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Old 10-26-2011, 04:33 PM   #1
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It came from outer space DLC achievement guide

-Estimated achievement difficulty: 1
-Offline: 3 (However Xbox Live is needed to download the DLC)
-Approximate amount of time to 200: 1-2 hours
-Minimum number of playthroughs needed: 1
-Number of missable achievements: 0
-Do cheat codes disable achievements? no cheats!



****Just as a note, to play this DLC you need to select "START NEW GAME" from the main menu****





Easy Being Green10
Help create a Nuclear Lobster

As you progress through the story you'll be tasked with "feeding" your gravity lobster building a metamorph carrot.
To make the metamorph carrot, simply put 20 sulpher crystals into the matter transformifier building and then construct it by pressing A.
T
hen build a 2nd gravity lobster (due to the fact you will need both a gravity and a nuclear lobster later on in-game), feed it the metamorph carrot. After you have done that it'll become nuclear and earn you this achievement.


Like a Rock15
Get past the meteor to explore the map

As you progress through the story, you will be given the task to build the laser disc, once you have built it, talk to Captain Warfbart, after the cutscene you'll be given a blue-print and the strenght increase potion, simply use the potion and walk up to the meteor on the left side of the map near where the crashed UFO is located, then either break or move it to get this achievement, more play space, clay to make a 3rd helper and the area 42 blueprint.


Mr. Roboto25
Help build the Ubertronic Dynabot

Simply progress with the story, the Dynabot will be the 2nd from last item you'll build and the last achievement you will unlock. To build this, youll need the following buildings:

-2x TR charge stations: Use one robot to harvest sulfer crystals, one to harvest junk piece (junk can be found if you follow the path south west of the map)

-Matter transformifier: uses sulfer crystals or junk into make metamorph carrots.

-2x Gravity lobster: turns sand into Proto-Plastic.

-Nuclear lobster (Use metamorph carrot on a Gravity lobster): turns sand into radioactium.

-Non-space space station: use to make purple coloured buildings on the blue-prints.

-Constructinator bot: use to make green coloured buildings on the blue-prints.

-2x Rift rooster: turns frauki branches into yellow Gloop.

-cosmic rooster (
Use metamorph carrot on a Rift rooster): turns frauki branches into dark matter.

-Reality constructor: use to make yellow coloured buildings on the blue-prints.

-2x Nebula Panda: turns junk into plasma beans.

-Interdimentional panda (use a metamorph carrot on a nebula panda) turns sulfur crystals into mircochips.

you'll also need these resources at these buildings:

-Gravity lobster:
6x sand

-Nebula Panda:
15x junk

-Interdimentional panda:
24x sulfer crystals

-Construction bot:
2x frauki branches
10x sand
6x Proto-plastic

-Non-space space station:
15x plasma bean
24x microchips
72x yellow gloop
47x dark matter

You will also need a 5x5 square grid of free space to build the Ubertronic Dyanbot.
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Last edited by mmartynn; 10-27-2011 at 12:41 PM.
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Old 10-26-2011, 05:48 PM   #2
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Kefling DLC

Yeah - looks good, and I need to buy this - but I still need Kefling help via multiplayer on their first title.
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Old 10-26-2011, 06:14 PM   #3
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So where do you start the new dlc? Can't find anything different?
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Old 10-26-2011, 06:21 PM   #4
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Originally Posted by Mike Langlois View Post
So where do you start the new dlc? Can't find anything different?
Start a new game.
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Old 10-26-2011, 06:23 PM   #5
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Ah ok. Thought it just opened up a new area.
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Old 10-26-2011, 10:34 PM   #6
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Quote:
Originally Posted by lasdues View Post
Yeah - looks good, and I need to buy this - but I still need Kefling help via multiplayer on their first title.
What do you need? Add me on XBL and I'll help you ;-)
GT: NielsDekker
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Old 10-27-2011, 02:07 AM   #7
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building area 42 blue print

where do you build the yellow part at for it
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Old 10-27-2011, 02:30 AM   #8
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Would be more helpful if you explained how to build the dynabot. Like, which helper do you need to harvest junk parts.
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Old 10-27-2011, 04:05 AM   #9
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Quote:
Originally Posted by lasdues View Post
Yeah - looks good, and I need to buy this - but I still need Kefling help via multiplayer on their first title.
Quote:
Originally Posted by NielsDekker View Post
What do you need? Add me on XBL and I'll help you ;-)
GT: NielsDekker

I can help you out as well.

potterscrow is my xbl name.
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Old 10-27-2011, 06:30 AM   #10
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Quote:
Originally Posted by lasdues View Post
Yeah - looks good, and I need to buy this - but I still need Kefling help via multiplayer on their first title.
if you need a banner in your kingdom, i'm happy to help. just send me an invite.
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Old 10-27-2011, 08:50 AM   #11
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Information for the Alien-DLC


You need to Build everything on the list to get to the dynabot .. The "Panda", the "lobster" and the "giant-bird" need to be build twice each ... And one of each needs to be feed with a carrot (carrots can be build in one of the other buildings) ... After feeding them, they produce different parts ..... Just keep them (all buildings) close to each other ....

The only building which is not necessary to be set is the one to style your "Alien-Kindom"

Then everything is setup just fine to beat the DLC and gives you another 50







@mmartynn ... Just edit my posting and/or add it into your first posting above if you like

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Old 10-27-2011, 09:11 AM   #12
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Originally Posted by McDurbin View Post
Would be more helpful if you explained how to build the dynabot. Like, which helper do you need to harvest junk parts.
I agree with McDurbin in that I have absolutely no idea how to harvest the junk parts. I must be missing something. Can anyone help?


EDIT: In order to harvest the junk parts, you need to build a TR Charge Station to get the robot. Simply put the robot on the junk parts, and they will harvest it.
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Old 10-27-2011, 09:37 AM   #13
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Ok, guides been updated with more info, hope this helps
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Old 10-27-2011, 10:17 AM   #14
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You can also get junk parts by transforming the mud things into junk through that lobster looking thing that is the second thing you build in the game
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Old 10-27-2011, 11:59 AM   #15
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is it possible to get all ach for the dlc in Co-op ???
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Old 10-27-2011, 01:31 PM   #16
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is it possible to get all ach for the dlc in Co-op ???
im not 100% sure. could you earn achievements from the main game in co-op? if so they i dont see why you wouldnt.
even if you cant tho, it only took me 1hr 17 mins to run thro this DLC solo
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Old 10-27-2011, 03:48 PM   #17
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My game crashes every time I push RB to see the blueprints list... Therefore, I can't play that damn DLC.
Am I the only one with that problem ?

edit : if you have the same problem, change your 360's language to english, it should solve the issue.
Many thanks to Stahp for his awesome find !
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Old 10-27-2011, 07:37 PM   #18
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you can actually get away with building the transformation buildings one time each. either plan ahead and make all the parts you need before transforming it with the carrot, OR feed it the carrot, then kick it apart. this will give you your carrot back. re-place one piece to rebuild the original building. Then re-feed the carrot if you need to make more of the other piece.

This is what i ended up doing with the panda and it worked perfectly.
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Old 10-27-2011, 10:15 PM   #19
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Quote:
Originally Posted by DarKnight80 View Post
I agree with McDurbin in that I have absolutely no idea how to harvest the junk parts. I must be missing something. Can anyone help?


EDIT: In order to harvest the junk parts, you need to build a TR Charge Station to get the robot. Simply put the robot on the junk parts, and they will harvest it.
Thanks! (10characters)
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Old 10-29-2011, 08:14 PM   #20
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For the yellow parts you can also use the satellite dishes or red rocks you can find all around the map. Cheaper/quicker than building them in the shop.
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Old 10-30-2011, 01:41 AM   #21
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stuck on area 42 bld. also. Where do you get the yellow collectable for the building?
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Old 10-30-2011, 02:40 AM   #22
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There is a machine you have to build that makes it. You have to put leafs into it.
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Old 10-31-2011, 06:18 PM   #23
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this isnt on the dlc but does any 1 know what the four bears are for exactly?
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Old 11-18-2011, 09:42 PM   #24
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edit - nvm

Last edited by Seasian; 11-18-2011 at 09:44 PM.
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Old 02-10-2012, 04:02 AM   #25
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gotta make sure i get this...kinda late, but eh...
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Old 03-06-2012, 10:39 PM   #26
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What kefling do i need to put into the non-space space station to actually activate it?
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Old 03-15-2012, 11:09 PM   #27
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No matter what I've tried, I cant get the DLC to load. I've erased and redownloaded the game and DLC multiple times, cleared my cache, deleted all old save files for the game....Can anyone tell me a way to fix it? Inbox me if so please.
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Old 03-29-2012, 07:48 PM   #28
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Thanks for this guide, took me a while to realise how to load the DLC but when I did your guide helped
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Old 07-31-2013, 09:58 PM   #29
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What kefling do i need to put into the non-space space station to actually activate it?
I'm so stuck on this too! Please help!
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