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Old 03-30-2011, 12:59 PM   #1
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Achievement Guide & Roadmap

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Overview:
Estimated achievement difficulty: 6/10
Offline: 35 [700]
Online: 15 [300]
Approximate time:10-20hrs [Campaign] & 35+hrs [Online] + 6 Months Later
Minimum number of play-throughs needed: 1 [Recommend 2]
Missable achievements: 0
Does difficulty affect Achievements? Yes
Unobtainable/glitched achievements: Tooled Up, Start Spreading the News & Dedication [Please see Roadmap and Guide below for more info]

Introduction:
Welcome to Crysis 2. Crysis 2 takes place in the near future and you play as Alcatraz, a once former Marine but has now been given the Nanosuit 2.0 and told to protect New York City. During the game you'll be given powers like Stealth and Armour to help you fight a losing battle against the CELL [Humans] and the CEPH [Alien].

Overall this game shouldn't prove to difficult to get the full 1000 but may take a little while due to the multiplayer achievements. Story mode is fairly easy as it has a Game+ feature. The multiplayer is fun and something new but will take up most of your time.

Here's how the Roadmap will be laid out:
  • Story
  • Misc Story
  • Collectables
  • Multiplayer
  • Glitches
Story:
I've stated in the overview that the game can be completed in one playthrough and this is still true, but it may be recommended to do 2 to save you the trouble. The game has a Game+ feature meaning if you play through on Easy or Normal to start and complete it, you can then head over onto Supersolier with all your last game upgrades and complete it faster and with no trouble. If you want to get the achievements out the way fast, then head straight onto Supersolier as its unlocked right at the beginning.

All the difficulty achievements stack, so completing the game on Supersolier will also net you any Veteran and other difficulty achievements as you play through and the end. You'll also come across many story related achievements that cannot be missed and will just be gained as you progress through the campaign at certain spots!

Here's a list full list of the Story related achievements:
  • Can it run Crysis?
  • Foreign Contaminant
  • More than Human
  • False Prophet
  • Internal Affairs
  • Into the Abyss
  • Once a Marine, Always a Marine
  • Hung Out to Dry
  • Fire Walker
  • Dark Night of the Soul
  • Crossroads of the World
  • Theseus at Last
  • Home Stretch
Here's a full list of the Difficulty achievements:
  • Start Spreading the News
  • City That Never Sleeps
  • Evolution
  • Heart of Darkness
  • Medal of Honor
  • Men of Destiny
  • Supersoldier
For more information on each achievement, please see the guide below.

Misc Story:
During the campaign they'll be certain things you'll need to do or look out for to gain those extra achievements. A fair few of them can be gained quite early on, but some can't until a little later on in the game. These achievements simply consists of killing X amount of enemies a certain way to not getting caught on a certain part of the story.

Don't worry if you miss some of them as you can go back anytime via the level select menu and make your way back to the spot and gain the achievements.

Here's a full list of the Misc Story achievements:
  • Close Encounters
  • Fastball
  • Death Grip
  • Popcorn
  • Two Heads Are Better Than One
  • Blast Radius
  • Food for thought
  • Headhunter
  • Hole in One
  • Band of Brothers
  • Literary Agent
  • Stealth Assassin
  • Speeding Ticket
For more information on each achievement, please see the guide below.

Collectables:
They're multiple types of collectable in the whole campaign but only one of them is tied to an achievement and that is the Souvenirs, which you'll have to collect 18 in total. Also feel free to look out for the Dog Tags, Car Keys and E-Mails, which will only unlock bonus content in the Extras menu.

Here's the only achievement linked to the Collectables:
  • The Tourist
Multiplayer:
For the multiplayer you'll have a few achievements to gain and some of them will take up the bulk of your time. Most are simple but a few cause you to play to the top ranks and one even to play the game 6 months later!

Some of the achievements can be boosted, but none can be gained via the clock change cheat or a Private Match.

Here's a full list of the Multiplayer achievements:
  • Crysis, What Crysis?
  • League of Your Own
  • Dressed to Kill
  • Tooled Up
  • The Cleaner
  • Cry Spy
  • Jack of all Trades
  • Dedication
  • Modern Art
  • Try Me
  • The Collector
  • Maximum Module
  • Team Player
  • Nomad
  • I Am Not A Number
For more information on each achievement, please see the guide below.

Glitches:
There seems to be a few glitchy achievements at the moment - Tooled Up, Start Spreading the News & Dedication.

Tooled Up: There seems to be a bug going around that even though you've brought all the weapons, the achievement doesn't unlock. No one really knows what's causing it and some people don't encounter anything, but here's some ways that might fix it.

Perks do not count towards this achievement plus using the level up code with the LE game may or may not effect your outcome. Some people state that this does effect it while others say that you need to buy the guns in order, but the truth is it could be both or any of them. If by any chance you've brought everything and the achievement hasn't unlocked, you may need to either play a few more games for it to register or get to level 50 and prestige. But before you prestige make sure you have brought everything. The last alternative that may fix it is to equip everything from each gun its attachments.

Above are just ideas I'm throwing about to save you from really doing the levelling up grind all over again. If none of these methods work, then you have 2 choices. Level up to rank 45 again and buy everything again or wait for a possible patch from Crytek.

Start Spreading the News: For some reason if you play on Supersoldier as your first playthrough, you'll unlock everything difficulty wise bar this achievement. The only way to fix this is to select the first mission again once you've completed the game and play through quickly on Easy. It shouldn't take you more that 2-3 hours if you stealth/skip past everything when possible!

I recommend you follow the Supersoldier tips I've given below to make it go extremely fast. I personally completed Supersoldier as a 2nd playthrough in about 2 1/2 hours, so on easy it should be a lot less!

Dedication: This achievement is pretty screwed to put it bluntly. The achievement is supposed to unlock 6 months after your first play online. Day and times do not matter, just the month. People are now logging on and playing an online game but the achievement is not unlocking, and people are now into their 7th month after their original game and it's still not popped.

There is not defined way to unlock this, and from what I've read it's either pure luck or you'll just have to try every new month. Hopefully Crytek and EA will fix this issue!

Conclusion:
Overall the game is fairly simple and shouldn't cause you any heart ache in achieving the full 100%. The only things that may take time are some of the multiplayer achievement but if you keep on top of it all, you should be good to go!
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Old 03-30-2011, 01:00 PM   #2
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Awards Showcase Defeat in the Cross-Site (GSL 12 vs THL 5)   Submit - Diamond   GRID 2 Award   Staff Club - Nozza x360a   Achievement Guide - Platinum   Road Map - Platinum   Micro Guide - Silver   Over Achiever - Silver   Arcade Crazy - Bronze   XBA Promoter   Donator - Level 3   A+ Thread Award
Total Awards: 14 (more» ...)
Can it run Crysis? 10
Complete In at the Deep End

This is story related and cannot be missed.

Foreign Contaminant 10
Escape the Battery Park evacuation center

This is story related and cannot be missed.

More than Human 15
Assimilate alien tissue at the crash site

This is story related and cannot be missed.

False Prophet 15
Find Nathan Gould

This is story related and cannot be missed.

Internal Affairs 15
Infiltrate the CELL facility at Wall Street

This is story related and cannot be missed.

Into the Abyss 20
Infiltrate the alien hive

This is story related and cannot be missed.

Once a Marine, Always a Marine 20
Assist the Marines in Madison Square

This is story related and cannot be missed.

Hung Out to Dry 20
Reach the Hargreave-Rasch building

This is story related and cannot be missed.

Fire Walker 25
Assist the evacuation at Bryant Park

This is story related and cannot be missed.

Dark Night of the Soul 25
Defend Central Station

This is story related and cannot be missed.

Crossroads of the World 25
Complete the evacuation at Times Square

This is story related and cannot be missed.

Theseus at Last 25
Locate Jacob Hargreave

This is story related and cannot be missed.

Home Stretch 25
Reach Central Park

This is story related and cannot be missed.

Start Spreading the News 35
Finish the single player campaign on any difficulty

You'll unlock this achievement once you've completed the game on either Easy or Normal difficulty. The game is pretty much a walk in the park but is still a delight to play.

Please refer to 'Supersoldier' for more details.

City That Never Sleeps 25
Complete 6 levels on Veteran difficulty

Please refer to 'Men of Destiny' or 'Supersoldier' for more details.

Evolution 25
Complete 12 levels on Veteran difficulty

Please refer to 'Men of Destiny' or ' 'Supersoldier' for more details.

Heart of Darkness 25
Complete 6 levels on Supersoldier difficulty

Please refer to 'Supersoldier' for more details.
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Old 03-30-2011, 01:00 PM   #3
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Medal of Honor 25
Complete 12 levels on Supersoldier difficulty

Please refer to 'Supersolider' for more details.

Men of Destiny 45
Complete the single player campaign on Veteran difficulty

You'll unlock this achievement once you've completed the game on Veteran difficulty. This is kind of like the hard mode of games. Its not easy but its not hard. Overall, if you're an experienced FPS gamer you shouldn't have to much trouble on this.

Please refer to 'Supersolider' for more details.

Supersoldier 65
Complete the single player campaign on Supersoldier

You'll unlock this achievement once you've completed the game on Supersolier difficulty. This difficulty is open to your right at the start, though it won't be as easy as the others. Its a little harder because your powers are all at 0, where as if you play through on a lower difficulty first, you can then Game+ them all over, making this a easier ride. Once all the levels are completed on Super Solider, all the difficulty achievements above will unlock including the set level ones.

Here are a few tactics to use while playing on Supersolider:
  • Maximum Stealth - You'll mainly want to use the Stealth as its a great way to simple vanish from the enemies line of site or even bypass whole areas without being caught. Use it to your advantage to get Stealth Kills as these will help stop unwanted gun fights.
  • Maximum Armour – Again another great power when in tough situations. If you have bullets flying everywhere and hitting you, put this on. It'll add that extra bit of protection while you find cover and is a life saver.
  • Skip – If you're in an area which you can simply skip and Stealth past everyone, why not do it. Again it'll save you from spending time fighting and will get the job done a lot quicker. Only do this though if you've played the game already as doing this on your first playthrough will ruin the experience.
  • Energy – Keep an eye on this. If you're on your first playthrough, don't think you can make it to the other end of the map in one go as you probably won't. If possible get up high and look at your surroundings. Plan a route and where you'll take cover, so you make it in one piece.
  • Visor – Use this when ever coming into a new area. Simply using this, you can locate and tag important things, mainly the enemies. By doing this you can easily keep track on each one and their movements.
  • Common Sense – Don't go in guns blazing as it'll probably only end in tears and broken controllers.
The most important things are your Nanosuit Upgrades. There's certain ones you're going to want to use when you play through on your 2nd run or buy on your 1st run though. Remember to have the upgrade highlighted for it to have any effect. You can only have one at a time from each segment equipped!
  • : Proximity Alarm - This will help you hear those sneaky enemies that may get close when you take cover or just don't have the time to tag.
  • : Nano Recharge - This one will help you pass those areas a lot quicker when you have to recharge your Energy and your Health. But its also best to use/buy the other 2 when is certain situations.
  • : Mobility Enhance - Simple really. Get past areas a lot quicker and use less Energy, meaning less stops and getting closer to your objective without getting caught.
  • : Stealth Enhance - Same as Mobility Enhance. These 2 combined you can pass fields without having to stop. And when you do, Nano Recharge will kick in and you'll be away again with seconds!
When I started on Supersoldier, I got past 12 levels within 2 hours max. In parts of the game where I wasn't forced to fight people (like the pier helicopter part etc) I must of killed a maximum of 10 enemies. With the tips and modules above you truly can blast through the game faster than if you started on Supersoldier on your first playthrough.

Cloak>Run>Hide>Recharge>Cloak>Run>Hide>Recharge...

Close Encounters 15
Single Player: Stealth kill 25 enemies

You'll be taught about Stealth Kill during the 2nd level. All you need to do is go into Maximum Stealth with and come up behind any enemy without them knowing you're there. Once you're close enough wait for the prompt to pop up and press in to Stealth Kill your victum.

You'll easily get this early on if you concentrate on it and through the game you should mainly be going Stealth and getting these kills!


The Tourist 15
Find all New York Souvenirs

Theres a total of 18 Souveniers in Crysis 2 and its campaign. Most are in plan site as you make your way through each area and certain shops but there are a fair few in sneaky little places.

Here's what some of them look like:





For a full written guide on all the collectables please go HERE. Also below is a full video guide of the locations of each Souvenir.


Fastball 15
Kill 10 enemies by throwing an object at them

This again is a pretty straight forward achievement. To pick an object up, walk up to it and hold . Then get close to your target and press to throw it at them. Now a normal throw probably won't be powerful enough to kill a standard human with one hit, so your best bet it to power charge it up by holding down until all your energy is used. This makes the throw a lot more powerful and will have a greater chance at killing your target a lot faster.

If trying to kill the CELL/CEPH is proving difficult your best bet is to wait a little later on when you come across the Swarm CEPH. These little creatures can't harm you and take one hit to kill with semi powerful throw of most objects.

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Old 03-30-2011, 01:01 PM   #4
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Total Awards: 14 (more» ...)
Death Grip 15
Kill 10 enemies with grab and throw

Another simple and easy achievement that you can get out of the way pretty soon in the game. To grab your target, walk up to them and hold . Once you've grabbed the target they will die straight away, so don't panic. Simply grab a CELL or CEPH unit and throw them anywhere for it to count.

Do this another 9 times and the achievement will unlock.


Popcorn 15
Single Player: Kill 20 enemies with the Microwave cannon

You'll come across this gun [X-43 MIKE] multiple times during the campaign. Here's what it looks like:



Here are a few spots where you can find the gun:
  • When working your way through the subway, it'll be on the ground in the middle of loads of ammo. This is just before you blow the rubble up to make a new path and with a fair few Swarm CEPH running about.
  • When you finally meet Hargreaves and he reveals himself, walk into his room and look in the machine next to him on his right. The gun will be there.
  • Later on after meeting Hargreave's, you'll finally make it onto the bridge after going up 2 lifts. Walk past the destroyed lorry on your left, over the small barrier and it'll be on the floor next to the ammo crate.
  • After the collapsed bridge scene and you finally make it to land again. The gun will be on the floor to your left just behind the APC.
  • When making your way to Central Park you'll get split up from the gang when your vehicle gets destroyed. Work your way past the initial group of CEPH and head into the building. Get in the lift which will take you to the next floor. When you leave the lift, look to your left and the gun will be on the ground next to the fallen vending machine.
  • Later on, following on from the point above, you'll need to descend the building you're in. Once you jump out of it you'll be on a rooftop and across onto the other building below you'll see 2 small greenhouses. In front of the right hand side one is a stair case leading up into bigger destroyed greenhouse. In here next to the ammo crate on the bottom floor is the gun.
  • During the Central Park mission, you'll come to a part early one when the whole area will be covered with CEPH. Once you've passed them, you'll go up some rounded marble like stairs which has a dome in the middle. Kill 2 CEPH up the top and head towards your objective. You'll see 2 trailers on the edge of the cliff to your right. The sliver one is slightly open and has a barrel inside. Shoot the barrel to blow it open and inside will be the gun. This is in the same area as the last Souvenir.
You should have no trouble getting 20 kills with this gun. Just use it until the ammo runs out and then pick it up later on and finish off the remaining kills. Your best bet is to use single fire shots at the normal CEPH. It should take about 3/4 hits to kill with just 4 bullets (unless you get a headshot). Don't waste the ammo on the Tank CEPH though, as they still take a lot to kill, so its a waste of ammo.


Two Heads Are Better Than One 15
Single Player: Kill two enemies with a single bullet

This can be gained in the 2nd level, Second Chance. You'll obviously need to go into Maximum Stealth, so that the enemies don't notice you and are not moving around. Any gun is fine to use but make sure you only shoot one bullet, so the pistol or a single shot assault rifle will be the best idea.

Line up 2 guys and aim at their heads. Shoot a single bullet to kill both of them with one hit!


Blast Radius 15
Single Player: Kill at least 3 enemies with a single grenade

Your best chance to get this is a little later on in the 2nd level, Second Chance. First off make sure you have some grenades, so use you Visor to locate some ammo crates and see if they're holding any. Once you've obtained some, head down into the subway.

Work your way through and you'll come to a gate you need to lift. First pre-load your grenades (double tap ) and then open the gate. A CELL unit will run out of the corner followed by some Swarm CEPH. Throw the grenade at his feet and let it kill all in front of you for the achievement to unlock!


Headhunter 15
Single Player: Kill 4 enemies in a row with headshots

This is best done on the human (CELL) enemies as its a little easier to get a clean headshot. Again go into Maximum Stealth, get close and line up a headshot on your target. Take a shot and you'll get an instant kill.

If you get caught, go into Stealth mode again and hide until you're safe to come out and get another clean shot!

Death Slide 15
Single Player: Kill 5 enemies while sliding

This can be done fairly early on and pretty much in the same area as the 'Blast Radius' achievement. Once you've thrown the grenade walk around the corner and you'll see more Swarm CELL and there should be more than enough of them to kill.

To slide you need to first sprint by pressing and holding in then while sprinting hold down to slide for a period of time. What gun you use doesn't matter, though some on certain targets are better, like the shotgun. I simply just kept sliding in this corridor with my assault rifle and killed all the Swarm CELL and the achievement unlocked!

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Old 03-30-2011, 01:02 PM   #5
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Food for thought 10
Kill a CELL operator with a giant donut in Lower Manhattan

You can only gain this during the 2nd level, Second Chance. Shortly after learning about the Maximum Armour power you'll enter out of a building and onto a rooftop. If you look to the left corner you'll see the donut. Go into your Visor and tag all the CELL units about. After a short conversation between them all, they will split up from around the fire.

Now head over to the donut and wait for one of the guys to get close and just below the donut. To make it fall you can either shoot it or by holding , but I recommend holding if you don't want to get caught. Once he's close, trigger the donut to fall and it should kill the guy and the achievement will pop up a little after the guys have rushed over to him.


Hole in One 10
Throw an alien down the sinkhole in Dark Heart

First make sure you're on the mission 'Dark Heart'. During this mission you'll be given the objective of sabotaging some CEPH equipment. Once you start heading to the 3rd one, you'll come to a little area with the objective on your left and the sinkhole to right, down below.

All you need to do is grab (hold at target) and throw (press ) them down the hole.


Band of Brothers 15
Keep all marines alive during the rescue in Semper Fi or Die

At the start of the level, Semper Fi or Die, you'll meet up with the Marines. As soon as you have control the CEPH will start to attack you and your team. Make your way down the hill and under the broken train track to where the main attack will happen.

Once there, hordes of CEPH will pop up around the battle area and attack you. Your main goal is to help defend the area and not let any of your teammates die. Its a pretty simple fight but keep an eye out, as sometimes some CEPH get behind you without you knowing it and can pick off your guys!

Stay in the sight of the CEPH to draw any fire away from them and don't go into Stealth otherwise the attacks will be focused on your guys! Once all are dead, you'll be heading towards a building killing off the last few. Once you've made it inside and to the objective the achievement will unlock!


Literary Agent 10
Scan all of Richard Morgan's books in the NY public library

On the level 'Train to Catch' you'll need to head into the burning library after defending it. Upon entering after you've made your way through the burning entrance with your Maximum Armour, look to the right to see the book shelf.

Bring up your Visor () and you'll see a yellow target on the top shelf. Walk up to it and press to tag it and the achievement will unlock.


Stealth Assassin 15
Re-route the power in Eye of the Storm without being detected

In the level 'Eye of the Storm' you'll be on a prison island. To unlock this achievement you'll need to make it to your objective without being detected, so that's the bar going into the red. You should of by now, upgraded your Nanosuit and its Stealth powers. Meaning you can stay hidden for longer and your Energy will recharge faster!

Use the right angled walls as cover and work your way through the complex. It may be worth before you start on your little trek, is to use your Visor and tag as many guys as you can see. This way you can see there movements and routes and plan your path before hand.

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Old 03-30-2011, 01:02 PM   #6
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Speeding Ticket 10
Break the speed limit in front of 10 speed cameras

There are a total of 10 speed cameras throughout the game. They're all not visible and sometimes in a part of the level where you don't need to go. To spot a speed camera, they're a big white box attached to lampposts. Most are on the roads but some are sideways on broken rubble etc.

To trigger the camera and make it give you a Speeding Ticket, line yourself up with it and simply sprint up/past it. The camera will flash and hand you a ticket, plus the game also saves. You can't repeat this on the same camera, so each one has to be done on a different one, but for a strange bit of fun you can also run past them in Maximum Stealth and it'll still catch you!


Crysis, What Crysis? 35
Multiplayer: Reach Rank 50

One of the long haul achievements. Play any gametype you enjoy and just work your way up to level 50. It'll take around 1.4mil worth of XP to reach the top.

For a good boosting method, please go HERE. Please be warned Crytek now know the game is being abused like this are in the process of fixing it and dealing with people that maybe using it. So boost at your own risk!

League of Your Own 25
Multiplayer: Finish top of the Scoreboard

This can be gained in any gametype. You'll need to come top of the scoreboard points wise. Use your powers wisely and mix them up depending on the situation. Maximum Stealth is the best to use for sneaky and surprise attacks. If you get caught up in the moment, use Maximum Armour to protect you against those extra bullets.

The achievement will unlock once the game ends and the scoreboard is shown. These cannot be gained by playing in a Private Match.

Dressed to Kill 30
Multiplayer: Fully level the Nanosuit

The Nanosuit is made up of 3 sections: Stealth, Armour and Power. You'll need to level all 3 of these to the top to unlock the achievement. To level each one you'll need to use the powers while playing a multiplayer game to add EXP to their bars.

Getting Stealth kills, using Armour to protect yourself and take damage etc will all add to it. The Power bar will level over time as its a mix of everything that you do during a game. The max level for each power is 12.

Tooled Up 30
Multiplayer: Unlock all the weapons

Has been known to be a bit Gltchy, though I had no trouble with it.

As you level up in the multiplayer you'll unlock Gun Tags which mean you can purchase a new gun. Use these to buy all the primary/secondary guns and the explosives and the achievement will unlock.

You'll unlock the last Gun Tag at around level 45 and here's a list of what you need to purchase for the achievement to unlock:
  • Feline [Sub-Machine Gun]
  • K-Volt [Sub-Machine Gun]
  • Grendel [Assault Rifle]
  • Scarab [Assault Rifle]
  • DSG-1 [Sniper Rifle]
  • M20 14 Gauss [Sniper Rifle]
  • Jackal [Shotgun]
  • Marshall [Shotgun]
  • MK.60 Mod 0 [Heavy]
  • L-Tag [Heavy]
  • X-43 MIKE [Heavy]
  • Hammer [Secondary]
  • AY69 [Secondary]
  • Majestic [Secondary]
  • Hammer [Secondary]
  • M34 Flash Bang [Concussion Grenade]
  • JAW [Explosive]
  • C4 [Explosive]
Perks do not count towards this achievement. If by any chance you've brought everything listed above and the achievement hasn't unlocked, you may need to either play a few more games for it to register or get to level 50 and prestige. But before you prestige make sure you have brought everything. The last alternative that may fix it is to equip everything from each gun its attachments.

Above are just ideas I'm throwing about to save you from really doing the levelling up grind all over again. If none of these methods work, then you have 2 choices. Level up to rank 45 again and buy everything again or wait for a possible patch from Crytek.

The Cleaner 25
Get 1 of each Skill Kill

Skill Kills are unique kills preformed while playing multiplayer. There's a total of 23 you'll need to preform to make the achievement unlock.

To find out which ones you've preformed and still need to get go to Operative Status>Service Record>General Tab and then scroll down to the bottom. You'll get most of them without realising it as you play but some like 'Psycho' are hard to get and may need to be boosted. These cannot be gained by playing in a Private Match.

Here's a full list of each Skill Kill you'll need to preform:
  • First Strike: Get the first kill of the game.
  • Blind Fury: Kill someone while you're blinded by a flash bang.
  • Dead Air: Kill someone while they're in mid air.
  • Specter: Preform a stealth assassination.
  • Headshot: Kill someone by means of a Headshot.
  • Triple Kill: Get 3 kills within quick succession.
  • Psych: Get 5 kills within quick succession.
  • Vengeance: Kill the person that last killed you.
  • Puncture: Kill someone by means of bullet penetration.
  • Blinding: Kill someone who is blinded by a flash bang.
  • Combined Fire: Deal damage to someone with your primary weapon and then kill them with your secondary weapon.
  • Road Rage: Kill someone by kicking a car into them.
  • Denied: Kill someone which ends their killstreak.
  • Busted: Kill someone who is cloaked.
  • Defiant: Kill someone while you have a bloody screen (damaged).
  • Smackdown: Kill someone with an melee attack.
  • Double Kill: Get 2 kills within quick succession.
  • Relentless: Get 4 kills within quick succession.
  • Resurgence: Kill someone to end your death-streak.
  • Wingman: Kill someone from behind who is shooting at your teammate who is holding an objective.
  • Guardian: Kill someone that is shooting a teammate.
  • Flushed: Damage someone with grenade and then kill them with your primary weapon.
  • Intervention: Kill someone while they aim down sight at your teammate but have yet to fire a shot.
Cry Spy 25
Multiplayer: Get 30 Spot Assists

Spot Assists are easy but they mean you'll may need to take a back seat while playing. They can only be gained via team type games though, so not in a FFA. This is pretty much the same as the campaign, so go into your Visor () and scout the map for the other team players. Once you've spotted one, hover over them and they'll be tagged.

Now thay they're tagged, they will pop up on your teammates HUD. Now all you need to do is hopefully wait for them to kill the guy you tagged for you to get a Spot Assist EXP. Preform 29 more and the achievement will unlock. These cannot be gained by playing in a Private Match.

Jack of all Trades 25
Multiplayer: Win a match of every game mode

Here's a list of the gametypes you'll need play and win on:
  • Instant Action
  • Team Instant Action
  • Capture the Relay
  • Crash Site
  • Extraction
  • Assault
Some of these gametypes don't unlock until a little bit later in the levels, so keep playing until they do. These cannot be gained by playing in a Private Match.
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Old 03-30-2011, 01:03 PM   #7
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Dedication 25
Play online 6 months after your first time

This achievement is currently glitched for well over 90% of the community that have played the game. For more information, please refer to the Roadmap.

This will be the last achievement you should receive. The games calendar registers only on the months that have passed. So you do not need to remember a precise day or time of when you first played your first online game. If you played in March, just play one online game in September and the achievement will unlock once it's over.

Modern Art 5
Unlock 150 Dog Tag displays

Dog Tags are similar to CoD: MW2/BO playercards. You can find your Dog Tags Displays under the Operative Status menu. The DTDs are split up into 4 sections:
  • General
  • Mystery
  • Medals
  • Awards
At the start all of the General ones are unlocked, so you're already be 64 ahead. To unlock the Mystery set you need to collect in match Dog Tags from your downed opponents. Once you've collected some, the figure will be shown in the bottom right corner of the Mystery tab. When you have some to unlock some Displays, simple hover over a tile and press to reveal and unlock it.

The Medal Displays are unlocked for doing certain/special things within a game or match. So like ripping of a mounted gun to swimming in Pier 17. Finally the Awards. These are the ones you'll be getting a lot of and are unlocked again by certain combat requirements during a match. Stuff like having the highest K/D at the end of the game to getting the winning kill. Some must be gained on other gametypes though. These cannot be gained by playing in a Private Match.

For an overview on how to obtain each Dog Tag, please go HERE.

Try Me 10
Complete 3 Xbox LIVE matches

Start any gametype and playthrough until the end. Do this 2 more times and the achievement will unlock. These cannot be gained by playing in a Private Match.

The Collector 15
Collect 20 Dog Tags

To collect a Dog Tag you need to kill the opposite team. When one is downed by you they'll drop their Dog Tags, which is shown by a vertical light from the floor. Kill 20 enemies and collect their Tags to unlock this achievement. These cannot be gained by playing in a Private Match.

Please refer to 'Modern Art' if you need some more information on the Dog Tags.

Maximum Module 20
Multiplayer: Fully level a Suit Module

Suit Modules can be accessed via the Operative Status>Skill Assignments menu and are like the perks of the game. The Modules are either anything under the Armour, Stealth or Power sections and the general challenges do not count. Each one has a certain target that you need reach to unlock more stuff for them and help them upgrade. You'll first need to buy and unlock one of the perks to see whatrequirements you need to reach before you can start obtaining them.

Some of the easy ones are:
  • Proximity Alarm [Armour Module]
  • Amour Enhance [Armour Module]
  • Armour Melee [Armour Module]
  • Kill Armour [Armour Module]
  • Stealth Enhance [Stealth Module]
  • Covert Ops [Stealth Module]
  • Stealth Assassination [Stealth Module]
  • Side Pack [Power Module]
  • Aim Enhance [Power Module]
  • Weapon Pro [Power Module]
Team Player 10
Be in a squad of at least 3 people and play a full game

A squad is made up of 4 of you in one group. Start up a party and invited 3 other people into it to make it a squad. Now head into any Quick Match and play the full game and at the end the achievement will unlock.

Its doesn't matter who the party leader is, whoever is in the squad at the end of the game, they will all receive the achievement. These cannot be gained by playing in a Private Match.

Nomad 10
Multiplayer: Play a full game on every map

You'll need to play a full game on each map for this to unlock. You'll have a total of 12 maps to play on:
  • City Hall
  • Downed Bird
  • Evac Zone
  • Impact
  • Liberty Island
  • Lighthouse
  • Parking Deck
  • Pier 17
  • Sanctuary
  • Skyline
  • Statue
  • Terminal
  • Wallstreet
Some maps are not available in certain gametypes like CTR, so you'll have to move onto a different one for it to pop up. You also don't have to play a full game for it to unlock, you just need to be in it when it ends. As long as the map loads and you're there, then it counts.

I got put into a game of Assault right at the end. I was on the respawn screen for 2:00 minutes and the game ended and the achievement unlocked! These cannot be gained by playing in a Private Match.

I Am Not A Number 10
Create your first custom class

When you load up the multiplayer menu you'll notice the Custom Class section. Simply head into it and set up your Gun/Perk class and any extras, then once you exit the achievement will unlock!
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Old 03-30-2011, 01:04 PM   #8
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Reserved Post 7.
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Old 03-30-2011, 02:03 PM   #9
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Can never be to sure. Feel free to post!

I have a few things to add and check over. Some achievements I feel need a little more detail added into them, so I'll look into it when I have the time! I'm just going to take a quick break and come back to it a little later though.

If you have anything to add etc just say and I'll see what I can do!
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Old 03-30-2011, 03:09 PM   #10
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Some more information on the suit modules would be helpful. For example, does "witness the fitness" (sprint 5000 meters) count? Which is the fastest/easiest module to work on?
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Old 03-30-2011, 03:38 PM   #11
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Quote:
Originally Posted by Hoborg View Post
Some more information on the suit modules would be helpful. For example, does "witness the fitness" (sprint 5000 meters) count? Which is the fastest/easiest module to work on?
Yeah, this information I'm going to look into. I'm really not sure what the easiest is as of this moment, but people have many different ones!

But anything Module wise will count. It'll be a bit unfair if some were singles out after you do all the hard work!
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Old 03-30-2011, 03:50 PM   #12
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WOW Another guide..nice.
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Old 03-30-2011, 04:03 PM   #13
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Quote:
Originally Posted by himalaybarad View Post
WOW Another guide..nice.
I know, right?!

I wasn't going to but I've had a free(ish) week or so at work and I wasn't keen on the current one. Seemed a bit cluttered, coloured with green and hasn't really been descriptive enough as well as spelling.. Just seemed a little rushed, but that's my opinion.

So decided to know one up. Not a hard game actually to make one for and pretty easy game overall, so it didn't take too long. I mean I still have a few things to really look into, mainly MP stuff, but I'll nail it all down over the next couple of days!

I have more up my sleeve in the coming months, so look out
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Old 03-30-2011, 06:05 PM   #14
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Nice one Nozza!
I was sure you were about to post a guide...
We always enjoy them

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Old 03-30-2011, 06:15 PM   #15
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Quote:
Originally Posted by Nozza x360a View Post

Maximum Module 20
Multiplayer: Fully level a Suit Module

Suit Modules can be accessed via the Operative Status >Skill Assignments menu and are like the perks of the game. The Modules are either anything under the Armour, Stealth or Power sections. Each one has a certain target that you need reach to unlock more stuff for them and help them upgrade. You'll first need to buy and unlock one of the perks to see whatrequirements you need to reach before you can start obtaining them.

Some of the easy ones are:
  • Amour Enhance [Armour Module]
  • Armour Melee [Armour Module]
  • Kill Armour [Armour Module]
  • Stealth Enhance [Stealth Module]
  • Covert Ops [Stealth Module]
  • Stealth Assassination [Stealth Module]
  • Aim Enhance [Power Module]
Another simple one is Side Pack. You can start it from the start, and it's helpful as well since it gives you extra ammo and it's just 500 kills in general.

Also, for Cry Spy, I never had to press X to tag the enemies. I just hovered over them and got the achievement. Other than that, it's a sweet guide. I'll be using it
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Old 03-30-2011, 06:51 PM   #16
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Quote:
Originally Posted by SaintKnight View Post
[/LIST]Another simple one is Side Pack. You can start it from the start, and it's helpful as well since it gives you extra ammo and it's just 500 kills in general.

Also, for Cry Spy, I never had to press X to tag the enemies. I just hovered over them and got the achievement. Other than that, it's a sweet guide. I'll be using it
OK thanks for the help. I think I was used to just pressing X automatically, I never clicked really..
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Old 03-30-2011, 08:01 PM   #17
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Nice guide thanks for taking the time to make it.
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Old 03-30-2011, 11:31 PM   #18
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I can confirm that general challenges DO NOT count towards the module achievement. You may want to clarify the description. It has to say under rewards "xp + module upgrade"

All of them seem to be kill related.
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Old 03-30-2011, 11:58 PM   #19
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Proximity Alarm was the easiest max module for me. At the moment I have 4-5 of them maxed and I got it first and easiest. Weapon Pro (fast reloads) was also easy.

Also, PMd you with some video information in terms of video guides.

Feel free to message me with any questions, I have a good base knowledge on the MP and am willing to help anyone out with achievement guides as always.
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Old 03-31-2011, 12:03 AM   #20
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I really don't like this waiting for 6 months until I can get 1000 Gs... I thought Crysis had more pride than that
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Old 03-31-2011, 12:03 AM   #21
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They probably just want the world record for most people to get 1000 Gs in one day
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Old 03-31-2011, 03:29 AM   #22
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Lastly, everyone's sense of how months work is completely distorted.

A month from January 1st is February 1st, not January 28th. January 28th is 4 weeks from January 1st, and 4 weeks do not necessarily make up 1 month. Unless Crytek can't use calendars nor know grade 2 months of the year, the achievement should unlock for most people on September 22nd (those who started March 22nd).

The method going around where it's 5 months + 4 weeks doesn't make sense. It uses the logic that the first 5 months are counted as ACTUAL months and the last month is counted as 4 weeks. Why on Earth would they do that?

I realize it will take 5 months+ to prove me wrong, but seriously, it makes no sense other than the way I explained at the top of this post.
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Old 03-31-2011, 08:40 AM   #23
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Quote:
Originally Posted by Hoborg View Post
I can confirm that general challenges DO NOT count towards the module achievement. You may want to clarify the description. It has to say under rewards "xp + module upgrade"

All of them seem to be kill related.
I said in the description it had to be a Module, aka S, A or P but I added to the sentence.

Quote:
The Modules are either anything under the Armour, Stealth or Power sections and the general challenges do not count.
Quote:
Originally Posted by Maka View Post
Proximity Alarm was the easiest max module for me. At the moment I have 4-5 of them maxed and I got it first and easiest. Weapon Pro (fast reloads) was also easy.

Also, PMd you with some video information in terms of video guides.

Feel free to message me with any questions, I have a good base knowledge on the MP and am willing to help anyone out with achievement guides as always.
I'll add that one. Problem is I'm not to sure on some of them and if there stating score, so 200/250, is the base/starting score or simply just that! So I presume its the first out of 3 and think ahead and feel the 2nd/3rd part will be into the 1,000's.

Thanks for these and I've added a few but I didn't like the stealth one. He looked like he took too long and went a silly and more risky route compared to the one currently up, which I used and it worked perfectly!

Quote:
Originally Posted by Maka View Post
Lastly, everyone's sense of how months work is completely distorted.

A month from January 1st is February 1st, not January 28th. January 28th is 4 weeks from January 1st, and 4 weeks do not necessarily make up 1 month. Unless Crytek can't use calendars nor know grade 2 months of the year, the achievement should unlock for most people on September 22nd (those who started March 22nd).

The method going around where it's 5 months + 4 weeks doesn't make sense. It uses the logic that the first 5 months are counted as ACTUAL months and the last month is counted as 4 weeks. Why on Earth would they do that?

I realize it will take 5 months+ to prove me wrong, but seriously, it makes no sense other than the way I explained at the top of this post.
So, for clearing this up and for the guide, I've put down the date of Friday 25th March. I counted 4 months later (not by 4 weeks, I don't think.) and got the date Sept 23rd. Is that correct?

--------

Updates some of the videos, thanks to Maka pointing out some better versions. I've also added in the little Crytek note about boosting to level 50.
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Old 03-31-2011, 09:48 AM   #24
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Quote:
Originally Posted by Nozza x360a View Post
I know, right?!

I wasn't going to but I've had a free(ish) week or so at work and I wasn't keen on the current one. Seemed a bit cluttered, coloured with green and hasn't really been descriptive enough as well as spelling.. Just seemed a little rushed, but that's my opinion.

So decided to know one up. Not a hard game actually to make one for and pretty easy game overall, so it didn't take too long. I mean I still have a few things to really look into, mainly MP stuff, but I'll nail it all down over the next couple of days!

I have more up my sleeve in the coming months, so look out
Yhh mate I get ya, we'll have to play soon..its a brilliant guide.

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Old 03-31-2011, 01:00 PM   #25
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Good work with the guide Nozza, Thanks!
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Old 03-31-2011, 01:05 PM   #26
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Quote:
Originally Posted by Nozza x360a View Post
So, for clearing this up and for the guide, I've put down the date of Friday 25th March. I counted 4 months later (not by 4 weeks, I don't think.) and got the date Sept 23rd. Is that correct?

--------

Updates some of the videos, thanks to Maka pointing out some better versions. I've also added in the little Crytek note about boosting to level 50.
If you started on Friday March 25th (03/25/11), 6 months after this is September 25th (09/25/11).

September 23rd (09/23/11) is 5 months and 4 weeks difference. Logically, with the dates the way I posted them, 1 month is equivalent to increasing the month slot by 1.

This is just my guess, but the other counting methods I've seen don't make much sense, and for coding and tracking purposes (what Crytek wouldve used for the game), my counting method seems to make more sense.

Lastly, if September 23rd WAS 6 month after March 25th, then March 21st 2012 would be 6 months after that, and we'd be left with 4 days not assigned to a month, again not making sense.

EDIT:
Easiest Maximum Armour Modules: (Makas opinion)
ARMOUR - Proximity Alarm - Kill 500 enemies with proximity alarm equipped
STEALTH - Covert Ops - Kill 350 enemies with 25m with Covert Ops equipped
POWER - Weapon Pro - Kill 500 enemies with Weapon Pro equipped

The Covert Ops one is especially easy if you play Instant Action.

*You also misspelled "process" in the "Crysis, What Crysis?" achievement.
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Old 03-31-2011, 01:36 PM   #27
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Quote:
Originally Posted by Maka View Post
If you started on Friday March 25th (03/25/11), 6 months after this is September 25th (09/25/11).

September 23rd (09/23/11) is 5 months and 4 weeks difference. Logically, with the dates the way I posted them, 1 month is equivalent to increasing the month slot by 1.

This is just my guess, but the other counting methods I've seen don't make much sense, and for coding and tracking purposes (what Crytek wouldve used for the game), my counting method seems to make more sense.

Lastly, if September 23rd WAS 6 month after March 25th, then March 21st 2012 would be 6 months after that, and we'd be left with 4 days not assigned to a month, again not making sense.

EDIT:
Easiest Maximum Armour Modules: (Makas opinion)
ARMOUR - Proximity Alarm - Kill 500 enemies with proximity alarm equipped
STEALTH - Covert Ops - Kill 350 enemies with 25m with Covert Ops equipped
POWER - Weapon Pro - Kill 500 enemies with Weapon Pro equipped

The Covert Ops one is especially easy if you play Instant Action.

*You also misspelled "process" in the "Crysis, What Crysis?" achievement.
Ok, well I'll go with your theory. I simply just looked at what week/day it was on and added 6 months later!

I've added the new Armour/Power modules to the list. I'll put a description of them all later!
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Old 03-31-2011, 01:45 PM   #28
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This guide is a 100x better more detailed and a lot easier to read and go through
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Old 03-31-2011, 03:12 PM   #29
radadam
 
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Unlock 150 Dog Tag displays

Dog Tags are similar to CoD: MW2/BO playercards. You'll have 3 sections to unlock certain Tags and each one requires you to do different things! So some require you to simply win a match on a gametype, where as others require you to get the most kills in a game.

None of them have any descriptions, so its pot luck when you unlock them. You'll also want to grab the Dog Tags from the downed enemies you've killed. You'll need to have a total of 150 displayed for the achievement to unlock.

Waiting on a full list of how to obtain each one.



You may have seen this, but it's a pretty good list of medals/dogtags:
http://www.gameguidecentral.com/2011...g-tags-medals/

While boosting/earning level 50 for "Crysis, What Crysis" however, you'll more than likely earn enough unlocks to clear the "Mystery" panel of dogtags, along with an assortment of the "Awards" getting you VERY close to the 150.
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Old 03-31-2011, 03:42 PM   #30
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Quote:
Originally Posted by radadam View Post
Modern Art 5
Unlock 150 Dog Tag displays

Dog Tags are similar to CoD: MW2/BO playercards. You'll have 3 sections to unlock certain Tags and each one requires you to do different things! So some require you to simply win a match on a gametype, where as others require you to get the most kills in a game.

None of them have any descriptions, so its pot luck when you unlock them. You'll also want to grab the Dog Tags from the downed enemies you've killed. You'll need to have a total of 150 displayed for the achievement to unlock.

Waiting on a full list of how to obtain each one.



You may have seen this, but it's a pretty good list of medals/dogtags:
http://www.gameguidecentral.com/2011...g-tags-medals/

While boosting/earning level 50 for "Crysis, What Crysis" however, you'll more than likely earn enough unlocks to clear the "Mystery" panel of dogtags, along with an assortment of the "Awards" getting you VERY close to the 150.
Thanks for this!
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