|01-09-2013, 05:33 AM||#1|
Die, puny Earthlings
Join Date: Apr 2010
-Estimated achievement difficulty: 4/10
-Offline: 15 (250)
-Online: 0 (0)
-Approximate amount of time to 200: 9 hours
-Minimum number of playthroughs needed: 1 playthrough
-Number of missable achievements: None (All levels may be replayed)
-Do cheat codes disable achievements? No cheats
-Does difficulty affect achievements? No difficulty setting
-Glitchy achievements: None
-Unobtainable achievements: None
-Extra equipment needed? 1 Extra Controller
On the surface, Ancients of Ooga will appear like a fun little game to relax and kill some spare hours with. This, to a certain extent, is true. However, there are certain aspects of the game that will begin to get very very annoying after a while. For this reason it's recommended that you collect all of the achievements in one playthrough, to avoid going through it all again. The basics of the game are that you, the spirit of the ancient one, will manifest yourself in the bodies of little tribesmen called Ooganis in order to aid them in reviving their chieftains to fight off the evil Boolis. You solve puzzles and complete objectives by pulling levers, sacrificing objects (and Ooganis!) and generally completing various tasks for people.
Thankfully a lot of the achievements are story related and simply completing all the missions will net you 160. The following are all the achievements that can be earned just by playing through the game's story:
The final two achievements are Taste Tester and Join the Revolt. The first is for swallowing 15 different items and you will almost definitely unlock this while completing the storyline. The second achievement will unlock for playing a split screen co-operative level. You must do this with two controllers, it cannot be played on live. An easy level to speed through is the last level in the Trial Realm; “Fired Up”.
Note: Only one of the two players needs to complete the level, the other can simply wait at the start.
DLC - The Forgotten Chapters
All of the DLC levels are open from the start, and offer a few more levels of what you have been playing through. If you wish you can play through as normal, but you only really need to play through three of the levels, not even to the end to unlock all three achievements.
Lets start with level 2. Load up the level. You will pull a lever and a crate will drop, unlocking Comrade Crate within seconds of starting the level. You can exit the level now if you wish.
Now load up level 4. Play through until you have to fight the large Tuska. Kill him for Super Spear Hero.
Finally you will need to play through right to the end of level 7. Upon turning the glow stone at the end you will unlock The New Boss, and will be finished with this DLC!
And you're done! Some parts of the game will certainly annoy you. Stupid puzzles that require perfect timing, sub standard control layouts and overly sensitive analog sticks are just some of the obstacles in your journey to 250. But what's done is done. The storyline has it's quirks, if you bother to read the text, and may throw a smile or two your way. If it doesn't then it's just another 100% to add to the pile!
Last edited by Corrupt.; 02-06-2013 at 02:36 AM.