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Old 03-08-2010, 06:32 PM   #1
AK46 Guerriero
 
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This DLC is Retarded

I honestly don't get it...why in God's good name can Kanye West teleport through walls?!
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Old 03-08-2010, 06:37 PM   #2
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To be honest, I don't know what you're talking about as I haven't played it. But the thought of Kanye West teleporting can only mean that he has developed superpowers through sheer force of douchebaggery.
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Old 03-08-2010, 06:51 PM   #3
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Quote:
Originally Posted by Massa Siggy View Post
To be honest, I don't know what you're talking about as I haven't played it. But the thought of Kanye West teleporting can only mean that he has developed superpowers through sheer force of douchebaggery.
I should have been more clear. Ok, first of all I call the guys with the big machine guns Kanye West (dont ask). Secondly, you can hide in a shack at one point but they can just walk through the walls and kill you from behind...it is not very fair
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Old 03-08-2010, 07:16 PM   #4
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I haven't had the glitch happen, but I have had a lot of other glitchy things happen in this DLC.
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Old 03-12-2010, 12:23 PM   #5
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I am starting to wish that I never bought it.
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Old 03-13-2010, 02:58 AM   #6
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THERES NO FUCKING AMMO! How the fuck has anyone managed to beat this!?
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Old 03-13-2010, 08:11 AM   #7
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conserve if your shooting like a mad man then thats your problem. You also have a knife right?
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Old 03-13-2010, 10:23 PM   #8
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I never got close to running out of ammo....
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Old 03-14-2010, 02:10 AM   #9
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I'd recommend using the following melee attacks:

Jill's Double Knee Drop - Instantly kills a fallen zombie; however, you have to watch out for plagas spawn.
Jill's Head Grab - Shoot a zombie in the thigh/shin and quickly get behind it to perform Head Grab. Instant kill with the guarantee of no plagas spawn.

Josh's Suplex - Same as Jill's Head Grab.
Iron Tackle - When you shoot a zombie in the arm/shoulder, you can get behind and nail it with Iron Tackle as opposed to hitting the zombie from the front with the Backhand. For some reason Iron Tackle is slightly stronger than the Backhand. If the zombie doesn't die from Iron Tackle, just finish things off with ping pong. Iron Tackle is good for creating an open for combined melee attacks. Also, watch out for plagas spawn.
Elbow Drop - Same as Jill's Double Knee Drop.
Hammer Blow - A pretty strong melee attack. You can combine this with Elbow Drop; however, again, you have to watch out for plagas spawn.

If Jill gets grabbed by a zombie, the person playing as Josh can instantly kill an enemy just by pressing the b button, saving you both your partner and some rounds.

You shouldn't find running low on ammunition a major problem. Using the melee attacks listed above should make it so that that doesn't happen. If you're lucky you can find some ammunition in containers. Also, never forget that you have the benefit of dropping whatever weapon you don't need. If you obtain a shotgun later on, you can simply discard your handgun/machine gun to get more shotgun rounds from enemies. Make things work to your advantage so that you're not getting ammunition that may prove useless later on.

The major issue when tackling Desperate Escape is the amount of damage the Majinis are capable of dishing out at higher difficulties, especially Professional Mode. The only way to surpass such feat would then be to play it smart by taking your time and, most importantly, being prepared for the worst.

Last edited by KarmaDog214; 03-14-2010 at 02:15 AM.
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Old 03-23-2010, 04:02 AM   #10
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This episode is pretty bad. I hated it right away. I managed to beat it on Professional tonight, and it was one of the most annoying things I've had to do in a video game in quite some time.
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Old 03-24-2010, 11:05 AM   #11
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i really enjoy this dlc, i like some action and in this dlc their is only action yeaaah :P

but LiN is my favourite one
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Old 03-26-2010, 09:31 PM   #12
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Not one of the bests DLC, I agree.
Let's be thankful it's only 400 points.
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Old 03-29-2010, 11:56 PM   #13
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To save ammo I just barely fired a shot only when nessasary. Run from checkpoint to checkpoint then hit restart from checkpoint. all the enemies that were then chasing you are now gone.
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Old 04-02-2010, 07:13 PM   #14
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This doesnt sound promising, im not looking forward to playing this dlc now, lol.
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Old 04-03-2010, 01:35 PM   #15
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i love this DLC, its got more things to kill than Lost in Nightmares

and the ammon problem people are mentioning, while i DID run low, i soon realized to adopt a "shoot-to-melee" stratagey, which works wonders.
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Old 07-04-2011, 06:09 AM   #16
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This DLC was ok, I would even say it was pretty fun on the easier levels. However, when you get to pro I was pretty close to rage quitting on myself!!!!

Knowing I will never have to do this on pro ever again makes me smile though, one hit kills are just too annoying when you don't have inf ammo.
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