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Old 12-31-2011, 02:09 AM   #361
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Quote:
Originally Posted by IT5 T0MMYY View Post
@ Method, I can't seem to get my Fortify Enchanting potions anywhere close to +73442, Fortify Enchanting goes to about +5000 when my Fortify Restoration potions are at around +2,000,000, then Fortify Enchanting jumps to over +1,000,000 which is game breaking.

How did you get yours to +73442? Do you have to wait for the effects of the Fortify Restoration potion to wear off before drinking another one? How many Fortify Restoration potions do you have to drink to get to +73442 or anywhere near?

Any Help will be greatly appreciated been stuck on this for a while!

I'm using the 29% crafting gear if it makes any difference.

You don't need to get exactly the same figures as Method, just make the strongest ones you can without going too far and going into the negative scores. What worked for me was only using 3 pieces of crafting armor during the process. You can actually go much higher than the figures Method listed without breaking the game.
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Old 12-31-2011, 05:06 AM   #362
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Originally Posted by oooo yeah View Post
You don't need to get exactly the same figures as Method, just make the strongest ones you can without going too far and going into the negative scores. What worked for me was only using 3 pieces of crafting armor during the process. You can actually go much higher than the figures Method listed without breaking the game.
Just figured this out, but thanks dude Although i just loaded up my save and the enchantments on my armour have dropped from +500000 to +726, is there a way to keep them at +500000?
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Old 12-31-2011, 05:40 AM   #363
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Originally Posted by IT5 T0MMYY View Post
Just figured this out, but thanks dude Although i just loaded up my save and the enchantments on my armour have dropped from +500000 to +726, is there a way to keep them at +500000?
Um, did you make some super enchanting potions while your crafting armor stats were really high? You then enchant a new pair of gloves with +Alchemy/Smithing using the super enchantment potions you just made. Then you can make your new "God" armor using just these gloves. It's all explained in detail in step 5.
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Old 12-31-2011, 08:05 AM   #364
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I've finally done it. Thanks Method.
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Old 12-31-2011, 06:54 PM   #365
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Awesome guide.
Thanks.
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Old 01-01-2012, 09:25 PM   #366
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Amazing guide

Thanks for this - yes I agree, a bit tedious but pretty amazing too - from starting with 150 Gold and chopping firewood to get that 1st 3000 Gold, I followed the guide and am now 100 Alchemy, 100 Enchanting, 100 Smithing, 80 Speech, own Breezehome and have about 150,000 Gold. This took about 3 days on and off (plus dealing with the occasional dragon) but I will now craft my set of invincible Daedric armour (yes, went up the correct side of Smithing...) and am in a great position to go questing!

Last edited by Pete9999; 01-01-2012 at 09:58 PM.
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Old 01-02-2012, 07:27 PM   #367
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Can anyone help me? I've been trying to do this for a while, I have 4 things with ~16% potion fortify. But the highest they'll go is to about 21% each, not quite the impossible percentages people are getting! Do I need perks in alchemy for this to work? If so which ones? thanks!
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Old 01-03-2012, 03:09 AM   #368
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If you go back and read steps 2 and 3 he states exactly which perks you should invest in order to help improve this entire process.... just read the OP
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Old 01-03-2012, 05:26 AM   #369
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This is an amazing guide, but I'm slightly clueless about my results, specifically the ending:

Helm - +29% Alchemy
Gloves - +29% Alchemy/+29% Smithing
Armor - +29% Smithing
Ring - +29% Smithing/+29% Alchemy
Amulet - +29% Smithing/+29% Alchemy

^ So I made sure I had achieved these numbers, and my final smithing potion added +147% for 30 seconds.

So when I went and upgraded my Daedric armor, my stats read:
Armor - 291
Boots - 133
Gauntlets - 133
Helmet - 143

Bow - 199
Battleaxe - 157

Keep in mind that I'm a level 70 with 100 in enchanting, alchemy, smithing, and two-handed; I'm also a 91 in Archery. I have two perks for two-handed, all the recommended perks for enchanting/alchemy, and almost all the perks for archery. Shouldn't I be seeing higher numbers? I was terribly sadfaced.

EDIT: Forgot to mention 100 in Heavy armor with two perks invested. So yeah, wtfffffff?
EDIT: THE SEQUEL - You know what, it doesn't really matter with these numbers because I'm able to push them even further with enchanting. It's so beautiful, much like the OP!
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Old 01-03-2012, 02:34 PM   #370
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Old 01-04-2012, 09:25 PM   #371
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crazy

that is ridiculous
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Old 01-06-2012, 12:50 AM   #372
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Exclamation

First off - Excellent guide, Method!

I had problems with the Restoration Potion loop overpowering the +Enchantment Potion, going from WAY below (+2000%ish) Method's +73442% to an astounding +1,241,372%. When I went to enchant, I was either not maxing out bonuses or they would become negative. I found this workaround.
  1. Create a HARD SAVE before doing +Restoration loop
  2. When you get close to his +73442% +Enchant figure, try only re-equipping SOME of your +Alchemy GEAR to make +Enchant potions.
  3. Go enchant using +Enchant Potion.
  4. If underpowered or negative, load HARD SAVE and try adjusting how many +Alchemy gear you equip when you create your +Enchant potions.
How I found this out - I made the Uber Crafting Gauntlets (which +Alchemy/+Smithing jumped from WAY under Method's +3,180,841% to +906,609,024%), and they worked beautifully to improve Daedric Armor/Weapons to Legendary (Heavy Armor level 29, no perks)
  • Daedric Armor - 183,986,416
  • Daedric Boots - 91,993,200
  • Daedric Gauntlets - 91,993,200
  • Daedric Helmet - 91,993,208
  • Daedric Shield - 91,993,216
  • Total Armor - 551,959,232 - one happy customer
HOWEVER using the +Alchemy/+Smithing Gauntlets to make +Enchant potions made most "God Armor" enchantments (step 5) go negative. So, I had to re-make a +Alchemy set since I sold the first set to save weight after I made the Gauntlets
I'm almost scared to re-make Gauntlets to replace Gear Set now, but at least I have almost all Armor Enchanted nicely now.

Question - I can't find gear with Breathe Underwater and Regenerate Stamina to dis-enchant and finish my set - anyone know where can I find gear with those perks? I've re-stocked Drunken Huntsman, Warmaiden & Belethor's probably over 200x with no luck

Last edited by S1D3WYZ; 01-06-2012 at 01:08 AM.
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Old 01-06-2012, 01:28 AM   #373
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Quote:
Originally Posted by S1D3WYZ View Post

Question - I can't find gear with Breathe Underwater and Regenerate Stamina to dis-enchant and finish my set - anyone know where can I find gear with those perks? I've re-stocked Drunken Huntsman, Warmaiden & Belethor's probably over 200x with no luck
In my experience you'd have a better chance checking smithies and general stores for Waterbreathing equipment. You could try the same for stamina regen.
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Old 01-06-2012, 02:32 AM   #374
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Originally Posted by Drucifer82 View Post
In my experience you'd have a better chance checking smithies and general stores for Waterbreathing equipment. You could try the same for stamina regen.
ummm.... thanks.... for the ambiguousity.... would have been easier to say "I have absolutely no clue" wink wink

seriously though, a confirmed specific town or store that you found them would be immensely more helpful

Last edited by S1D3WYZ; 01-06-2012 at 02:40 AM.
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Old 01-06-2012, 11:39 AM   #375
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All stores have random wares (within their specialty of course). I'm pretty sure Warmaiden's will stock every enchantment if you just keep waiting the 48 hours you will eventually get the ones you're after. Don't forget that the guy inside and the chick outside have different stock so make sure you check both.
Or if you're sick of waiting the 48 hrs. I think it's a little over 24 hrs to fast travel between Riften and Markarth. So you could go to the smithy of Riften and then fast travel to Markarth and see it's smithy then back to Riften and 48 hrs will have gone by. Keep doing that till you get sick of it.
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Old 01-07-2012, 10:34 PM   #376
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Just a quick question relating to:

Quote:
Originally Posted by Method View Post
Boots:
Wearer is muffled and moves silently. Pickpocket success is 5168867% better.
Do you need perks in sneak to make the Muffle active? I am wearing boots with Muffle and can still hear my dude clunking around everywhere, even when sneaking. Or am I effectively silent to everyone else even though I can hear my footsteps loud and clear?
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Old 01-08-2012, 01:12 AM   #377
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Quote:
Originally Posted by S1D3WYZ View Post
  • Daedric Armor - 183,986,416
  • Daedric Boots - 91,993,200
  • Daedric Gauntlets - 91,993,200
  • Daedric Helmet - 91,993,208
  • Daedric Shield - 91,993,216
  • Total Armor - 551,959,232 - one happy customer
Sounds awesome ... except there is an armour cap at 567 anything over that doesn't add to your defence...
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Old 01-08-2012, 01:49 AM   #378
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All i can really say is "wow". What a guide.
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Old 01-09-2012, 07:59 AM   #379
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Sounds awesome ... except there is an armour cap at 567 anything over that doesn't add to your defenSe...
maybe not, but with the enchants the red life bar doesn't show up, every arrow in the game has been one-hit-kill, sneak or not . magic was pretty weak at first but now its beast . so, yea, the guide did good . "god" armor lets me do what i want without worry i'll say it again, one happy customer . great guide !

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Old 01-09-2012, 10:36 AM   #380
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ummm.... thanks.... for the ambiguousity.... would have been easier to say "I have absolutely no clue" wink wink

seriously though, a confirmed specific town or store that you found them would be immensely more helpful
There's nothing at all ambiguous about his helpful answer. It's obviously a helpful hint that you should try weaponsmiths or general stores only, and to avoid any other type of merchants (alchemists, Riften shacks, fishermen, hunters, etc). Even if he did give you "a confirmed specific town or store that he found them" in, it wouldn't do you any bit of good as the equipment spawned in any appropriate merchant is completely random. That's all the immesely helpful tips you'll get when tracking down certain equipment with certain enchantments.
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Old 01-09-2012, 02:36 PM   #381
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Quote:
Originally Posted by S1D3WYZ View Post
Just a quick question relating to:


Do you need perks in sneak to make the Muffle active? I am wearing boots with Muffle and can still hear my dude clunking around everywhere, even when sneaking. Or am I effectively silent to everyone else even though I can hear my footsteps loud and clear?
Even though you can hear yourself clanking muffle is still in effect. No need for points in sneak to make it work.
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Old 01-09-2012, 04:02 PM   #382
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Great guide method! I'm in the middle of it now. Looking for new enchanted weapons is a pain. Can you tell me some of the names of what I should be looking for? I found the absorb health, but is there one called banish?

Also, while making potions I found this website... http://potionapp.com/ Just put in what ingredients you have and it tells you what to mix.

Thanks again, this has been very helpful!
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Old 01-09-2012, 04:51 PM   #383
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I think that this is the best skill tree build with the OP's god mode armour so u have accesses to all "cool" skills like Savage Strike, Silent Roll and so on. I had 4 spare points when I was done so I put then in speech to make things faster when building the armour.

http://uk.ign.com/builds/the-elder-s...00000000001111

if the link dont work then just refresh.

With every point spent in health on each level up since there is no HP add on the god armour just regen ending up with 900 HP unbuffed.

I have only just started the guide but I am looking to make a "GOD" character with everything. I want your input so please comment.

Looking forward to what the OP thinks. Thank you Thank you Thank you for this guide.

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Old 01-09-2012, 09:12 PM   #384
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Epic guide is epic.

2 questions....

1) I am currently level 9 on my play through, am i too late to start this?

2) What are the standing stones, and where are they?
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Old 01-10-2012, 11:18 AM   #385
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Epic guide is epic.

2 questions....

1) I am currently level 9 on my play through, am i too late to start this?

2) What are the standing stones, and where are they?
1 no but if you have dragons happening in your world then it may be harder sins your just lv 9 i would restart.

2 http://www.uesp.net/wiki/Skyrim:Standing_Stone google FTW...
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Old 01-11-2012, 09:49 PM   #386
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You absolute legend method, thank you.
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Old 01-12-2012, 07:56 AM   #387
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Love the methods! Don't think I'm going to make the armor though(kinda takes the fun out of the game) but I'll keep it in mind for when I beat the game. Other than that dude good work on the methods, gives my character a good head start
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Old 01-12-2012, 06:59 PM   #388
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Honestly even if your not dedicated its not that bad, I mean on my third playthrough I was level 15 with 80 smithing and about 15k gold within the first 5 hours of the game. Within 15 hours total of playtime I had my maximum armor; Granted I was only using the first armor you find which was Imperial heavy, Because I think it looks the coolest. 15 hours of knocking 3 skills to 100 and getting all the enchantments I needed was easy enough. Then given another 1-2 hours I had the Ohgma Infinium book and raised everything to 100.

I would say for someone who hasn't had several playthroughs, This is a 20-25 hour completion project if following the guide properly.
So, am I to understand (only just finished step 2) that you need to find the armor you want to use first? Or is this for the enchanting bit where you create a set for....well.....enchanting?

BTW, I've read the guide through a few times, but it only really starts to make sense to me when I am actually at the step I need to do.
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Old 01-12-2012, 07:50 PM   #389
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Originally Posted by JPSTheBigFella View Post
So, am I to understand (only just finished step 2) that you need to find the armor you want to use first? Or is this for the enchanting bit where you create a set for....well.....enchanting?

BTW, I've read the guide through a few times, but it only really starts to make sense to me when I am actually at the step I need to do.
I would think it depends what armour you want to end up with. If you want daedric you could make it yourself but if you wanted Imperial you would need to find a set first before you could improve/enchant it as you cannot make that sort of armour. You would only need it when you at the stage to improve/enchant it tho.
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Old 01-12-2012, 09:18 PM   #390
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I would think it depends what armour you want to end up with. If you want daedric you could make it yourself but if you wanted Imperial you would need to find a set first before you could improve/enchant it as you cannot make that sort of armour. You would only need it when you at the stage to improve/enchant it tho.
That answers my question perfectly, thank you!
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