his attacks. Remember if you need to build wraith to use your special moves, you may always hit the posts too.
Talk to Thane some more to get more sidequests.
Sidequest: Find and kill Bheithir
Sidequest: Find and kill Gorewood
Sidequest: Find and kill Achidna
Sidequest: Find and kill Deposed King
--Given By: Thane, after defeating him in battle.
--How to Complete: There are 4 enemies you must kill for Thane.
Main Quest: Tears of the Mountain
*Speak to Karn
Overview: This area is just a route to a bigger area.
Karn is located in Stonefather's Vale now. Go to the gate to Shadow Gorge on the map. Talk to Karn and shoot the bombs up above it and continue on.
When you get further into the Shadow Gorge, you will fight Stingers. Now that you obtained some Modrant Dew, head back to Karn.
Sidequest: Shawman's Craft CONTINUED
Talk to Karn about Carven Stone. Harvest Carven Stone from a Construct Sentinel.
Now back again where you were going.
As you travel forth, you will see a trail leading North. It is called Shattered Forge. Quickly go up that path and jump in the water. On the right side there is a coin. We will revisit this area later.
Go to the West again. Destroy the part with the explosive and climb up.
On top of where you just climbed, on the ledge is a coin.
Climb back up and fight off the enemies inside. The doors will open. Continue forward.
Collect this coin which is to your right on the balcony.
Drop down and be sure to use the switch to open the gate.
Overview: This is a bigger area and you will meet Blackroot here which grants a sidequest. There are 69 stonebites you have to collect. Blackroot is easily spotted on your right on the very West part of the area.
Sidequest: Sticks and Stones
--Location: Starts at The Fjord.These are a form of collectibles. They are in tons of places.
--Given By: Blackroot (located in the West part.
--How to Complete: There are a total of 69 stones you must obtain. Shoot them with the Redemption gun to collect them.
You have likely seen these before and can backtrack to collect the ones you had not obtained.
Mystic Stonebite 1/34
The first one you can grab is to the left of Blackroot.
Use your horse (Despair) to leap off the cliff near Blackroot to grab this coin in mid-air.
Backtrack to gain missed Stonebites
Overview: It sucks to have to backtrack to the areas earlier on. Let's just get these Stonebites out of the way so we can move on and not worry about them.
Mystic Stonebite 2/34 (Stonefather's Vale)
Fast Travel to The Weeping Crag entrance gate in Stonefather's Vale. Go North to the tip where you got the first Book of the Dead page. You should see the stone hanging on the edge of the mountain.
Mystic Stonebite 3/34 and 4/34 (Baneswood)
Fast Travel to Baneswood. Go into the ruins on the North West side. Climb up and shoot across from where you climbed. Now go to the next indention on the map which is North and in the middle. This is easy to spot.
Mystic Stonebite 5/34 and 6/34 (East Trail)
Continue on horse South East. You will get onto East Trail which is just before Charred Pass. As you enter the area on your right is a hill. Go up it and there is a small bit of ruins. Inside of the round roof is one of the stones. Move forward on the trail and you'll go under an archway. There is some ruins on the left. Climb up and look up to shoot the other Stonebite.
Power Stonebite 1/25 (The Charred Pass)
Once you actually get into the Charred Pass (the location pops up on screen) you will go to the North part. The well you swam in before must be revisited. Dive in and swim through the tunnel. You will have to climb up a wall and jump to land. Look up to shoot the Stonebite.
Mystic Stonebite 7/34 (The Charred Pass)
On the map, head towards "The Scar" area which is a path going South. Right before the path there is a Stonebite on the ceiling below the cliff.
Mystic Stonebite 8/34 (The Charred Pass)
Continue on the Charred Path. Halfway to The Cauldron there is some ruins in the middle and South. Climb up the ruins. Go through the broken wall on the side and look up.
Mystic Stonebite 9/34 (Shattered Forge)
Fast travel to this location. Look over the water to the right, and you can shoot the Stonebite from where you stand.
THE FJORD (After backtracking)
Continue forward and you will see water to your right. Dive in the water and you will find this by one of the broken supports.
From the coin, continue South and you will find Vulgrim. Trade as you will with him. Now swim to the other side that had dry land (the right). There is a giant there, interact with it.
Sidequest: Silent Stone
--Location: The Fjord. South most area you can swim to opposite of Vulgrim.
--Given By: When you interact with the giant.
--How to Complete: You need a special item.
As you ride on the main path from the new sidequest area, you will see a floating coin. Go up the hill and leap off to gain the coin.
Power Stonebite 2/25 (The Fjord)
All the way East and North is a path you can go on which leads uphill to a door in the mountain. Enter inside. Look up above where you entered and you will see the stone.
To the right of where you entered is a little area you can find the coin in.
Mystic Stonebite 10/34 (The Fjord)
As you continue on your main path up the hill and inside a cave, keep an eye out above you for the stone.
Overview: This is the next dungeon to complete the Primary Quest for Tears of the Mountain.
To get inside the dungeon, you will need to venture towards the entrance. On the side you can enter a little area to climb up to where a bomb is. Throw it across the way to the orb being held by a statue. Now shoot it. Go down and move the orb to the circle indention in the ground. Now enter the door.
Book of the Dead Page 5
When you enter the dungeon, you will be in a huge room with multiple levels. Go left. Keep looking at the balcony ledge. You will eventually see a broken spot. If you look down, there is a piece of land you can fall on (you are able to grab onto the spot you can shimmy). Grab the card.
Jump up to the part you can climb/shimmy on. Go left to the wood post, then to another spot to shimmy. Now drop at the end and turn around for the coin.
Mystic Stonebite 11/34 (The Drenchfort)
Get back up whichever way you want. Now make your way to the opposite of the original balcony. You should see this stone across from the statue. You can drop down and shoot it.
You're going to be progressing now through the East door. Continue on collecting the chests. Skip the first door you see, and the second one contains another chest and some fighting. Backtrack to the first door you saw and enter. This area will need two orbs placed in order to gain access to the next area. For the first one, venture South to some water. Swim to get a chest. Come back up and you should see a spot you can grab on to. Learn how to wall-run, jump, wall-run. Get to the orb and push it to it's spot. Now go to the North part and climb the wall.
Last edited by Tyger7; 09-20-2012 at 06:55 AM.
|08-17-2012, 03:58 AM||#3|
Moderator and Guide Staff
This coin is right above the arch on the gate. When you climb up, look above the arch and jump to it.
Continue over the arch where you got the coin and it leads to a Dungeon Map. Now jump down on the opposite side of the gate. Look for the bomb where the wall is destroyed (you have to climb to it). Now throw it to the obvious place and destroy the stuff in the way. Go down and move the orb to the gate. Grab a bomb again and put it on the back side of the orb. Jump in the middle where there is a pressure plate to lower the gate. Shoot the bomb from that spot. The orb will roll forward and you can now put it on the second spot that needs an orb to advance. Destroy the hive in the hallway and continue to the next area. Destroy the yellow crystals with the bomb that is near the door. Now pull the lever. Jump in the water channel now and relax a little. Wait, there's a chest, stop relaxing and grab it on your left up a wall. Continue forward and through the door. You will notice the water raises. Swim through the tunnel on the left.
You will likely get this as you swim into the next room that has you climb. If not, it's right at the end of the tunnel.
Climb up and you'll do some fancy wall jumping (go left) eventually leading to a chest. Now jump down and start again, but go right. You'll get ambushed in the next room.
This is just sitting in the room you get attacked in.
Move on and you'll pass a door needing a key. As you go down the stairs opposite the door, go left and jump down into the mostly empty water channel. Now follow it until you see a chest on your map. Go to the chest to obtain the Skeleton Key. Backtrack to the door and open it. Once inside grab the chests. Climb up to where the bomb is and use it against the crystals blocking your path. Grab the ball and the game will tell you to press to push it with force while going up an incline. Put it in the spot it needs and it will lower a platform that is in ahead of the orb. Now grab another bomb and put it on the orb. Get on the platform that lowered, and shoot the bomb to blast the orb away and go up. Go through the door. Continue forward and you will come to a lever. Before the lever, there is a set of stairs. Go up them and look ahead to see a bomb you can shoot (above the channel). Go for a relaxing swim again.
Book of the Dead Page 6
Once you are in the pool of water at the end, look forward to see an area you can jump on with rubble. Get up there and behind the stone is a page.
Swim below and go through the tunnel. Come out and jump up and climb until you get to the next lever. Pull it.
Turn around from the lever. Look over the edge and you will see the coin to jump to.
Use your map to get you back to the main area. You can do so by jumping over the lever you pulled and using that hall. You can now enter the final door (South) in the area. Continue on until you get to the room with the ball. Shove it with into the thing growing on the ground in the middle.
When the boss charges you, dodge. Now quickly grab the ball and shove it towards Karkinos. Kill the enemy that pops out and then wreck havoc on the underbelly of the monster. Do so and Karkinos will eventually dive under ground and roots will come from the ground to attack. Keep dodging them. Then the boss will repeat the normal charge and you can finish it off.
After the boss is dead, continue forward and pull the lever. Now you can fast travel back to Tri-Stone to turn in the quest.
Once you are here, run through the main door into the Maker's Forge. You will receive the "Maker's Key". You will also gain the achievement related to completing the quest.
Mystic Stonebite 12/34 (The Maker's Forge)
Go behind the main middle area where everyone is standing. Look up to shoot the stone.
Primary Quest: To Move a Mountain
--Location: Tri-Stone, in the Maker's Forge.
--Given By: Alya
--How to Complete: Find the lost temple and complete it.
Sidequest: The Hammer's Forge
--Location: Tri-Stone, in the Maker's Forge.
--Given By: Alya
--How to Complete: Find the lost hammer in the Shattered Forge.
--Required Item: Deathgrip - You cannot do this quest until you have this item.
Sidequest: Silent Stone CONTINUED
Fast travel to The Fjord. Swim across to where you obtained the quest near Vulgrim. The giant will talk to you. You will receive Oran's Heartstone Fragment.
Sidequest: Silent Stone COMPLETED
Sidequest: Wandering Stone
--Location: The Fjord, South of the water.
--Given By: Oran, the giant you awakened with the key.
--How to Complete: You are tasked to find all 4 of Oran's limbs (left and right arm, left and right leg).
Head inside and activate the rocks with the blue aura. Roll it to the circular pressure plate. Fire the chain to the wall indicated by the game. Run across and jump up and go into the next area. After defeating the enemies, use the bomb to blow up the crystals. Climb to the next area which leads down some stairs and into a courtyard. There is a well here that has some boxes/vases by it.
Destroy the vases/boxes around the well in the courtyard to gain the coin.
Find the lever by one of the closed gates in front of a door. Pull it. Now go to the left down some stairs into a place with lava. Move on and go to the next available door. You will have to return later with a special piece of equipment to get anything. Leap on the wooden beams. On the second one, go up the wall and to the top beams. Sit on the golden one to lower a gate for the orb. Press to drop down. Now the orb is free for you to move around. Move it to the circular lift near a switch. Push it there (using shove) and pull the switch and quickly get on.
Mystic Stonebite 13/34
At the top of this lift, look in the corner for the stone.
Now shove the orb across the opposite way to another lift. Pull the lever to bring it up. You can now move it near the gate to open it. Pull another lever to exit. Now you'll find yourself back in the courtyard. Go to the North part of the courtyard and enter the door.
Follow the stairs down, which go into water. Keep swimming down and following them. You will get to a room with the coin.
Head up the stairs now. Just continue through on the pretty obvious path to the next door. It leads outside and you'll find Karn in front of the temple.
THE LOST TEMPLE
Enter and continue until you see the yellow crystal formation. Activate the construct. Punch the yellow crystals and continue on through the door after leaving the construct in the circular spot. Continue to the courtyard area.
Destroy all the objects/vases around the area for a coin.
Sidequest: Shawman's Craft FINISHED
Once you kill the sentinel in the courtyard, you may fast travel and talk to Muria. She will give you the Grim Tailsman which you must be level 9 to wear. Now you can fast travel back.
Jump up the wall that peg that showed up after the fight with the sentinel. Continue on until you get to some water.
Dive into the water and grab a coin.
There's a hidden cave in the water if you want some loot. Climb to the other side after and activate the construct. Shoot the chain and break the crystals on the other side. Go pull the lever that is revealed. Go down the very obvious route back to the main courtyard area. Destroy the crystals in the area.
Last edited by Tyger7; 08-21-2012 at 06:41 AM.
|08-19-2012, 07:01 AM||#4|
Moderator and Guide Staff
Mystic Stonebite 14/34 (The Temple)
After using the chain after breaking the crystals, fall down the gap instead of going on the chain. Look up to shoot the crystal.
Grab the chest down there too then climb back up. Now for a really easy puzzle. Once across the chain, blow up the bomb by the orb. Put the orb on the slot, and run to where the gate opened. Throw a bomb to the orb and blow it up so that the opposite gate opens. Now grab the Skeleton Key and climb up the growth area to get back to the door you need to open. Go through and follow the path to pull a lever. Now get back to the construct and move it, breaking all the yellow crystal. Pick up the Map from the chest. Park the construct on the right and shoot the chain. Grab the loot at the end. Detach on your way back and bring the construct to the North where you can now proceed through a gate. Before going through the gate, if you do not have health potions, it would be wise to teleport and go buy the max amount.
This new circular area has a ton of enemies and have annoying sentinels. You will have to fight some waves of enemies, which eventually lead into 2 bigger enemies. Continue through the next door after the battle. Go through the next door available, and wall jump back and forth across the pit.
When you land from the wall jumping, look back and to your right.
Move on and wall jump back and forth vertically by a waterfall. Collect all 3 chests in this new area.
Past the well behind a tree is the coin (left of the door you have to enter).
Once you find the construct, put him on the elevator. Now jump on the side and climb up to a peg. Wall run until you get to the opposite area with another construct. Move it to the circular indention near the elevator to raise it. Use that construct to lower a gate just up the stairs (another indention to park on). Switch yet again to the other construct and bring it through the now open gate and it leads to another indention. Use your chain (have to break the yellow). Now you can cross. Go to your right, and again, roll that construct to the indention.
Book of the Dead Page 7
Make sure you go back across the chain and around the corner. A Book of the Dead awaits where that gate also lowered.
Continue on, moving outside. Go the obvious acrobatic path to the door. Fight off the enemies there. Enter and climb the wall. Blast the bomb to dislodge the orb.
Power Stonebite 3/15 (The Temple)
Aim to the left of the bomb/orb area and you'll see this stone in the corner.
Book of the Dead Page 8
Before leaving, jump across the beams and get to a book of the dead.
Roll the orb to it's place to open the door (up the small steps). When you enter, you will have to fight some enemies.
Make sure you break all of the boxes and vases around for the coin.
Continue on until you finally get to the boss.
Boss: Construct Hulk
This is a boss you won't be attacking directly. When he pounds the ground, bombs will fall around the area. Grab and throw them quickly on him. When they explode, you will attack. Just keep doing this, it's the only thing to do and the battle doesn't get any tougher.
Activate the giant Warden after looting the chests. You will return to Tri-Stone. Make your way to the to the Forge. Then go talk to the Warden to access the bridge to go to the Foundry.
After crossing the bridge, go to the right of the door and you'll discover the coin.
Enter the Foundry.
Resistance Stonebite 1/10
You will see some giant cauldrons when you enter another door. Wait for the 4th one which will have the stone attached to it.
Continue forth. You will see a hammer (trust me, you will not miss this hammer). Continue around it until you pass the last giant chain. Karn can toss you over the gap. Keep going using your acrobat skills to venture forward. Pull the lever when you get to it. Enter the next area and look at the door needing a skeleton key. To the right is a lever to jump on. Go under the door Karn holds for you. Find the entrance that has the yellow crystal formation. Once you exit, you will get an area with a round gate on the grate on the ground with chains. Karn will toss you up where the treasure chest is. Grab it and fall into the water.
When you swim, to the right in the water there is a coin.
Swim to the next area you can resurface at. Climb up. Continue forward for more swimming. You can grab a chest if you want. You'll get to a room with the orb. Once you step on the pressure plate it will open the gate and Karn will hold it. Roll the orb under. You will need to push it up a slope (shoving it) into the indention in the wall. It should stick, if not just keep trying. Activate the construct and kill the enemies. Locate the yellow crystals with the chest behind them and get destroy them with the chain. Go back the way you came with all the yellow crystals and destroy them while you move. Park the construct on the indention ahead and walk on the chain. To the left is a growth wall. Climb it to the top and jump backwards to the pole. Keep on that route. You'll enter a door and have to wall jump. There is some lava that spills which you will have to wait for to wall jump, so just be patient. Open the door and fight. Head the obvious way and grab the Skeleton Key from the chest at the end. Jump down to the chain. Get to the door needing the key and open it. Continue up the steps and at the end through a door, you can get tossed by Karn. Fall down on the right side of this area to grab the Map. Open the door and attack the purple thing before you. You now have Deathgrip! Finally you can gain some of the items you couldn't before.
Book of the Dead Page 9
Cross over to Karn, then turn around. Look down over the ledge to the other side and you'll see a ring. This is just for reference. Go back and hang on the ledge, then let yourself fall. Press the trigger (can do early and keep pressing) to try and grab the ring. Once you latch on, climb into the tunnel. In the small chamber at the end you will have to jump and latch to a ring on the wall. Climb the wall and on the path, look right to find the page.
Exit this area and when you get to the stairs be sure to grab the bomb on the right and blow up the crystals to get a chest. As you progress, Karn will tell you to follow him. He is a lot easier to follow than Dust is (the crow). Too bad he wasn't always around! You can backtrack for a treasure chest if you want (the one to the right of the construct chain). Follow Karn and get to a bridge that is not raised. Use Deathgrip to grab the bomb and throw it to the switch on the left. In this next area you will have to climb the beams and pull a lever, then climb up and use Deathgrip to get to some growth on the ceiling. Get to the other lever and pull it. Cross the drawbridge. Pull the lever in to lower the elevator when you get there. Then have Karn throw you when you get to the Heart Stone. This area is very obvious and straight forward. Once you get down to the lower area with lava you will board a construct and smash through some yellow crystal (yes, it can travel in lava). You'll get to a indention you can park the construct on and run up the chain. Once you get to the top, use Deathgrip to make the Heart Stone drop and Karn will carry it for you. He actually uses this main quest item as a weapon, smashing enemies with it. Don't worry he can't break it. But did he know that? Lead the way and get back to where the Guardian is.
Use the new loop to cross the lava. Head through the pipe. Continue until you get to a room with a pressure plate, which allows Karn in. have him heave you over the next area. Head outside and kill the enemies.
After taking care of the enemies, smash the objects around to get the coin.
Grab the construct and move it to the indention. Shoot the chain out. Go to where the rotating switch is and use it to bring up the chain. Go to the exposed wall now (the part that lifts on the left) and use it to get to the chain, then up the wall. Continue the acrobatic route until you pull a lever which raises some bridges. Head back and board/ride the construct. When you get to the bridges, go on the one with the yellow crystals and destroy them. Roll the construct to the outside area and kill the enemies. Go to the switch and dismount.
Jump into the water near the lever to grab a coin.
Swim opposite of the coin and you'll enter a wider area of water. To the left on a wall is some growth, which you should climb. Keep going along this path Once you get on high ground, head to the chest on the left. Then look to the water and on the left.
Last edited by Tyger7; 08-21-2012 at 07:02 AM.
|08-19-2012, 10:30 AM||#5|
Moderator and Guide Staff
There is a coin in the water. Grab this before heading up to the lever.
Use Deathgrip on dry land to start heading up to the lever. Pull it then jump to the chest nearby (on another stone area). Break all the breakables for a hidden chest to appear.
Once back up and ready to leave, you can jump off 3 different balconies. This achievement is called The Triple Lindy. Two of the balconies are broken and one you just have to jump off where normally it would be broken.
Once back to where Karn is, look at the cauldrons going by. On the bottom of one is a bomb (this is by where you left the construct). Throw the bomb at the yellow crystal and have Karn throw you to the Skeleton Key. Open the door with the purple lock. Fight the enemy inside, then smash all of the boxes and vases. Now go back and get the construct and wheel it to the the crushing mechanism that is located by the level in that same area. Pull the lever (poor guy) to release the orb. Now roll the orb inside where you unlocked the door with the skeleton key and put it on the indention in there. Wall jump back and forth where the gate lowered. Make your way to the second Heart Stone. Backtrack with the stone being carried by Karn. When you get to the pipe area, you will see some walls to climb on. Go on them and through the pipe.
This coin will be in a pipe to your left as soon as you make your way through another pipe.
Cross the gap and go into the pipe that leads straight so that you can let Karn through. Now journey back and then into the main chamber with the guardian yourself. Run to Karn so he can throw you. Pull the lever in there and come back out to ride the construct. Roll in and smash all the yellow crystals in your way. Roll the construct over to the indention in front of the heart stone. Climb up and take the scenic route around to grab the heart stone. The nearby construct will awaken.
Boss: Corrupted Custodian
This boss is essentially just a really strong enemy. If you can avoid it's attacks it will be an easy fight. If not, you may have to depend on Reaper Form and potions. After a few deaths you will likely have it down.
Head back to the Guardian area and place the last stone. Sadly the fast travel option is not available. Look at your map and go on route to "The Maker's Forge" at the very north part. Make your way to Tri-Stone on foot, then through that to Stonefather's Vale.
Time for a boss fight!
Boss: The Guardian
This boss looks a lot tougher than it actually is. When it swings the hammer down at you, just do your best to avoid it (it's very difficult to) while riding Despair (the horse). Try to aim at the arm and shoot the bombs on it with the gun. Once successful, you must go to the stone heart and use the deathgrip on it and attack it. When the Guardian shoots the yellow spike thing at you, shoot it until it floats into the air. Now go around so that when it aims to fly at you, it hits the Guardian instead. Once down, run up to his other arm and climb it and get to the other stone on his head.
Now that you have the equipment needed, you can go grab more things you weren't able to get before. There isn't a ton really. You can visit other places, but not fully complete them, so why bother with them now?
Sidequest: The Hammer's Forge
Now that you have the Deathgrip, you can complete this dungeon and sidequest.
Enter the dungeon and once inside, you will see a chest you cannot get from where you stand. That is the chest you need to complete the sidequest.
Jump in the water surrounding the chest to find a coin.
Get out of the water and head through the next door. Jump in the water here and go to the bottom where there is a cave. Grab the Map when you see the chest after surfacing. Go through the only door you can at the moment. This next area is somewhat tricky. Nothing is in the water, what you have to do is wall jump and then jump back and forth with the two walls close together. Continue on and you'll find another place to wall jump. You will find a bomb. Take one, and go backwards, falling off where you just wall climbed. Destroy the crystal to get Omega Blades. Now continue on and destroy the crystals in the main path. Continue on until you see a lever. Pull it, and now you can get to a bomb to destroy the crystals you originally saw from before. Move forward, collect the 2 chests, survive the ambush, wall jump without falling to your death. You'll wind up in a room that has a skeleton key door. Jump into the nearby water and swim through the cave until you surface. Climb up and you'll find a bomb. Throw it across to blow up the crystals, then pick another bomb up and jump down. Now up and around to see more crystals to destroy. Do so, and then climb to where you blew up the crystals. Continue through the door and keep going until you get attacked by enemies.
Book of the Dead Page 10
In the room you get attacked in by the sentinel and other enemies, break the vases to find this page, which completes a whole chapter.
Head through the door and open the chest for a Skeleton Key and pull the switch to lower the gate. Once you go through the locked door, you can now claim the Splinter-Bone, the hammer you must return to complete the quest.
Sidequest: The Hammer's Forge FINISHED
Return to Tri-Stone and into The Maker's Forge. Talk to Alya to finish the quest.
Return to Vulgrim. Now that you have 10 pages to complete a whole chapter for the Book of the Dead, you can visit your first Death Tomb. Sell the book to him which is one of your quest items. You will receive a Bone Key.
DEATH TOMB 1
Fast travel to The Lost Temple entrance. As you move forward you will see a door with different colored gems on it and a dragon statue above. You may now enter it. Grab all the loot. In the back there is an object you can move. Behind it is the Blade Master Talisman.
This is completely optional, all that is to get here is a chest. You could have wall ran up and grabbed the boatman coin, which is what you were informed to do earlier.
Sidequest: Wandering Stone CONTINUED
Let's put Warden back together. You must find his limbs which are really easy to spot. Activate them and they will find their owner
Left Arm: Found near the entrance of The Scar.
Right Arm: Go to The Shadow Gorge(fast travel to The Shattered Forge). Run to the "W" on the map in the word Shadow.
Left Leg: Travel to Baneswood. Make your way towards The Charred Pass. You will find this after the archway, a little before the second "S" in "pass".
Right Leg: Fast travel to The Fjord and run East. You will find this in the South indention in the map.
Sidequest: Wandering Stone FINISHED
Now that you have all the limbs found, return to Oran in The Fjord.
TREE OF LIFE
Ride North of Stonefather's Vale until you get to the Tree of Life. Approach it and watch the scene.
TREE OF DEATH
You will now be at the Tree of Death and will be given a primary and side quest.
Main Quest: The Lord of Bones
*Find the Eternal Throne
Sidequest: Lost Relics
--Location: Tree of Death
--Given By: Ostegoth (automatic)
--How to Complete: This is yet another collectible type. They are relics. You must find 15 Relics of Etu-Goth, 10 Relics of Renagoth, and 5 Relics of Khagoth.
Travel South from the Tree of Death. You will eventually reach a vast bridge.
Relic of Etu-Goth 1/15
This is located East of the bridge. Follow the cliff's side to find it.
Continue South from the bridge until you get to Breach. Enter and make your way forward. Don't bother climbing up, just keep on the path that leads down to a pressure plate that has two walls with spikes blocking your path. Stand on the plate and quickly wall run through. Head through the only door you can. The door on the right will be your next destination after defeating the enemies. There is a switch and a bomb before a bridge. Grab the bomb and stick it to the switch. Grab another bomb and place it on the black square to the right of the switch. Run across the bridge and to the other side. Now just shoot the bomb that is on the black square and the bridges will raise/lower. Grab the Skeleton Key in the chest. As you come back, you will see a wooden post. Climb it and go up to get some chests, then back down to wall run and return to the door that needs they key.
Last edited by Tyger7; 08-21-2012 at 08:38 AM.
|08-21-2012, 09:14 AM||#6|
Moderator and Guide Staff
After proceeding through the locked door, make your way until you need to fall down a ledge. Once you exit through a door, look to your left immediately.
Continue on and you will enter a room with 2 statues to the left and right.
Grab this behind the left statue.
You can grab some chests here (not all of them) but by this point it might just be a waste of time if you want to come back later to get all of them. Either way, you will exit back outside.
Make your way South on the bridge. In the middle there is a spot with different route choices.
When in the middle of the bridge, go East to a part that is a very steep decline which leads to a coin. You cannot see this from even ground.
Head West now. As you make your way back onto regular land, head South.
This is easy to spot while going South.
Now go North and drop down to some ruins.
There is some boxes you can destroy that have the coin. It's near where you get attacked by enemies.
Power Stonebite 4/25
You haven't forgotten about these have you? Look opposite of the statues in the room. Up and to the left is the stonebite.
Back on your way to Serpent's Peak, just keep going South instead. All the way at the end you will find a chest.
Relic of Khagoth 1/5
There is a switch opposite the chest. Pull it, and quickly climb the path up to the relic.
Back on the path down Serpent's Peak.
Mystic Stonebite 15/34
Right at the "P" in "peak" on the map, you will see a symbol for Vulgrim's Shop. Before going down that path, look up.
THE ETERNAL THRONE
Once through Serpent's Peak, a scene will happen and you will be at The Eternal Throne. You do have to do a bit of climbing and jumping here, but luckily there is nothing to collect besides to chests.
Once you reach the main deck of this floating ship, you can explore it. Talk to Draven in the middle to train if you want. He has all skills you can buy (there's an achievement for all skills). If you go past him and down the stairs, you will find lots of things to destroy.
There is a Boatman Coin found when smashing the breakables below deck.
Stone of Resistance 2/10
Down the stairs below deck, there is a Serpent's Tome. To the right on a support beam is the stone.
Talk to the guys upstairs. Now you will talk to the door stop ghost.
Main Quest - The Troll of the Kings
*Find the entrance to the Gilded Arena
*Summon the Arena's Chamption
Afterwards, go back through the door you entered and enter the opposite door.
Book of the Dead Page 11
You will see Ostegoth in front of the next area you will be going to. Behind him and in a corner is the first page of the next chapter.
Mystic Stonebite 16/34
When you enter, you will get to some stairs. Look right at the statue and you'll see it on the sword.
Enter the first door you see and rotate the statue backwards to open the door. Fall into the area ahead and grab two chests, then climb out. Continue on to see the arena. You will find out what you need to do. Once you have control again, look for the nearby place to climb, then go right and climb, then left to climb. You should be on the 4th level (depends on how you see it I guess).
Relic of Renagoth 1/10
Head straight on the top balcony area and use Deathgrip and then wall run to find this relic.
It's your choice if you want to locate the various chests around the area. There are 3 chests to be found here. Continue through East door on the balcony level. Just go down the stairs and you will eventually run into some enemies.
Mystic Stonebite 17/34
In this room you get attacked in by all the skeletons, look straight up on the ceiling.
As you travel forward, you will see a green laser statue. Look right to see the easily spotted coin.
Go to the pressure plate and stand on it. Use Deathgrip on a nearby bomb. Grab another bomb, and carry it to the green laser statue and blow it up. Use Deathgrip to grab the lantern and place it on the pressure plate. Go through the lowered gate by the bomb and wall run around. You will get to a switch which you pull and can now grab the lantern with Deathgrip again. Place the lantern in the statue you find back down the stairs you had passed. Rotate it to lower the gate. Now continue on.
Mystic Stonebite 18/34
As you go to the first Animus Stone, look left and you will see it on a hanging cage.
Backtrack to the statue with the lantern and you can now go another way (East).
Power Stonebite 5/25
When you open the next door, look right as you walk. You will see a skeleton hanging from a grate with it in it's hand.
Soul Arbiter's Scroll
Go into the little area that the stonebite was in. There is writing on the wall and you will automatically obtain this. This is for another quest, later on.
Head to the nearby chest to get the Dungeon Map. Climb up and pull the lever to get back into the arena. Go use Deathgrip on the purple hook in the area. Go through the tunnel and make yourself back to the balcony area. Head to the West door which is now open to you. When you first enter, you may think you went the wrong way since the layout seems very familiar. Look to the right and you should see some yellow crystals. That is how you know it is a new area. Follow the green laser to the stairs and go up them. A bomb can be found on the bridge that is lowered. Use the bomb on the crystals nearby for a chest then grab another bomb and use it on the original crystals you saw. Rotate the statue with the laser to the other door it can open. Go through where you blew up he crystals and grab another bomb. Run to the room where the green laser is now pointed and blow up the crystals above the gate. Run back to the bomb and you can continue by using wall jump.
There is a coin here you will easily spot and get while wall jumping.
You'll enter another room with a statue and might be confused where you are, but this is a new area. Turn the statue so the laser points towards the statue that's across a gap of a lowered bridge.
Book of the Dead Page 12
The bridge will now be raised and you can run across to claim the page.
Run back and turn the statue again, lowering a gate. Go through and grab a chest to your right, then move forward a little.
Soul Arbiter's Scroll
The next right you can take you will see this scroll.
Continue forward and grab the lantern. You must take this all the way back. Put the lantern on the pressure plate found in the room where the statue is. Leave it there and head back to the wall jumping part and pass through. Deathgrip the lantern from the other side of the gap and set it down in the room with the statue. Put it down to rotate the statue to let you back up the stairs again. Take the lantern with you. Place the lantern in the empty statue. You can now go across the bridge. Head through the door to find yourself at some broken up stairs.
Relic of Etu-Goth 2/15
This is found on a set of the broken stairs. When you get to the set where at the end there is skeletons and crumbled stair pieces below, head back up the stairs to grab it. It's the last set of stairs before you go to the door so you can try call jumping back to it if you get to a door.
Destroy everything in the next room, specifically 3 cross grave stones. It will reveal a secret chest. Head to the Animus Stone and grab it once you have killed all enemies. Head to the area where the gate just lowered.
This is above the area where you can smash things. You are able to climb to it and it's in some breakable objects across from where you climb.
Climb up the main the wall that has you using Deathgrip to assist. Grab the chest behind you then pull the lever ahead of you and exit. Put the 2nd Animus Stone on the skull above the door just like you did before. Head through the side passage to get up a floor and make your way to the North door, which is the one above the skull you have been placing stones into. Head through and go right (the only way you can) and fight off tons of enemies. When you reach the other side of the bridge that is lowered, grab the bomb after standing on a pressure plate with Deathgrip. Stand in front of the throne behind you and toss the bomb to a nearby switch. You'll fight a somewhat tough enemy in the chamber ahead, but it isn't too bad. Once you destroy it, grab the final Animus Stone. Pull the switch and run to the throne to exit this area. Time to place the final stone.
Wait for when the enemy jumps out from the sand and deathgrip it and start hacking away at it. Once enough damage is done, it will get into it's true form which is a standing enemy. Attack it relentlessly and it will again expose the skill which you need to Deathgrip and attack it while it's on the ground. It will keep regaining life if you miss the exposed skull. It will attack from the ground a few times then rebuild itself to the true form. Repeat until it dies and you obtain the Golden Skull.
Main Quest - The Troll of the Kings FINISHED
Last edited by Tyger7; 09-16-2012 at 05:21 AM.
|09-22-2012, 05:35 AM||#7|
Join Date: Jan 2009
|09-22-2012, 06:19 AM||#8|
Moderator and Guide Staff
|09-23-2012, 01:57 PM||#10|
Join Date: Jun 2009
Location: UK, Yorkshire.
|09-22-2012, 06:26 PM||#11|
Join Date: Jan 2009
Also, this is completely unrelated, but whatever happened to you stickying my achievement guide for Generator Rex?
Last edited by John Januarius; 09-22-2012 at 06:58 PM.
|09-23-2012, 03:43 AM||#12|
Moderator and Guide Staff
|10-10-2012, 02:16 AM||#14|
Join Date: Sep 2010
Location: Western Canada
Thank you for making this guide. I finally have the ONE stonebite I was missing. Without this guide, searching for one glowing rock amongst 4 worlds was... exhausting.
Last edited by Steam Commissar; 10-10-2012 at 02:20 AM.
|01-23-2014, 09:23 PM||#19|
Join Date: Jul 2008
Location: Maine, USA.
Thank you SO much for this amazing guide! Picked up the game a week ago, followed your guide every step of the way, and completed everything perfectly! I've never read such a helpful, lengthy guide on here before. You're part of the reason this is the best gaming community on the Web, in my opinion. THANKS!!
|03-21-2014, 04:01 AM||#20|
Join Date: Dec 2013
Fantastic guide, helped me complete the game in one play through for collectibles, and another quick one for Apocalyptic/Crucible. Two constructive comments however:
While in the citadel in Lost Light, quick far in during the section where you have to rotate cranks to spin around rooms, you mention that you should exit soul splitter, and head back to the beginning to shoot the original portal. This causes you to rotate the first room, pull out the block, and do everything from scratch. You can avoid this by simply sending one of your split souls bak to shoot the portal, then exiting to return and rotate the crank. The only reason I mention this is because you specifically point out that you don't understand why the game makes you redo the block part.
Book of the dead page 34 is listed as 44. The guide goes 33, then 44, then 35. Simple typo, but could confuse people. Other than that, lovely guide, thanks so much for your hard work.
|04-06-2014, 08:00 PM||#21|
This guide was amazing! Not just a side-quest / collectible guide (although it included even non-achievement related collectibles), but a thorough walk-through of the entire game with great detail.
The guide was so good the first time, that on my NG+ on Apocalyptic I retained tons of the info and still collected lots of stones/pages/coins/relics which turned into very useful loot and stat bonuses, even without glancing at the walk-through again.
I can't imagine the time it took to complete all of the game yourself, and then write it up in a way that made sense, was easy to follow, and with beautifully formatted posts! Thanks for all your hard work!